|
|
发表于 2009-3-14 03:59:00
|
显示全部楼层
找不到是谁发的这个贴了....
( m* \7 }" @* V* q9 R; g1.pass & charge(10)) j Q/ S" G( O. h
& j; g) g0 P6 |3 G1.Charge Normal 1 8 O5 H& j; n X/ r F. b2 A8 U
2.Charge Reverse 1* m! I6 j) |' E, _+ W1 Z3 H, C
3.Triangle Pass Normal 1.53 G$ o5 p" I, D R) p
4.Triangle Pass Reverse 1.5* N! g- t, {9 X6 W
5.Fingerpass Normal 1& c/ g6 p" |# Y9 z) c6 ^" K
6.Fingerpass Reverse 1' w' ^; J- J7 X, f% O% @) s
7.Twisted Sonic Normal 2
, S5 }: p0 u) T; m! O8.Twisted Sonic Reverse 26 [) Q/ X n& `' _* A$ n5 o- p
9.Warped Sonic Normal 2
+ k8 l% @- X6 L# j( L Y: s! K10.Warped Sonic Reverse 2
7 E; }8 O5 g% }2 R Q, A. k! p) `# s3 v+ E% `& G8 x, A! I
) @2 v0 S6 r3 v5 G2.sonic(15)
. L4 B4 H$ m {; a& d1 h5 P( B k* V( S: D
11.Sonic Normal 28 e0 q- w7 b* {& [- n
12.Sonic Reverse 2
1 p* i# \# F& F" V, K. V13.Inverse Sonic Normal 2.57 A3 t7 K. o8 R) i3 g
14.Inverse Sonic Reverse 2.5
" D6 B/ q& a8 H8 X7 r+ v6 l% S15.Sonic 2x Normal 21 {4 Y( E0 @( p# h5 _/ i; T
16.Sonic 2x Reverse 2# a n& ]! H' \6 W
17.Sonic Clip Normal 2
2 h$ G# a- T1 |( x6 _- s% G18.Sonic Clip Reverse 2
- m/ n. T( {; O, a9 J& o; m19.Invisible Sonic 2& [- c2 D: O7 ?$ O3 D( N
20.Demon Sonic Normal 2.5+ R/ P0 O2 _+ W0 n2 [0 `9 I0 A
21.Angel Sonic Normal 3% Z- `" `; j" F' h3 @
22.In-Out & Out-In Sonic 2.5
, O* T1 E4 u; ^+ b. w) o23.Side Sonic Normal 2.5& p, p$ B! h0 Y. K
24.Side Sonic Reverse 2.5
1 E! J9 Z+ r2 V' G8 A8 @25.Flush Sonic Normal 37 U* ]! o7 f" H6 I" ]
5 I. s4 x7 ^0 g& b5 k& O6 t7 ~- U/ E. e5 F1 p$ Q
3.infinity(9)6 l; [. E! v! P& G" O+ ] l9 y
) t! r( ]2 F8 a" X }$ g: J26.Wiper Harmonic 1
' c' V+ I, `/ ]# ?. O N27.Figure 8 1' p. Q& @' U' z0 s* Y
28.Infinity Normal 1
5 _1 r, [& O! \8 x29.Infinity Reverse 1.5! T# p7 h( P" ^
30.Single Extended Infinity Normal 1: J4 P5 t! u% M( ?6 r* Q
31.Single Extended Infinity Reverse 2. C0 n. V4 u: o6 d
32.Quadruple Infinity 2.5
j6 [' A R" F* b: [33.Quadruple Extended Infinity 2.5
6 g3 d0 R8 q) w6 Z5 ^9 Z% r34.Index Wiper Harmonic 2.5
- f& ^9 W4 ~" S1 t9 ^4 o& N
% ?' u: h7 \) X# K% y! ?$ G' V/ Z8 y" e$ Y* i( k( \
4.tap(8)8 {( z7 h) z! R. g$ U
" G5 h+ w* w* ]& l& I: x& B$ w35.Half Tap Normal 2: L" E4 C( Y; x6 y
36.Half Tap Reverse 1.5, d2 J* W: T* R* {
37.Full Tap Normal 2
' Q1 H2 ?; I$ q/ {+ K- k38.Full Tap Reverse 2 u/ S- b" C H: a+ U$ J) y
39.Back Tap Normal 1.58 W5 _+ j& M) |' O
40.Back Tap Reverse 1.50 z5 z# m' {$ f. L
41.X-tap 2
9 p3 h+ F0 j+ z/ S: P6 M& w42.Fingerless Fake Reverse 2& R8 p5 i5 a' s4 z
" @# V0 [8 \+ W, g, g; R/ L$ l. ~6 x S' N# Y7 w3 u& s4 W
5.around(26)' i2 n0 v2 A2 D' b8 i! v
/ B z; o5 h2 s# D! ]8 d
43.Thumb Around Normal 1! p; x. w5 J: Q6 b- n' k2 X
44.Thumb Around Reverse 1.5
& f+ J$ i; D' Q- o45.Index Around Normal 28 ~4 S2 L& v- t. S# k( J; B
46.Index Around Reverse 2
2 n7 m8 y/ g; I, z, W) h47.Middle Around Normal 25 i. U" F: q8 m% e \& O$ k# U# l7 H
48.Middle Around Reverse 2$ r' _) ^. M& c& H, S
49.Ring Around Normal 2.5
0 [' q/ w6 U; Z5 y6 T* ~50.Ring Around Reverse 3
$ ~4 K: L; B" F5 T) d- K% Q51.Pinky Around Normal 3.57 Z) E6 \( D) c9 [. _ S* Q
52.Pinky Around Reverse 3.5% @! G x9 S5 E& `9 `* |
53.Cardiod Normal 2- {6 S; ?/ y# {; Q/ n- \& P
54.Cardiod Reverse 2
* c/ h/ \; L' A. w% _55.Korean Extended Thumb Around Normal 2.5. ^- M' X7 t! r+ u7 F4 }- @: \
56.Fingerless Thumb Around Normal 2
) ?6 h6 M( h' ?) _# i57.Fingerless Thumb Around Reverse 2; |* Z8 m" F) G
58.Back Around 2! t) _( p4 R/ Y1 a1 b/ ~9 ?' d
59.Fingerless Index Around 2
/ Y7 ~3 t2 v2 _* T2 B7 G60.Fingerless Middle Around 2, f( Y0 j: g* Y6 D V
61.Fingerless Ring Around 3
1 ?* D- q" Q, }; {; }$ H+ V62.Fingerless Pinky Around 3
) C" P6 ?9 B3 Q& X {6 G- M% B& v63.Fingerless Korean Extended Thunb Around Normal 3
6 w' J3 K/ i! b/ D+ r, C* H/ X64.Hand Around 32 w! k9 X$ w) |
65.Neophyte Back Around 2
$ l$ u% _% }$ e; c1 r66.Neophyte Index Around Normal 2$ j! m7 v) u9 j7 Y S
67.Neophyte Index Around Reverse 2
- Z" L! x# P! A0 i) {! `, U* U68.Side Ring Around 3.5& j* h& q6 |' l6 s5 H3 F% F, y3 s1 c
! _8 x) |7 X" f. W' G2 M$ f8 ^& R
) o% T: m2 g* n. r6.shadow(7)2 D! t; g, s3 G6 b
# Z2 y- x' b" ~
69.Shadow Normal 2) n$ H- a) Q' V, B n
70.Shadow Reverse 2
3 ?0 y& o: R8 Y/ V71.Devil Sonic Normal 2.5
, R- O" J( B- ` h2 }, V72.Devil Sonic Reverse 2.58 x0 a, ]) ?9 U3 Y
73.Devil Around Normal 2.5* Z8 H( W8 d3 h& S+ ]8 ]
74.Inverse Shadow Normal 3
; o& Q$ ]8 o; D3 P. X( i75.Inverse Shadow Revese 3.51 o7 ]' i+ j- w u# [9 C
3 |$ ?2 F* U/ D4 ~; h& [& F& C
8 j2 Y8 a; F6 w% |& G
7.spin(16) u( f+ s* R; E6 S
( P; j; C) m6 }4 \" h76.Thumb Spin Normal 2.5
7 }: G) B; H6 [. q, ^77.Thumb Spin Reverse 2.5
+ B" r. ~3 g9 F K0 c78.Extended Thumb Spin 2.5! a! h, R, f" [% _
79.Fingerless Extended Thumb Spin 3
8 ]1 a% E4 d7 w80.Fake Reverse 3.5* V0 K! e& I% G, K6 E" P% Y
81.Index Spin 3.5- `$ v1 c" @9 l$ ^. E$ a! a! q
82.Fake Index Spin 49 T1 y7 U# R! Z+ k
83.Basketball Spin 4.5( Z4 t! u, R6 F* m- n3 c
84.Basketball Spin Reverse 5' Q6 A, t5 Y7 k) b
85.Back Spin Normal 3.5
2 R& t7 ^, R) y% @4 y y86.Pinky Spin 4
5 t W( e8 D( {3 x* H c" j5 D; C87.Palm Spin Normal 32 P7 m6 R( e! F& R
88.Palm Spin Reverse 3.54 Y) `% Z( X, z
89.Fingerless Thumb Spin Normal 3
$ V2 u+ d$ V& ~2 Z' S1 o" R90.Fingerless Thumb Spin Reverse 3
" s& S' g4 ?5 P. {91.Back Spin Reverse 12-34 4, T, M+ o$ Q" e4 p
+ `4 H! L' U }4 ~6 Q; |2 {6 O) Q/ P; W4 e+ H0 R5 u
8.air(9)
0 L' C% [2 c b) V3 t4 y, I! c7 L0 v3 B: e w
92.Thumb Around To Air 3- R3 {" e' W- k- i# u
93.Thumb Around Reverse To Air 3# B8 m! o" t! H' b8 f
94.Index Around To Air 34 B9 B b& i1 z) _
95.Index Around Reverse To Air 32 u# b. Y$ C3 V6 q [$ k
96.Back Spin To Air 3.52 x6 h- ^2 z, _: U; K1 y" }
97.Thumb Spin To Air 3/ O+ J7 n, S! W* G+ c
98.Infinity To Air 2.58 {+ l8 T+ {; ~/ I- u
99.Tap To Air 3
% y. ~$ Z8 L- `7 N- k& `, Z100.Leigun 2 |
|