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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻
2 r+ A+ J- r/ S' w- ?; P" b0 @, z# k
! x8 b6 i6 e+ Q! [/ z' Y4 s/ OAROUND 系列 [52]
6 d( ?5 F8 F# F. [3 MTHUMBAROUND [14]
& h1 q* o. }9 R$ Mthumbaround normal4 T9 s/ b* \( [, C6 K* T. ~
thumbaround reverse. h; M) y# I- J8 ^5 @' q0 k0 X
thumbaround harmonic
+ q, k; F# X4 H! ~  nfingerless thumbaround normal0 v; t; U, N1 v* S- N' v* N$ \, f
fingerless thumbaround reverse
1 H! A3 c* ~/ X* Pfingerless thumbaround harmonic
* q- }& q5 @! c- E' n, Bmultiple thumbaound normal % ?/ o% ?" a) O. b( L7 X
multiple thumbaround reverse
" ^1 b' v  F% e' }  Z, hcontinous thumbaround normal
  N' |% ?2 l, V; Z: Econtinous thumbaround reverse
$ c% q( Z& T/ Q  w8 Q% m( nextended thumbaround normal2 y/ g8 g7 X/ |  \) K
extended thumbaround reverse ; k2 X1 m0 j4 b1 S4 y
fingerless extended thumbaround normal ' L: S* q* x1 ~! V0 R0 D% ]% t
fingerless extended thumbaround reverse 7 {" N" H7 P9 k% D& H6 x+ m9 J
. r$ T1 I* u2 ?! c" R6 c2 A: N4 ]
INDEX AROUND [4]
$ J2 q  [! i/ L( U; g% yindex around normal
6 g) h! t: b3 @2 E; zindex around reverse1 R7 K) A+ k; z; \
index around harmonic
) a' J* S2 f: m) V" l) L2 E$ ifake indexaround6 `; J! u4 M0 ^/ M7 \2 H

& j* @! v' l8 H& H  M/ [MIDDLE AROUND [4]; ^, [+ o) `9 [0 d& i- F$ }
middle around normal1 P; S) Q% q; E( D4 G
middle around reverse8 W/ k$ X9 t% O* a
middle around harmonic: `- `4 z8 y/ r8 D4 _5 O, D. ]6 Q
half middle around
+ @# }2 ?+ Z8 w30
( G) y# N2 c* ]" F0 d7 oRING AROUND [4]
9 v0 p1 h9 t' K, O( J; kring around normal, Y0 e8 j+ E" m2 W1 P) i
ring around reverse
' w+ y9 T2 @3 x* Tring around harmonic
1 q- `3 t, L5 M' e: Qhalf ring around& S1 r' ]4 \9 l1 E$ a' u
7 h7 \2 P" ~% ~  x6 L, v
PINKY AROUND [4]
# k+ X  P' p3 d/ _' [) S1 W, D! R8 lpinky around normal
& |7 n( H& l1 ]  B$ upinky around reverse4 j* Y8 B2 V7 j9 g' O: W
pinky around harmonic# X% D. I) H4 ]2 ?5 i; v' U
8 c6 F; n: z8 F, C) f' P9 e5 J
BACKAROUND [18]6 H. C+ X1 J$ ?+ N6 F3 [3 B/ ?
backaround normal, g; j8 R) m6 {
korean backaround normal) N1 c/ r, q# U+ e+ p8 c5 m
weissan backaround normal5 F/ G- H- t6 D, i6 o  V1 o
backaround reverse
. R8 X  _5 E/ _4 L8 E! M% ~6 l/ }korean backaround reverse
/ x/ M% ^  w1 y! o; m4 _9 Oweissan backaround reverse# c) }: h- b: v' x! G7 w, k! R: L5 @
neo backaround normal
1 X- p9 b7 l8 p' W  a; W5 b& H+ vkorean neo backaround normal+ O: k$ I, b+ Z- y4 ~1 E9 X# H
weissan neo backaround normal
# f: j3 q8 k' {$ |4 n* [1 hneo backaround reverse! ]& _2 g. B! b4 _
korean neo backaround reverse4 _! Y  j9 ^+ v% p. A' Y
weissan neo backaround reverse
8 o( g3 a0 T# p1 zcontinous backaround normal   m# v/ m; r! G" W$ ]. b
continous korean backaround normal" c" g, d( N; ^0 r6 R4 E" t
continous weissan neo backaround normal) l4 }# W* T, A) l$ T! }* x
continous backaround reverse; s. i9 U( e5 N7 l
continous korean backaround reverse
$ p5 O7 F, F( i2 xcontinous weissan neo backaround reverse" C: Q4 r8 i3 b

4 V! n) E1 u! H  b1 d. t0 nDEVIL'S & DEMON'S AROUND [4]
6 O9 `  C8 S! i/ W4 Z( W- q+ Z+ s  O  Sdevil's around normal
% d! @$ y' v$ w% v6 |* F; zdevil's around reverse
1 c- V4 O: _3 z- rdemon's devil's around normal
  P# C$ e2 {9 [* I- O4 Vdemon's devil's around reverse# E# I3 I7 p. V  ^& e

1 s9 G" [$ |/ T--------------------------------------------------------------------------------------
. @  @5 }" r) x# w& j! [, i0 L# B6 x+ x9 r* e3 Z* g% m' {
CHARGE 系列 [14]2 S4 D0 L+ I. {" V, P* E- x# C
CHARGE [10]) l$ V' W  Z9 S( {" ]
charge normal3 c1 }" L9 A; x  s. F
charge reverse$ E& C. k4 e" C8 i9 M
thumbflap charge normal
# l; L* p2 H: u: s/ k' L; zthumbflap charge reverse
' Q  y: s5 w- p1 x/ L% u& t9 d* Pdouble charge normal0 ]# ~; I- R* f( S: O; u) k
double charge reverse
5 O1 O9 B0 K& |' z3 itriple charge normal6 N- }; q+ V/ k! H. R! c8 m
triple charge reverse  L! ^5 g9 {1 z. B, Y! ~2 \- R& \" G
quadruple charge normal! q+ F  @( C: T  l4 A0 h. L. `
quadruple charge reverse
0 W" a$ _1 Y7 V8 F6 n% n( Z
% _3 F$ p! x5 `; wTWIST SONIC [4]
* P  z& a4 i' Y- otwist sonic normal
7 I3 ?# X- ?  b3 [) l( X# f, {! |: k8 ctwist sonic reverse
" x4 q7 W4 J. w5 y- {' g) ~' M- ctwist sonic 2X normal  H- t  X; `# p# }' h
twist sonic 2X reverse
/ n) r2 V8 H4 f5 Y- K7 x( C% y- o" {) q
--------------------------------------------------------------------------------------) m( u. ~2 U( I& J6 `. A

' {/ I; {- |) A* u7 {  XSONIC 系列 [44]: k$ h. W$ v0 a0 Y. J
SONIC [8]8 w% P* a1 T$ c8 y7 B
sonic normal
# P6 V  M  b1 ]9 B) `' ~9 u; Dsonic reverse
* O; D( B) m; F+ z1 s3 psonic harmonic6 J! k! X0 O1 Q
sonic 2X normal
& n# T& z- W  m0 o  W8 s4 osonic 2X reverse( g/ R7 @1 l. c5 h' S/ U
sonic 2X harmonic
; K2 [, O) v4 eside sonic normal' e+ _! n1 z1 V7 ?& u
side sonic reverse
# `; x1 x2 i% m$ J
( v& x  V6 Q; G3 UINVERSE SONIC [6]- ?1 ]/ ]8 @* e6 E, ~, d
inverse sonic normal
; X* a: @3 u" i) _% kinverse sonic reverse, z  X/ Z+ a- {# U6 d9 G4 Y
inverse sonic harmonic1 o9 ]0 w: z7 k2 i
inverse sonic 2X normal- U9 S9 h2 l. q
inverse sonic 2X reverse
. @, o# S) `, \* S% a" ~inverse sonic 2X harmonic" Y6 ^- V8 u3 ^/ ~1 p0 k; N. {
2 l/ @$ k3 t4 ]2 a' l  B4 t* h) G2 ?
TIPPED SONIC [3]
5 o4 p7 F6 w; i0 Otipped sonic normal" l' `2 v; M' Z7 M
tipped sonic reverse: R3 b+ b5 y! f" U, E* Q" T$ J
tipped sonic harmonic4 a# s0 z$ D1 H% F) Z& `9 P

' \- t' [, }% I; v+ tINVISIBLE SONIC [3]
0 e# O! D* o- c, [) k. H) {invisible sonic normal
9 {. {7 Y9 U$ g2 c. ^+ `invisible sonic reverse
8 N7 J1 n  p! M: j- t* Jinvinible sonic harmonic7 J1 a: x8 ~' m( w, A  ~

0 |! ]/ k- W  h+ rPSEUDO SONIC [4]* C, s7 X- v4 M% T% ?. f; ~
pseudo sonic normal
0 M* L9 T1 a% ^+ G1 l& Dpseudo sonic reverse
3 n7 g. I- x, c/ }7 Xpseudo sonic 2X normal
/ q, r& H; \! \+ Z! jpseudo sonic 2X reverse
! A9 E/ k6 G! ^0 o; |  f/ W- w9 {
MOONWALK SONIC [4]
( e/ f0 z/ k1 F) X  z* jmoonwalk sonic normal& \6 n0 h& b/ N( h0 C! H+ g) ]
moonwalk sonic reverse
0 a. m/ S5 E3 l+ J2 Nmoonwalk sonic 2X normal# N9 x1 G2 O0 T4 t& n( j2 q
moonwalk sonic 2X reverse4 I5 u6 m1 t1 m4 [9 h; S
) A1 j# U* u, g1 U( V
NEO SONIC [2]! f, l8 V3 Z! H/ a! v$ U* }  B# d
neo sonic normal4 [+ F+ M3 p: ~3 m4 {( Z
neo sonic reverse* m% L! z3 \  F" p. R3 D
5 N$ y5 A8 b, Q$ ~7 I! l/ B
IN & OUT SONIC [4]! e5 M( S- y3 o& A9 Y
in out sonic normal
/ `3 m2 x! z5 r1 h- d9 y" u: Min out sonic reverse
8 [& \& P2 Q* a  v; Vout in sonic normal0 w9 O# Y8 P7 I) d& ~7 {
out in sonic reverse
& z/ [) R! Q1 |5 J% c; _2 P2 T' X
) o/ v' I- `& |+ U' N$ JSONIC CLIP [4]0 A. @1 C  k7 T8 L
sonic clip normal; y; I# G- z& k9 E8 w7 h
sonic clip reverse% O: o8 S+ }! Z) J& A; b9 Q- C  r
sonic clip 2X normal- C, `; @9 \1 D4 `; Q  c
sonic clip 2X reverse. w  J- o* ]9 C$ a- ?

; Y" r7 m  X, r; W* qDEVIL'S & DEMON'S SONIC [6]
: f8 b) r) P) v! wdevil's sonic normal0 A3 q  x) E# X  C8 }
devil's sonic reverse
% A5 H# D+ _1 ]# E" Rdemon's sonic normal
! y$ |% o  T* {+ cdemon's sonic reverse; m. W; R# i# H. s& _( s) X
demon's devil's sonic normal
3 A, ~$ K* e; F+ m/ ademon's devil's sonic reverse3 O" g; H4 F5 R- B2 y9 i
+ f  J& {( G2 U- u1 Q$ }
--------------------------------------------------------------------------------------
2 a+ j! v  e, F9 H  O  J
. s; p) p3 j) k- Y6 p, c5 xINFINITY 系列 [21]
% b* j* L. j5 @+ A4 O7 k# aINFINITY [16]/ Q) G" N  C; `2 _
infinity normal
' i) ~/ q+ l# G, c0 E5 V. A9 jinfinity reverse
9 {1 C" i" _, a/ L/ I. W8 K9 |1 T" Idouble infinity normal
, o5 W7 d" z* @, J8 w5 M/ q/ udouble infinity reverse7 \  s% u) ^6 c- y3 Y  r
triple infinity normal; x1 B6 F# x1 k1 g
triple infinity reverse$ k7 w9 o1 n" r. q1 m2 `7 o
quadruple infinity normal
" r  }" Q1 r# R1 ]quadruple infinity reverse
' K' ?' _! C8 o" P3 z! j" S9 Hextended infinity normal
& w9 C0 q4 _' k0 `( C% Y5 {' E1 P7 b7 Lextended infinity reverse
9 Z$ y7 ]; ]9 C* c: F" [0 bdouble extended infinity normal0 ]6 U0 T- `7 B/ [- T; ^7 t
double extended infinity reverse
4 X+ d/ a# `3 m  V! l- c5 `triple extended infinity normal4 o. i0 T7 ^, C+ w
triple extended infinity reverse
6 n* D( p8 V) V& Pquadruple extended infinity normal; I  B4 r5 T1 ^# l
quadruoke extended infinity reverse
9 p+ `8 P" ~% G/ _4 K) R. b) i% O7 }  V
WIPER [3]8 X" a& c# \- A- n2 j* F- P: b% O
wiper normal
6 F- m. f" u  m7 W6 {wiper reverse! R6 E# x( f3 I; a) ~# g/ D. k
wiper harmonic4 b- X! e- `3 S7 r! y; u# ]" K9 {

1 d  h, [- R$ I8 I' p* L4 XFIGURE 8 [2]
; k. P$ X5 E/ l& |0 {figure 8 normal: `4 E( x# E$ p) D2 |7 k4 q
figure 8 reverse
7 _7 K9 {+ N- P2 v: N5 X  k  O4 }/ B* f6 r0 {5 `/ J4 F5 h# D1 Q) U
--------------------------------------------------------------------------------------6 z4 |- q, q. F* [4 C, S" r$ S+ y% K

$ s" D0 [  d% b: T+ UPASS 系列 [10]
: x+ N: V& _3 z; Kpass normal
* \2 t' p) P6 H# q( _8 A' o4 ^. Epass reverse
) n* f7 s3 K- |$ L3 mfingerpass normal! t) Q$ R* k" z6 S( R! R# v
fingerpass reverse
6 z1 @) v) Q7 R4 ?fingerpass 2X normal; \$ s  g( V0 h, @
fingerpass 2X reverse, t2 n: U. m( V
triangle pass normal
$ C, W6 w$ j7 Y  G" P! wtriangle pass reverse
- X7 Y0 ?7 ]( S0 {* K* B% K  E; Ubackhand tracer normal
* W; v, V; m# k" B* j! V* p$ Ybackhand tracer reverse& |. \- K8 s6 V$ T- Y1 _
, u8 R' J4 W" B& `4 |; S9 x
--------------------------------------------------------------------------------------* B1 k) R) d$ R* q; Z

, c& X7 S" ~2 q6 i; n9 W& J+ p1 fSPIN 系列 [61]( \, ^2 l: {3 B4 h2 n
THUMBSPIN [6]! _. o* u3 T+ s' W4 M- X, }
thumbspin normal
; W  j/ K7 }1 ~8 Jthumbspin reverse
2 r1 v" q! C* [& l  Q9 L  n0 pfingerless thumbspin normal3 s% e' H/ A. N) I: ^
fingerless thumbspin reverse
* ~' N& i4 L# h, B$ V# d7 ?extended thumbspin normal& |0 _0 _7 Z( b6 j2 C
extended thumbspin reverse+ O; J1 @' T+ j6 w
( p4 u- R- ~; \) a! w
INDEX SPIN [4]
* ?$ i# l6 A( _3 |& h- tindex spin normal
5 y7 y; P1 k+ `; I0 d* ^index spin reverse
$ U( z- @6 r7 b( xfingerless index spin normal
( R$ z& K1 F" Y4 yfingerless index spin reverse* G. I/ W; C7 t
) u, k& g3 G8 v
MIDDLE SPIN [4]$ ]+ Y2 n# q; p; ~5 F9 }
middle spin normal
7 Y* L! `* `6 kmiddle spin reverse
7 b& V5 G: q/ z' ^  b& r3 }. {fingerless middle spin normal* S7 j& h! [) s$ D7 s
fingerless middle spin reverse0 v$ G; A4 Z( e7 F1 l

* W% ?, ^0 m7 Y. n9 I1 a: X* E- wRING SPIN [4]
* s5 H/ p/ h0 U" s5 w8 rring spin normal
) w4 U& L0 I% G% c5 h5 Sring spin reverse
2 a$ {! R. ?/ n2 C- [, Xfingerless ring spin normal, L7 ?* j2 N6 k/ f& C% u
fingerless ring spin reverse! z/ p& h: i. o; e2 ^/ D

* f5 E. |( m. |. u7 M+ WPINKY SPIN [4]
* U$ w% O3 [+ D' I# j: Ypinky spin normal" Y6 Z% k& E4 v
pinky spin reverse
( M8 {, W' H" }. Bfingerless pinky spin normal. q* g# J' B. o7 U
fingerless pinky spin reverse
8 v1 a* o- z) a, H: @# T! ^9 }$ i$ r3 Y; N$ a2 j
SHADOW [14]
8 {/ \0 N  t# i9 d" s. a3 N' ?shadow normal
: @) j  W0 ]7 Hshadow reverse
  M+ a6 X& E  C; o, H1 \" K: cshadow still normal   
+ K! F2 j) S4 L2 ]7 _shadow still reverse
' i% T+ C3 _4 |9 m. G# s" Nshadow still normal8 U& `1 t; h! M0 W- w, b
shadow still reverse
9 x6 ?) m2 Y5 Kcontinous shadow still normal$ `+ {- x4 {7 a! Z) b
continous shadow still reverse
0 N) X9 K  ~) pinverse sonic shadow hybrid
! H( }5 y2 `& Linverse sonic shadow hybrid reverse- ^9 }) P; Q+ B* O1 q! D# l
reverse inverse sonic shadow hybrid
0 G$ j, s! C; k) s6 K8 @& v* linverse sonic shadow still hybrid0 C/ }$ `  M" J7 m* M6 ?
inverse sonic shadow still hybrid reverse
; x+ |! E5 U! [/ _& b3 Vreverse inverse sonic shadow still hybrid
- q/ G* t4 U, ^' D( @- _
5 n, m7 y# g0 G- k: oSCISSOR'S SPIN [1]
0 K+ Z+ l9 ]1 H8 c+ B2 U) Vscissor's spin normal8 o" X! T$ H% N* V: u

7 h" Q: r- i: R5 z7 X* X" R' x9 ~  zFAKE REVERSE [2]
5 p: k; k5 Y3 Sfake reverse normal
7 M4 w2 S) K8 u% s  n8 n5 A" d  Dfingerless fake reverse normal$ \* K$ p, l9 A" q% s
8 Q  Z2 x7 R7 q4 R4 k
PALM SPIN [2]
: i, n( b1 b( [" M2 r1 ~/ qpalm spin normal
( k+ m2 T# ]6 X# t4 {% }6 \: @palm spin reverse/ k9 ]8 w! }# ?% t# A4 o* C  @
4 e, h9 Z; h& [4 ]
BACK SPIN [10]/ o4 H: J8 s7 {! o, H/ k
back spin normal1 S0 ?1 o% v+ |* E7 H- G
back spin reverse
0 X7 [/ f! H. ]middle back spin normal" c; t( t/ c. _6 C0 X' R
middle back spin reverse% Q% c3 ~9 x% z( Y: G7 g
ring back spin normal9 u7 p/ r5 l. r* w8 F
ring back spin reverse
9 @& o- o. h& [6 E3 I- x+ z6 ypinky back spin normal
/ K7 x2 ~% k. _pinky back spin reverse
" Q% `1 A2 k% V" S* U! K% Rtwist sonic bust back spin normal
+ G% a, e# O% ntwist sonic bust back spin reverse
! N; v  W4 y$ q7 r* c6 [4 {4 P6 [; ~& y/ c0 K. r+ g2 _* {
SIDE SPIN [2]
! W5 I( Z0 ?6 Fside spin normal
- s0 n: ^5 l2 c) Z9 f9 n( _0 @side spin reverse, ]- B+ g* ~$ V( }2 A/ W& r. q

& O" r, E1 M! f. g4 g% rBASKET BALL SPIN [2]
; o1 P/ K' ^0 I  e1 gbasket ball spin normal1 z0 k3 h9 {$ D
basket ball spin reverse
1 F! I- l7 G, h7 w
* M% Q( L) k3 Z5 W- f% oSPIDER SPIN [3]
2 z: T& p) O, x- q! Uspider spin& N( w1 ~4 B7 m7 l' ~; z0 v
double spider spin, P' p. N8 l+ Q* y; d/ H/ i4 y
multiple spider spin; A# B. b( v* B* Z; ~! O6 i

5 r( k; o, b, xDEVIL'S SPIN [2]
& z% C0 L! b1 [+ [, U5 Jdevil's spin normal6 |: Q8 U1 ?- I4 [3 l; s
devil's spin reverse
* ?) X% r. R( {- v4 K5 n
& _# s+ o0 s) R3 \FLICK [1]
4 Q# F% X* c5 }1 p: W! H5 k+ t. Kflick" }* ~: E6 M( H; H  P$ V

. J# \1 |* l* b  P--------------------------------------------------------------------------------------6 L" L9 e' M; W' p& W9 [% @
; I4 B3 Y9 }& N/ ^% z
TAP 系列 [13]
8 Y0 n6 q2 O1 a. G" @: ^TAP [8]
( i) ^) N( X! D; shalf tap normal3 [) L, o5 h( K. y
half tap reverse
2 v! w! }. ?5 L+ @full tap normal6 d7 a  r. H- {# z  L
full tap reverse( R# L: c0 S  j( a
continous half tap normal
! u, m5 L+ v& c5 J+ z, ^" |' Y' [continous half tap reverse! v1 T/ L6 f  K0 j  r
continous full tap normal' w% z5 O$ w" [8 x  U
continous full tap reverse
1 V1 N0 u0 G- s5 |  w. z* T% ~+ m) S. Z' @" f# `
BACK TAP [5]
" s" j% n! o  a' T/ Jback tap normal: l! x- o" l; ]5 l, o* J
back tap reverse3 d1 _0 h* w% A6 d3 g1 b0 c1 s
back tap harmonic
; p2 A: w( x9 J2 R: q# I" Zcontinous back tap normal
( o' s: Y- X# A: \( wcontinous back tap reverse" H. V0 a% e% C) O$ @; P/ T% J/ K

( `; i1 E. B7 z--------------------------------------------------------------------------------------
0 q5 _3 \2 a: \: ?
& x# f$ u' K8 J+ T% i2 q; I' NAIR TRICKS [17]6 A4 r( Q. }! i2 O' I
THUMBAROUND AIR [6]/ c$ j# H2 F6 g1 N" ]6 P; A( @4 P( l
thumbaround air normal
! Y( g- v$ F" G/ Cthumbaround air reverse' [" Y; C# `4 H- F0 c: x
extended thumbaround air normal
) z; |) T: B$ ~* |6 V. }extended thumbaround air reverse
" J' S; j7 i$ P% Kcontinous thumbaround air normal
: f5 ~, c- \. E6 J2 [- `contimous thumbaround air reverse7 `$ i6 ?! [3 y3 e' ~- l5 d' e# h

' @' t! ?7 Z# L- k* Y, x- }4 |[sze=4]AROUND AIR [1]( O9 T9 Y9 h$ x) @- Q
back around air
4 J7 N6 D/ |. ~9 H8 M  z  ]; F0 D( ?: _: t/ h1 V: W
BUST AIR [2]7 L! _/ s1 f$ c9 b3 g8 p
sonic bust air
$ u/ @0 h1 L. z) Ztwisted sonic bust air8 z) ~" U  M7 i7 G. t) \, {
+ Z4 X" Y( H2 p- q6 F
INFINITY AIR [4]
. P7 E) W; [$ w2 q7 P* f" dinfinity air normal8 ?; S3 I+ u% R
double infinity air normal4 B* G8 ?& K! u$ c8 N5 J7 `! R7 ?
triple infinity air normal
- j* r$ C. j. x, j* F: b$ {) M$ uquatriple infinity air normal
& W3 w: G* Y3 s2 }
- N7 d8 K# l. K+ W( K7 p' nSNAP and FLIP [4]2 \2 d, F- T2 R& U0 t1 ~
snap flip) W* Z0 x- y* ^9 X
thumb snap
- S! K0 J; i2 O) ]$ T7 ihoriqontal thumb snap, a9 @/ _1 h; H4 t& `% @- y/ z: z# Q
back flip  G# n8 @- @3 r+ k

7 w1 t% P' i8 b[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO
) b, A  `1 y# ~# CSIMPLE COMBO( b: x) `& O5 P1 c& E$ C1 ?& @
Kam's 4 Loop Combo
1 ~( K* W  T# q# d6 S0 s7 j          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.5
  n$ u* l* d7 U# ETHUMBAROUND  I; c2 a' m- ]9 C, D) W* O
thumbaround fall* j+ R. y4 B  I& t
          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4
3 y! k- U% o: v( x% [thumbaround rise
% O: V8 D+ l9 K: s6 {- v  M$ d. M          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal, w! C, c' ]% \- h
thumbaround fall harmonic
& i( m% k* w4 Q4 X. J8 H          thumbaround fall > thumbaround rise" r9 V$ p) Q  x( r9 v' S3 u
fake triple thumbaround
- y, f3 G0 |6 H4 i- {7 S! r          extended thumbaround normal > thumbaround& p2 K! X& Q' T; _5 g: l
counter thumbaround normal/ X4 l& r9 S3 Z8 Q6 ^. L) W
          thumbaround normal > fingerless thumbaround reverse8 a1 Y' k( {0 ^2 ?" M
counter thumbaround reverse
3 d* y) Q& C6 {" [  w4 N; ]% M! k$ q          thumbaround reverse > fingerless thumbaround normal  H# u& e4 a! ?7 u
cardioid normal; {% A9 F, f6 p2 R$ u' n' K
          thumbaround normal > wiper reverse > thumbaround normal9 f* p% A/ V( K+ A6 a
cardioid reverse
1 s# [& y" M7 M          thumbaround reverse > wiper normal > thumbaround reverse
4 _. n2 x4 Y4 R- p7 W" \: K6 L
/ c) x4 j2 G8 L+ [- SBACKAROUND2 a( }8 `( |0 h3 ]" r) I0 O+ [
counter bakcaround
2 X) c$ ?6 [5 s
3 w, E: v) V8 @( mbackaround fall# v* Q# Z! _& C0 t8 J, M
          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 4( Y3 ~, w7 T2 l3 q; Y
backaround rise0 ^. [; ?# R. u. {; \
          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 1
" p7 X( p* c1 F4 D8 M/ Qbackaround fall reverse
; A0 ?  P# n, v$ f% c          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
; f! W, X$ A( M' \4 |8 q: ]$ Jbackaround rise reverse
/ q8 }* v$ q, V3 R! B# c4 i# O" @          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse
9 ?: w; d7 g1 X* ~  Ebackaround fall harmonic- t' P) v) A' T6 P9 E; S' v7 G
          backaround fall > back around rise4 e' L# f; H3 @  ]' _5 R5 p% q
backaround fall reverse harmonic: L( A. @! H/ ~4 x* `2 ?! w8 }( a
          backaround fall reverse > backaround rise reverse
+ Z* `* s0 a3 V& p9 ?, k8 x6 S( ^) Y+ h$ C
SONIC
7 Z0 s( p6 `( X! d8 R5 ]1 Fcounter sonic
# N4 i4 f+ E1 b+ L# S1 G5 t: g7 \) s+ m2 o, B9 }3 c7 F7 t- H: @4 y, Z
counter neo sonic
0 b( E9 v5 `& _6 y7 n! H
5 I: k" J; }4 L# n5 f- ~sonic fall/ G9 v; U  L8 _& u! M
          sonic reverse 34-23 > sonic reverse 23-12
- O  r/ D7 [: psonic rise, O0 O" D  i- {$ a" _4 U
          sonic normal 12-23 > sonic normal 23-34/ T1 S0 r7 n, k) f( j5 b
sonic fall harmonic+ B6 r) P) Z8 R+ H2 f* A
          sonic fall > sonic rise
7 c! I# X( `# s0 }tipped sonic fall) P) M0 s% z- Y6 P
          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4
* c" ?4 f, }1 [6 wtipped sonic rise
1 O& v. {  t! r         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t19 P* d9 C0 [0 ~& |( a( o- L! l
tipped sonic fall harmonic
* _6 W  Y$ z& y, b          tipped sonic fall > tipped sonic rise" y3 p, a* s0 }  o* J
rising fans
4 ^$ b% B( @, u$ h/ e3 M* S) J, x# b8 x0 N/ V" T- H1 q( D
INFINITY) [6 z" w: f* Q( C
counter infinity% x. v9 Z0 ^# M% p6 Q- F
! z# O6 c% D1 }
BUST
; q7 K1 R2 m- u7 ?  Iextended thumbaround bust
( h+ k* C9 S& ^4 z. L/ q# S+ l          extended thumbaround normal > fingerless indexaround normal
2 r8 l3 u% e, A* F8 Zshadow still bust% \( F. |3 b7 `! m
          shadow still 12 > fingerless indexaround normal
+ h3 {9 G- d2 r9 s4 Zsonic bust( ^9 m7 X- p7 c+ L8 u
          sonic normal 23-13 > fingerless indexaround normal
1 `1 {- ~, d0 W/ R% Wtwist sonic bust7 F! ^6 H0 J# m" G4 N
          twist sonic 23-12 > indexaround normal
2 `" l  S% N+ I( m( m# cdevil's coniv bust
! {! S/ I5 P( }7 C. ~7 {          devil's sonic 23-12 > fingerless indexaround normal/ D& L6 Z1 p  l! l# F
demon's sonic bust
6 l8 E% V& _3 P4 a. Y6 u          demon's sonic 34-12 > indexaround normal
0 Z2 T" E9 _, z# sdemon's devil's sonic bust# L  _) m9 T4 N# s! m1 l2 B: H  c
          demon's devil's sonic 34-12 > fingerless indexaround
- i/ T8 m. ]9 L1 b, t9 \8 h
8 I& ~; }( z: n0 K+ L$ y[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面$ J! Z( G$ `5 T, q+ `$ T
这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层

6 f6 L; ^. A* m! N: a呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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QQ
发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal
, q* {0 p/ _2 gtriple charge reverse- p( f' k8 E$ `1 ^1 W
quadruple charge normal
" A/ X1 K6 g( F4 ]. o8 q  a9 V/ uquadruple charge reverse
( Z* U0 }4 H% h' M% g$ H3 O- w???????????2 ]6 m- x' W" H( Y/ S+ Z  `% E
没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表 ! ~! b! Y0 k% w& a: l7 [1 Q. k7 j
triple charge normal
: i% O4 @; p: K; ~/ V! Ltriple charge reverse
# t! G$ O2 }) J$ Mquadruple charge normal
/ T2 a7 t0 w9 Tquadruple charge reverse6 K9 M6 O7 _% o6 v6 i
???????????3 L  U/ V& a! H$ I1 t
没见过

% d; @0 f5 @" Cdouble charge的加長版而已" b7 T; g5 p. q! ?# o
即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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全宇宙第一个叫cpen的Pser

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QQ
发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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转笔新手

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表
; s5 p6 j6 @  y! Q* L: o$ [9 i太强了,看不懂,哪里有录像?
2 l8 ^% P9 [3 a2 A3 H
拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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