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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻* {7 G: ?' C/ J. L! ]0 k$ ^

% T: P! w) a9 Y1 P; B2 XAROUND 系列 [52]  S- M. y0 E( m; E, d% S" @/ C
THUMBAROUND [14]
& G" G: C5 Y3 D! O/ s9 |thumbaround normal
7 y: E% Y$ p; a& U, f" K8 sthumbaround reverse
8 X4 ^$ c2 g! y2 ~0 jthumbaround harmonic
1 P  E/ i$ {6 Cfingerless thumbaround normal
0 `9 X0 |2 f% m8 wfingerless thumbaround reverse * N  R. n* j4 i/ j* g
fingerless thumbaround harmonic
% K- t9 e) v/ Xmultiple thumbaound normal ; Y# u. o. u9 `! h$ p
multiple thumbaround reverse 9 R" k% t& D0 ]5 _( j
continous thumbaround normal
( A1 m4 a9 d# |, X( acontinous thumbaround reverse6 B) {2 O- U& ]* j+ T
extended thumbaround normal3 d. r# a5 V, S7 Z
extended thumbaround reverse
! y+ L" u( @: l" ?5 @fingerless extended thumbaround normal ! `6 J9 V# |  ^! @  j
fingerless extended thumbaround reverse
  D* E' w5 {2 B3 }+ W6 q& c, H8 R. `5 O" G: n0 B
INDEX AROUND [4]. i+ w! s7 a+ S3 Q) X) @8 y
index around normal 2 \5 x4 e- ^* C1 c# f& c
index around reverse; R4 ?% Q% P8 g# F
index around harmonic
6 c' L4 T& c9 }: C: A- {fake indexaround0 a: Z* x, u  l2 I

, k3 {5 H% K/ ], |1 X" vMIDDLE AROUND [4]( u2 ^% ~2 ?1 M- G
middle around normal' G  O; e* p2 r7 k& T# q
middle around reverse
" n. R% a/ M: imiddle around harmonic" t% K1 p, C# v  q2 Z
half middle around % @. Z7 C' f6 o9 ^/ p# t
30& i6 @8 O' C, C$ l2 Z
RING AROUND [4]) f+ t  w7 V9 h5 G" t8 S
ring around normal, V0 {3 P% ]0 Y& c/ M2 r
ring around reverse7 A6 a3 S5 V) ?' h
ring around harmonic
0 S- z/ G8 o$ g: J  p9 q; l& c3 u% khalf ring around% q* E+ w! `) c# h2 F

( {' E1 D% v" Z- [5 NPINKY AROUND [4]
' e" E- ^1 f) a( P" m1 h$ V" ipinky around normal: z8 ?4 L+ r( z3 k
pinky around reverse
, }: r# H& O% C3 Q, |( bpinky around harmonic+ |4 l# c8 B4 E) y$ o$ F( ?1 g; [

8 N9 @& n' I  p6 \! P9 Q2 IBACKAROUND [18]
; R) P; f. G7 R5 v" A9 P/ Wbackaround normal
: F' F( f7 k  j/ j% n7 Ykorean backaround normal
' e1 O3 P8 b2 Q6 m" t* B5 |# _8 Vweissan backaround normal" |& G! M6 o6 j% q( y( [3 V
backaround reverse& t) z9 A) p2 @8 s6 d' V
korean backaround reverse; a" y2 x( q: [# }  T
weissan backaround reverse9 Z0 t/ ?7 L1 E4 l, p
neo backaround normal% a. J: F1 U% ~: _1 t) ^8 Q
korean neo backaround normal
3 Q) ]1 Q1 ?% Y0 s& R6 ~% i/ }weissan neo backaround normal
, S0 [8 d1 B- g7 }. v3 r7 \, \* O6 s+ gneo backaround reverse9 o3 k+ _1 k! Y
korean neo backaround reverse
% {7 B8 D9 h, P. e4 Nweissan neo backaround reverse1 h& T: X3 h( P: N7 j$ U/ ^' B
continous backaround normal
; x) W- j6 ~. w/ I& wcontinous korean backaround normal  ?) K, [" `" U$ V9 b8 W9 P
continous weissan neo backaround normal
; I. U8 D- ?% q% H" ]7 k+ L+ S$ wcontinous backaround reverse
: Y' l. N8 m1 Pcontinous korean backaround reverse
) W8 m1 m* x0 r- z7 l$ bcontinous weissan neo backaround reverse2 ?0 p, e2 p/ s4 R
5 n7 t  h- ?# X) q7 J% ^7 P
DEVIL'S & DEMON'S AROUND [4]
7 y* i5 g5 a3 P/ Ddevil's around normal5 V6 h3 Y) x- Z# Y$ I# s) J
devil's around reverse* H9 x- T# Q# z+ N6 Z
demon's devil's around normal6 s6 B( i! F2 T8 l+ F% D
demon's devil's around reverse" U2 U) J2 w8 I  i- \

( L: P! M8 [1 l$ L1 g0 K+ L--------------------------------------------------------------------------------------$ V( K8 u5 E* E% ], M
; m4 d0 n& F, k( j
CHARGE 系列 [14]
6 F. L5 ^9 k* o+ s, W8 P0 ICHARGE [10]
  ?( U( c6 @0 b0 \6 zcharge normal; q7 l$ m* d) N" y
charge reverse: N7 ]0 w* j7 @. q
thumbflap charge normal
. }2 d4 S2 k9 @: W# Z0 Y* }" g0 l3 Wthumbflap charge reverse, l0 T. _2 Y2 K* a# X5 r
double charge normal0 X0 p' w/ f- O, R+ J# _( O
double charge reverse; u" {# K3 }$ r/ V
triple charge normal7 j- j% v& R1 H' a8 y
triple charge reverse
5 ]# L: l8 C9 _- q/ g4 J/ Kquadruple charge normal9 M3 r% W) ~9 D" g& W7 S
quadruple charge reverse
/ S- p3 J. w8 a" |1 @. R3 C$ h, W7 I' Q0 e' P3 L, ?
TWIST SONIC [4]
% G; ?1 Q7 D% u/ Y# }; Q) O( stwist sonic normal6 Q# r( K8 I- \' k8 O/ K5 W/ M
twist sonic reverse% ?" R. b" {/ g3 w$ s3 q0 t
twist sonic 2X normal8 n/ @4 a2 Q( L
twist sonic 2X reverse0 S+ V3 J- n/ Q  }4 e

0 L9 n9 u8 z& L8 u--------------------------------------------------------------------------------------0 U# Q+ d8 i8 u$ y% E; a
. r& @4 Q; _( f
SONIC 系列 [44]
% g( r, Y% t. l- o' P0 VSONIC [8]7 d5 m6 R' h( W
sonic normal7 F% ~5 u- \- n8 p
sonic reverse
" H" ]" U4 J- A0 ^& O. hsonic harmonic
& Q5 b$ @1 x6 z1 w( S( esonic 2X normal, X, N" u0 ?. G+ q* g0 X( l  E
sonic 2X reverse7 ]3 I$ Y( p9 l5 ~( d% H
sonic 2X harmonic7 N8 S2 Z& r6 Y- y, K' ~
side sonic normal
" V7 {2 [5 \+ ]) Y+ lside sonic reverse
4 p7 T( j+ N0 {, `
7 h* s$ F' t; ~4 yINVERSE SONIC [6]
/ v7 ?' ^- i4 U; m- ninverse sonic normal 9 F9 B  n, g- ?! T3 r  `2 K
inverse sonic reverse# K; P$ W  c( O+ A
inverse sonic harmonic1 X- t9 [% ^* x2 N& T4 f: [/ M
inverse sonic 2X normal
7 u% Q3 `3 [* l+ U" L1 e6 u' o/ p9 ~inverse sonic 2X reverse
; I  c; X+ E8 r7 I1 kinverse sonic 2X harmonic
4 K, k2 g/ F, r; f9 r4 r
2 B) x0 q0 I; S; F) u2 TTIPPED SONIC [3]
9 C; h8 Z6 `# X  E4 `) w* i# Otipped sonic normal/ k  L) B- p9 o# _1 A
tipped sonic reverse5 P' b1 d! a% F
tipped sonic harmonic
2 t- _" n) o; o1 H7 B5 [9 t  \0 z" |1 V$ T: L
INVISIBLE SONIC [3]
1 O4 g6 X4 q  v3 [* P: F2 g1 _5 Tinvisible sonic normal
: P" p9 T4 c$ N" I/ }/ |1 b3 D$ \* p; ainvisible sonic reverse
- C: l: I; H3 pinvinible sonic harmonic2 ?7 E' T0 U( Z# d

$ o, t- d5 m$ H5 n- d1 O+ Y) rPSEUDO SONIC [4]
2 ~0 e" `( r) f" ^3 ^pseudo sonic normal
5 L9 @& q% T: g: Y6 Upseudo sonic reverse, E% q8 b. A+ i. J. _) u6 C3 j
pseudo sonic 2X normal
9 v8 p' g4 c3 }4 F( b+ ^- `1 opseudo sonic 2X reverse( {. a) {) A  @3 f; E2 L$ i

6 a  x, J7 J$ ]' uMOONWALK SONIC [4]* f) Q7 ~2 r( d6 d$ S# F) j
moonwalk sonic normal) w! A# y3 K3 \0 v
moonwalk sonic reverse# @: F) N5 G# o+ K) X3 R  T
moonwalk sonic 2X normal$ i( ~& l! {/ ?$ Y" s  q" A. X
moonwalk sonic 2X reverse
+ I1 _, o4 A  a$ f2 J2 U) g- M' ]0 }6 U  r+ W
NEO SONIC [2]4 q* B, y$ {7 z1 ~1 a6 p4 \
neo sonic normal9 L0 V; b! h* F2 U# O' G: O; {
neo sonic reverse5 m0 T8 ]& s) G8 c
/ A2 }! \- w5 W/ R
IN & OUT SONIC [4]
6 S7 m; H1 \2 {* G3 }+ [in out sonic normal
/ Y8 {9 X, Z) y! Xin out sonic reverse
6 u3 Q" E* @9 }5 t' K) Oout in sonic normal
' |% H& M& l2 j* E' Vout in sonic reverse& Z2 ]6 f( J2 b  s+ C# N

9 b, u2 j( m3 m% r9 {2 v5 nSONIC CLIP [4]! S# k* {+ H) I7 h
sonic clip normal; k( ^: v% j' b0 X5 n
sonic clip reverse5 C7 F2 X3 o5 H
sonic clip 2X normal
$ R$ K7 @, y' [  e# Ssonic clip 2X reverse
. F+ t/ t6 \* W! _: D1 ~/ v1 v+ |% ]! e7 a; i4 @
DEVIL'S & DEMON'S SONIC [6]
  h" C3 M1 E9 T8 @5 w8 sdevil's sonic normal
% j  o* r8 d! ~! d" l$ |devil's sonic reverse
, y9 G# V- s0 S2 {demon's sonic normal: }6 i0 {+ b3 N9 S. N1 i
demon's sonic reverse* v" F; c& e: W3 C1 F
demon's devil's sonic normal0 [: v5 X# l5 M* o" e' q
demon's devil's sonic reverse3 b, L& [5 x% ^* E1 m
9 q# G# A" v, z0 G
--------------------------------------------------------------------------------------
# P  e+ s3 G5 a, c$ N  k; |1 R
" q+ n9 Q2 o1 U9 b3 vINFINITY 系列 [21]
# \* ?" S/ R& r+ \+ {: IINFINITY [16]
) {9 `/ r1 ^, k# |) v; g) \( xinfinity normal
( r# I) R7 u0 s* G2 ~/ \- ?% A5 p* `5 Rinfinity reverse
7 o( a' t: y) A0 W0 c0 i' Cdouble infinity normal
! ?6 q, z. c/ Z. g- F! h) d3 U; t' idouble infinity reverse" I) q0 |; R0 j* O' t
triple infinity normal
  R  @! v6 P6 v$ Ftriple infinity reverse
$ ?. {- t3 |' ?( k  f3 ]8 ]4 Rquadruple infinity normal
6 f' a' ?$ G4 M- `2 T+ ]& Xquadruple infinity reverse
; L, ?. {, T7 j/ {( a- J9 c) _, I9 hextended infinity normal6 Z' O( f9 W8 S9 Z8 m* n2 G
extended infinity reverse
4 J: ]+ S, b6 s5 w$ j5 N# \/ Q0 ]double extended infinity normal1 F( C, C9 E; S* \" \3 p
double extended infinity reverse
4 M2 ]. \7 g" p7 _$ G: |1 ttriple extended infinity normal9 q7 m# o# K3 Y5 l
triple extended infinity reverse) @0 B8 T( M6 F3 v7 s4 ^! _2 o8 \
quadruple extended infinity normal7 K0 T8 D  S. v  u/ h
quadruoke extended infinity reverse' ~- W- N) Q  ?

. z, `, A! x" X7 l; T" nWIPER [3]
) P7 d7 O+ Y7 \; l- vwiper normal6 y; J7 k) F1 F8 v
wiper reverse( }2 k! G) ?0 `2 G
wiper harmonic. n! f+ g/ _& R1 y$ d5 r6 Z. f
# g  ~4 K0 v: v7 o  X7 t7 S, W5 b
FIGURE 8 [2]
, j+ E% ?- F4 z6 `$ a! Nfigure 8 normal
7 Q9 H# D' a! Q! r2 u$ o* qfigure 8 reverse
  S# g$ _2 K9 i/ f& E; }0 H$ z1 ~. k6 S/ p: k) v& o! j
--------------------------------------------------------------------------------------; R9 v& w( r* w; e0 i

; v0 B' @. l- g1 n$ J6 {5 d$ @PASS 系列 [10]* Q: X/ W- w5 b0 ?5 f; I
pass normal: w% _  Q2 I: c: [
pass reverse
" a- j- {8 L- a5 P, l. zfingerpass normal7 d7 |- M/ [2 ~+ V' m
fingerpass reverse( h' m  W0 l7 Y4 m+ }
fingerpass 2X normal' Y5 O, G6 S3 a2 j: `) i
fingerpass 2X reverse
+ e' N* I/ O0 a! k( r8 g, ytriangle pass normal
* p4 y/ M. T! ?1 W. j# N- jtriangle pass reverse. N, _6 K( ~3 d6 n: n; b! x
backhand tracer normal$ ~0 A" Y3 O) X; Z& ]
backhand tracer reverse  x4 j9 @  N$ r! w3 F  m

* l3 Y  R4 _2 C9 W$ p. [--------------------------------------------------------------------------------------
) t  g# ]1 \% o, x$ l( v! A' _4 o  C( `6 ]0 L
SPIN 系列 [61]
" _7 }, u% i* B* l+ m2 {THUMBSPIN [6]- X1 z7 z: w. \5 [* h, V9 P/ i
thumbspin normal! y/ A! D0 p( q# [' }# Z( L4 b
thumbspin reverse
5 K+ s/ G* g5 u. Z. Mfingerless thumbspin normal- ^! g& c2 u$ j& m1 j
fingerless thumbspin reverse0 d+ A4 Z) P. ^0 C, u; {) G
extended thumbspin normal
& @( M2 ~# ^5 v8 q  A6 N! i# uextended thumbspin reverse
3 z# D% E$ P; W- [! J9 V! q$ G# F- z" w3 z: g
INDEX SPIN [4]2 P1 \9 d7 x" @3 p
index spin normal
4 `+ _3 D( o) n4 [; p$ z9 i( sindex spin reverse& h! n) l2 t" _# l7 A2 z& t
fingerless index spin normal4 F+ R; y" h4 G! L
fingerless index spin reverse
/ H# h+ ]  g1 x) }0 U& @/ Q6 Q4 K9 N$ |+ b0 t' c7 m
MIDDLE SPIN [4]
1 M, C6 G0 }9 d  Emiddle spin normal- c* `- Z+ W; x  f2 S
middle spin reverse7 A9 w, b2 b8 }" ~: G( E! B
fingerless middle spin normal1 u8 W6 f2 _; \
fingerless middle spin reverse3 O+ r: p3 _, f, q: n" D

% ], k2 D. E* y, E) |" {  URING SPIN [4]% U  x. O( r: R. D
ring spin normal
8 Z( f# S3 `$ R: Y- |  v( Rring spin reverse
8 ?6 w" c" S" S# g6 Tfingerless ring spin normal' I. O' z9 [! V; E4 l  m
fingerless ring spin reverse
/ d9 r$ e9 P3 e6 s1 Y1 w5 R/ i/ K. f2 X  R0 D0 m
PINKY SPIN [4]
- O  a" C: r+ [  c/ J2 R. {pinky spin normal
2 W  p; x% N6 a4 }pinky spin reverse
2 z4 g6 B% l& v" e2 I/ V% cfingerless pinky spin normal
" U7 F" J# i1 Q  B9 F# N2 ?, ^fingerless pinky spin reverse) S* l% R$ T( \

, x1 ~( I# A. D' n( M2 Q! T! ZSHADOW [14]
" ?" Q' q2 }; r) C: x% j' v4 ashadow normal
' u6 _5 ~/ l" ashadow reverse& D- _1 X7 {" k( N
shadow still normal    4 S. ^# c5 Y! h
shadow still reverse ! U+ n) b- e3 Y3 x- \& @  ~
shadow still normal0 F, U+ u: e( a8 ]. |% X
shadow still reverse& V  G7 [5 J6 k$ E. q' l* Z
continous shadow still normal4 E/ {& Q# I. t1 C6 L0 R
continous shadow still reverse" F* o6 `, P0 L( E! J  z
inverse sonic shadow hybrid7 U* s6 \. e( x" _0 b8 o6 p: U
inverse sonic shadow hybrid reverse
5 L" e- s4 P3 n" j& S, x4 o( areverse inverse sonic shadow hybrid
3 E- W" |7 [& |: Q5 s4 ]7 rinverse sonic shadow still hybrid2 u0 x# Z; y- m7 p
inverse sonic shadow still hybrid reverse3 o2 w: s: h: s
reverse inverse sonic shadow still hybrid
9 ]( O4 ?$ }% \2 \7 a2 u6 l
2 }3 v7 C6 }3 t- b3 KSCISSOR'S SPIN [1]3 a& E6 z5 b) X: ^, k
scissor's spin normal
! t) |9 m, t3 m" }5 S9 R* y
& m4 l( u4 s& k/ ~# }, j- m4 N$ GFAKE REVERSE [2]/ V6 b! @; o+ @4 V% k6 r( R
fake reverse normal
! L# r; x- N1 f0 p$ Y+ ~" bfingerless fake reverse normal0 d$ t$ M' s0 w% u: j2 L# L

  l$ k; x& x7 w7 C3 HPALM SPIN [2]
/ g& [6 w9 S' N% xpalm spin normal
/ J5 _0 g! C% y, Q9 gpalm spin reverse
7 @8 [- ?) Z  Z6 \1 [0 [- W5 I; m0 j  q, x) W4 }
BACK SPIN [10]+ u6 {6 q2 {" p( D$ d% q$ w
back spin normal0 i/ [1 {% J8 H* D5 R, e- I
back spin reverse, d+ S7 V4 D% W5 B/ F* j: M
middle back spin normal; q: p* R$ I9 w& U; w6 [
middle back spin reverse9 P$ |# ?5 q5 v9 Z2 M+ o# f, Q
ring back spin normal$ g' H4 ~8 A( T: k4 B
ring back spin reverse1 M. h; }2 G& l9 _0 L( @: W
pinky back spin normal
5 \: q9 o7 _* s, R( F0 ^% g$ [) lpinky back spin reverse& B7 \& t6 H* a: {: W* r
twist sonic bust back spin normal
0 H8 K' H% X' S- `3 T/ V  Btwist sonic bust back spin reverse' c  v: S& q/ G. |

$ E$ J- J0 ]8 M' L$ q. l/ kSIDE SPIN [2]5 |9 j# R$ Z# F, W( J, z3 v
side spin normal
. G1 J+ ]" s8 P+ ?) b  k8 e: T$ N- Cside spin reverse1 X6 r- P% e& p4 c: [- a7 N. c" {; n

0 r: p" M6 P" ]* h7 k! ]BASKET BALL SPIN [2]" F; d- k5 y$ }# q0 G% G
basket ball spin normal
1 `1 E# i# I( k8 V9 N* ~' W% ]basket ball spin reverse
; z) d- k( ?% k/ M, S* t0 F& g0 H8 c( E7 _' B. n9 P" a. P
SPIDER SPIN [3]& @9 |' u3 P1 C3 P& d
spider spin
0 C  P0 G9 K# y* B  Gdouble spider spin  C4 A; i, X0 {+ o. ]' a1 \
multiple spider spin( E5 {" t; V* U, C- E/ I
& B) B& s4 u6 D  G/ |0 C& d
DEVIL'S SPIN [2]
% X8 O& p8 Q! e8 l1 e6 {4 `devil's spin normal' z2 ]" E* X% A7 U
devil's spin reverse
- L6 I$ ?" C8 c/ d+ ]) V+ x& s8 L9 F2 h# e
FLICK [1]
" G1 B$ w* M. a4 g/ @5 Xflick
( u9 l8 X& I) u$ E; ?0 \0 T! u
5 l( X+ h) S( N4 s--------------------------------------------------------------------------------------' `2 w: G/ g  s+ P$ G

" z- L% k6 p4 u6 p! |TAP 系列 [13]  W# K( Y' ~- Q2 u
TAP [8]
$ @  K. n# P( ]/ X9 D6 s: Jhalf tap normal
2 g% X$ E) D# m$ xhalf tap reverse
& c! w8 i: A" ]. Zfull tap normal
# C+ v8 F( g3 ?full tap reverse
1 a4 M4 n9 T1 n2 H. `continous half tap normal! |, P! ~, I4 E1 t1 h5 l' X5 T
continous half tap reverse
3 F/ {# w" u3 C; e( g" a  t) C- o7 econtinous full tap normal
' C( y5 C8 }' n9 k; x& ucontinous full tap reverse; Y! K0 {& x% \' [# P
$ Q, t2 t" U2 y( h+ B1 S
BACK TAP [5]6 l' H1 O6 |7 k) i& m
back tap normal; d9 a3 a3 u6 Q* M6 G
back tap reverse3 I/ x! X# _/ r3 X5 Z6 q, [% O5 A
back tap harmonic2 ?+ a6 g, H" l3 z: s" Y8 p5 L
continous back tap normal
1 i2 I$ @0 v; C7 C$ p' y0 tcontinous back tap reverse
! [; m4 q! w" Z3 j/ a4 b# r3 ]' S( h" i0 u
--------------------------------------------------------------------------------------3 a! ?$ b/ O8 m" F1 M
% \; j- `- l0 o8 G+ g
AIR TRICKS [17]- {; Z' V& u/ \& N7 n0 o6 |
THUMBAROUND AIR [6]
9 ?/ _5 W# ^- e# w; Pthumbaround air normal  S- K3 c& ?+ S0 O
thumbaround air reverse
/ S* o; Z% l' j% G) |- rextended thumbaround air normal
3 U5 S7 D  t' o. i4 A0 O  Aextended thumbaround air reverse1 g5 ~8 r! z% y7 R6 B5 e
continous thumbaround air normal
" i, J9 a+ g% X6 ^. L; P. dcontimous thumbaround air reverse8 b1 ]5 m' W* v1 Q- o5 U+ k" u

, V% W& C* y. G[sze=4]AROUND AIR [1]
0 d  M: q' U& d6 Gback around air
* X' m2 ?% K6 j6 M( _! X% _2 ~. p: J
BUST AIR [2]
, U" G( P# _. o+ asonic bust air; f, i, G3 E) K1 h9 Q2 n5 N
twisted sonic bust air" o% v5 Y# i. {0 s

4 k6 j9 g% e8 z6 s* s* \INFINITY AIR [4]
* Q  [0 s+ J+ E4 yinfinity air normal# v% R6 |, Z' h
double infinity air normal
3 S& a; t+ F6 l2 _9 e. Htriple infinity air normal
% b5 M1 Q9 m7 wquatriple infinity air normal/ p. v9 U, a' r, S
" Q  ?- @( x2 b+ Y
SNAP and FLIP [4]" G0 |6 S4 r) t0 ?$ ]& w& D# G! B
snap flip' z; J6 \; o8 T: i
thumb snap+ ~* h$ M" X) z: r) n, F8 q9 i" h4 H
horiqontal thumb snap
7 E5 d# T0 m3 z: O: u; R5 Fback flip5 n4 \5 |3 u9 k: R  x# t
1 U8 y4 T2 _/ W. F7 j1 X
[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO9 ]7 C7 a6 a% e2 @
SIMPLE COMBO$ ^9 U& B% X( j2 a0 X" J
Kam's 4 Loop Combo
5 Z4 d8 k$ @- P6 j& U          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.53 r( k+ {2 }1 h. z/ ]7 q$ X: P
THUMBAROUND
' U. d1 {( L/ Q2 Y/ h! u! Bthumbaround fall
& H5 q$ u9 \  ~- P          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4
) x2 f2 K; l+ ^thumbaround rise
' n9 n- V- E9 p- w& I* u          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal0 `! M1 i" c7 V, a; O
thumbaround fall harmonic2 Q& g  _; D; X! x
          thumbaround fall > thumbaround rise
0 H+ ?% Y* k$ w: rfake triple thumbaround& a6 m0 u5 C6 ]% J/ ~
          extended thumbaround normal > thumbaround
) o7 V5 @$ C( w+ i5 Ccounter thumbaround normal) E* t) ?' O. a' R
          thumbaround normal > fingerless thumbaround reverse" W3 y  F5 t) q+ P" H
counter thumbaround reverse8 @8 n. D5 e  }6 u
          thumbaround reverse > fingerless thumbaround normal
$ s( g6 Q& E- l* {) icardioid normal5 R. I8 f$ j# |& Q4 a0 W
          thumbaround normal > wiper reverse > thumbaround normal
; C: ]) n' Y" l& I6 V* gcardioid reverse
) c; ?3 p4 G2 V1 B8 i  ^, _4 D          thumbaround reverse > wiper normal > thumbaround reverse# J! ^% ?! L$ U9 }5 e8 B% c( H

6 s0 ]  u3 B, M4 v6 EBACKAROUND
. y. q6 p5 I3 L+ P% ccounter bakcaround
: q4 l2 `: q4 B
7 x" b# w. D0 P4 S. |, z/ Nbackaround fall
4 V- s( }  U7 [% A  j. E          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 4
" s" U" t" b' t% K& H, Hbackaround rise
- r; W2 R# B; P$ S          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 1
/ Z" u3 W( M- ^8 ubackaround fall reverse
* j/ q8 x% U4 T6 K          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
, g7 f+ f# M  c$ x( B2 gbackaround rise reverse! O- H- U( E2 T& B
          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse- |8 k! i- B: \! \8 _  p2 w; e
backaround fall harmonic6 f/ D. J( w9 u; {
          backaround fall > back around rise
0 ^0 ]% p7 K, u$ {, R' gbackaround fall reverse harmonic
( G& I( m" W3 B6 x' k: @: Y# ?          backaround fall reverse > backaround rise reverse" F: n% ~3 E$ C) V
, [( ^1 {) x% E  Z* l9 O. B
SONIC2 o" \  Q7 ~4 S2 d
counter sonic! h# J8 J* |& Y! h( ^* `
# J1 x& M( V) q& a. G
counter neo sonic4 a! m# ]6 v8 j7 d
; X+ T  P6 A- |  k" i) V
sonic fall
- R" t% W0 E4 t9 q5 v8 ]4 V          sonic reverse 34-23 > sonic reverse 23-12
9 ~' p. U/ r0 ?8 D& S& B) `( {sonic rise
% a4 z. I9 u2 q+ J! h- V          sonic normal 12-23 > sonic normal 23-34. C1 y5 E* `) L5 y
sonic fall harmonic" c/ C% z& h& ^5 F2 P
          sonic fall > sonic rise
% p( q; U5 ?, _4 v6 w" Stipped sonic fall
& d+ [: a- F6 A: N1 n          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4
) m  C( c6 U- xtipped sonic rise) C3 }7 D8 f) [
         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t16 D8 J  V" D# Y$ N- x4 A
tipped sonic fall harmonic: H' U1 q/ v. i! N2 q( ~2 }$ T- n
          tipped sonic fall > tipped sonic rise0 J" J7 w$ K- S/ Y! o
rising fans
- N" E+ g5 b" p6 t* u6 `# k& w: R4 a9 C" [3 }! f3 L; x
INFINITY
- \; G) Z% D# Y: _  w, A$ c- u, ^counter infinity
  F! h' C* l8 ?/ ~: P8 Q$ d4 M* u! R# h9 v) {! V" K5 E
BUST* C! h* a4 {" u" F2 k
extended thumbaround bust
4 z* L. B! d( t: q6 c& |+ ~9 I; y          extended thumbaround normal > fingerless indexaround normal5 z3 H0 E6 s6 L- j: @
shadow still bust
: N3 k, A/ R- l. K( H          shadow still 12 > fingerless indexaround normal  v; b& S0 {, N
sonic bust  n' b0 b. B9 |9 s3 c2 {
          sonic normal 23-13 > fingerless indexaround normal# V" Y2 y" H( i5 R
twist sonic bust' J- |9 k- \4 b( N5 w$ P
          twist sonic 23-12 > indexaround normal* I4 h6 E, j; I2 R. u4 ?) ~
devil's coniv bust
& c0 M: H; b$ n0 }0 f, e' B$ P) z          devil's sonic 23-12 > fingerless indexaround normal7 \6 [0 R6 s& v& r1 P
demon's sonic bust
& e* E9 {6 P4 ^# s          demon's sonic 34-12 > indexaround normal
$ [: t; j) O% l0 B. n8 fdemon's devil's sonic bust
( s& X* ~9 i+ F5 {0 S6 V, f          demon's devil's sonic 34-12 > fingerless indexaround- z: L9 h; F+ M
0 p) [; S' I# `0 N3 x" l" W7 c
[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面& ^( g7 h* u) j6 q$ F% \
这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层
# u! l7 F- H( m& k3 ^4 x
呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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特殊贡献星

发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal, q- {$ G; U) p
triple charge reverse8 ?! y4 c6 U# s& Z4 }
quadruple charge normal
3 H: n& C% [+ \! P4 \1 t8 kquadruple charge reverse7 v1 s; C. M; f( ^* T5 d
???????????0 \( _0 s( y& `. Z1 H2 Y' o. x
没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表 + C+ I, W9 Y1 k% e1 i4 }6 o
triple charge normal- P% S0 H& A$ z# D9 ^. V
triple charge reverse
# l/ O7 k2 T: Oquadruple charge normal
  V/ |% T8 _7 d3 [3 X/ Iquadruple charge reverse: t& F2 ^& \$ T% @" w1 N
???????????
5 }- ~2 U2 u( a$ P8 ~& f, w8 c" K没见过

+ a& Y( G: q2 W; Z% A. E+ odouble charge的加長版而已
0 ]: N# l; b) n$ @! {8 f7 q  o2 a即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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全宇宙第一个叫cpen的Pser

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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转笔新手

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表 " j/ s% V) d* q  ^" W, A% m
太强了,看不懂,哪里有录像?
9 P" X0 I  O4 W* E5 m4 I' G
拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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