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发表于 2008-7-14 08:26:43
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显示全部楼层
招式难度系数表
1.pass & charge(10)
7 G/ {+ L, Z" X8 t: I
$ I. a& F; M' i4 ]* u/ K1.Charge Normal 1 " u3 ^7 e( L/ M
2.Charge Reverse 1) G( b, t8 s, s' s1 L
3.Triangle Pass Normal 1.5
# T+ T) `, e+ Z4.Triangle Pass Reverse 1.5
1 w$ C4 Y7 ]# Y; @5.Fingerpass Normal 1
' L5 o" ?7 ]# e1 [" b" c/ k- u6.Fingerpass Reverse 1
* P+ N% F$ E7 F" Y0 ?+ [7.Twisted Sonic Normal 2
* U1 g$ g& u% V' y8.Twisted Sonic Reverse 2
3 z/ l' Y# ^1 L9.Warped Sonic Normal 2
' M! @/ \+ G, i9 _% S; N& D: f# E10.Warped Sonic Reverse 2
}# j7 U# o# d- X1 l; A- b: A4 n+ d
' @: L" Y! T' z9 g! @3 o! B j0 |% M2.sonic(15)
8 \+ @: g( b. k9 |& Q9 K# G3 m O5 c, a
11.Sonic Normal 2
4 w p# z' N/ e9 V' R3 u* ~9 c12.Sonic Reverse 22 V1 y6 ]* Y/ i8 X; j* E3 i3 ]
13.Inverse Sonic Normal 2.59 C4 F' G+ s6 Y9 U0 s
14.Inverse Sonic Reverse 2.5
6 O- Q! i- R/ {9 o" E: M15.Sonic 2x Normal 2
( Y' |. h% c( k16.Sonic 2x Reverse 2" Y8 L' a5 w7 C! X$ n
17.Sonic Clip Normal 2
: M4 y0 {5 C3 s18.Sonic Clip Reverse 2
& m6 U B2 [5 o: J& R9 v2 b19.Invisible Sonic 2- c0 U4 r5 p" Y C
20.Demon Sonic Normal 2.5
- T: Z7 S% u4 l5 A5 c, }: x* ?, ]3 M21.Angel Sonic Normal 3
( }1 I- I% k) Z22.In-Out & Out-In Sonic 2.5
0 ]% J* P% G* m23.Side Sonic Normal 2.5
4 Q9 K" W/ J5 d0 M6 T- o+ ^24.Side Sonic Reverse 2.5 M3 B2 C1 k. G0 O6 a. L6 F
25.Flush Sonic Normal 3
- V0 D) N- C+ \" j- _0 u( G8 _* N7 y; n( r- Q; T8 n
" O, j& N; d) u) j2 t( Z3 U0 ^( F3.infinity(9)- J' ]9 @, o( w k- f s u8 f
3 U" U3 \6 R2 w' j z- i0 {! C
26.Wiper Harmonic 1$ s- v8 p" a& ~7 ?
27.Figure 8 1
4 y, A1 O9 W" u$ Y- K& f28.Infinity Normal 1, T2 j! {3 P: ?' T
29.Infinity Reverse 1.5" x! n4 J& L4 V2 W
30.Single Extended Infinity Normal 1
/ j2 p9 {& H, s5 q% e4 F' u4 j31.Single Extended Infinity Reverse 2) X1 e% ~1 i9 y9 k8 a
32.Quadruple Infinity 2.57 m/ N; a } C8 U7 a
33.Quadruple Extended Infinity 2.50 `4 k" E+ e9 y/ p3 \4 I
34.Index Wiper Harmonic 2.5
- e/ M+ l. U' [5 c7 S/ @
6 m9 ^0 @2 r: s/ a* a
0 x/ F5 P/ i+ o- \2 C/ ^& h2 ?7 s- H4.tap(8)+ N6 y0 Z. M% F% B4 l; O
- a% p% [: O# B# d8 N% k: K
35.Half Tap Normal 2
9 X y# ?% Z& a1 ^, V, w- {. u" U36.Half Tap Reverse 1.5) T7 S9 T1 Z- ~8 j) E4 T) M; z
37.Full Tap Normal 2
8 D. S; t" @8 ^8 J8 g! i" T38.Full Tap Reverse 2/ p( V' m F$ L9 m' |: L
39.Back Tap Normal 1.5" z# ?$ T" N- n; K8 x
40.Back Tap Reverse 1.5- j5 @& ^, B$ ]# y' N+ u! j
41.X-tap 2. e- k% o5 U; I8 Q, p7 A6 i! ^. j
42.Fingerless Fake Reverse 2
. A8 Z# N: i& M3 @- m. T$ {! J" ]+ F6 ?) d
8 u9 ]5 d' o5 p' f1 }+ @5.around(26)
2 P4 F# e( ~9 y$ Q
) @- f4 ?, B1 M9 q) }! _43.Thumb Around Normal 1
3 C! X" X5 `7 ^+ b1 H44.Thumb Around Reverse 1.5
5 Z5 j, r, K9 l3 e7 G2 M! |45.Index Around Normal 2
/ ^# j$ x9 R7 i, g( K# G4 w46.Index Around Reverse 2
. d' p6 @ w& w! E ]. Y! G47.Middle Around Normal 2
* u2 l( P6 L6 I$ K1 U9 n8 I* g48.Middle Around Reverse 2
! J3 Q; w5 j M. l* r' p k1 D- q49.Ring Around Normal 2.5
% `5 e- R8 _' c! S50.Ring Around Reverse 3( C, n1 [% r. y" M3 `# k
51.Pinky Around Normal 3.5
( c* _8 t3 N |5 E( Q- K& W. H52.Pinky Around Reverse 3.5$ H6 M$ V* n3 z7 W/ y% O5 Q
53.Cardiod Normal 2
- A+ k; ~2 v% h& u9 \3 y54.Cardiod Reverse 27 X9 ~' ?: X5 r5 Q. P8 y4 m; {1 K
55.Korean Extended Thumb Around Normal 2.5. q- D9 l9 l D$ i. `9 }
56.Fingerless Thumb Around Normal 2/ M; U% `/ X2 W' p2 @# s* K$ u
57.Fingerless Thumb Around Reverse 2' ?' S' e5 c" Z. @: e4 }4 ~2 M
58.Back Around 2! U) H9 s) G- Y' H6 ^) z8 c
59.Fingerless Index Around 2" ?5 @( K; T3 `4 o- B
60.Fingerless Middle Around 2
) N9 s, `& Q* y61.Fingerless Ring Around 3
m6 ^5 G. x+ S' `62.Fingerless Pinky Around 3
3 t- D# L1 o4 n/ P# E: n63.Fingerless Korean Extended Thunb Around Normal 3. R' @3 w$ X1 k! C
64.Hand Around 3: }* C) x, Z2 p7 ]( ]+ M" E
65.Neophyte Back Around 2 d5 r7 b6 u; z$ R
66.Neophyte Index Around Normal 2. r0 K* ]' x; q) O
67.Neophyte Index Around Reverse 2& ^5 ^, [) j, v; U
68.Side Ring Around 3.50 Z$ Z r. d% f" x5 E/ H
6 B( X6 G. s9 K9 I; p* w, u- {! b+ p8 e1 i
6.shadow(7)
/ }5 ~( W0 j* u9 K' a5 x6 a8 n1 O' [0 W. u) ?# q( Z- D
69.Shadow Normal 2
/ h# c3 P& k$ }70.Shadow Reverse 2
; t+ p$ w' B! l* H I71.Devil Sonic Normal 2.5% }! L4 e3 s, o2 I) ?
72.Devil Sonic Reverse 2.5
5 D, R6 w& r' L5 K# R1 o5 ]73.Devil Around Normal 2.5/ K# o4 m- m& S, j
74.Inverse Shadow Normal 3
% [3 B* r! ^- Z( K, `75.Inverse Shadow Revese 3.5
6 u4 V9 f% Q2 p5 y4 g
- m6 A$ b1 P+ e) }
" q- m$ ^4 E; e3 Q, p' K6 `7.spin(16) n: J7 F2 }0 A- ~ @" o$ C7 h5 \
g4 v6 n) T) M! }+ w. |76.Thumb Spin Normal 2.5# K9 Q; g; \1 o
77.Thumb Spin Reverse 2.5# f @9 {. U" |/ r; c
78.Extended Thumb Spin 2.5
1 F" c3 I0 C& {$ I. X- n: G" i4 K; Y79.Fingerless Extended Thumb Spin 3
# @6 w: ^0 o# K80.Fake Reverse 3.5
& O( @+ q- A( ^81.Index Spin 3.54 y4 F' M( q5 C
82.Fake Index Spin 4
5 M) B' d, R, S83.Basketball Spin 4.5
( o) J4 |( l4 w4 d6 z: m/ q% y" Z84.Basketball Spin Reverse 5, y& u( m9 ^* S0 m& T, | O
85.Back Spin Normal 3.5
. X: r" `7 e% g1 {86.Pinky Spin 4
7 I. K8 e% ]7 I# F2 N# ~87.Palm Spin Normal 3# I1 ]/ d4 T1 s4 W. {* s
88.Palm Spin Reverse 3.5
8 _: P4 S: P" L' N89.Fingerless Thumb Spin Normal 3
7 [$ ?) N7 O- g. [' P90.Fingerless Thumb Spin Reverse 36 |; [6 I; s' g
91.Back Spin Reverse 12-34 4
- P9 P+ F3 ~( u" F3 F' n9 _+ D, v9 }6 Z5 N
, }% @' {+ C' W" N% u4 ^; j8.air(9)
2 t5 n6 b" _& a3 z" e- \4 `- t! m6 p# j" m: f
92.Thumb Around To Air 3
3 T$ \# J( E: h; u93.Thumb Around Reverse To Air 3) ~/ s! Q' a& |9 T- |! ?% M7 W
94.Index Around To Air 3- N3 P5 _" ^& u7 ^* Y. J
95.Index Around Reverse To Air 3# J# U# e5 @# c1 ?5 r# [
96.Back Spin To Air 3.5- U, i6 K: h3 P+ }
97.Thumb Spin To Air 3
( Y+ ]8 V$ K, z4 H98.Infinity To Air 2.5
, S% o$ s6 y( a$ ~; e- z2 @99.Tap To Air 3) }1 K* b9 y" `9 P, f% r S
100.Leigun 2 |
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