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发表于 2009-3-14 03:59:00
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找不到是谁发的这个贴了....
1 e( y' P8 y5 d, ?; \1.pass & charge(10)1 R" T" p7 ~5 f, F& d
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1.Charge Normal 1 4 H+ y; m( i& |3 A, O2 Z2 J
2.Charge Reverse 1
/ ]4 z6 n) d/ t2 W! J/ H: V7 e3.Triangle Pass Normal 1.5. S# i/ W) v2 F/ i' @" s9 h) r
4.Triangle Pass Reverse 1.5
8 T' v0 K1 N$ j+ M5 q, v3 |5.Fingerpass Normal 1
* Y* c4 ^. ^* b/ B" B( z; m6.Fingerpass Reverse 1
9 m4 \4 Y: R5 R5 K* ?! x/ D# @7.Twisted Sonic Normal 2
' r3 G9 D6 m% H. {- G8.Twisted Sonic Reverse 2
2 \9 }/ J7 _8 @& @0 _: \, _9.Warped Sonic Normal 2) T2 h) O7 |9 b9 L! {
10.Warped Sonic Reverse 2. }! m0 v( {4 n5 {
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& X' j/ Z s/ t4 L* S) K; i2.sonic(15)
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7 G! U9 W8 D8 ]4 J/ Q. o/ T11.Sonic Normal 2! o+ n( i4 |" k! B
12.Sonic Reverse 2
5 k) V3 A R- n% O4 w# | W; ~, c/ Z13.Inverse Sonic Normal 2.5
. H- W. G5 a+ a$ I, M- N14.Inverse Sonic Reverse 2.5! j9 i+ o2 [$ O& u/ a3 b' n
15.Sonic 2x Normal 2& ~$ l1 R o* V6 v: f* s
16.Sonic 2x Reverse 2
V Q! V. `( B17.Sonic Clip Normal 2
8 |4 d: [0 C, C+ f1 J18.Sonic Clip Reverse 2/ n3 X) b% Z% V! j- V0 V7 [
19.Invisible Sonic 2
' i( _/ n* q# F6 \/ E20.Demon Sonic Normal 2.5! w" k7 j. ~* z! r2 `; `) Q& C, Z
21.Angel Sonic Normal 39 [! {9 B( `& |: [2 u
22.In-Out & Out-In Sonic 2.50 Y* M* {, Q/ D+ @- Y. Q( w
23.Side Sonic Normal 2.5
6 H' j* r1 C. w24.Side Sonic Reverse 2.55 a( T" Z! a Q' r3 x, z+ C! `! |9 m
25.Flush Sonic Normal 3- Y& M# g7 c8 Z5 Y1 ]" n3 n
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3.infinity(9)
1 ?; N# L9 w9 ?# _% a2 X+ `! @8 H- A* Y$ z# V
26.Wiper Harmonic 1/ \2 q2 K% P& P$ M
27.Figure 8 12 F% f( O# l+ _, `7 ^( H* f
28.Infinity Normal 1
, J9 Y" n) E+ r8 b29.Infinity Reverse 1.5; x9 G0 u9 l1 k1 v" o
30.Single Extended Infinity Normal 1
0 H5 j" E6 p6 \5 U4 u6 C. q31.Single Extended Infinity Reverse 2# p0 `! u! Q5 f0 V' W
32.Quadruple Infinity 2.5
6 R, q/ Y+ G# N33.Quadruple Extended Infinity 2.5
! m1 v1 D: o7 x' d. H: \34.Index Wiper Harmonic 2.51 I$ a ], ~* p6 Z
' y3 R0 O" G) |' x6 o1 k! A: G! F# f0 Q
4.tap(8): U( ~9 ^. e6 ?% h& c( K
! k; T8 }3 `( s. @, B1 N35.Half Tap Normal 2
6 O& N5 I4 P5 y( n2 b36.Half Tap Reverse 1.5
- J0 @2 B# n$ d) n+ C" p37.Full Tap Normal 2 O$ g- ^" K: }7 s
38.Full Tap Reverse 2
3 i/ z, _$ \7 Y% E) F39.Back Tap Normal 1.5 R/ D$ C! [) q# H8 ?5 K. A9 I* m! u
40.Back Tap Reverse 1.5- W+ h; `4 y8 r0 D( z/ X7 S3 A
41.X-tap 2
/ q1 U! M% x) K42.Fingerless Fake Reverse 27 ^; C7 @" E; e7 Q4 t
+ c: z. `$ X& o' c
" }: z( D7 U. N+ I0 ]8 }% @* Y, w5.around(26): J" }8 q+ r- w/ w
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43.Thumb Around Normal 1: F. W) `* M |" ^
44.Thumb Around Reverse 1.5( H& S0 l& K; a V$ y7 n
45.Index Around Normal 2
' I* R" N7 A4 L, _: F1 A46.Index Around Reverse 2
8 r, j$ f& i5 W7 I( z" g47.Middle Around Normal 2
+ b; C' f0 z5 K- q3 r7 {9 ]: W48.Middle Around Reverse 2
* [+ Z0 s" Q' S0 u( ^# D4 ~4 l1 {49.Ring Around Normal 2.5- [! b3 w1 l# z9 r) ?( L4 F
50.Ring Around Reverse 30 K2 i6 u* E. K( j( V$ G3 i
51.Pinky Around Normal 3.5
1 s6 d# H6 N# C52.Pinky Around Reverse 3.5
3 V5 }: A" a% i+ g' q) Z53.Cardiod Normal 2
6 d% A6 B$ y. q6 }$ |54.Cardiod Reverse 20 s; \/ [# ? N# d( b
55.Korean Extended Thumb Around Normal 2.5- v3 \, x, |/ v- X: o8 y
56.Fingerless Thumb Around Normal 2
5 ?, l! y: F6 S3 G$ D57.Fingerless Thumb Around Reverse 2; T" F+ |4 z }$ e5 r9 A8 g
58.Back Around 2! k! _4 A0 G. w/ m1 p) |8 e# A7 J
59.Fingerless Index Around 2
6 ^" [2 U; } o1 b60.Fingerless Middle Around 2
6 f; |1 ~8 C, R( C61.Fingerless Ring Around 3
. [: `. f! ~% {0 t, p62.Fingerless Pinky Around 3; F' g2 j9 K3 l9 [, ?1 B* z
63.Fingerless Korean Extended Thunb Around Normal 3* N- k" E7 y$ z6 j$ J5 s+ Q
64.Hand Around 31 d0 Z& ]: J8 S/ [& ?7 n
65.Neophyte Back Around 20 e! E, j/ Y3 c1 y1 ~6 D" T) z
66.Neophyte Index Around Normal 2
: @' Q: l+ b5 X9 I) B8 O- a67.Neophyte Index Around Reverse 2
" @1 E/ {- q6 V* K4 H- t68.Side Ring Around 3.5' _- N+ w2 X) e* U! J' ^' z
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7 W) t9 ` q2 P, A- u# _6.shadow(7)
p+ |% F0 O4 \1 n1 ]/ r) ~# m; `5 U+ C" v6 m
69.Shadow Normal 2
% s6 `7 E& j, n2 ]70.Shadow Reverse 2
' R) _2 K& m' q6 I' B71.Devil Sonic Normal 2.5
" L& n4 s# g# N5 ?1 o' J72.Devil Sonic Reverse 2.5
4 `5 l y; s# f, p73.Devil Around Normal 2.5' n! m$ \. ~7 U! `! y! {+ y
74.Inverse Shadow Normal 3( \: H% O7 y) ?' y$ x- p. I
75.Inverse Shadow Revese 3.5
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8 B) M! j$ U' ?( ^, N) S
( X$ M6 p; | b% t5 F7.spin(16)9 `! m/ k5 o! K; X) R2 z
! q. [7 D O; D0 E- L76.Thumb Spin Normal 2.5
7 t( Q( c3 U' q' `! n77.Thumb Spin Reverse 2.5
o* ]! n: O& v: N* P$ H _3 S78.Extended Thumb Spin 2.5
3 w5 N0 y. ~8 X79.Fingerless Extended Thumb Spin 3
$ a. V) E' ]9 S5 s- a7 q4 b8 V3 k80.Fake Reverse 3.5" `; L! q' G# e5 ^: \. B
81.Index Spin 3.55 y+ } ?7 ?6 G- D0 [: M
82.Fake Index Spin 4
9 P1 @, T, Y4 G' z6 E9 Y83.Basketball Spin 4.5
9 `- U. m6 W t7 n84.Basketball Spin Reverse 5
$ j5 s/ z' w3 z# e7 o* }) u85.Back Spin Normal 3.5
2 ]& r8 [2 V# s8 d86.Pinky Spin 4$ S+ ]3 i j5 z4 X1 [
87.Palm Spin Normal 3
7 _! q( C( j- g0 D88.Palm Spin Reverse 3.5
/ p5 ?) @7 S, s; X- d/ M89.Fingerless Thumb Spin Normal 3
2 s. E. r) F! I! D90.Fingerless Thumb Spin Reverse 3
, f6 }0 ]2 `, D5 z/ V' E91.Back Spin Reverse 12-34 4
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# v4 a& |5 L% q: _8.air(9)
2 {2 Z& `. G3 R4 w2 j* T p: l: k" V7 H# G) a9 ~8 S
92.Thumb Around To Air 3
i! q9 z( O7 M0 `* l93.Thumb Around Reverse To Air 3
( ^/ ]! ]% e3 f+ f94.Index Around To Air 3% A( U3 F* e9 U5 k( M9 w
95.Index Around Reverse To Air 3" M' G" F$ S3 Q" Y
96.Back Spin To Air 3.5/ o7 [! |; `' U$ w } I
97.Thumb Spin To Air 35 X D# z8 r/ F+ `! y& s7 E
98.Infinity To Air 2.5% N- B- z F5 y: a, B* v! q
99.Tap To Air 3
. O' N5 @; e0 \ m% M100.Leigun 2 |
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