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发表于 2008-11-12 19:45:58
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显示全部楼层
招式难度系数表, }, f. j R1 m
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1.pass & charge(10)
7 N9 B/ Q0 y5 {' m/ W: x1 W3 ~+ v& _3 r5 d- y V; x
1.Charge Normal 1 , Z5 u! h" ]& i, H
2.Charge Reverse 1* N3 }/ N& n( r6 [' D8 D3 I
3.Triangle Pass Normal 1.5
- r! p- ~) o1 F( u) J4.Triangle Pass Reverse 1.5& Q& @6 o1 a7 |& b* j8 L
5.Fingerpass Normal 1
1 a* l0 l, y# t% F2 C6.Fingerpass Reverse 1' y0 \8 u& f( {8 D$ T, i$ c
7.Twisted Sonic Normal 2( O% f$ ~3 B6 p8 K
8.Twisted Sonic Reverse 2
/ J7 [" U) c7 `. w1 b9.Warped Sonic Normal 29 Q- z0 f! E9 N
10.Warped Sonic Reverse 2
: Z4 u0 l* U8 v9 `/ k, e. a* d& S# J7 y
- w, L1 R( L x D
2.sonic(15)* X/ L5 O2 O; m5 h d
$ s8 V" w7 u% l11.Sonic Normal 22 x8 s e" K3 S- ]. A
12.Sonic Reverse 2
3 X4 _9 a& b) n! M( }" {0 |13.Inverse Sonic Normal 2.5
( a4 M {2 e3 f, N1 x+ p14.Inverse Sonic Reverse 2.5# l" Y N7 E; O- O+ v
15.Sonic 2x Normal 2
5 Z ^3 ~! R* |6 k5 F9 Y3 V: J16.Sonic 2x Reverse 2
4 ~* p3 x% l1 s3 |( y7 J17.Sonic Clip Normal 2
! A+ v+ ^: n4 _# c a* V# f. C18.Sonic Clip Reverse 2/ z) _! k2 l1 Q0 c% ?0 x
19.Invisible Sonic 2
& J8 `( t( z0 L3 J! G9 l20.Demon Sonic Normal 2.5) \! S& a) j: j, n
21.Angel Sonic Normal 3
( n- P/ C8 ~: W+ M8 B22.In-Out & Out-In Sonic 2.50 A1 X/ w5 Z F1 `: @, t- _
23.Side Sonic Normal 2.5
8 P0 H& Z, {- @* i7 o9 v24.Side Sonic Reverse 2.5
' N6 o5 w" X9 y7 w* ^7 J25.Flush Sonic Normal 3
( e/ F4 }- L1 p- m: a6 e
( }' u$ G/ O( J8 G0 S3 _( C/ S
3 k* r: i5 k3 w3.infinity(9)
2 [, I1 q8 d$ ^+ B
% e# p- k! z! N$ i) W" c9 k, F/ |8 R26.Wiper Harmonic 1; F* \* D n; m/ E6 A
27.Figure 8 1; P R8 G& z1 D5 h8 b: \
28.Infinity Normal 1
/ \/ c, o1 r7 M0 }7 N* r1 {29.Infinity Reverse 1.5
% b& b; D- t. {& o! a" t30.Single Extended Infinity Normal 1
' _9 b$ v2 ]* ~# J) Q" I3 M31.Single Extended Infinity Reverse 2, K$ ^* g& k4 b* r! ]
32.Quadruple Infinity 2.5. U) a( T$ u- Y# _+ ]+ b( }; e* n9 E
33.Quadruple Extended Infinity 2.5
( @+ \* q% R9 B1 t34.Index Wiper Harmonic 2.54 e* N( A; H; n. E7 d" G
: G( t0 o, V: I2 V$ N7 R9 Y& L+ g" B; r
4.tap(8)9 ^: O* } x" i' S: t
( {# y" D O2 q7 W$ o+ A5 y, o# ?/ X
35.Half Tap Normal 2; l; K l$ {# F7 q3 p) \! z1 s- a
36.Half Tap Reverse 1.5
) i+ Q( W3 m% ?$ P' l D' W. B6 e37.Full Tap Normal 2
$ b% S. W/ S+ r* ]; K38.Full Tap Reverse 2' o" u' [" w- X* G \% p# m- a7 J. `
39.Back Tap Normal 1.5
) _% g& q' ?/ A) i7 Z6 s40.Back Tap Reverse 1.5$ d" r* p3 q! k# ~! @+ V7 ]: \
41.X-tap 2+ L; D& X7 \8 s: B: V
42.Fingerless Fake Reverse 2
" c3 `1 B" C% B2 R7 d+ a3 O! z& a. {1 i) S9 F4 a" }; z
( ~; r* j1 F6 H3 i) V) U: _, Y+ E5.around(26)
' E7 v+ M4 F; o4 J2 P x& i+ D+ w: Y. ~+ x5 Q6 _7 i
43.Thumb Around Normal 1
- W1 \( Q4 d; i+ c# R- Q% e& _ b+ f44.Thumb Around Reverse 1.5
1 q$ m- Z- z5 j e5 A* s' t45.Index Around Normal 20 [8 F# y% A3 v& A( A- M0 t
46.Index Around Reverse 2
5 m% T; y$ G, e, r$ L3 Y47.Middle Around Normal 23 S7 v/ m% h5 z: j# `9 M# X7 D( _
48.Middle Around Reverse 2# }0 k0 h, B3 U: n, e& Z/ Z
49.Ring Around Normal 2.5# f9 c9 u- E _( V
50.Ring Around Reverse 3. u: y' z5 ]) I7 t3 K
51.Pinky Around Normal 3.54 l4 @0 }. H/ V) R" \3 t
52.Pinky Around Reverse 3.5
: C9 n, u* U3 y9 r1 H* p/ n53.Cardiod Normal 2
7 }, {1 X# I; T5 D54.Cardiod Reverse 2, C9 Z1 k( ?' u
55.Korean Extended Thumb Around Normal 2.5
) z: z' a* p, C; ?4 K# r8 o. t56.Fingerless Thumb Around Normal 2
. b6 V! G& V* L) z6 ^! i/ e5 D57.Fingerless Thumb Around Reverse 2* p$ y, ~! o: b5 x5 r
58.Back Around 2
9 _7 _- Q8 D7 J# i9 g$ @59.Fingerless Index Around 2
& a H; f! J# z. t2 o; ^3 C60.Fingerless Middle Around 2$ c( {& B8 W. p6 Y, b( J* U
61.Fingerless Ring Around 3
; J& N( [+ D' k: t2 ^62.Fingerless Pinky Around 3
Y8 m) q ?% W& @. O ~# q% G63.Fingerless Korean Extended Thunb Around Normal 3# }: ~; R S# C0 q
64.Hand Around 3- O. l' a( T- K) G
65.Neophyte Back Around 22 N( X! N: K! _/ [/ X
66.Neophyte Index Around Normal 2
! j2 L. Y; C7 B7 K67.Neophyte Index Around Reverse 25 X: s/ @2 |) Y* a9 a
68.Side Ring Around 3.5
g% e) t6 K0 y3 j* J, j7 K
! @( |" j" s3 z1 Q. R; c l
: C3 O3 | v" w: y) F) E4 a4 x6.shadow(7)# S2 w6 x+ O, o1 {
' D y/ q6 z1 T0 c; R* Q6 P. @6 ]" V69.Shadow Normal 2, |9 c- F1 o: e, J7 e% D7 e! m
70.Shadow Reverse 2# j5 c. x$ S0 p2 R
71.Devil Sonic Normal 2.51 e, n2 Y+ j% u) b
72.Devil Sonic Reverse 2.5
8 Y" G9 L6 Q! s2 Z0 p7 N3 d73.Devil Around Normal 2.5
3 L0 A3 ?9 ~* [1 a7 N6 ^$ ~+ o74.Inverse Shadow Normal 3
( y6 O! V O1 c7 g. M# B75.Inverse Shadow Revese 3.5
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! _# w% x& b# z- U; `4 H3 f) w1 w% A! S( q8 E( i
7.spin(16)5 y, U! G* _- |/ \( Q
5 `* W) Y7 T* ?
76.Thumb Spin Normal 2.5! @7 f1 Y. R# p6 v' K6 ]! |. y
77.Thumb Spin Reverse 2.5
1 f) G0 @2 h( [# G& m" n% M78.Extended Thumb Spin 2.52 v8 L- h5 ^$ y* W C9 Z+ O
79.Fingerless Extended Thumb Spin 3; h; n* [" ^4 b/ y" i, T
80.Fake Reverse 3.5
0 A n* J( }2 V( m5 ~$ R6 V81.Index Spin 3.52 a' Z# H8 q d
82.Fake Index Spin 4% j+ a; T$ [0 R
83.Basketball Spin 4.5
$ d" a- O, I. u/ ? ?3 B84.Basketball Spin Reverse 53 v. J7 P7 J" k6 w6 S
85.Back Spin Normal 3.5
2 Q. c! \- i$ W! I86.Pinky Spin 4
, S4 T" f6 p3 |- x+ h' N87.Palm Spin Normal 3, @: L9 i$ ?2 Y
88.Palm Spin Reverse 3.5
7 p+ T, f7 ?% H. J& q89.Fingerless Thumb Spin Normal 3
+ N6 ~* t U* _9 P u4 `( O90.Fingerless Thumb Spin Reverse 3" _% ]! R: Z; W O( [" v
91.Back Spin Reverse 12-34 4
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8.air(9)% |3 \1 r' L2 O/ ]5 S
# _: l# k" ^, f- l' P! [92.Thumb Around To Air 34 j+ o3 @! F2 O: l7 i4 d/ J+ \1 D
93.Thumb Around Reverse To Air 34 J% [! O! P; x# R8 a0 O
94.Index Around To Air 35 {7 @, _6 Z0 |7 [& g
95.Index Around Reverse To Air 3) R2 A1 q2 R S1 k; k% V, ?2 W
96.Back Spin To Air 3.5* y/ i$ F" b9 e$ y* b
97.Thumb Spin To Air 3
( B4 m4 d3 v: y. f0 O+ B98.Infinity To Air 2.56 o/ x0 Y w Z4 {6 n4 g
99.Tap To Air 3# G9 e3 G0 L/ i8 Z* ^6 [
100.Leigun 2 |
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