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发表于 2008-7-27 14:49:30
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显示全部楼层
百式招式名称
1.pass & charge(10)& h; ?2 g% A7 J* i$ ?2 ~
2 W2 }9 n. T3 [; o$ |1.Charge Normal 1 + Y/ v8 u% X& l! J3 H+ I
2.Charge Reverse 1
1 e- `8 `& L* p* l/ k7 J3.Triangle Pass Normal 1.57 I" @, c- c- {' `
4.Triangle Pass Reverse 1.5( e% g& b9 D% m% K: G' j- b- ]4 s
5.Fingerpass Normal 1! _3 U( u1 u& J. K) s5 G
6.Fingerpass Reverse 1
6 r4 R; T& M3 s" z4 a7.Twisted Sonic Normal 2
4 O0 j7 g- J6 E4 \8.Twisted Sonic Reverse 2' R+ w. Q4 r( Q. c) |( w
9.Warped Sonic Normal 2; }" E8 P$ G) i$ M6 ^+ @# W5 h
10.Warped Sonic Reverse 2
# G2 ?) w% ?4 N1 ~4 e' T6 |% G2 K! ?. L: [* v3 n+ \% }
1 E }0 K8 F' J8 D; x; @
2.sonic(15)
8 B( G: q2 z4 p x0 F6 E; e E
* F3 F z @# @% B8 ]! m# W11.Sonic Normal 2. Z3 o) a! H0 ~
12.Sonic Reverse 2
2 q7 A4 y+ q; F13.Inverse Sonic Normal 2.5* d" r, q3 t* K- t: M( J: S( i `5 X
14.Inverse Sonic Reverse 2.5& |" W- ~, H% V
15.Sonic 2x Normal 2
3 j& r; d( y @6 D- O$ @+ U16.Sonic 2x Reverse 26 z9 p0 g, p2 g5 |
17.Sonic Clip Normal 2- B; z( |& K. r0 z% j
18.Sonic Clip Reverse 2
B% W, q. k6 D. \. t& s19.Invisible Sonic 2
0 N4 t- O) b! h: w2 b7 ]20.Demon Sonic Normal 2.5. n# b7 s; ~* `% J, I4 ~& K5 T
21.Angel Sonic Normal 3
0 c4 p+ i& K) q* t* |4 D* L22.In-Out & Out-In Sonic 2.5
& ]7 B8 y3 M$ o ]- d23.Side Sonic Normal 2.5
) [+ f; C) f) i1 H6 E24.Side Sonic Reverse 2.5
! l9 Q: {- l6 z6 J8 s5 a7 W25.Flush Sonic Normal 3
4 k( c1 n3 d" ?" R- A2 y$ P
; C: y! z7 o9 J# ]7 n; i; F
2 o2 H+ {& ]1 a- l3.infinity(9)3 E; s1 Q8 |& D9 ^" ~
( x4 I; E( n; X+ K26.Wiper Harmonic 13 p8 j7 h( U5 Y- W
27.Figure 8 14 [7 C7 b a9 j
28.Infinity Normal 10 I& z" X* `3 \- E; q$ S
29.Infinity Reverse 1.5
; h v8 _+ `7 }6 Y" Y& W9 K30.Single Extended Infinity Normal 1! t- q& P8 N/ a& b6 x
31.Single Extended Infinity Reverse 2$ s5 Y% Z3 A9 W: y
32.Quadruple Infinity 2.56 o) c+ K* ?) O
33.Quadruple Extended Infinity 2.57 B$ ~7 I0 w$ R% b7 j6 x
34.Index Wiper Harmonic 2.5
# U/ z4 h' r3 {# B+ F- F* `% ~8 N1 q- y+ B
, h5 o7 g0 m6 n( M! o# Q4.tap(8)
! H% r" P' ?2 q1 x' I0 `" O! [! h2 h6 h, c
35.Half Tap Normal 2* Z0 G$ A! w4 k
36.Half Tap Reverse 1.5
* x" Q- b4 n' U( l/ [& ~7 g3 ~37.Full Tap Normal 28 y8 c5 ]4 p/ U: @& w% j
38.Full Tap Reverse 2
2 M L3 j) C0 t( c39.Back Tap Normal 1.5- ?9 [5 w0 P6 B U/ L( l+ |5 X& K
40.Back Tap Reverse 1.5
4 A" z" f( \- T41.X-tap 2
0 P; s% t- H1 m42.Fingerless Fake Reverse 2; U% }9 R% _& J( C$ F* e
( d3 v2 r) G8 a, {4 t: k% [( v
" _- v" G& `- a
5.around(26)
]( ` Z) ?8 f
4 [# w B p7 c8 Z Z2 z43.Thumb Around Normal 1
! n0 ^# ^/ J$ q: ]8 V# b44.Thumb Around Reverse 1.57 l% s6 k8 C! C1 A# B( W
45.Index Around Normal 27 y& t d- F9 t4 X- ?! o
46.Index Around Reverse 20 H, e w4 _2 G! t( D& F0 u
47.Middle Around Normal 29 w. L5 y: A0 }$ a
48.Middle Around Reverse 2
" T4 v3 f# J9 P G49.Ring Around Normal 2.5" s% L: F4 } G1 D I
50.Ring Around Reverse 3' i. x$ u/ m5 y+ B4 ]
51.Pinky Around Normal 3.56 a4 F# h: I! }/ `+ ^7 m8 q* \
52.Pinky Around Reverse 3.5
& ?1 ?. {# Z2 A* t4 B; J53.Cardiod Normal 2
( r( W- S. s& g r+ C54.Cardiod Reverse 2
: U" v& c+ P* g- Y8 S/ B# @+ W1 |55.Korean Extended Thumb Around Normal 2.5
9 M5 b# d6 ^2 i2 @5 j) z3 U56.Fingerless Thumb Around Normal 2
; A0 O% B" }4 h& K1 D57.Fingerless Thumb Around Reverse 2
5 N3 e1 e& d7 J2 t `- h) Z6 u7 D1 s ~58.Back Around 2
/ k+ N2 c r) P* r8 y59.Fingerless Index Around 2
+ D) T# E6 S; q60.Fingerless Middle Around 27 S! n8 N L6 j- Q
61.Fingerless Ring Around 3
: \6 U/ H K6 y: g62.Fingerless Pinky Around 3
+ h* [) b5 b/ a+ R* m63.Fingerless Korean Extended Thunb Around Normal 3. D% z8 e# R% _; L
64.Hand Around 36 H: T" ^# P+ p5 x
65.Neophyte Back Around 2/ [* K9 q( }, E7 H4 e4 n
66.Neophyte Index Around Normal 26 F& @5 R' y. g2 @) p
67.Neophyte Index Around Reverse 2
2 L/ k' f' P5 O# A# U. F6 R68.Side Ring Around 3.53 x- `8 L. a7 g6 G' t6 ?3 o
. M+ ], n8 G# }
1 x4 n" m9 X5 t+ C3 w/ ]7 ^ R6.shadow(7)
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5 Z# v5 E" Q( i* b- P* N69.Shadow Normal 2
( D3 x) H* y, O* G8 `: Q70.Shadow Reverse 2
2 e- R! e1 u! H. Z: A71.Devil Sonic Normal 2.5
. k+ s0 X# r) t& M3 @% m72.Devil Sonic Reverse 2.51 W, a$ S2 V9 \; }
73.Devil Around Normal 2.5
5 I* Y" d+ g% r4 `74.Inverse Shadow Normal 3
, h; L+ x' h7 g( v! ?( \/ a75.Inverse Shadow Revese 3.5
9 V( d" p; N+ P
# h1 q. Y- {$ e+ j- k: E+ o5 V4 B0 N9 i4 l" K! @' c; f) l% R
7.spin(16)
9 A W& A' S5 j+ u1 b) x ~4 J8 T; B+ ~* T n
76.Thumb Spin Normal 2.5& ?3 r8 A' V; ]! c
77.Thumb Spin Reverse 2.52 \/ w6 b5 |) I: ^1 ~- K: ?
78.Extended Thumb Spin 2.5
3 M3 R* Q# Y) `& y# k: x- a8 t/ Y79.Fingerless Extended Thumb Spin 3
; V- R; B4 H* a) s. u# l( r80.Fake Reverse 3.5% |$ Y0 q( ? F4 n/ E/ p; o
81.Index Spin 3.5
7 {3 U1 M) C( {1 P82.Fake Index Spin 49 Q" F/ Z- P. V( Z$ A1 y7 m( ^
83.Basketball Spin 4.5# n) A4 P5 T6 G, U% V) I" h4 B
84.Basketball Spin Reverse 54 ?$ m7 b; u& x6 S/ P' e5 o8 Z
85.Back Spin Normal 3.5
/ b4 x0 o: N# [& m9 v$ a& x( h; g& u' k86.Pinky Spin 4
6 F: X8 Z; v6 ]+ T$ e" F* M87.Palm Spin Normal 3# W9 k& \. l/ u- n/ h
88.Palm Spin Reverse 3.5, o- Z- h. J/ W0 a
89.Fingerless Thumb Spin Normal 36 S1 _$ M! }) B+ ^( s
90.Fingerless Thumb Spin Reverse 3
: Z: A1 c& V3 R+ S: B91.Back Spin Reverse 12-34 4* s9 K2 z/ m6 z
3 W2 y; ?" ?9 b3 b( B M" W& N
3 K( A$ [9 J; m8.air(9)
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/ F) ?1 D* S, h3 d$ @& [! f w7 {92.Thumb Around To Air 3
# ]" J k! B: t1 ?+ C [. O' ^93.Thumb Around Reverse To Air 3) C. @; e; `2 w* v8 `; W1 W9 \- ^
94.Index Around To Air 3
4 R+ U4 g- u6 C# v/ E( h- N; ]95.Index Around Reverse To Air 3( L0 g4 C0 a* \5 v) B2 c
96.Back Spin To Air 3.54 {& H ^, w" q% I& u0 k
97.Thumb Spin To Air 3" D8 T* h- B' z5 O# i2 X6 w, \2 O! s
98.Infinity To Air 2.5
: @1 M9 ^' A- |* ~! f& [9 I2 W99.Tap To Air 38 ]! J7 x4 ^% b! t
100.Leigun 2 |
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