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发表于 2009-3-14 03:59:00
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找不到是谁发的这个贴了..... L# u( x( Y! J% h
1.pass & charge(10)% j$ R; P, ~/ X M# @
% h8 d- @' J& I- ]. y1 |- A3 i$ n1.Charge Normal 1
, O. n9 m* l/ g' L2.Charge Reverse 1/ K4 {$ ^6 L' @8 K5 Y/ N
3.Triangle Pass Normal 1.51 l+ s5 @& P6 \; R3 c
4.Triangle Pass Reverse 1.5
/ `7 s+ e0 I R9 _# K3 Z5.Fingerpass Normal 11 o) U" E& b9 G$ h' d( F
6.Fingerpass Reverse 1
* h% l$ f0 Q" t7.Twisted Sonic Normal 26 I6 t- z7 }7 L6 C$ W, G
8.Twisted Sonic Reverse 2
7 d: S! X# b+ n/ a3 G9.Warped Sonic Normal 2
$ r( v! z, L* w1 E10.Warped Sonic Reverse 2) @+ `/ ~# A7 P- c4 |8 @1 h+ d; ?9 I9 y
6 b% z( F1 b4 t/ {# Z& C- w, g6 H3 Q; I
0 j% K% } R$ V& e/ I- _2.sonic(15). _ z) E0 L9 v) t7 l1 N
- Y4 x9 Q- s: P" F3 y: }5 }2 A
11.Sonic Normal 2
( V2 J5 U, p6 S12.Sonic Reverse 2! P% S2 L3 r5 a' Y2 ^
13.Inverse Sonic Normal 2.5
$ C% b5 ~) ~) F6 r4 |2 _14.Inverse Sonic Reverse 2.5; \6 W9 O' P6 l9 X8 d8 a
15.Sonic 2x Normal 23 r& v+ _2 P- I" c1 P
16.Sonic 2x Reverse 28 G* J- y6 e0 ?" p3 i! S7 u
17.Sonic Clip Normal 2, L% }4 w8 G$ r0 C( _6 E0 E
18.Sonic Clip Reverse 25 W* q; ^9 ~8 T& i, ~
19.Invisible Sonic 2% G# P2 N. d9 k8 ?/ G7 v" ~- y
20.Demon Sonic Normal 2.5& R* i3 J9 y1 b2 ]
21.Angel Sonic Normal 3
1 x% w n. O% c22.In-Out & Out-In Sonic 2.5& d1 K0 J+ }0 r( |$ z# `
23.Side Sonic Normal 2.5; L) _4 c7 c# U# C& f) b
24.Side Sonic Reverse 2.5
$ S9 s' Q& V; ?% G0 E25.Flush Sonic Normal 3
0 O# d4 a0 @) j! @! N q
" P7 G1 ]0 `1 u: l7 ^4 E$ N! v, f8 r. E4 ~1 V0 T
3.infinity(9)6 \' a* o. d j3 B" g, [9 w
6 N2 t# o7 M s9 D26.Wiper Harmonic 1: o4 U" C: p+ g7 ~* d0 q' h
27.Figure 8 1; N+ p0 [. }. T: |
28.Infinity Normal 1+ x7 Y/ t. N+ q7 ~. j$ b% M1 m
29.Infinity Reverse 1.5
: ^3 o% L5 i7 q- H d30.Single Extended Infinity Normal 1
7 e( \& x& b' ]31.Single Extended Infinity Reverse 21 v, N+ x( M1 V. n. W1 H6 v u
32.Quadruple Infinity 2.5
3 n( w7 Y+ O# U% H33.Quadruple Extended Infinity 2.5
# ?) g) R- F2 p& S& Z34.Index Wiper Harmonic 2.5
* K/ M, K4 U! f
3 |1 B' M' m) n& m$ |8 c
; u# T( u7 I! I" W4.tap(8)/ b5 Z2 t. H: ]4 B6 U
$ r) S* k4 w: w4 c35.Half Tap Normal 2/ u- ~' x7 }5 X0 O
36.Half Tap Reverse 1.5
6 g- p5 t; R4 Y- i; T37.Full Tap Normal 2; P& r# I- n7 u. V0 ^& S3 x$ @
38.Full Tap Reverse 2. r! C6 d7 l2 h0 G4 H; ^
39.Back Tap Normal 1.5
0 k' p; _# z/ {( T8 t: f ]40.Back Tap Reverse 1.5
( z6 I1 `8 T2 X7 N41.X-tap 2! p5 H- t% P$ ]! i, U; u+ d' B4 S
42.Fingerless Fake Reverse 2
' Z7 v; S; }- M5 J# t( d2 p7 D, A1 t8 e# `$ g. m3 I, R
) ~# ~* j, E) T0 {7 k
5.around(26)
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6 I- I* R. _. q43.Thumb Around Normal 1. Y* } g3 C! M& ]/ T# A% N
44.Thumb Around Reverse 1.59 C% p e3 s6 |5 U
45.Index Around Normal 2, l# [7 O+ l( s0 l$ _
46.Index Around Reverse 2
% T% K( F/ {, U) T% Y9 d* v# P47.Middle Around Normal 20 g9 I" E) T; ^9 [; x
48.Middle Around Reverse 2% x) @+ ^% A4 o& C7 ^5 K4 A' f0 e: x4 t
49.Ring Around Normal 2.50 I2 u6 S& p9 ~! I1 w
50.Ring Around Reverse 33 B" G9 n1 Y# E* {" F6 u$ |6 `, o6 w
51.Pinky Around Normal 3.5
- @, ~3 I1 C0 `( [52.Pinky Around Reverse 3.5
- q, l" l& ?- H4 s1 `9 Y9 N53.Cardiod Normal 2
0 ~# b) \4 b7 |8 D, f; n& Q54.Cardiod Reverse 21 } a0 K- R6 Q! a" n6 K0 G: M Q- h
55.Korean Extended Thumb Around Normal 2.5
+ ?+ ?6 [1 s* Y2 j5 H2 t6 X56.Fingerless Thumb Around Normal 2" V5 s0 |: W3 d% d0 g
57.Fingerless Thumb Around Reverse 2" J1 p2 a5 e6 _+ I# m3 W
58.Back Around 2
, E5 ~) j! _/ Y& \0 A2 H7 |+ J& i; S59.Fingerless Index Around 25 F. }. L7 l) V
60.Fingerless Middle Around 25 |" B. T- j2 }$ w' {9 ~. a% n
61.Fingerless Ring Around 3
# \% G5 a* {8 b, S4 q62.Fingerless Pinky Around 3
: C$ M, s5 z w% `, y3 t/ R63.Fingerless Korean Extended Thunb Around Normal 3$ P4 O5 Z+ `! {! E7 B9 J
64.Hand Around 3
7 O* H7 c8 p5 A: j2 h p v65.Neophyte Back Around 2
0 M5 v' y0 c9 k. I% j66.Neophyte Index Around Normal 2
' E: |! p0 [& q( B& r0 K67.Neophyte Index Around Reverse 2; L4 l3 G G+ f' y, n) ?
68.Side Ring Around 3.55 \5 `+ k5 }% L, N; o& f
3 r' b1 u5 }) B& ?+ g4 ~! e6 j' l8 f- G, d) K; m
6.shadow(7)
$ H2 {% ]; ^) g$ Z8 @& H9 |4 m) K/ k. e' ~$ z5 ^, ]
69.Shadow Normal 2
) z$ ?$ _# m# e' v, a% e! `70.Shadow Reverse 24 b1 m( {' r' ]9 X7 j! ~
71.Devil Sonic Normal 2.5
5 P+ d f, _3 Z- d& W) B72.Devil Sonic Reverse 2.51 P# z' E0 J" W" X6 d- B
73.Devil Around Normal 2.5
7 k* ]7 c) m N9 }- \. M4 t6 J6 T74.Inverse Shadow Normal 3, `3 T& V+ f) H/ }
75.Inverse Shadow Revese 3.5
# _# C2 I( Y+ }# [2 D2 G7 P( \) a6 T% k0 ]) [! T
U# \; J' ~& Y. t' F$ P7.spin(16)
r* Y* o, g) u% b" e
3 ^* d( y# N8 c0 I76.Thumb Spin Normal 2.5
1 K. ~) }5 ~6 v7 V' S& \# U* Z0 B77.Thumb Spin Reverse 2.5
. ^: z) O& z. o( h! |78.Extended Thumb Spin 2.5+ w3 I" N0 o! L
79.Fingerless Extended Thumb Spin 3
9 S! i" k$ Q# N1 @. ~! L80.Fake Reverse 3.5
0 C! p3 e; }! Q9 h n) ]81.Index Spin 3.5
8 K! o- i0 d* f* k. ?& T) c" L7 `* a82.Fake Index Spin 49 r$ Z) S/ M, R# E, Z3 n" R
83.Basketball Spin 4.5
: s# `. o- i& ^. w) Q) V84.Basketball Spin Reverse 5, A/ Y6 {! p! E- n
85.Back Spin Normal 3.54 ` v2 V+ \5 U8 ]9 R+ K
86.Pinky Spin 4
6 [1 S4 g7 ?( S/ e87.Palm Spin Normal 33 ]3 a& Q0 U0 i. b
88.Palm Spin Reverse 3.5
- s' X8 x0 P* A: M6 p89.Fingerless Thumb Spin Normal 3
$ W0 K: j& W4 A5 w% L% }0 Z: D# n4 B90.Fingerless Thumb Spin Reverse 3
! \8 X' |2 a9 ?. [/ e+ T: q91.Back Spin Reverse 12-34 4* h) f5 A, ]* @, v& p' X$ K
n9 y6 j! e7 \8 Q G( [3 e4 `
6 |! \0 T% w2 P
8.air(9)
[( L% Y& O1 f: S+ V6 L7 {& Q# Q1 T$ u* w
92.Thumb Around To Air 3
! ^8 g, W& H/ q' N93.Thumb Around Reverse To Air 3
2 |, d! P, E% x0 H1 g) I7 j7 g! X94.Index Around To Air 3& t8 f) l" ?' H! E
95.Index Around Reverse To Air 37 P/ H, f3 U* R& R& d9 ?8 A
96.Back Spin To Air 3.5
+ ]& g. i; I2 i0 W; W97.Thumb Spin To Air 3 x( k! k7 b5 \- [5 }& f
98.Infinity To Air 2.5* }+ U5 N: ?1 }
99.Tap To Air 3) }. w- `( U8 W$ j, Y2 e# x, D* ~: f
100.Leigun 2 |
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