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发表于 2009-3-1 22:26:25
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招式难度系数表
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3 i0 u- G, o" M% O Z1.pass & charge(10)
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1.Charge Normal 1
p9 e$ t4 \6 I, |! t2.Charge Reverse 1
7 p( s' F; W3 @% L3.Triangle Pass Normal 1.5
" x: y# N9 d0 A/ k# C/ l7 L% x+ V! B4.Triangle Pass Reverse 1.56 A) a( ~* v/ g2 x
5.Fingerpass Normal 16 i& ^0 \5 W) `! s1 D8 @" H4 ^; }
6.Fingerpass Reverse 1
# U9 U( K7 X( h- @7.Twisted Sonic Normal 2) }9 |3 s4 i8 {' s
8.Twisted Sonic Reverse 2) Y( g {3 n7 q3 e* t2 b
9.Warped Sonic Normal 2
/ u( X$ R! J4 g: p* E& J) J10.Warped Sonic Reverse 22 C% }' ~+ L& a5 X [& ]9 e
S8 b& Z. ^7 ~( a: z& ^
2 G6 G! n9 c( m$ w0 M ^. m/ ?
2.sonic(15)
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11.Sonic Normal 2
" J; X* i3 b, _' S+ }12.Sonic Reverse 2: _0 Q. G5 i- }' k/ x6 _
13.Inverse Sonic Normal 2.5( {: Q+ L& q# z% Q
14.Inverse Sonic Reverse 2.5
7 x: R* }( B8 {- g: A, f |15.Sonic 2x Normal 2
4 G5 E7 e+ g& j0 _. ~16.Sonic 2x Reverse 28 H P; J1 ]3 Q1 \6 R+ w
17.Sonic Clip Normal 2! H, k, m: s+ N1 M6 _
18.Sonic Clip Reverse 2
w1 s. M$ j0 d6 R! p! ?) ]. d19.Invisible Sonic 25 U' _- U; E- S4 e" b1 F
20.Demon Sonic Normal 2.5
3 b! v( \. r5 @" |* R21.Angel Sonic Normal 3, C$ m1 T r4 t
22.In-Out & Out-In Sonic 2.5
! M1 H3 l! w% r0 J9 v/ s0 r23.Side Sonic Normal 2.5$ Q* B. X) W2 p$ o& a$ y; ]* M
24.Side Sonic Reverse 2.5
6 |6 j! [5 E9 H, \* A25.Flush Sonic Normal 3
6 C' {6 ^9 `, S0 F4 ]
7 A* r/ C. {( n* A
- m- E9 p: u) Y. Z/ e3.infinity(9)2 @1 M& ^4 e2 p4 o) H8 l- o
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26.Wiper Harmonic 1
3 m" f' }" r \' X! D& h27.Figure 8 1
8 G# ^9 _& I- ^) ^# i+ U$ _28.Infinity Normal 1! k' h8 i- N3 b# u* ^* z9 D# c& m
29.Infinity Reverse 1.5
8 Z3 b2 y" s. E T+ K6 d6 h30.Single Extended Infinity Normal 1. S# s1 ], p7 ~+ S8 F& J# R
31.Single Extended Infinity Reverse 28 a7 G* s5 j: C. H6 i. n5 E
32.Quadruple Infinity 2.5! W( X! M: }: U. Y
33.Quadruple Extended Infinity 2.59 v. x6 k" H: @2 \: g' o! L8 ^. s1 f
34.Index Wiper Harmonic 2.5
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$ q5 I2 F6 }+ l3 y. \+ n: z4.tap(8)7 F z6 R- e4 C3 K1 R" c1 _
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35.Half Tap Normal 2
0 U4 W/ i: W2 r7 F36.Half Tap Reverse 1.5
) F4 N% p+ J- C/ n( a) c, z37.Full Tap Normal 2
8 D0 Q$ N* t/ M1 P' @38.Full Tap Reverse 2- g1 D9 C" B: L3 m
39.Back Tap Normal 1.50 i8 U6 p" b) v. R# T7 X
40.Back Tap Reverse 1.5
' x. j& Q% n" E3 p. C; K5 Y41.X-tap 2
4 j# c/ N4 d0 f. m0 k3 G42.Fingerless Fake Reverse 2
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1 f9 ~* J: l, P8 F% W! u2 x8 F3 u
8 @$ T) U' C: E% h9 Z. B6 |& K5.around(26)8 p, |% v" a' x0 Y0 [6 E
: e& n; m7 {, K/ q! w6 p/ [- V3 f8 K43.Thumb Around Normal 1& t. W6 W0 l, ~
44.Thumb Around Reverse 1.5
! A E% I; y' E; A# D45.Index Around Normal 2
0 x" C ? [, k% n" m/ j" z, J46.Index Around Reverse 2
9 o$ D' x6 V& ~$ u3 g& j47.Middle Around Normal 2, g" z+ R6 Q5 v
48.Middle Around Reverse 2& r) p/ L8 O, [; X5 S9 I
49.Ring Around Normal 2.53 D: F9 @. Z# S* ?4 S* E+ u
50.Ring Around Reverse 36 y( F+ U2 V, @# c4 ?. _
51.Pinky Around Normal 3.5
! a1 {+ D( N" k0 j/ r& X: B52.Pinky Around Reverse 3.59 N9 V0 H' m% \3 a& U
53.Cardiod Normal 2
1 c- G% R8 g( ^, h2 m1 X54.Cardiod Reverse 2 a1 j% @# n% c1 k" R0 P
55.Korean Extended Thumb Around Normal 2.54 l& G. {! J4 ^
56.Fingerless Thumb Around Normal 2
# @; n3 n5 J' w57.Fingerless Thumb Around Reverse 2
& T* N8 t/ ~+ j' W5 F58.Back Around 2# i/ B1 n% t/ Q4 y: B8 G
59.Fingerless Index Around 2
- m: q7 y, y' `, t$ S60.Fingerless Middle Around 2, m; n" Q. A: z6 e6 m/ z
61.Fingerless Ring Around 3
+ w" A: w/ F5 r( U62.Fingerless Pinky Around 3$ `5 t l3 w2 }( i. F
63.Fingerless Korean Extended Thunb Around Normal 3
0 i2 G& W- H0 s: n; v* c64.Hand Around 3
, [% M/ t3 V" X65.Neophyte Back Around 2
4 I" g+ W$ w0 M9 x; v0 y4 H66.Neophyte Index Around Normal 2
% j1 ^/ s6 Q+ q67.Neophyte Index Around Reverse 27 x( M* t4 a3 R8 E2 c
68.Side Ring Around 3.5
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+ s4 p; w! ]* ~- H( v6.shadow(7)
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69.Shadow Normal 20 M# ]- v. N: G0 E* G
70.Shadow Reverse 2
# ?& x' v$ m# R71.Devil Sonic Normal 2.5
U7 M) l% s" l& [72.Devil Sonic Reverse 2.5# p; P" o1 @0 g6 B9 B
73.Devil Around Normal 2.55 u2 q4 z) g- U/ Q A: d1 _
74.Inverse Shadow Normal 3
% J% v/ I3 r, b5 k75.Inverse Shadow Revese 3.5
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7.spin(16)
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! R! ~3 O% C- k, R C' V1 T8 H76.Thumb Spin Normal 2.5
, b+ U" u. n- G! R6 P. K, {77.Thumb Spin Reverse 2.5- \. s( m8 d5 U1 p8 w! H4 o
78.Extended Thumb Spin 2.5
2 N w7 \/ O3 q; S% e# ?79.Fingerless Extended Thumb Spin 3
n0 X$ S. c4 c80.Fake Reverse 3.5& C$ y; U( w6 Q1 ~) x. r
81.Index Spin 3.5( Q7 Y7 z3 Z- u' V& C T5 N5 ]. R
82.Fake Index Spin 4
( c% Y7 U. T5 \/ J83.Basketball Spin 4.5
% a% q9 @; ]9 I! ]84.Basketball Spin Reverse 5+ F8 x8 _/ \- a
85.Back Spin Normal 3.5
5 _4 s4 e- f! [& w0 k86.Pinky Spin 4
' x% ~' n! Z; I2 B! z9 r87.Palm Spin Normal 37 {6 c% ?% q0 q8 f: Y% k
88.Palm Spin Reverse 3.5. p. \5 K. c3 U" _' H5 L* A
89.Fingerless Thumb Spin Normal 3
4 ?! t1 r, @. K4 \& J6 t! E3 r90.Fingerless Thumb Spin Reverse 30 ~! q% G9 A# C- O( e
91.Back Spin Reverse 12-34 4( f6 R, O9 Y: c5 h- p5 S) n* Z
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5 M+ E4 c; j" ]3 d' g8.air(9), i4 M; `$ ~2 `5 G- {9 E# F
9 Q" H8 u# f7 l# z92.Thumb Around To Air 30 D0 a# e1 \" |, p' `/ Q# I6 T
93.Thumb Around Reverse To Air 3
, _4 s) B0 M5 Q& y94.Index Around To Air 3) ~; r7 C+ G# t. ~. x
95.Index Around Reverse To Air 3
# Y( I- N4 m0 Z96.Back Spin To Air 3.5
# N7 K( l* S2 j. B3 {97.Thumb Spin To Air 3+ Y1 B* M2 B4 I0 s1 C
98.Infinity To Air 2.5+ q, ~! T3 b4 D/ x t3 t! D% v
99.Tap To Air 3
1 C5 b6 W- D$ I- ~8 Q100.Leigun 2/ f1 ^- O S9 w' D N
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5 S" M# V& \9 @" e' Z你下百式没看到??1 ^# H7 P, i1 Q; z+ C( \+ O* M
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