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发表于 2009-3-1 22:26:25
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招式难度系数表8 g' G" |( J+ m/ l5 \4 M
2 u+ H6 A7 I9 U5 [3 h/ l1.pass & charge(10); p* Z! e9 V- S
0 l/ L) s& }4 e8 [8 x/ X
1.Charge Normal 1 - h6 [, q: {, C
2.Charge Reverse 1
6 Y1 I0 F. A" P3.Triangle Pass Normal 1.5
) P. W6 L S! v& u4.Triangle Pass Reverse 1.5
* P" D4 ?) v! N5 C2 U0 r5.Fingerpass Normal 1
& ]6 l- j8 k( y8 q# | N! z& U6.Fingerpass Reverse 1) e6 k, D6 `1 v# Q0 R9 x# g) H2 u
7.Twisted Sonic Normal 2
3 ]7 C5 v, [" v" o- f8.Twisted Sonic Reverse 2. X$ v8 a/ a( h7 d3 y
9.Warped Sonic Normal 2; p# g' Z: v& ?; W0 z! c
10.Warped Sonic Reverse 2% \$ Q; I/ [; J$ k! N8 H L Z
* t' j9 l5 V: u! g: N
1 k0 S; _- g( v+ @4 u U( O3 ]0 a
2.sonic(15)
) R+ ~( e( B. W- Y9 U/ F# O7 k4 K! |2 X/ S& w
11.Sonic Normal 2. w2 i6 n3 v, R8 m
12.Sonic Reverse 2 q" G/ d% _' ?$ H5 |" [% ^; z
13.Inverse Sonic Normal 2.5
% q* m% v) W* ~5 h2 I14.Inverse Sonic Reverse 2.5) V- n8 D- K- d; d4 C+ @
15.Sonic 2x Normal 22 h# M9 q4 s( }6 Z, @0 y: n0 a. A
16.Sonic 2x Reverse 2
$ K4 S/ A& \5 w3 ^4 b17.Sonic Clip Normal 2
- z. S4 Q) l9 q! g& e2 n+ g, T/ \18.Sonic Clip Reverse 26 C" i4 Y: z8 n! s( {' S& C# J0 s8 t
19.Invisible Sonic 22 g- W* b# p! |6 J0 P
20.Demon Sonic Normal 2.5
3 k( z* J/ a' E" r( _$ D21.Angel Sonic Normal 3
3 k. n& U! G( o4 Z9 u U: }22.In-Out & Out-In Sonic 2.5' y* R7 _% [2 ~
23.Side Sonic Normal 2.5
# k$ v% o$ _# n+ x- R3 d8 x24.Side Sonic Reverse 2.5
1 A5 b8 f, r# M25.Flush Sonic Normal 3
. R5 a1 f) L6 }# T" x9 C' \" W% o6 n4 U9 ~5 W
5 i m7 D& {" k7 O& \
3.infinity(9)' w/ s$ @' l p4 h7 \7 [
; U; e0 \7 b" i1 R! Z b3 _
26.Wiper Harmonic 1
9 \! I2 j! Y; \27.Figure 8 1 ?4 b' E; k: q) U
28.Infinity Normal 1' t/ n b% Y. H8 y
29.Infinity Reverse 1.5
! n; ?+ @# a/ K4 f( U& ?- y30.Single Extended Infinity Normal 1% W9 h( E' m3 d' h0 I8 z/ v8 N m
31.Single Extended Infinity Reverse 23 C( ^7 ^3 A4 N: x
32.Quadruple Infinity 2.5
( c8 T8 I' w. ?0 W4 A0 c. R7 T6 }4 L33.Quadruple Extended Infinity 2.5
9 p8 {% l: ~& v; K: x34.Index Wiper Harmonic 2.57 \6 i$ i7 Q' M# x, _8 G! ~- B
9 v8 ^! i5 k9 {
3 G' _0 u& x& O2 P" a' v4.tap(8)( f; o) p6 B2 d7 O0 _# S3 D, c
1 e z$ b) ` N: V% H | A
35.Half Tap Normal 2& E) ?" d4 `- U+ ?" ?
36.Half Tap Reverse 1.58 B& b: i: Y" @4 J5 s) o0 H# r
37.Full Tap Normal 2
1 H: T$ k h3 Z" ~38.Full Tap Reverse 2
& k, H. a r$ G/ J39.Back Tap Normal 1.5
* U8 p6 {, }# k! V+ A5 ]& [40.Back Tap Reverse 1.5
& g4 A F; X5 u3 b41.X-tap 2 u, p% G( o& Y) j; H8 I
42.Fingerless Fake Reverse 2
3 r* f9 S' y2 u8 f
# g6 [: I6 |) D( o
: a) s8 y/ W7 \$ J3 S# m5.around(26)3 e P# v' N& {& `# w' h
- l+ c2 ?" Q6 E+ N( q# I
43.Thumb Around Normal 1
7 ^3 h3 l* K8 ?* B q7 x1 J# G6 D44.Thumb Around Reverse 1.5$ r. t6 h r& T9 z; U3 h. D: ~
45.Index Around Normal 2
U7 C: N0 M3 ?6 ^* J0 Q( ]46.Index Around Reverse 2
8 o# o3 b$ [0 r! |47.Middle Around Normal 2! j: u! Q9 X9 V$ w- S; u
48.Middle Around Reverse 2, g# x9 y; n: ]. b) r. H
49.Ring Around Normal 2.5
" O! \6 b' C% f6 s: U9 a0 E50.Ring Around Reverse 3
) n5 c, j+ q: x" N. v51.Pinky Around Normal 3.5; q$ ^2 q# o* j) Z \2 e- s7 G
52.Pinky Around Reverse 3.5
7 w$ C$ p( r5 _53.Cardiod Normal 2
2 |5 z/ M0 z; B, V+ ]7 G" X t54.Cardiod Reverse 28 Q" h8 `; z* q0 ^5 S2 r0 z m$ `
55.Korean Extended Thumb Around Normal 2.5
: B V6 j2 A) }2 I; A7 k- t56.Fingerless Thumb Around Normal 2
& u/ K9 s7 ^- a57.Fingerless Thumb Around Reverse 2% k. j; Q9 @5 @0 ?- b/ }! E
58.Back Around 2
$ E7 \1 |* Y( }5 h59.Fingerless Index Around 2
) {0 f# J# B" v/ W0 q; J! w60.Fingerless Middle Around 2
& P5 d* u/ |6 U. S( |61.Fingerless Ring Around 3" o6 S9 I. v! n: e z
62.Fingerless Pinky Around 3# l/ l% E0 G7 y: L8 E% F& a
63.Fingerless Korean Extended Thunb Around Normal 3
+ c# ]1 Q$ }. u$ q8 y. f4 C64.Hand Around 39 ], a6 E8 E4 X1 k
65.Neophyte Back Around 26 Y2 K/ Z$ `4 D( D" Q! L3 Q6 @
66.Neophyte Index Around Normal 2. g' ~! G) y$ i- x- T' [+ I
67.Neophyte Index Around Reverse 2
_1 F0 q3 h, a+ R2 h+ o, x68.Side Ring Around 3.5
4 ^7 Y# G0 |2 Y9 C
2 f6 e# M2 A+ }: c4 ^) a( m( O5 R
6.shadow(7)
7 D7 N7 x/ V4 D- [6 X0 }( t8 Y+ ^$ j. c# G3 k
69.Shadow Normal 2; C( ]; V( t, b' M; c4 _9 L( v% ?
70.Shadow Reverse 2# T1 t' [ O; o3 X7 n* e
71.Devil Sonic Normal 2.5
% z, w( V6 Y- }+ M3 _ N72.Devil Sonic Reverse 2.58 g+ n% F, x4 X0 d" e% j
73.Devil Around Normal 2.57 Y1 a; f, d) R% B1 m# H* v
74.Inverse Shadow Normal 33 @. Z. T, T) z- G9 N
75.Inverse Shadow Revese 3.5
( ~: ?& R) G; M
# L5 i+ C4 T+ a/ n- O& {1 f% h2 I7 [
7.spin(16)
: m) _3 ]) s$ D
/ m" Y* h ~" M: P76.Thumb Spin Normal 2.5
5 a4 L# e2 f! z* U77.Thumb Spin Reverse 2.5& R v2 B3 @9 B& G
78.Extended Thumb Spin 2.54 ]4 e5 e5 y( @) S) e9 w h
79.Fingerless Extended Thumb Spin 3# d) x8 m4 ?. V" v
80.Fake Reverse 3.5
# w% Z0 K7 p0 ^3 U: p81.Index Spin 3.53 H Z6 z4 I2 N& x1 i
82.Fake Index Spin 4! F7 Q b% K w" K! J8 ?
83.Basketball Spin 4.5
* i( \6 L8 ^# A7 w) p0 a: \ s- ~84.Basketball Spin Reverse 5
% Z c$ ~. g6 o7 a85.Back Spin Normal 3.52 D' K+ @& \. n! ^9 p
86.Pinky Spin 47 m v) ?& N; z- L b+ v9 T
87.Palm Spin Normal 3
# I2 _9 p8 Z' Y- W& e f3 { Q88.Palm Spin Reverse 3.5
" a; e" s( P6 G" s4 y% t! W% I89.Fingerless Thumb Spin Normal 3# t" g: o( p( i( P! ^' Z
90.Fingerless Thumb Spin Reverse 3
1 ~# ^. Q# A- e8 G, U7 Z$ H1 x& b @91.Back Spin Reverse 12-34 4* U4 _2 F, Q) r! x" S( A
0 c$ ~2 D# N! Q7 \
& N% p) M9 u0 V7 T7 d1 P9 f" d8.air(9)! S& J! V& W' Y* y2 M Q
" Y( {) a8 ~; Z) f$ v7 T92.Thumb Around To Air 3
! Y% j- O2 n% A5 \, z6 d% ~& L93.Thumb Around Reverse To Air 35 ]1 ~- \* N4 C8 e
94.Index Around To Air 3
9 \, i& i9 ^6 V% _! L( ^95.Index Around Reverse To Air 3, u5 N' Z4 d' M# \& s- M
96.Back Spin To Air 3.5
?; J$ r: h, l# ~& C9 N" a/ M97.Thumb Spin To Air 3
6 g7 _5 i; E1 [& o2 A/ d$ V98.Infinity To Air 2.52 T/ T4 u# M+ u: Y) b
99.Tap To Air 3
( F% S/ _, [) Q0 |3 S100.Leigun 2
% r0 a1 w+ n1 W$ i% d1 R* m
, {& z) z A+ v& _0 @
! u7 m S& }; {+ @- ^# K/ T% i4 R) D" u- t; q9 G# e2 a
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