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发表于 2008-11-12 19:45:58
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显示全部楼层
招式难度系数表, z& b" b0 Z- X* B! [4 O8 u1 A
9 Q* M* S! y+ g# X5 u2 j: L2 [
1.pass & charge(10)2 k' V: e* D) r: n1 N
! G- h+ |, S1 s
1.Charge Normal 1 - d1 w' {# X( `4 V; ^, y
2.Charge Reverse 1
% C. l$ }& c8 y- ^1 D3.Triangle Pass Normal 1.5" l* w) \1 t! m, m/ Z5 Z" ?, D/ _
4.Triangle Pass Reverse 1.5 j" ?3 @2 P5 y
5.Fingerpass Normal 1
- @* X- F7 @; n3 B$ u6.Fingerpass Reverse 1
7 E0 J+ C* J6 M. p0 }, v# X7.Twisted Sonic Normal 22 a8 t/ G N& p& k# U
8.Twisted Sonic Reverse 2
" o+ n! Q0 a3 B# K9.Warped Sonic Normal 2
! t) \) ~, S8 `! j10.Warped Sonic Reverse 27 @* l. {4 J4 `1 A3 F
9 n0 R/ t4 J( g2 s: v: J$ m3 J
1 M5 D" [2 R" f3 f" U& j2.sonic(15)( `9 t* _+ _' o- U, u( u
. [5 e% O* r3 F5 R) m! |) L11.Sonic Normal 2* Z( s% D# J6 w
12.Sonic Reverse 2# N, t$ z2 G4 A, `
13.Inverse Sonic Normal 2.5( {$ W( ?" x. v C2 C: U
14.Inverse Sonic Reverse 2.5
$ w& @8 A0 j9 x, W8 W15.Sonic 2x Normal 2
( z4 ^+ w" l4 q16.Sonic 2x Reverse 2
/ V8 l) O8 i$ Q17.Sonic Clip Normal 2; X8 f0 C) |5 N; O3 [8 p
18.Sonic Clip Reverse 26 c0 M c5 U/ M. M5 V
19.Invisible Sonic 2
0 F, {9 g3 N3 d$ [20.Demon Sonic Normal 2.53 o+ e" b C& O$ n9 ?, Z' ^
21.Angel Sonic Normal 3# N" W8 y( B8 c
22.In-Out & Out-In Sonic 2.5
$ Y' ` t: } \. {23.Side Sonic Normal 2.5
# ~& w" ~4 _# s* D5 {$ }24.Side Sonic Reverse 2.5! S9 {2 P; G$ U9 }6 ~3 I
25.Flush Sonic Normal 3
% o# s' ]2 U P' X) f: E' Z% K( R0 Y+ u/ D
7 i; C' X1 b( x' a# p7 F
3.infinity(9)
% Z* Z! \& h) K6 c! e/ m+ W& ^7 ~% H) S0 s. r' k* @
26.Wiper Harmonic 10 F% S4 N# N" ^
27.Figure 8 1
3 K/ F% e9 L3 x; i% y5 l9 M28.Infinity Normal 1# Y+ F2 Y b, Q
29.Infinity Reverse 1.5+ B" l: C) q3 \) [' d) F
30.Single Extended Infinity Normal 1
. U6 ?+ p# v/ }( \31.Single Extended Infinity Reverse 2/ Y; |" D9 _, w7 ]3 j8 s
32.Quadruple Infinity 2.5" d8 t! h$ U! u* u; j
33.Quadruple Extended Infinity 2.5
+ O0 j3 \6 R& d; A# n/ T. ~34.Index Wiper Harmonic 2.5, C3 _! I5 e9 S; g6 Z
4 [5 m$ I6 |" b: Q( B
9 b: }: i4 }4 }! a# n" a$ _) h
4.tap(8)
! S4 I8 }' e. B3 l) P" ]! e8 v7 C$ D X% j. Y1 D- S
35.Half Tap Normal 2( N; D* I; m) n; f4 Z( M
36.Half Tap Reverse 1.5, _0 ]5 V, h) B, M ^
37.Full Tap Normal 2% z: O/ o% k. C1 s; m! x. V
38.Full Tap Reverse 23 U$ d/ |6 ^3 S7 @& R x
39.Back Tap Normal 1.5
) Z+ j# a5 H( g( a& Q: T B40.Back Tap Reverse 1.57 u# S3 \1 f8 b
41.X-tap 2) V4 _; Q5 n/ k
42.Fingerless Fake Reverse 2
# t7 k% B0 n2 K: w& D( l9 @' o9 G5 u) B% v2 E0 r
5 v# A& p0 W. W2 p) T' G4 ~
5.around(26)0 o, Y6 q, h* H# Q1 J7 z1 l' W3 q
3 V' P5 }' [0 s' C5 g' f8 N5 y43.Thumb Around Normal 12 B9 Q7 H2 ?- z& P3 F, q @
44.Thumb Around Reverse 1.5& Z( i: | I1 A& D6 ]
45.Index Around Normal 29 ~4 V/ Z( m) T, {! e @
46.Index Around Reverse 2
$ o' i" C1 E5 H% |6 f% a* G3 `+ O47.Middle Around Normal 2
1 z4 q' ]0 Z4 `6 M2 R3 m. l" d48.Middle Around Reverse 2, t4 p& n; b) M( E% l- U
49.Ring Around Normal 2.5
; F3 b* x; m5 F# T3 z6 L50.Ring Around Reverse 37 B+ S ^3 m7 u1 P+ [
51.Pinky Around Normal 3.5- |! y# t7 t; A* M8 z- B
52.Pinky Around Reverse 3.5
/ r; q9 V2 e: v @& ?( I53.Cardiod Normal 2
1 g4 w3 y# V! T- \' k7 F% e54.Cardiod Reverse 2
5 ]$ Q; a" n( n) P( U. W% K: y55.Korean Extended Thumb Around Normal 2.55 }$ B- A! i" _$ P5 V; `+ _2 K
56.Fingerless Thumb Around Normal 2* b& B* u9 b5 T6 j
57.Fingerless Thumb Around Reverse 2( R! Z$ d" ~2 B
58.Back Around 2
0 U& a9 x* U. ^ U, e2 O V59.Fingerless Index Around 25 [ ]! P# g0 @3 k
60.Fingerless Middle Around 2! e: h/ g# G( \
61.Fingerless Ring Around 3
4 M) u' r6 m( U. n: y/ G62.Fingerless Pinky Around 3 o& M7 e3 V( N4 a
63.Fingerless Korean Extended Thunb Around Normal 3" S( y$ X8 Q# b/ N' t! f
64.Hand Around 3# o# |9 N2 Y* d
65.Neophyte Back Around 2
6 T8 L8 p8 e$ g7 h7 v( D; N% L66.Neophyte Index Around Normal 27 l2 S8 W$ }* U1 v7 [' ]4 I
67.Neophyte Index Around Reverse 2
: p5 c/ f4 N# e68.Side Ring Around 3.5
" H) E+ G, I, w; [ X S4 d I( ]6 H- Z2 b4 F3 R
; ?. H! d0 e. ^0 f6.shadow(7)
& n9 k! G2 C8 j# i5 e% Z9 ^9 j4 O; }& N+ q) {1 f% O
69.Shadow Normal 2. i3 ?8 h& ?8 Q3 |6 S
70.Shadow Reverse 2; l( D9 ]) b3 ~7 C' Q4 [+ X
71.Devil Sonic Normal 2.5
) E0 K0 `" S2 m) v8 Z; E72.Devil Sonic Reverse 2.5& g% B: k6 a: v+ T; j8 h
73.Devil Around Normal 2.5
6 p2 W, z5 M- e5 S6 x74.Inverse Shadow Normal 3
: u1 k' i+ S4 I, Q3 U8 ?. t75.Inverse Shadow Revese 3.5
" m/ Z- S" ~1 D8 }7 a, J8 H2 Z: V: {! D' c' i
( y- B2 Q8 S1 V. f1 j) O' |- T) h# C1 ?7.spin(16)
( U% X% I8 K# L' |# N
( N6 E0 G$ u* `9 y. Q: I" [. i' P7 r1 K76.Thumb Spin Normal 2.5; i$ m' v' t- F: W2 D, u g4 C
77.Thumb Spin Reverse 2.5+ P6 e+ G: v6 s
78.Extended Thumb Spin 2.56 v5 G1 c6 U' ~- W: R
79.Fingerless Extended Thumb Spin 3
! C( l* \- x1 K80.Fake Reverse 3.5
+ C5 P7 ^( @. K; S/ }81.Index Spin 3.5
' ~, }4 n3 d, ]' y( n& Z; I. H" C82.Fake Index Spin 4
# O. p$ t3 R2 q9 f7 g) |) n83.Basketball Spin 4.5
6 G, t" `" l: u8 t84.Basketball Spin Reverse 5
" \- p- `* X( y: O5 F85.Back Spin Normal 3.5, s, ^* c- G( @6 d% e% C
86.Pinky Spin 4
. u5 g9 z9 k9 j" J2 ^: ?& ^" g& s87.Palm Spin Normal 3- @) v7 B% m) e, Y; s; o k. l
88.Palm Spin Reverse 3.5% |( d- f2 m& M) t# `
89.Fingerless Thumb Spin Normal 3 P) _. H0 W6 ?
90.Fingerless Thumb Spin Reverse 3- `5 L1 b) O' t8 c6 g0 _7 ]9 v
91.Back Spin Reverse 12-34 4
! P8 N' @6 }* c; t+ k! @
; ~" `4 |6 w2 f! N8 ~5 V9 N/ T8 m P; g0 |( W8 n
8.air(9)
( X" Y4 n6 B/ B+ F8 q! o2 Z
* L0 ]( t0 s/ d* x0 l8 l! {9 _92.Thumb Around To Air 3
8 o7 b! Q$ \. u% \93.Thumb Around Reverse To Air 3- v8 j" s& ^8 J9 k' q
94.Index Around To Air 34 s# @/ R' S e6 w
95.Index Around Reverse To Air 3
+ w( y/ t7 I$ W( e) ~96.Back Spin To Air 3.5: F \7 \2 l1 j3 c: O
97.Thumb Spin To Air 3
4 S* J8 t4 i3 e) r, Y. K& Y2 w98.Infinity To Air 2.5
: t5 d4 y0 b: U6 m: i99.Tap To Air 3; z1 h& S5 W8 a7 W" R5 t5 O
100.Leigun 2 |
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