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发表于 2008-7-27 14:49:30
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显示全部楼层
百式招式名称
1.pass & charge(10)
+ T8 J7 p R7 J/ i
/ x( c' W9 @! ? c1.Charge Normal 1
, G- |: F0 |5 c- s4 e$ g0 ?5 D- f2.Charge Reverse 1% n- Q! f2 B6 k8 w: g y7 w- d8 J
3.Triangle Pass Normal 1.5
3 Y) I8 D+ d1 o$ B7 p4.Triangle Pass Reverse 1.52 K% P. }; Y' p1 N
5.Fingerpass Normal 1
+ \, n* I5 M: v6.Fingerpass Reverse 1
& B' S" ]2 D7 u+ z7.Twisted Sonic Normal 29 R$ \( L! G. X; v
8.Twisted Sonic Reverse 2, r! ~. m- C& |9 Y
9.Warped Sonic Normal 2% o! ?& j$ x e3 i1 G7 n& `
10.Warped Sonic Reverse 2! k8 P4 j" G) C
5 p; a6 j0 W2 V
9 v0 C- z, R. c# U3 F+ E, @" [2 W2.sonic(15)
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1 V4 V! b- p; O, R0 k7 l) A11.Sonic Normal 2
, l9 X6 [! e+ f* Z; @2 e: b12.Sonic Reverse 2
% L# j: N7 ~. A8 z, j* D' y n13.Inverse Sonic Normal 2.5- |; C# a. H2 N/ i& F
14.Inverse Sonic Reverse 2.53 X( f+ y2 ?1 K0 V
15.Sonic 2x Normal 25 ?" ^! o( }" U+ N
16.Sonic 2x Reverse 2& T6 t& M6 C3 e u2 U
17.Sonic Clip Normal 2
/ U5 u" ]# R8 K9 y7 k6 m18.Sonic Clip Reverse 2# K: w& b2 K/ ?. w
19.Invisible Sonic 2
0 d, Z4 _1 u: u+ H20.Demon Sonic Normal 2.5
/ O9 T! \* e4 o21.Angel Sonic Normal 38 c' u8 R/ A+ _9 T, I
22.In-Out & Out-In Sonic 2.5
7 V8 h( _/ J5 D! z3 k2 \23.Side Sonic Normal 2.5
6 O/ A) W' W9 i0 i+ G! Z7 y24.Side Sonic Reverse 2.59 D ^5 i; q7 M: k
25.Flush Sonic Normal 3+ h% ~. E- x7 G& x& q
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3.infinity(9)
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26.Wiper Harmonic 13 O/ V2 N5 Q0 |% J+ }' L/ y
27.Figure 8 1
! U) g4 S. c( G R( L" r* F28.Infinity Normal 19 g: Y- |0 T7 N" I- v" S6 n: d
29.Infinity Reverse 1.5
) O' i1 c0 S- Y( z+ A( Q30.Single Extended Infinity Normal 1
. a/ Q; k H8 X' Z: d( `1 J31.Single Extended Infinity Reverse 2
# ~+ [) ]. P2 a5 f) M r32.Quadruple Infinity 2.5
% E! v+ W; f5 M. g5 r& R3 ? Z33.Quadruple Extended Infinity 2.5
# t# a4 \8 _4 p X. y+ X' u+ Z34.Index Wiper Harmonic 2.5$ k1 l4 ^8 o9 M& |2 R
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. ~! [' I; }! L* ~4.tap(8)# K4 D7 n. ^7 K* U. q
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35.Half Tap Normal 2# Q y# T: y0 e
36.Half Tap Reverse 1.5
$ b4 g8 K: _) P37.Full Tap Normal 2
/ q) k) ?& `: d Y38.Full Tap Reverse 2 d$ L8 [% T0 ~$ D- U
39.Back Tap Normal 1.5
+ z3 y: x( F2 Z( a& ]5 T40.Back Tap Reverse 1.53 |$ |. f2 x% p2 E
41.X-tap 2, ?+ X0 M# q ~- w2 n( G5 h% Q
42.Fingerless Fake Reverse 2
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5.around(26)1 u. A7 W/ ^/ ?1 R+ }5 c4 D
0 u6 K; G0 Y/ w) ~& T/ }) \( ^2 @) F43.Thumb Around Normal 1) R. g$ @1 ]0 s( |
44.Thumb Around Reverse 1.5
' v% F: _& P" o, n/ j45.Index Around Normal 26 ^) E" t/ o# a
46.Index Around Reverse 2) X. d8 W4 u {3 i0 G5 h+ h
47.Middle Around Normal 2$ L$ X- v6 c+ O* y
48.Middle Around Reverse 2
) @; s5 H1 F$ p4 ^49.Ring Around Normal 2.59 s3 T2 Z/ W2 e" i5 Y
50.Ring Around Reverse 3
- p& |+ n1 j9 t+ l51.Pinky Around Normal 3.5
% R+ i7 U. b& T/ h+ Y! Q) Y52.Pinky Around Reverse 3.5- B2 J1 N$ @! A" j
53.Cardiod Normal 29 }0 K9 j- l. P( E; F
54.Cardiod Reverse 2
9 s- A$ A5 A1 h) O# y! O55.Korean Extended Thumb Around Normal 2.5
8 Q- L4 |$ ~; F8 \- D56.Fingerless Thumb Around Normal 2
$ w$ e1 V( i% M4 d( c5 `57.Fingerless Thumb Around Reverse 2
4 ?! h( d) n, T6 J9 v58.Back Around 2
8 r- _* o6 ?8 X7 v) U+ X59.Fingerless Index Around 2
& m% @, m8 q: I60.Fingerless Middle Around 2
; k5 x' s/ y. I4 P3 t" I61.Fingerless Ring Around 3
! q4 H) D4 u/ c$ c3 F62.Fingerless Pinky Around 3
* Q& N1 S: x( O! e5 `63.Fingerless Korean Extended Thunb Around Normal 3
2 h" S* j1 O8 F" p64.Hand Around 3) `* M6 \6 u ^* f) W2 o
65.Neophyte Back Around 2. j3 }1 _: h2 c* g5 y3 E! v
66.Neophyte Index Around Normal 2 ]+ Y9 D1 D7 H, Y: y
67.Neophyte Index Around Reverse 2
" ^; X+ e" }1 N/ d3 Y2 W' v# Z68.Side Ring Around 3.5, V8 t* H2 W9 M
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6.shadow(7)
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G$ B( A, j, o: Z- `69.Shadow Normal 2
8 M, h" X8 P; S$ Y2 u' Y, Q- }1 k6 t. d70.Shadow Reverse 2* {5 V. ?, N* [) O0 ]1 g4 T
71.Devil Sonic Normal 2.5" o% V! p4 ^$ y0 M. ~
72.Devil Sonic Reverse 2.5" ?* O1 y& b& T" ~ J5 ]+ M
73.Devil Around Normal 2.5/ H; A2 @: H* R- W! w
74.Inverse Shadow Normal 3
' a! b' S0 E4 B75.Inverse Shadow Revese 3.5
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0 \, E+ K/ Q. q7.spin(16); A. E( z+ h4 F7 I T7 F7 p3 K: k
& M/ n1 }( Z" ~$ g76.Thumb Spin Normal 2.5
& M# k$ j2 q, h1 o1 u. l77.Thumb Spin Reverse 2.5" h" x; S& v8 S! Q7 F* t
78.Extended Thumb Spin 2.51 G6 w1 m- u1 i$ e* A' N
79.Fingerless Extended Thumb Spin 3* s ?) X; O1 d$ A
80.Fake Reverse 3.5+ Y' V+ s2 s! I$ ]- \) }' [5 \
81.Index Spin 3.59 Y3 D7 e( B* p7 y, t* b% X& F: m
82.Fake Index Spin 4# _' ], S, v# n' D
83.Basketball Spin 4.5
, `! y% T3 N; Y, K84.Basketball Spin Reverse 5
: q3 i: V/ v5 ~$ v5 ?6 t0 ~. H, M* I85.Back Spin Normal 3.54 e( E+ {9 H7 R7 Y
86.Pinky Spin 4
- s, N5 U, }1 ]) T7 V; {87.Palm Spin Normal 35 z7 }$ C, ~; W9 h
88.Palm Spin Reverse 3.5# d/ i+ k1 Z/ t$ N1 E1 {! g
89.Fingerless Thumb Spin Normal 3$ j$ M {0 M# T/ U" c `% ?
90.Fingerless Thumb Spin Reverse 3# ?7 g+ r1 E! R0 T I- V% [1 Q
91.Back Spin Reverse 12-34 4
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, W( W3 X& F0 T/ Y8 e8.air(9)
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92.Thumb Around To Air 3- |8 V' E1 g3 l" z+ z X
93.Thumb Around Reverse To Air 3
" _( V2 g" f2 Y! J/ i# g94.Index Around To Air 3
$ _. a9 J' Q+ I# {95.Index Around Reverse To Air 37 k& o% @% d5 A. \, X0 b5 }+ u
96.Back Spin To Air 3.5
8 J i! r$ J" _% r, N97.Thumb Spin To Air 3( H( K8 Z$ s, X8 A
98.Infinity To Air 2.54 C+ x; N- H0 }4 {
99.Tap To Air 31 e; m5 w7 `4 ]& [
100.Leigun 2 |
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