|
|
发表于 2011-2-25 21:22:38
|
显示全部楼层
2L说得非常绝 LZ需要别人找就别说粗口
3 w* r1 I- E$ z' r pd tw sonic bust>shadow r 12-t1>korean fltar
! B; S- m5 ~) A# ~0 U =掌心向下的Twisted Sonic Normal+flia>shadow Reverse >korean fltar" v4 n8 W5 z$ L, u" u" `6 e9 u f
百式有的 你可以去找下`这里贴给你0 Z1 w3 W, Z$ [& }& Y y
招式难度系数表2 a# Z* e" K C) S
1.pass & charge(10)
3 k. t- ?/ [0 F9 V! c. Z, s; z! m7 N) w0 `1 G
1.Charge Normal 1
# ?' f3 `" d8 m/ v7 L `- D9 {2.Charge Reverse 1; s' E) N# o2 s& j5 q% ?# U- P& |
3.Triangle Pass Normal 1.5
8 {7 z* ?& v& D* D F4.Triangle Pass Reverse 1.5
( ^( H0 O b, r8 U( C+ C6 K& K5.Fingerpass Normal 1
" b+ g% t( A: x' b- x2 e" |5 e6.Fingerpass Reverse 1
' F/ V' C( T, |: `0 u) _* m7.Twisted Sonic Normal 2
7 p' {4 c" u0 K; \. |( c* f9 p3 ?5 Z0 O1 b8.Twisted Sonic Reverse 25 N3 l' i1 e4 y( c
9.Warped Sonic Normal 24 ]8 l- w( H. h
10.Warped Sonic Reverse 2) U* F7 H- J' X# Y# t
/ r7 Q0 @) x7 z! c: O
' @- e( |, M! p& s2.sonic(15)
- u% [2 f4 z7 j: e/ ]1 B4 W5 L* X: `# M- x) g: u, l% Y D
11.Sonic Normal 21
4 Y/ f5 C9 W$ [9 _- @5 H; R6 E- @12.Sonic Reverse 2$ g8 D* ]! F8 J2 r3 g# R" a$ B k. y6 S
13.Inverse Sonic Normal 2.5
0 S- R# T& k6 [ l/ r9 g14.Inverse Sonic Reverse 2.5
7 V: I H6 i. e6 ?# V$ P15.Sonic 2x Normal 22 g, p. M. i* N% C( E
16.Sonic 2x Reverse 2
7 f& f. g: _2 v* C7 T) L17.Sonic Clip Normal 2! a& \" c2 h' u. y% L' E; a7 m. o% e9 g
18.Sonic Clip Reverse 2
! }0 T7 D: L( e! I; h19.Invisible Sonic 2
# s( e- X; z& L20.Demon Sonic Normal 2.5
- s# t; o3 D8 W% [21.Angel Sonic Normal 3. k* B+ r! _8 O9 O' d1 b
22.In-Out & Out-In Sonic 2.5
& T+ w- C9 ^ F: d% w* F& K M( I23.Side Sonic Normal 2.5) e4 g+ c2 q, X; H. S+ }" _
24.Side Sonic Reverse 2.5
3 G K# h* {3 F; Y. z" `$ l25.Flush Sonic Normal 36 C' e6 j9 s _- Z; c- }
% Y# `) H2 `. V1 V# X) X: `- G: w
! ^5 l' R N! L# P' o; Z _3.infinity(9)
# j& ]4 n# x) T/ n4 N# D8 n+ S
" V: L3 f- ^3 N26.Wiper Harmonic 14 @. t1 n' c# c
27.Figure 8 15 f$ ]: j8 C0 Y3 U/ g
28.Infinity Normal 1
4 i, M- V# g1 U( Q29.Infinity Reverse 1.5
1 {; G- _% Q0 M30.Single Extended Infinity Normal 1
8 B* W* [/ A" @; A31.Single Extended Infinity Reverse 2
7 w1 ?! G- _0 i, |6 {" k* C32.Quadruple Infinity 2.55 _9 ^3 G# u, ~" B9 A
33.Quadruple Extended Infinity 2.5
5 ]2 k# e' [" ^/ b& `/ h34.Index Wiper Harmonic 2.5
) p' E: a Z0 |7 Y
$ X6 R0 E5 _2 \* ]- G* d( b' o2 R1 ~. M- S' C7 ?
4.tap(8)
+ e8 |+ |) }+ }& l; w% c; q" t- E' k5 b
35.Half Tap Normal 2
. v" S, F6 m6 @- k36.Half Tap Reverse 1.5
! K/ y7 [3 k& k5 V' }37.Full Tap Normal 2% \1 {: c# E5 h9 V- h4 ]
38.Full Tap Reverse 2
& z' b: w, c E# F: X39.Back Tap Normal 1.5! ` z$ J+ f/ K0 ~
40.Back Tap Reverse 1.5- T. f/ T1 t) v! D
41.X-tap 2
" ?4 D1 y& w6 F; n42.Fingerless Fake Reverse 2
9 K d, g7 C$ y! K% N& {" [
4 i" O; x$ J; h4 Q* }+ a$ W6 W0 Z1 Y2 z: P: }2 ]5 f
5.around(26)
{& ?" t4 i' M1 x/ f; c
, k Y8 O4 P* a3 U& Z43.Thumb Around Normal 1
{/ ^2 O5 M' B) f" h: o44.Thumb Around Reverse 1.5
0 I2 e# U6 p" j! P! r* `% \3 l+ [" J45.Index Around Normal 2" r; n6 G; `6 O' c% S
46.Index Around Reverse 2
' J4 b6 _: ~$ F; X2 a47.Middle Around Normal 2% z6 T0 W! U, q7 B! [" b
48.Middle Around Reverse 2; q7 S2 b' [5 ~. A2 `
49.Ring Around Normal 2.5# y" R) G q7 A4 i+ A
50.Ring Around Reverse 3 ?3 B1 j4 R1 W& C1 k
51.Pinky Around Normal 3.5* s8 a" z! }: C8 ~
52.Pinky Around Reverse 3.5/ e, A$ [% R: e0 O4 w1 s F% x$ z
53.Cardiod Normal 2% ]( H( V- |0 Q4 m p; a2 w7 W
54.Cardiod Reverse 2
2 j, s) B8 J8 w55.Korean Extended Thumb Around Normal 2.5# H8 A" I3 a# I& `
56.Fingerless Thumb Around Normal 2
$ ?) v+ [0 \4 y% V3 x4 A57.Fingerless Thumb Around Reverse 2, F' E; g- w: n2 a5 \
58.Back Around 2
0 q) x# _( P+ B4 Z4 O. Q59.Fingerless Index Around 26 J1 x0 o- l. L5 Y- X r
60.Fingerless Middle Around 21 J& D8 ]' m" u' V' b1 i
61.Fingerless Ring Around 3
# |/ [' N3 P0 a6 }) K1 R62.Fingerless Pinky Around 3$ T$ f, [' Y5 F1 ` m
63.Fingerless Korean Extended Thunb Around Normal 38 y2 [: Y: H1 t2 O1 b% o- U s2 e
64.Hand Around 3
% E" | v6 L# ]$ L65.Neophyte Back Around 2
3 d3 d% d9 s8 `0 \6 u5 Q66.Neophyte Index Around Normal 2- d$ a6 \! W+ t' O* }; ?
67.Neophyte Index Around Reverse 2
7 u' u0 B1 b2 d& ]3 y: h% m: j2 L8 j B68.Side Ring Around 3.5& q* d+ L9 ~# d
/ n* B/ S- t5 x1 h8 M. y8 ~! K, R9 V. ^: F, x! X6 M3 i, J
6.shadow(7)( l9 a* z* d2 e, V
! g; B2 O& s9 x9 N& [ T9 l& M6 X
69.Shadow Normal 2
9 a: T% B9 \5 O2 B. p* i3 t& Q70.Shadow Reverse 2/ r4 f7 M! o0 J6 b) W/ F: S
71.Devil Sonic Normal 2.5
4 I$ z; w: F0 o2 [72.Devil Sonic Reverse 2.5
) R$ w( L p6 R S2 z5 P73.Devil Around Normal 2.5* t, O/ k; K" ]6 I
74.Inverse Shadow Normal 3
# M! l$ y, w; \ K! C75.Inverse Shadow Revese 3.53 r4 {2 `8 r0 w [
3 O" R, b3 T/ b% d
: z& z7 P1 \' r) ~
7.spin(16)
0 D6 A. |, J- W3 m2 e5 i2 B
) R- u, a" r% m2 r% y0 x- ]- f76.Thumb Spin Normal 2.5+ q7 Z4 l" b9 `
77.Thumb Spin Reverse 2.5) B# o0 D5 R, s0 g7 M
78.Extended Thumb Spin 2.5
' Y6 p0 ?; X1 e, z6 s' K- w) _3 l79.Fingerless Extended Thumb Spin 39 d+ [7 w$ p+ d
80.Fake Reverse 3.5
x, c" {5 X* u' M3 `$ C81.Index Spin 3.5( i1 h$ s& A: u2 c1 n4 K3 u4 q( C
82.Fake Index Spin 41 f+ t' U% F6 q# w5 x5 \
83.Basketball Spin 4.5
1 U1 i4 _) @* ?2 n: H84.Basketball Spin Reverse 5
; |- f# s: T7 Z& W. S9 x6 o0 b85.Back Spin Normal 3.5" N5 p2 L7 t( Q1 I" Q7 p/ X
86.Pinky Spin 4
/ u N; W) y( N+ ]87.Palm Spin Normal 38 [& M0 N$ ~; }, ?( s; Q% k
88.Palm Spin Reverse 3.5
9 p; p/ ?( d# N, v' u; @$ X89.Fingerless Thumb Spin Normal 3
# P2 v6 _- X l3 o; i& y90.Fingerless Thumb Spin Reverse 3
7 \7 P( n3 z) |. v& y; i91.Back Spin Reverse 12-34 4* t3 N* ^6 k4 _* w
' s4 Q' }6 _0 ]$ `' H4 d- ~
/ h: w' ?6 C# ~
8.air(9)
$ [7 H. k! ~1 N" c- Q* Q
* Y4 x+ F# W2 ?2 F1 A' p+ V6 k92.Thumb Around To Air 3
7 J% p# u% Z9 ~9 L3 R93.Thumb Around Reverse To Air 34 ^- S/ z) Q0 K N8 ]
94.Index Around To Air 39 s, y3 n' |4 B. C4 |* a0 H
95.Index Around Reverse To Air 3+ t& [, Y7 ~4 r/ g; o
96.Back Spin To Air 3.55 a" a. j! o! o2 A1 E
97.Thumb Spin To Air 3
( s+ _0 u0 o2 p98.Infinity To Air 2.56 ~/ \; a n9 [) P9 G) U7 [
99.Tap To Air 3
3 V: M0 v6 H) v: M- T$ F5 K100.Leigun 2 |
|