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发表于 2008-11-12 19:45:58
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招式难度系数表 Z/ X7 P& ~3 p. Z* H5 t
m) Y7 [7 U; }1 I, V0 B1.pass & charge(10)$ P0 E4 z. f% ]& Z$ a- @4 }
, l: h" Z9 S( G" p6 G# F
1.Charge Normal 1 6 Z1 {" o$ J2 t* r
2.Charge Reverse 1' S! }1 N, N6 N3 K) n {- g
3.Triangle Pass Normal 1.5
+ {; y) c' s5 c6 a0 q4 z! ?5 P0 Q4.Triangle Pass Reverse 1.59 r! u+ z* n' i0 y |
5.Fingerpass Normal 1
- S3 j' M4 M; u0 B( d3 g+ j6.Fingerpass Reverse 1
1 e) C0 x! X- b4 H. Y6 @( t7.Twisted Sonic Normal 2
7 E3 ^/ l1 J$ ~7 R2 ^6 o2 N8.Twisted Sonic Reverse 2& E! u7 V9 {3 B
9.Warped Sonic Normal 2
! V! a: w2 K4 d# L6 |$ b9 B10.Warped Sonic Reverse 2( R5 }: K0 G. v0 X
; V# S5 J. ]6 V" P) k4 `7 p- ~
* B9 F2 J( _8 w G2.sonic(15)/ W9 }! x$ e, b( m1 E0 m& W: X
, d1 [) r7 w- f' S+ b
11.Sonic Normal 2
* ^$ B6 R8 @9 D/ x9 }4 _. h12.Sonic Reverse 29 j X8 L( @3 T: a8 V
13.Inverse Sonic Normal 2.5
2 B* M) E$ B# }* t5 u* Z2 E14.Inverse Sonic Reverse 2.5* X2 f% w! C$ [$ \/ p8 t# F! p1 S) j
15.Sonic 2x Normal 29 r: r6 _ e( V! L1 |% M
16.Sonic 2x Reverse 29 M2 @" \9 g$ h0 l$ M. t& H
17.Sonic Clip Normal 25 o/ d2 }: h' y2 t) g' P4 b
18.Sonic Clip Reverse 2$ Z. m5 {' _/ R
19.Invisible Sonic 2
- i# \+ U; T( R7 d20.Demon Sonic Normal 2.5
2 o) c% M7 I! P) A7 @21.Angel Sonic Normal 3
8 } M7 l3 D- d6 k* f3 W22.In-Out & Out-In Sonic 2.5
( h3 h' T5 ]' n. k m& e* z23.Side Sonic Normal 2.5
7 g0 v# g1 ? O% q24.Side Sonic Reverse 2.5& q6 n/ P. |# ]7 t# I% @2 ?; w
25.Flush Sonic Normal 34 y I# G0 B4 g2 v
" o+ ]/ ^# D7 f+ N' L& Q
. \2 _2 K. y+ w( U8 T3.infinity(9)9 i4 H: O% O( ~! G
# Y! o+ m7 D; L/ n/ y6 y1 ]26.Wiper Harmonic 1: \5 f+ Y. t5 K; n
27.Figure 8 1
# d. C( G+ n, k1 }28.Infinity Normal 1
# ~4 k- h* l. E29.Infinity Reverse 1.5
G, l; n- M- a/ u: B G0 W30.Single Extended Infinity Normal 1
1 f5 _1 S, n2 D/ ?. ~31.Single Extended Infinity Reverse 2; h" n6 J) r `' n* F
32.Quadruple Infinity 2.53 g6 s0 K! a% `) `/ \
33.Quadruple Extended Infinity 2.56 V# l9 M) E% b( }
34.Index Wiper Harmonic 2.5# a1 H- }/ B6 q. G$ }
* v( G" D& P* T& [3 @6 o3 R% }% N
" O0 N1 ^7 U4 w/ Q4 a. U, f4.tap(8)7 w* W3 G$ j+ e1 G0 y5 |) D( {
2 [9 T- u0 o- d1 {35.Half Tap Normal 2
- R/ Q) y1 Y: |36.Half Tap Reverse 1.5
5 M3 v7 R) W9 `% V37.Full Tap Normal 2" @0 H% z. K1 ?& J0 ]) W, R
38.Full Tap Reverse 2- I. r6 ~ }$ C& f% o
39.Back Tap Normal 1.5
* Y! W$ J( B1 d0 h \4 D40.Back Tap Reverse 1.5
" r E7 l5 A7 }3 ^9 r- B7 x. c! p' {41.X-tap 2
: E% A' E' D# B. v' z; y2 w42.Fingerless Fake Reverse 2
1 q+ G" v# W2 z9 L/ F. S/ y6 @8 G# _7 @1 g3 o' M* N E
7 i6 C k: h3 u8 n) n5.around(26)
- z5 Z- u& F* [/ g L2 _6 ]+ p
$ T$ Z7 a8 |# {43.Thumb Around Normal 13 l! p( `+ V, S! z
44.Thumb Around Reverse 1.5
6 @, _) Y* `9 h" ^8 M" k45.Index Around Normal 2
6 j) [: y8 K* e2 Y2 F r6 s( E46.Index Around Reverse 26 M! z& q& m; ~
47.Middle Around Normal 2
) R3 u$ Q6 Y; {: C8 ^' e( X48.Middle Around Reverse 2
% ^8 S; r' P/ K; f% z# t49.Ring Around Normal 2.5
9 a; t. a, p7 z. A50.Ring Around Reverse 3
' Z/ I, y8 l: @1 i1 A \6 m# F51.Pinky Around Normal 3.5
! y- K6 ^9 f$ \2 q7 t0 f% E$ M6 d j52.Pinky Around Reverse 3.5
4 x% x9 t1 J5 R) B2 P/ k53.Cardiod Normal 27 V5 W* K6 \+ B9 f. ^6 ?
54.Cardiod Reverse 2- P. C8 T5 Q9 G5 {
55.Korean Extended Thumb Around Normal 2.5
1 t2 ?/ ~; e5 ~* |% t' U6 u: J7 f56.Fingerless Thumb Around Normal 23 r O; L+ r1 f9 q; r0 \/ _
57.Fingerless Thumb Around Reverse 2) p1 L& R: z1 Q7 y& ?
58.Back Around 25 f" K% X, W9 Y7 R, {. c" t
59.Fingerless Index Around 2
- l! \( [0 }: |" _1 L60.Fingerless Middle Around 2 ^$ E& N2 a6 g' i: Q9 u
61.Fingerless Ring Around 3+ u2 Z$ [/ |4 Q/ @$ S2 a' g! S
62.Fingerless Pinky Around 3
! w. n3 r/ O/ T# S9 y' k3 a. E63.Fingerless Korean Extended Thunb Around Normal 37 z% D: Z) G$ x* ^6 B8 w
64.Hand Around 3% @2 C4 K. c: n+ E1 D
65.Neophyte Back Around 2% M ]: _) D4 d, C
66.Neophyte Index Around Normal 2
# I: Z3 n9 ~: v- Q# }67.Neophyte Index Around Reverse 2
+ \5 `, K! t0 A) F68.Side Ring Around 3.5. S0 ~8 p# J) X+ L# G7 |$ r0 g0 o
' S" G* I9 L" d2 b
/ K# |6 s! Y! f' ^
6.shadow(7)- |) @7 K; u4 X& T1 c. I
! x3 x2 i* E% {4 h
69.Shadow Normal 20 N5 T( F( C0 k* D+ T6 x: I& Z* n! H
70.Shadow Reverse 2
- j. \7 O: K7 A2 V71.Devil Sonic Normal 2.54 G1 _) J" U( |" t+ q; b# S
72.Devil Sonic Reverse 2.50 @5 ^+ }3 B0 Q, U9 }0 }" o! V
73.Devil Around Normal 2.5
5 S$ [. k* H# ^% G4 t, x' B0 i+ r74.Inverse Shadow Normal 3
3 M3 V' F: Y3 H5 ]75.Inverse Shadow Revese 3.5
) h. ?: J; }: n
) M, Q! H. X$ U8 z& _9 E7 N! C. g
: [2 G% i! U! F) U6 p; P; S4 N7.spin(16) Z. i6 w* c# W- H B, }* C. @
% {, h' M% U: ~" ^7 Y. W3 c76.Thumb Spin Normal 2.52 d6 O2 T8 N L% o: a8 `7 l
77.Thumb Spin Reverse 2.5
0 G4 B+ Q. j# z78.Extended Thumb Spin 2.54 k' A5 a9 m& E0 m/ w
79.Fingerless Extended Thumb Spin 3
( t1 Q% S% w# Q- _9 \80.Fake Reverse 3.5
# i' b+ |& p: z4 T& \81.Index Spin 3.59 j" h4 F+ h' @, f
82.Fake Index Spin 4# T* m" T( W% \" |
83.Basketball Spin 4.5# ] I( P' R# K% c% b( G% w/ s
84.Basketball Spin Reverse 5" o, e6 g# h, h' e0 Z2 L
85.Back Spin Normal 3.53 n% @8 q$ {9 U, w- n% J
86.Pinky Spin 4
8 j% T1 U7 S9 d4 U# a# }% C87.Palm Spin Normal 3
& ^0 E8 u! p) N* i% Z6 ]0 w6 G% v88.Palm Spin Reverse 3.57 \. _( L; g, d2 d
89.Fingerless Thumb Spin Normal 3; F' n k E3 B
90.Fingerless Thumb Spin Reverse 3
' P }/ [0 v% b) Z5 f91.Back Spin Reverse 12-34 4
0 @2 h1 X: {3 Z; J0 s' a/ U/ {2 W4 t* J/ }( Q
) h$ i5 C$ n4 Z0 B* d; l8.air(9)2 _* M% x7 f7 g+ F1 K4 E
/ S1 [8 \, k( t6 u# u
92.Thumb Around To Air 3
9 F' W7 N7 T. w' u/ \/ O: Q" W93.Thumb Around Reverse To Air 3, C9 W( w5 F' N4 x/ v! K
94.Index Around To Air 3
& `& Z9 T9 d P8 o* B95.Index Around Reverse To Air 3
1 ~' C3 w% T4 I, A) ^/ h96.Back Spin To Air 3.5
9 K: X5 [5 z9 v! a8 K9 N% a97.Thumb Spin To Air 3" a& t6 h" |. y# U
98.Infinity To Air 2.5
6 q, }4 N( R2 ]# t; ^( f99.Tap To Air 3/ o# i4 i+ U- w0 r
100.Leigun 2 |
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