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发表于 2009-3-14 03:59:00
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找不到是谁发的这个贴了....9 \* j$ z3 I& e& ]* Y
1.pass & charge(10) p5 C! [" ]( M/ ]6 L
) f0 s, d+ @, D. P- X1.Charge Normal 1 8 v6 k& @7 U; k# u6 _" C
2.Charge Reverse 1
! z& U3 ]9 @" S, i5 I. e G3.Triangle Pass Normal 1.5
6 V: ^0 o: q1 e1 ]1 ^4.Triangle Pass Reverse 1.5/ w. u# {* i% Y; [" Q
5.Fingerpass Normal 19 H! c) ^3 y* o
6.Fingerpass Reverse 1
* h1 Z. A( f$ B! Q4 Q$ q7.Twisted Sonic Normal 2" A3 h) y) ^8 w! g- e6 E
8.Twisted Sonic Reverse 2* H* l9 X5 E+ W: L9 D5 ~" A1 D
9.Warped Sonic Normal 2
9 k" C, ^0 u) f: {8 k* U. I3 `10.Warped Sonic Reverse 2( k5 Y$ z- [/ `+ e u) B7 Y0 C
d/ \: R) s, N | D! q
& Q8 K0 [- u. B6 D) X+ v
2.sonic(15)$ n8 W7 [& c% F9 ?# H3 A
/ S1 c! v3 p- Z4 {2 i: z
11.Sonic Normal 2
& y' E; d. }: ?# n5 c12.Sonic Reverse 2 K3 ]3 ] g0 K2 F0 ]. n
13.Inverse Sonic Normal 2.5
" g5 w9 r \& O' v; n, Q' n( W14.Inverse Sonic Reverse 2.55 ?) K! m* \+ u1 F' H W
15.Sonic 2x Normal 2
% d" B, j5 |" w9 Q- J6 Y7 N; i16.Sonic 2x Reverse 2
, _! b6 @0 S# @4 m0 _17.Sonic Clip Normal 2
8 I7 {9 q& v' D' i" F18.Sonic Clip Reverse 27 a. Z5 C. r D' Q/ B
19.Invisible Sonic 2" L% a2 h8 Q7 d- t: E3 e/ f& {
20.Demon Sonic Normal 2.5
9 \2 T3 i5 k' J! j8 c( s" O/ M21.Angel Sonic Normal 3
: k' i4 m9 u8 {22.In-Out & Out-In Sonic 2.5
7 L- b! N3 c/ G23.Side Sonic Normal 2.5
) |4 L7 j9 D/ o9 n; `24.Side Sonic Reverse 2.54 ~; s" }0 }0 A; ]
25.Flush Sonic Normal 3 B* e+ Z9 d' N1 M
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2 ?' s) ~ A( \: D3.infinity(9)
Z5 n7 R! e* w% I6 p9 x0 q; `4 |3 d0 Q$ m
26.Wiper Harmonic 1
* q( @. _+ r+ z" i; ^: c1 i27.Figure 8 1" A# `5 |7 F# K+ Y% i" w9 [
28.Infinity Normal 1
0 E' J9 r; t. p. S29.Infinity Reverse 1.5! @" M4 N2 v4 k6 i- I8 l
30.Single Extended Infinity Normal 1' c" A' }. J! ?( U
31.Single Extended Infinity Reverse 2* i& h2 i" ?) N
32.Quadruple Infinity 2.55 o, V% ~, ]# H5 ^7 o6 f+ w/ B5 ]
33.Quadruple Extended Infinity 2.5
7 h9 u7 n% E) v- D- ~3 z5 I9 \0 k34.Index Wiper Harmonic 2.5% d3 h0 A- e! M m
5 y7 @0 S2 x; L# y0 s; q2 m% v
0 v$ }: t. J0 j9 O" ?2 }& x7 N4.tap(8)
, I+ S0 W4 e) @4 v
/ |8 L9 _# N0 ~8 G' G7 {" a5 s. j4 P35.Half Tap Normal 21 D0 {/ Q' {2 Y9 A
36.Half Tap Reverse 1.5
' [- s8 v3 k$ L6 U37.Full Tap Normal 2( i# l( l& T# |9 l( ~- @
38.Full Tap Reverse 2
. G s4 V A6 Z0 i" V/ g39.Back Tap Normal 1.5
5 N# v& E8 }% T. `: Y- }40.Back Tap Reverse 1.5
* e* F5 Z+ \: j41.X-tap 2
/ u+ j, T8 F# u" i! h, m' r1 D& P8 K42.Fingerless Fake Reverse 2% M( c) X- h* j4 A* P" R
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5.around(26)
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- n' x( l g, Z, n; i43.Thumb Around Normal 1" [) Z& ~( c9 F
44.Thumb Around Reverse 1.5
/ X" z2 c. \8 i; P& b45.Index Around Normal 2
$ b5 R5 M7 w; f/ v( ]/ U' I' d46.Index Around Reverse 20 E+ L1 L! p% K6 b' D5 Y
47.Middle Around Normal 2) w! ^1 I9 Z" q* [: Z
48.Middle Around Reverse 2; O4 v+ Y5 w9 }" y& a
49.Ring Around Normal 2.5! Z/ s. h& z1 [, r' T- `
50.Ring Around Reverse 3: |4 @* A0 v8 G5 Q. P9 {
51.Pinky Around Normal 3.5+ R9 `- Z! g5 F) G8 E7 o0 T# i% B
52.Pinky Around Reverse 3.5
, P1 m1 Q J/ K+ H& w. c6 t53.Cardiod Normal 2
0 F' E+ ]) P$ A& d! b1 u54.Cardiod Reverse 2
: Z. j4 C0 h6 d; e5 S55.Korean Extended Thumb Around Normal 2.5; j" |9 ]% r; x1 u
56.Fingerless Thumb Around Normal 2, Q( G) ^5 L+ U, j
57.Fingerless Thumb Around Reverse 2
) j$ N$ S% V3 {0 @* V% ^4 _1 ^2 i58.Back Around 2( h* z: {& J. c7 A2 }1 ?
59.Fingerless Index Around 22 a& E% V# u: q
60.Fingerless Middle Around 2: @! X# e6 a4 v" p7 I) V
61.Fingerless Ring Around 3" g2 i' v! E0 }' q; J+ C9 B
62.Fingerless Pinky Around 3
. { R( `- b8 u) q+ k63.Fingerless Korean Extended Thunb Around Normal 3
& \' F s# w" e+ |) E' b% z3 k64.Hand Around 3
$ F# g* H2 s/ h- _* R65.Neophyte Back Around 2: `: z1 I8 i9 v0 i. z
66.Neophyte Index Around Normal 2
: ]9 `2 a7 q9 b7 D- K67.Neophyte Index Around Reverse 26 \; Y% _6 S% u& c- \; O# J
68.Side Ring Around 3.5
1 _! K; P2 D m* C4 H+ p* b3 O& i. `3 w. F9 r9 o
$ ]& Z2 k- q# g0 S+ o) m4 t- z& O/ Z% Z6.shadow(7)
7 H5 o# ~5 J# x! z
1 Z: U% [5 V2 h& l: H69.Shadow Normal 2
2 s* v% v) T( I5 }& o! o70.Shadow Reverse 2
7 w3 m- E8 _6 ?! x) x/ K3 W71.Devil Sonic Normal 2.5
$ h3 s; ^- c1 O72.Devil Sonic Reverse 2.5 u, o' W. I. O
73.Devil Around Normal 2.5$ h1 O0 v- F* S! f! R3 B
74.Inverse Shadow Normal 32 S5 m3 V# T) {2 L
75.Inverse Shadow Revese 3.5
% @ D; v' I" i* w! f
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7.spin(16)
x$ [: ^6 Z7 k8 \/ w7 j9 D5 K. B* X: ?& A1 V
76.Thumb Spin Normal 2.5
2 {# L6 ~ t: Z. {/ o0 a77.Thumb Spin Reverse 2.5
" A f( C3 x, Z, C, Z$ {9 Y; t78.Extended Thumb Spin 2.5
3 J4 C% i/ V7 s; G5 G" l79.Fingerless Extended Thumb Spin 3 ^0 f" j, R* D' Q3 L5 P
80.Fake Reverse 3.5) H) G4 B8 W) v( T
81.Index Spin 3.5
S8 i6 O( [, i5 G i82.Fake Index Spin 4
; u# D) \0 n! H* W' G" \83.Basketball Spin 4.58 h. j; S- ]* p
84.Basketball Spin Reverse 5# v) z- s& l3 ]4 H* }! c T- I2 Q* K
85.Back Spin Normal 3.5! Z. x; \0 N+ _4 T s
86.Pinky Spin 4: y) _4 b L0 \0 ]
87.Palm Spin Normal 3
# I8 K) ~' m1 p4 ?$ B1 b3 L88.Palm Spin Reverse 3.5, o1 M4 T# S6 I% @6 \, i( `
89.Fingerless Thumb Spin Normal 3
( G3 x# d: ^. }2 y& p1 R2 i90.Fingerless Thumb Spin Reverse 3
6 m* s; x4 \) l3 s+ I% }, ?91.Back Spin Reverse 12-34 4" N/ @) O5 H( f3 j( w b/ E
8 ~7 e9 ^- E2 C5 _* Y3 w
1 @& |0 w ?% B- ^& B6 P
8.air(9)
% r! y s* ]* o; x- ~+ |0 M/ l6 U( w3 \6 i. j0 \
92.Thumb Around To Air 3
' C# Y4 K+ h/ E) t* p4 \/ e93.Thumb Around Reverse To Air 3; ^7 W1 b: J4 N
94.Index Around To Air 3
# [0 R' u$ W1 k' l95.Index Around Reverse To Air 34 n6 U$ R; F4 U. A7 W0 j
96.Back Spin To Air 3.5( ]5 K7 c! i8 `' B3 h3 c7 @
97.Thumb Spin To Air 3
5 Y: V% E& M/ j1 {1 W! W3 [1 l98.Infinity To Air 2.5
8 ~0 J! l1 n' n8 I2 p99.Tap To Air 32 s l4 g1 m2 h9 A9 \! H+ x
100.Leigun 2 |
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