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发表于 2011-2-25 21:22:38
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2L说得非常绝 LZ需要别人找就别说粗口$ K$ Y; D* ]' d4 b' A6 A
pd tw sonic bust>shadow r 12-t1>korean fltar3 h {6 N# P" r! S; a: F
=掌心向下的Twisted Sonic Normal+flia>shadow Reverse >korean fltar2 G8 j- B6 ^5 ^8 c
百式有的 你可以去找下`这里贴给你& I4 [0 M+ d' P5 g$ Z" X
招式难度系数表- I) F( I1 k! [' C9 _' S1 e
1.pass & charge(10) " ~7 v X0 Q! o# ~6 y: r0 m( U, P
; z2 n1 u( f. f7 l9 y. d% U0 `* @9 ^8 y$ m1.Charge Normal 1
; g V% H& ]0 k: d6 w! ?2.Charge Reverse 14 U5 [3 Q1 _7 ^/ |3 O5 f4 [
3.Triangle Pass Normal 1.5: u+ a$ p' x/ i" F1 |
4.Triangle Pass Reverse 1.5
4 G4 {7 [1 M9 S5.Fingerpass Normal 1% l+ P/ a( M( u4 s% M8 ?
6.Fingerpass Reverse 12 `& L1 n0 u5 A" q |2 F1 W
7.Twisted Sonic Normal 2
( ~/ s, E! K2 E/ G4 ]4 A8.Twisted Sonic Reverse 2
: W; s( l6 ]' }9.Warped Sonic Normal 2, j7 a$ W2 f6 q$ p8 U) N
10.Warped Sonic Reverse 2
6 }$ v' A. Y5 W; o t& v) G+ J: M( g
3 E" p H" O. r2 L9 {7 B. b* \6 x" H( _+ Z% X
2.sonic(15)$ ]) C* L+ k# T$ N$ n x0 O9 F/ \
- L0 o0 m8 c) q3 S3 m! @ f/ Y
11.Sonic Normal 21
8 a9 o& h( {& ^7 V7 N+ b12.Sonic Reverse 2
3 J7 W, t1 b1 I: {1 q; `4 }0 _# o13.Inverse Sonic Normal 2.51 E: S, E: l4 S, m2 B
14.Inverse Sonic Reverse 2.5
! f% b, I8 {. t2 u: C7 S15.Sonic 2x Normal 25 x% q, G: `- p- ]) }
16.Sonic 2x Reverse 2
; ^) }1 {' R6 G! a4 U9 S; j17.Sonic Clip Normal 24 ^ F/ s9 f, U$ K2 `: K
18.Sonic Clip Reverse 25 t- {& i2 H) c' s
19.Invisible Sonic 2; g0 O/ Q0 D5 _" b) R9 ]& T
20.Demon Sonic Normal 2.5
' t3 X* B% Y+ @8 k$ P21.Angel Sonic Normal 3. [9 G( V- l1 T, e5 g7 ?
22.In-Out & Out-In Sonic 2.54 U; h' a8 a& y: v- k3 l
23.Side Sonic Normal 2.5
" U: N0 ^9 O( n( b24.Side Sonic Reverse 2.52 J3 ^! T, n- g2 u
25.Flush Sonic Normal 3
6 k4 M8 e( a% O& s6 {' U3 J1 e, Y9 j* Z$ L( V8 h! m6 n- f# t
! q1 R* e' e2 X0 `
3.infinity(9)
. C6 z5 {* ], w' m6 y
/ `5 h9 B8 P$ }" ^, r26.Wiper Harmonic 1
6 j5 p l0 e9 P' j1 ?9 Y27.Figure 8 1
3 h; V2 n) E+ _ |5 e28.Infinity Normal 1- n+ c1 `0 b1 j& _* f3 a
29.Infinity Reverse 1.5
+ x) ~+ x6 N/ T2 r3 D8 I30.Single Extended Infinity Normal 1 \: ~) o' z, b# `( g5 Y z$ |% I
31.Single Extended Infinity Reverse 2
: i, b1 o" l) i& s. {+ j: s32.Quadruple Infinity 2.58 B$ x7 n0 }+ u0 ?5 v0 V8 w3 y
33.Quadruple Extended Infinity 2.5
+ G2 F) b! B6 o3 [34.Index Wiper Harmonic 2.5: _# M6 Z3 i8 l% P/ f
4 L- M( M, e1 `. i4 W. q, Q/ c9 C- ~3 K
4.tap(8)# ^; k' ?6 B2 F1 X6 c* a* Z9 }
. w+ f3 H7 r4 S6 W9 ~0 X
35.Half Tap Normal 2. V4 W1 Q; D; D6 ^0 M t
36.Half Tap Reverse 1.50 @9 a* ?+ L( C. X" K
37.Full Tap Normal 2
# T( l2 D5 E4 E4 l. O4 a) `38.Full Tap Reverse 26 \! U6 i- Y6 n+ v. y
39.Back Tap Normal 1.5% w a( Z) n6 S3 m- u/ a7 [
40.Back Tap Reverse 1.5$ R& S/ n& H/ f: v% x, y
41.X-tap 2
( j' I/ p% ~ k& u42.Fingerless Fake Reverse 2
) h- s& C- ~6 N4 n) N
7 B# q5 V$ a. ]- h* x: T) e0 ^9 p; @
5.around(26), I3 Z2 n' P, p0 ?
" B3 K' t/ o2 ]3 v43.Thumb Around Normal 10 w; Z' ~4 \2 F4 g
44.Thumb Around Reverse 1.5
4 B. _8 k% p+ F0 h( w6 N45.Index Around Normal 2
1 O6 P) m- j$ s3 B/ x3 ^46.Index Around Reverse 21 Q; V' a+ r2 c* Z i# N
47.Middle Around Normal 25 e4 W1 P* P8 B6 Y
48.Middle Around Reverse 2
- Q) r7 V, ^1 ]5 l" ?: g' L8 P7 t49.Ring Around Normal 2.5) x. @3 m% x( {3 q! j* J8 }
50.Ring Around Reverse 3
+ q) f3 ]- F' E2 s51.Pinky Around Normal 3.5" ?$ N9 T, ~5 y+ z( \! ^4 m7 {
52.Pinky Around Reverse 3.5
( o2 I3 e; E- E( F8 S) J53.Cardiod Normal 2
0 @1 F# i3 z/ N! X0 a, S( _54.Cardiod Reverse 2# ^$ U; R: ~' ~& n6 \- L
55.Korean Extended Thumb Around Normal 2.5% \/ ?" @7 P7 s% J
56.Fingerless Thumb Around Normal 2
7 K% _3 b# b$ a6 N0 K* U6 D/ f5 @57.Fingerless Thumb Around Reverse 29 Q" l/ [" s: y( `: g
58.Back Around 29 O# i( A; j# N' c+ m. U' w! n
59.Fingerless Index Around 2
$ H3 e1 P9 d7 R" a, i60.Fingerless Middle Around 2
+ B1 U( H+ D# B1 R! Y! e61.Fingerless Ring Around 3
0 C* i+ W3 E! V; P' k# [# x6 P9 p- v62.Fingerless Pinky Around 3% K, h7 m/ P: N' i% U6 _: \
63.Fingerless Korean Extended Thunb Around Normal 3
# I* L+ Q. ^, D# Y) }) G64.Hand Around 3
* z! v- c# k# U/ t65.Neophyte Back Around 2
5 ?0 g7 Z2 Z3 P( y66.Neophyte Index Around Normal 2; D% Z! V8 [- V: Z
67.Neophyte Index Around Reverse 2
' k( ^+ a/ \5 `) y( K% ]/ N% k68.Side Ring Around 3.5* J5 |: P8 ?3 d4 A0 ?* V$ Y/ ~# F
0 S1 g8 w, t5 h8 c$ m
M* |9 ?9 C$ U; K
6.shadow(7)4 b3 M) ^; O: z; w: p+ d9 C: x
! b+ x: p5 u0 k4 }69.Shadow Normal 2, [- H6 i7 y6 x, c6 H; ^9 @5 ?
70.Shadow Reverse 2' v$ ~( j; ?6 c1 O0 s
71.Devil Sonic Normal 2.5
& p, M: }( k+ y! l9 Y P72.Devil Sonic Reverse 2.5) x2 X2 v) O$ [9 N% z
73.Devil Around Normal 2.5 U b' F0 h5 y4 x+ I
74.Inverse Shadow Normal 37 I: B5 [% P D, d& E
75.Inverse Shadow Revese 3.5! S& e+ W0 b& ~# Q% ?. _2 D: e
3 ?6 ^- H/ `, l
* [# H7 x3 N4 h3 t7.spin(16)* P- s" Z( r% Z& N* l' b
# T( e, {( R, N C. d! U76.Thumb Spin Normal 2.5/ ?+ A$ i/ U) }7 d7 b6 n
77.Thumb Spin Reverse 2.55 {# T: G% B4 J' c8 ^* U
78.Extended Thumb Spin 2.58 T6 @* ~. a) k5 L
79.Fingerless Extended Thumb Spin 30 r$ X: ^. V- r1 `5 m
80.Fake Reverse 3.5
8 N( W- j) e; U; K+ G: A: O( [81.Index Spin 3.5- q) d: N. F, n% L- E0 b+ @& {
82.Fake Index Spin 4) S; M: Q2 ?: D. P7 s8 I
83.Basketball Spin 4.5
7 ~5 R5 }* n- q9 U5 d5 Q84.Basketball Spin Reverse 5
) U! W: B. M0 e* _/ T8 l! n' Q85.Back Spin Normal 3.5 x: D& a$ [1 K4 }& i& }7 ^
86.Pinky Spin 4+ R% P0 @+ O% b, _/ y, J
87.Palm Spin Normal 37 }! {& o+ w; w" j& n# ^" @1 k
88.Palm Spin Reverse 3.5
' M' z' \: x. G; M89.Fingerless Thumb Spin Normal 3
( R" \+ \6 M* P7 {# i2 W5 ^; r90.Fingerless Thumb Spin Reverse 3
, _% F$ l2 ^( j91.Back Spin Reverse 12-34 4( c8 r9 B: I# r$ E; c- E) u# _
( |) } P! S }7 I1 X1 t
; h. k7 |6 ]7 m% k8.air(9)
0 L3 W+ B( @- t9 q" n9 U* k% ?7 P1 Z3 J) R; C; t9 m! e! @
92.Thumb Around To Air 3" w3 S+ F1 A& c% ]! h0 H
93.Thumb Around Reverse To Air 3
3 S$ V) e) Y! V1 T {% l# |94.Index Around To Air 3' b" c% b/ r! b. D- V
95.Index Around Reverse To Air 30 P* }. y7 \5 G! w. i5 ]6 g2 i( h+ W
96.Back Spin To Air 3.5
# s0 i* N2 P2 V; h; _$ h$ f3 }97.Thumb Spin To Air 3/ |% _3 B) T5 p+ R. t9 {5 K- Z
98.Infinity To Air 2.50 a* {* u% M6 {5 G
99.Tap To Air 3/ z8 Y& q4 F( A
100.Leigun 2 |
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