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发表于 2011-3-27 20:18:32
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显示全部楼层
1.pass & charge(10)
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1.Charge Normal 1
4 Y% l& N1 Z$ A- d, V; i2.Charge Reverse 1
$ L. @! E5 a: d0 v. i9 b3.Triangle Pass Normal 1.5' W- s4 ?- w0 h1 B# |
4.Triangle Pass Reverse 1.5
k0 r; e. {9 V. o5.Fingerpass Normal 1
; r% U( j! p" N* C0 o6.Fingerpass Reverse 1* w! e8 i& w2 g$ k8 k% ~
7.Twisted Sonic Normal 2$ K3 n" }0 M2 a1 k
8.Twisted Sonic Reverse 2
* @' p4 d- w9 }7 x2 l L- b0 k/ `5 S9.Warped Sonic Normal 2( A" p0 \, v I3 m/ J
10.Warped Sonic Reverse 2' T' J% [% U6 l4 q# w
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2.sonic(15)
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11.Sonic Normal 21) \# ^8 |/ D! t9 T2 m0 [
12.Sonic Reverse 2
. k" G. D% ]" E% [; j; s13.Inverse Sonic Normal 2.5
& x0 m- e+ V8 ` i( j! _0 }6 ?14.Inverse Sonic Reverse 2.5# o: v. b2 |) K* ]" s
15.Sonic 2x Normal 2
G M! {& T3 G6 e* R16.Sonic 2x Reverse 2
4 i* h6 x' d7 Z% p0 ~# C17.Sonic Clip Normal 2) l$ A- v" X" F/ C$ F9 A
18.Sonic Clip Reverse 2
3 a. U+ D& b4 D5 @3 F( J19.Invisible Sonic 2
) M1 D! p. P& g" R6 p% ~+ W20.Demon Sonic Normal 2.5
) y% v( J) c! A# ~3 r21.Angel Sonic Normal 3* C' C9 r& o+ H: _
22.In-Out & Out-In Sonic 2.5
' X* n% ~! W7 a) W. O% Z, B* K23.Side Sonic Normal 2.5
# c; [5 O$ z5 v5 S( l- v) t24.Side Sonic Reverse 2.5
* U, f1 U8 }, [' X25.Flush Sonic Normal 30 [4 Q3 e; Z! e+ p
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! X1 P$ w: C4 v F8 l+ e3.infinity(9), b4 ^4 Z8 G6 \7 {
9 g# g: j, |; ?* }. l* d* d% ^' f- w26.Wiper Harmonic 1
% B4 _2 x; @+ u! b27.Figure 8 1
8 A0 n& N( L0 m& f s3 T& L28.Infinity Normal 1
+ x6 o* y) ?" k; K29.Infinity Reverse 1.54 U' {/ i) _. o7 P: q/ y7 k. f4 U
30.Single Extended Infinity Normal 1: @ P6 l# e! J- x" b+ X% b; R# G
31.Single Extended Infinity Reverse 21 j" f5 W! S- l% a( L0 R3 v9 V
32.Quadruple Infinity 2.5
! j* x) [+ k+ V3 w4 A33.Quadruple Extended Infinity 2.5
. \! `* W2 c! g% D% u3 x9 O34.Index Wiper Harmonic 2.5+ \/ h0 u' ?8 C! Q. ~
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5 c. \% R- _4 M4.tap(8)
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, }6 ]- p& v- u/ y8 I0 }35.Half Tap Normal 2
1 w( H9 \& r+ i36.Half Tap Reverse 1.5
( @6 z, h0 O( t1 b/ t" |37.Full Tap Normal 2
' `6 K8 c* l s% ~& y2 V38.Full Tap Reverse 2
7 t. u( ~; _8 V4 M39.Back Tap Normal 1.5
, P4 x7 i4 P. C2 U5 N, I40.Back Tap Reverse 1.56 l- d z/ [# q4 j1 X9 s, v
41.X-tap 2# x1 G5 J; b1 c- Z* ?
42.Fingerless Fake Reverse 2
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5.around(26)! C5 j& [$ z. e/ L; E! N+ T+ Z
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43.Thumb Around Normal 1
4 z8 t% N/ j/ r0 a+ \5 [3 [) E44.Thumb Around Reverse 1.5& ^$ x& X/ Y6 h- S" i
45.Index Around Normal 27 b% _: I9 ]4 N
46.Index Around Reverse 2
& D' ^ ^' g( x. ]: M$ C, x47.Middle Around Normal 2
3 v% A& x1 g) E9 X7 f* `" t; X48.Middle Around Reverse 2
$ V* n$ ?3 g: @8 ^. O0 ~49.Ring Around Normal 2.59 H* f* g" I! D: U
50.Ring Around Reverse 38 U& M& F- A1 W5 E# C& Q1 r- _
51.Pinky Around Normal 3.5/ R6 ?9 Q" u9 M6 Z
52.Pinky Around Reverse 3.5
/ X* r! G- Y1 A8 ?4 s4 Q/ t53.Cardiod Normal 2( {/ R2 V/ X) ]/ ?, z& L! B
54.Cardiod Reverse 2
8 e6 C. d4 R, p( N) M55.Korean Extended Thumb Around Normal 2.5" p y9 ^$ B0 V3 Q$ x7 i c# n+ M
56.Fingerless Thumb Around Normal 2
! U3 R1 K3 h- t6 x57.Fingerless Thumb Around Reverse 2
( }& a! q( e- t! T4 T6 z* A58.Back Around 2
; o' v' s* E- K3 E% g59.Fingerless Index Around 2+ C9 Q: f% P# g1 R# q4 H* W
60.Fingerless Middle Around 2% w9 t7 M4 s9 Q- K% h5 @
61.Fingerless Ring Around 3
# E3 x% X% o8 Y" Z: G62.Fingerless Pinky Around 33 Q# X0 l" J7 s5 B: b
63.Fingerless Korean Extended Thunb Around Normal 3
) b P) e; h' P; |7 E( E7 K6 p" \64.Hand Around 3
$ u9 `* }) y+ B: L* ^( |# R65.Neophyte Back Around 2
) _) S- G; t) H2 S66.Neophyte Index Around Normal 20 `, }6 y C- S7 p& r9 Z$ b4 m
67.Neophyte Index Around Reverse 26 H2 g: l. x( x5 m) k! {3 w
68.Side Ring Around 3.5) Z$ w; Q" l l; O7 Q
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6.shadow(7)+ m8 n1 w7 L8 D
5 L. _% t0 V! T4 x4 j8 p: s& t69.Shadow Normal 2
8 f# a& P3 l6 `70.Shadow Reverse 2
) ^7 |$ v& k/ |) D3 r T4 P( ~$ _71.Devil Sonic Normal 2.5
1 I, `; D$ N' E4 M6 P72.Devil Sonic Reverse 2.5
! b- _/ V2 e( p/ q* p. M- G73.Devil Around Normal 2.5
' ~9 @3 m! B; u" q; D74.Inverse Shadow Normal 33 i9 z1 q2 v8 b2 o( V' p
75.Inverse Shadow Revese 3.5# S9 g9 |. J: R& @: ]3 C# N
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7.spin(16)
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, O0 T) Q+ G( e+ z1 ]76.Thumb Spin Normal 2.5; e0 L5 \" }8 u0 u0 U5 _) F
77.Thumb Spin Reverse 2.5$ e0 B7 R( k/ i' P
78.Extended Thumb Spin 2.53 q& D& [7 ?( I2 W
79.Fingerless Extended Thumb Spin 3
% u! o% X3 Q) Y% F Z2 V( x1 z8 q8 E80.Fake Reverse 3.5! z% `6 s. D" m$ z: g$ P
81.Index Spin 3.5
0 v7 b% u z4 x4 n* I82.Fake Index Spin 4. k: w+ n2 c( j; k7 n
83.Basketball Spin 4.5
% d) i+ W- _) {1 E# d84.Basketball Spin Reverse 5
, ?" F- a% d9 @ Z85.Back Spin Normal 3.5
! [, W& r1 w5 U8 X. P3 j86.Pinky Spin 45 I/ L& m" }2 I, G4 U( ~3 K
87.Palm Spin Normal 3: Z2 @7 M8 x- t u3 h
88.Palm Spin Reverse 3.5
0 u1 w; F0 I* ?+ [% e$ W89.Fingerless Thumb Spin Normal 3. O/ V8 _2 C; ~! a P4 U
90.Fingerless Thumb Spin Reverse 3
) x( W! Z8 P4 P! o; j91.Back Spin Reverse 12-34 44 R0 I f# `. p% d$ K
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8.air(9)
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# E% V, p3 k. j. i, F8 O92.Thumb Around To Air 3
7 \# D% ?, L0 S, ~+ A6 i93.Thumb Around Reverse To Air 3
7 _. ]9 `1 a4 l4 ^, Q- J; @5 \' _$ K94.Index Around To Air 3 E, D$ l/ L* a* i( _( ~) r5 M5 n5 z
95.Index Around Reverse To Air 3
1 y! A+ @: v! m3 Q96.Back Spin To Air 3.5, A# q8 N% \5 G" p5 |
97.Thumb Spin To Air 3. ]/ N0 Z. V( B, ^
98.Infinity To Air 2.54 p7 I, b- N- D7 c4 {6 A
99.Tap To Air 3
% A; Y* g4 i2 y- p/ R100.Leigun 2 : |) o1 q3 Z- l9 C; b( u
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LZ是要这个么?? |
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