|
|
快点注册登录,一起玩更精彩!
您需要 登录 才可以下载或查看,没有帐号?加入我们
x
转笔
- l' ] g- G; J) R1 l, Q 转笔(Pen Spinning)是一项用不同的方法与技巧,以手指来转动笔的休闲活动。5 G8 Z* q% H/ K5 K3 t& u
3 {8 C: E5 c' E. X1 n转笔的招式分为8大系列; h$ E* b7 H( s+ k
around8 p2 X$ e9 w9 l
sonic
1 L: P: y4 t \& @# i5 jInfinity+ o$ v2 r' z/ o/ H5 F- ]
Devil's and Demon's
0 F) ~2 u) C {5 q& qcharge, e/ _4 M5 @6 A& R
spin
+ g+ K0 d) q% k# wTAP
+ T: @' V8 O+ G2 }, c! X8 M Kother
* b y1 V5 h- e8 y5 b8 Z# G: c- P# {. r: q U6 i G" ~3 W+ n
单独的招式称之为trick& s8 T# }8 A4 L3 c/ a8 z) a9 D
把trick连接起来的招式称为combo3 c. i. T4 \. v
转笔被分类为一个xhandgame运动的分支。这运动的世界发展中,同类项目还有悠悠球、蝴蝶刀、zippo、XCM、堆积运动等。它普及程度的快速增长很可能是源于它的方便,因为只要有一支笔,不管什么地方都可以转笔。世界上很多地方的学生都爱好转笔。
8 A( S' Y, [+ S- E& O5 f. ~" B" K2 `/ O
截至目前为止,转笔的招式不少于1000款,单一招式通常都较短。最容易的招式可以于几个小时内就学懂,而比较复杂的招式则需时几个月才可学会。将几个独立的招式串连成为一连串的招式,可以使得动作更加美观,这也是众多转笔手梦寐以求的东西。 , K# P, Y; _) G- J( S. D- I: h6 V
7 c2 S% p5 ?: J8 \最简单的是用中指推笔,是笔在大拇指上逆时针转(thumb around) 现在转笔的招式已经非常多了。常见的有:
( u, Q- x( n) y# L
' P3 e6 F; a3 X; h3 j$ kThumbAround 2 g6 r" ?5 c6 ?
ThumbAround Normal ∮
; x" b' ?" ?4 Y& I. I2 X) DThumbAround Reverse ∮
$ o5 K b0 a* `4 FFingerless ThumbAround Normal % Z) I; q* T$ v
Fingerless ThumbAround Reverse ! I( z7 h( U9 a) s5 n: \( v
ThumbAround Harmonic
G! S' d v' h4 N$ R; F( y5 ~5 `Continuous ThumbAround 1 j8 ]. h- U* p: a
Counter ThumbAround
' g8 u+ v& x3 Z" u3 d& E. ~4 A( N) jMultiple ThumbAround 6 A/ a# f# N% ~. J$ i, Y+ m3 }
* T: E1 b( U5 E9 }* P7 `* O
--------------------------------------------------------- / M) S& J5 ~/ ~ \
FingerAround
0 Q1 }- Q: h; v) IIndexAround Normal ∮
3 C' p: x5 V( i8 L# f) h- {! aIndexAround Reverse 6 f* k- i+ _4 H$ ]* p/ V) j
Fingerless IndexAround Normal ' j+ f, b8 N# U4 w: ]; }
Fingerless IndexAround Reverse
: ?* V) ]/ ~# f, P+ qMiddleAround Normal ' |7 N2 O M4 T" T% z
MiddleAround Reverse
) R2 Y3 P# H$ tFingerless MiddleAround Normal ' `! e; y8 _+ r: P! P0 d
Fingerless MiddleAround Reverse
) c0 {/ F9 {9 T& Z: mRingAround Normal , W4 X9 v7 G& w
RingAround Reverse
/ k0 h! I/ t- d/ Q. r( TFingerless RingAround Normal
% K! H1 m+ H/ ZFingerless RingAround Reverse
5 R1 @- {6 A7 A5 _3 `; lPinkyAround Normal - W8 k- u4 ~1 ]# {+ z$ u0 H
PinkyAround Reverse ) U: ], |5 p a9 a2 ~4 g( [
Fingerless PinkyAround Normal
5 [4 m y7 ~3 } LFingerless PinkyAround Reverse & w6 a, p1 {/ T5 ?3 M, f
: x5 W0 n* ^1 o& r) h
--------------------------------------------------------- ( X7 e. G2 F$ K" Y' H: z
BackAround
7 ^1 ~8 _4 r6 f U) bBackAround Normal ∮
0 P) _. g# e( }BackAround Reverse - o8 ]/ W+ v5 n5 C- n$ Y8 x" \
MiddleBackAround Normal∮ 2 \8 [) [; n6 y! [5 F
MiddleBackAround Reverse ( a. v( _5 B; O' A
RingBackAround Normal
/ g( L' a6 ?' i9 ]" w5 ^: E) R' yRingBackAround Reverse 8 f+ ] f ~; u2 H9 j2 {7 I O' n
PinkyBackAround Normal
8 J: U4 }6 ?8 WPinkyBackAround Reverse : i( o/ T+ |+ W- t% [1 i- f
BackAround Fall , w% q; ^- g b) Q) I/ K
BackAround Rise
`* F, J0 s+ e$ D, K" LKorean BackAround Normal
0 v9 [7 j- k1 T9 W2 {4 O0 `: z4 m' y4 S3 R/ B$ j; u/ y4 M! C4 o/ U
---------------------------------------------------------
' [$ r4 ~+ Z- `2 g+ V% `: p) vSonic * w) m% f* i3 e9 o3 U
Sonic Normal ∮ 6 w# E7 \! O2 y! q4 t
Sonic Reverse ∮ 4 c7 H- `7 c1 Q8 W' F2 A* p$ u
Sonic Rise ∮ ) y$ z2 {) P$ C7 b
Sonic Fall ∮ - F3 U) i# h/ z
Sonic Harmonic ∮
7 o5 b/ V3 v; Q' @9 {2 r$ I, PInverse Sonic Normal ∮ : H" Z7 o7 P' R, \% i$ I
Inverse Sonic Reverse ∮
( a& \9 C# C! C: ~Moonwalk Sonic Normal ∮
H, j1 m, P7 w) wMoonwalk Sonic Reverse
! _9 _7 J: R( c4 Z* M4 rInverse Moonwalk Sonic Normal 8 D4 k- Z+ }( B
Inverse Moonwalk Sonic Reverse
/ J* x8 l' q4 t! R- L. ]; u% j/ eShadow Normal
% _1 ~$ @8 R' R, j! L$ v' y; E( _/ K0 \Shadow Reverse + e2 Y$ @6 S9 W
Inverse Shadow Normal
8 L7 v4 E9 V' u0 vInverse Shadow Reverse
1 k/ G7 l. p! O1 t/ q" JPseudo Sonic Normal ( e2 Q7 T% c* D
Pseudo Sonic Reverse 8 {2 _3 h: R @5 w
In Out Sonic Normal 4 D# ^4 S; l" ]% |% w: c9 @: _
In Out Sonic Reverse
& X: q l+ w. Q0 S8 jiSonic Normal ; }. Z- n# l t7 r* `- M
iSonic Reverse 8 i! X# ~. e' [' [7 o
Devil's Sonic ∮ " B- Q6 ]' h8 f0 w
Demon's Sonic ∮
) W, ]( b" Z: q
" E) F/ c4 M& Z9 X; j8 h0 K---------------------------------------------------------
+ b9 M/ S# p/ Y. ?" _' o& fCharge R2 U$ l ?; y. B: S
Charge Normal ∮ 6 S, ^- ~ b% Z% [- p9 Y. Z5 y
Charge Reverse ∮ . f: Q( H1 k; H! L1 v
Twisted Sonic Normal ∮ & ^% s- @. n2 j4 G2 v1 O6 D* d
Twisted Sonic Reverse ∮
! |4 \/ c( k+ v2 [$ { Y: O% ]Warped Sonic Normal ( a A1 `* P: X+ z( s4 _& o: L
Warped Sonic Reverse
+ x8 }% w- Z) b# \9 uFake Inverse Sonic Normal
1 G$ q0 n7 n# }/ f$ i8 gRising Fans
5 U U; A. ^+ c( j. ZDouble Charge Normal ^% K# Y6 ~! h* B) ?
* z" T: B+ f9 \0 o2 C0 u4 A
---------------------------------------------------------
4 k' E4 P6 ^0 ^! L; {' lFingerpass
! e7 k- Q* [, u: P& f- V2 s C& hPass Normal ∮
, b: B2 [& K, w" j6 \: j8 V0 ZPass Reverse
6 K/ R3 l! o6 I% g3 I M3 l: W, ~ r. p Q `/ H
--------------------------------------------------------- ) c' K/ h* S( u+ l# V
Infinity
( O& B0 J* {# {: r4 I- H* Q; GWiper Normal
7 Q) M2 x. v: uWiper Reverse ( e9 o9 ^+ |2 U) B" B. y7 Z) X
Infinity Normal ∮ ' i$ K, `( R& A, U- G& w8 n5 }
Infinity Reverse ∮ " A* z' y# A2 _8 r/ r
Inverse Infinity Normal
8 U: U B8 m9 u7 |: `5 [ s2 zInverse Infinity Reverse
# a& Z' G- A5 c. o# B+ E7 O f2 MFigure 8 Normal
, P( t$ V1 G* c6 p; N! T6 ^" rFigure 8 Reverse : p3 M" F. b, |
Single Extended Infinity Normal
, ]3 s2 x! y: Q9 L* M: B" [Single Extended Infinity Reverse / U. O4 Y0 R8 L' n0 F9 T
Double Infinity Normal
| A' T* L$ w" J2 lDouble Infinity Reverse 6 L8 L' E" H1 l. O: |! W) m# B5 c
Inverse Double Infinity Normal ' s1 m, @4 [! H$ e3 ^9 q
Inverse Double Infinity Reverse
4 c4 @8 Q w' `" Q0 G* XDouble Extended Infinity Normal
6 u/ t6 Y/ U, G/ Q9 \Double Extended Infinity Reverse + W5 A4 p+ A: T4 @$ \# } K
Inverse Double Extended Infinity Normal 1 p7 u A3 C0 l& X! E1 l9 n3 h# o
Inverse Double Extended Infinity Reverse # z$ {: s! _! [: b2 t& k& w: }
Triple Infinity Normal
. O/ y7 `) v Y; ` f* YTriple Infinity Reverse * S- f9 K4 x Z: m# Y
Inverse Triple Infinity Normal ! }( o# ~0 i; r. ^: a t- n/ ^7 n
Inverse Triple Infinity Reverse 1 R2 M2 t y. n& |* z7 [0 m
Triple Extended Infinity Normal . K! c% a5 p2 Z9 N* |' i7 ]9 K# U
Triple Extended Infinity Reverse . [/ L4 U4 q) E
Inverse Triple Extended Infinity Normal . K9 {2 U) O. z' M0 W0 \# ?2 N
Inverse Triple Extended Infinity Reverse + J* P) r4 c9 _. i8 j
Quadruple Infinity Normal
! |3 [2 P/ l& h# f2 d8 L. d8 ]Quadruple Infinity Reverse
& n5 }( C7 e2 q4 o2 X$ NInverse Quadruple Infinity Normal
0 _) p; s% t+ ~( s7 k4 g/ FInverse Quadruple Infinity Reverse 4 K8 Q" A6 {1 T7 }7 l8 H% D
Quadruple Extended Infinity Normal 2 b, d4 x! H% B& }+ k1 g; T9 I
Quadruple Extended Infinity Reverse
& s; h# A/ v `/ J& `( SInverse Quadruple Extended Infinity Normal
; w( }2 A0 g' R! A' UInverse Quadruple Extended Infinity Reverse 1 c7 |% V: S! s i; m" q
7 s; \( N. Y, z( [
--------------------------------------------------------- , _9 Z- {# [% U4 B9 }
Spin 7 v: g2 J' |( T' b# Q$ }. W: e
Thumbspin Normal
- X3 b: `# |, y$ [. YThumbspin Reverse
' g3 i$ E5 g/ s# I5 B& l# zFingerless Thumbspin Normal
3 `. D' t) U& y4 s+ r' RFingerless Thumbspin Reverse ( I4 z4 _& k6 n( ?3 N# l% t( G
Indexspin Normal 2 y0 v3 C/ [$ |4 s- H
Indexspin Reverse ; g$ ]# A7 Y$ X
Fingerless Indexspin Normal ' q4 b" {/ }, Y* W4 ^% O; l
Fingerless Indexspin Reverse 7 R7 _* ]: t( l2 r- h) Z
Middlespin Normal
L \& t' s) s' _Middlespin Reverse J, i$ |% Q3 L" X8 Z
Fingerless Middlespin Normal ; X' w& q, V! T& b0 o) h
Fingerless Middlespin Reverse " m# W0 Y6 j# i; z
Ringspin Normal # W- [) ^& f1 y- g, P" `* X4 ?
Ringspin Reverse 9 j1 K! D' h0 x3 W; l6 E3 y2 p
Fingerless Ringspin Normal
- {, B& P: \$ }; f% Y# f' |Fingerless Ringspin Reverse
C1 J+ h' o( b" ePinkyspin Normal
) n; f7 \: J4 I% l2 @; JPinkyspin Reverse : ]- H3 x h( g) J& e
Fingerless Pinkyspin Normal
* l" G1 B W: uFingerless Pinkyspin Reverse , `' p% X% n! s: k5 T* F+ o
Palmspin Normal * z$ K" `7 m9 e4 l
Palmspin Reverse * ? Y0 _0 }9 @# U
Side Spin Normal
7 @6 H* }) O8 n8 }) S& R, ^Halftap
4 x: R2 L: J V+ H& H3 g$ o6 XScissor Spin ∮ / U: b# ^4 }/ K9 C" O
Fulltap Normal
A& P/ v' S7 e) N. ?; ~Fulltap Reverse
8 |( s6 F/ Y8 y3 \Fake Reverse ∮ 8 k% Z3 J. k7 ^( y4 y2 d) w
Basketball Spin 3 B0 {% Z7 x+ t5 H
Spider Spin
1 ?3 T$ e1 r0 q) b' X6 W5 z! c5 v! P; g) X7 R
--------------------------------------------------------- % }3 }4 } h3 r
Continuous ThumbAround 3 b- G7 Q3 a3 ]
Counter ThumbAround / n5 e- P. b* t R& p5 h- J& @- C& w
Multiple ThumbAround
' z( E; T% W7 C4 P1 R/ ePinkyAround Normal
9 q2 ?+ }. f& xPinkyAround Reverse ' @; `- c' Y6 A( F3 w
Fingerless PinkyAround Normal * {! N7 Y! w2 M- r! E
Fingerless PinkyAround Reverse
/ H% G- B9 b( pPinkyBackAround Normal
) N9 t3 _& l7 Y) E* c% yPinkyBackAround Reverse
9 }# d* N+ ^) f& g3 U: S, z& F6 H/ M0 `Sonic Fall 9 o/ U% e3 ~9 G6 S: F3 r
seudo Sonic Normal 4 c0 I3 [3 T& h# x+ i3 \& _' m
Pseudo Sonic Reverse - W' ~$ s) g* D) N$ S/ V( I
In Out Sonic Normal
( R( }1 U% Y# M( B/ [1 JIn Out Sonic Reverse P6 I. o/ A4 N3 e1 `
iSonic Normal & |( `* g! c8 U6 n$ y$ F8 O2 z$ e3 Q
iSonic Reverse " |! Z! |" u7 C2 j% V! F
Sonic Rise 0 B1 T; D" M! [& B$ O- K
Fake Inverse Sonic Normal
- u) ?% ]0 }7 J% ^; X( YRising Fans
8 T5 @4 j! t O4 r! `: H* l2 v4 CInverse Infinity系列
7 s& j4 f% t/ R* H) ]$ [5 ?* OSpider Spin 5 z( e& I9 y G2 F! O; T
( }+ [9 D7 S. ?; I X- y. _2 q
6 K8 R+ e4 B0 Z, [* q以上的招式转自香港组织kitcat
6 p2 M. v" A3 Y5 ~1 O( P* h6 u当然还有许多,这里面也有是一种但不太一样的。但都比较经典。是一个中等高手所必须会的。其中有简有难,简单的一个小时,有转笔天赋的10多分就可以学会,难的要学几个月才可以学会。
) U* J6 j8 L- w6 J5 s8 Y
& J c4 ~3 s$ J" s: ^现在转笔在世界各地都是非常流行的,因此,许多国家出现了转笔的组织,组织之件经常合作制作视频及探讨。
! U+ q" @* Z# |1 i& q9 B& u德国:GPC
5 T# f0 Z1 z( M" Z法国:FPSB9 J! M1 m6 h: }
波兰:PPP/ L, t# c- Z% `& V, N& A/ T1 g, M
中国大陆:pserhome(PSH)- i( f) B H5 U9 I3 G0 F) W
中国香港:kitcat、penzone3 u# _, E& Y9 g2 M. E# c) U( N ?; i
日本:JEB+ |: d/ Q% M, v" E6 l$ ]/ y
韩国:pendolsa(PDS)
6 }& C0 w }; [5 D2 n8 R" }2 ^瑞典:swespin
e3 F: ?3 T" v$ T6 _* t& x全世界范围内的:UCPSB、UPSB1 k2 R% ~* P' r* ~, T9 S
3 E* ^9 p. ^# e; w2 Y5 A; i; K) d# T+ u/ K" V% y
2007年,PSWT转笔世界大赛举行,各组织分别派出选手征战,最后韩国pendolsa组织的替补选手KTH获得冠军创造了一段神话6 `1 R( A! B) V0 q
世界大赛官方网:http://www.alexsimpsononline.com/worldtournament07.html
1 l6 G2 U z3 j1 ?
3 F6 _" _( Z5 e6 S. `# l[ 本帖最后由 Lazy富农 于 2007-9-1 13:16 编辑 ] |
|