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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻! p5 J, x8 b; r/ @/ A

. W% M+ e! j# {+ M; v3 q& LAROUND 系列 [52]
) c! y& w: n& F; F3 sTHUMBAROUND [14]
0 Y2 c, n! R$ _, j& _thumbaround normal  m) t% t( N) U, m
thumbaround reverse- M* v: L9 v) ^4 q! n6 f
thumbaround harmonic1 j, M* F* V/ ^/ A- k
fingerless thumbaround normal# \( M, G, m! ~1 ^7 U
fingerless thumbaround reverse 9 {; }3 m$ Y* J3 `4 _
fingerless thumbaround harmonic  C* r9 D0 I) K; ~3 M
multiple thumbaound normal ; }7 u- I8 M; L3 h) B* e( m1 L7 @
multiple thumbaround reverse ( _  B' x, q: W# [7 T( e
continous thumbaround normal0 u# z& E  N: ]5 d8 J, f
continous thumbaround reverse
  ?. _2 l+ {+ k. M' G, x2 I4 Yextended thumbaround normal
5 F7 v; ]5 C+ b9 ]8 R9 a& H) wextended thumbaround reverse
4 J9 v1 ]+ }, y0 zfingerless extended thumbaround normal
. b9 L: `2 a. N$ B) W% I4 Tfingerless extended thumbaround reverse " e' T2 C; h. _9 m8 S5 D
( X5 D5 ^. D. z" v
INDEX AROUND [4]7 C9 e) r% R- F4 l* p
index around normal 0 Y* H5 j3 X) {
index around reverse7 s' T7 C& Y, n9 Y
index around harmonic
# |/ ?1 h* r8 [' \1 j9 F/ Dfake indexaround& |( W, V8 I; s* A- v
( q# L% D/ e* i' d5 e
MIDDLE AROUND [4]$ N  t2 @* o9 w" T- U
middle around normal$ U/ F! S  z. `; V! U9 X
middle around reverse" g! D, z0 }* P  `* ]- c
middle around harmonic
2 b1 ^# G3 o# I6 Shalf middle around ! X. z# N2 j+ q0 w% i: X: n) v& [, W
30& P0 P0 K7 ?, ?7 G( v5 \
RING AROUND [4]: }) i/ v) j# x: T+ r
ring around normal
  g% v3 C; I. |8 t8 B2 _ring around reverse9 ~+ i- k3 j" ?3 _
ring around harmonic
3 v* p) q: N) j- Q! vhalf ring around' B8 {+ T) ^$ g: M

# G4 r6 r  D8 u: s( APINKY AROUND [4]: A) W3 Z  Z3 ]8 D
pinky around normal
3 J2 {) X2 u, U  Z1 y3 c8 E1 M2 a1 _8 {pinky around reverse
6 u- h7 Z9 T6 Q! hpinky around harmonic
- o; l7 j9 |* v8 z6 V5 |- {
: b* I* ]6 w( c& j3 y  t' r3 iBACKAROUND [18]0 K9 ~4 n* ?% ?/ L( t
backaround normal
8 @4 `( L/ s( s( ~" ?; vkorean backaround normal4 p9 A$ D9 J2 h  |+ r+ |: K
weissan backaround normal( C9 z2 |) j, e, |  ^
backaround reverse9 b5 n( O* X+ [) }" ], x
korean backaround reverse
+ y  c6 C! }: o2 B& Bweissan backaround reverse
# U* c: I) W5 Q. f( x+ `4 hneo backaround normal1 q" h  X7 [' A3 w
korean neo backaround normal
5 _) u  i2 [! f4 ~/ Y8 S- q; T0 a! Bweissan neo backaround normal
; l- t% f% \5 a  p9 tneo backaround reverse6 B: p# l' |1 L+ N
korean neo backaround reverse
- y( v! p% L* M! s1 w. j. uweissan neo backaround reverse  `! l. H9 R1 [5 w% U5 n) O% @9 b0 B
continous backaround normal
" v+ p$ u( I+ a; Kcontinous korean backaround normal
: l, d" x2 ?- a9 g, J. o/ bcontinous weissan neo backaround normal
0 j  l& `- A% Z: icontinous backaround reverse
- w& e) P8 }! @; p* scontinous korean backaround reverse, P3 R! l# k2 \9 v+ [& R& q
continous weissan neo backaround reverse
. F1 d9 T3 z1 I! T7 A) L) e
( a/ D- A' T0 }( L5 a& ?DEVIL'S & DEMON'S AROUND [4]
( E8 B$ q" _; h/ ?" K  g8 ~devil's around normal
  S: L& W/ o# a/ A3 W. J3 a1 W% I! \devil's around reverse
: k9 J2 w. c2 f# T4 W6 qdemon's devil's around normal: F) g! x. r$ c+ b' p; G
demon's devil's around reverse2 q) a$ e; A' N# A; |

6 h+ N6 P1 b) M3 [8 |2 ~--------------------------------------------------------------------------------------& J1 B  ]- U% `

3 M6 W" p$ p3 \6 |9 U$ D% N8 ^CHARGE 系列 [14]
9 Y3 U$ M  ^1 S' i! g" N: x) jCHARGE [10]/ J' _% m7 t  X0 F* r' b2 L
charge normal
. D' T4 l0 K  A9 H5 V. Y' P" s1 Qcharge reverse
" {1 T( H# X% p/ N$ Y7 Bthumbflap charge normal$ E/ D- p9 B% u3 g! A+ k5 M
thumbflap charge reverse# a3 Z4 j) H) z
double charge normal9 E1 t1 U+ v1 X0 e0 B
double charge reverse2 I& [& z6 x( Z$ c: j
triple charge normal
4 H$ u" i2 q$ {3 m, rtriple charge reverse) s* g% k% J- T7 S+ E  g  t
quadruple charge normal
% i$ X  `0 `( P& v' Pquadruple charge reverse
' h7 {/ N0 m* k7 t7 c  w9 {+ L4 R5 Q/ u* n4 A
TWIST SONIC [4]8 ^" u4 s1 S, T
twist sonic normal
, J" _; J4 t2 @$ N2 \! s- g3 ^# y6 \: etwist sonic reverse
& F8 u1 X1 X7 E8 a4 `0 k+ |twist sonic 2X normal
+ i8 i9 ]( x# I; K- Jtwist sonic 2X reverse
/ I$ q. z" a+ W( g  f+ Y4 V- h) l  b9 }( i' n5 P
--------------------------------------------------------------------------------------
, a4 e2 A% F0 }# `9 P8 g9 @( A
* [7 [- E) o* I9 VSONIC 系列 [44]0 V' F# }2 h% Z
SONIC [8]- J: O: y/ y& H) r
sonic normal/ d' ?. o. y! Z% i
sonic reverse
0 d1 e0 F4 f# M; Y$ ]! C& b- }sonic harmonic
, h4 R  a8 D* e4 S. i/ g' L6 Qsonic 2X normal
2 ~$ @6 q7 G2 T' p  _sonic 2X reverse5 g, h; |" W% j; a- w& z
sonic 2X harmonic/ V1 l. j  z4 o1 [
side sonic normal
. Z' I, _* Y3 E2 g8 f% Kside sonic reverse% S1 l0 P* s: z) m2 @, h

) ?. p/ x5 }$ y' I# oINVERSE SONIC [6]
+ ^- e- W# f+ A* Pinverse sonic normal
% f7 Y5 {0 D) h/ Q: a9 F& v1 Rinverse sonic reverse; O9 X0 Z- q& k
inverse sonic harmonic/ P& A6 V4 _+ K! }4 z6 e
inverse sonic 2X normal  `% T: y# O" u) B9 Q
inverse sonic 2X reverse
4 s9 S8 e4 ^1 }& h( s6 zinverse sonic 2X harmonic
( E3 _; M) n% M  @% `# a9 c2 ^; c2 N2 h; t, o
TIPPED SONIC [3]  {  ?8 }! \# ~$ K' f4 B
tipped sonic normal
9 u- B1 S& K% K+ a8 }' V" \6 Vtipped sonic reverse
  n- }" A# g3 I, z9 [3 Mtipped sonic harmonic
3 R; f+ Q' j4 |' W' I5 Q7 R0 j9 j9 c0 K9 Q
INVISIBLE SONIC [3]' s$ c+ F$ E) o1 I
invisible sonic normal
$ ]+ S9 Z' x/ Ainvisible sonic reverse7 O1 e; K( H/ C
invinible sonic harmonic
/ K2 F' o0 f- ]5 X6 _* }% f. _; J: p6 r2 n
PSEUDO SONIC [4]
4 I2 p4 d2 A+ [, Npseudo sonic normal" i* u; j" z0 z8 P/ H1 _
pseudo sonic reverse8 R0 C3 M* i; k, j( F9 G
pseudo sonic 2X normal
" l  _- i1 S& S+ m& w( h+ t  Rpseudo sonic 2X reverse
, G, k+ z8 e7 W7 Z$ I4 B" w
; ?) u+ s# t! y* U) nMOONWALK SONIC [4]2 F3 k( n+ |7 Z* y  t2 X: c
moonwalk sonic normal
. C# T9 G5 {7 Zmoonwalk sonic reverse
" r- w' S4 \. L4 }moonwalk sonic 2X normal6 Q# D; d0 e$ H! c, @6 z
moonwalk sonic 2X reverse
+ s) h+ r2 P1 ]2 s6 @! u- p: v$ `
  J3 \  I; y, _" S, p2 D% \NEO SONIC [2]
( I, {0 u! e1 z  pneo sonic normal
, q; E7 a( k3 vneo sonic reverse' `+ A3 W3 `$ Q! z' p; i
: U$ h+ p* T# r
IN & OUT SONIC [4]" K5 m6 }2 C" |7 j+ V1 R. Q
in out sonic normal6 {# t0 [  `, v0 L$ G) M  ^
in out sonic reverse6 W0 U  n; R, _$ H5 Q6 y$ S
out in sonic normal
* A4 f/ c7 z/ e( Tout in sonic reverse
2 r  d8 z9 ?1 A& t( J5 L* t
/ Z6 X- F% F4 h. tSONIC CLIP [4]
$ ~% Q& [/ D7 ~7 w5 X6 m5 L8 osonic clip normal
, I: i7 G' h) c$ J4 d0 ?sonic clip reverse$ x% X! H" p* U7 T$ D
sonic clip 2X normal% X* [  Q' Y7 t* F. f% w
sonic clip 2X reverse
* b6 Y! D6 D/ s7 O" P8 }# b& T* j) m% Y/ @2 r$ `
DEVIL'S & DEMON'S SONIC [6]
5 G8 z' |: z, [. zdevil's sonic normal
( J2 k( c, ]" j# [' x: kdevil's sonic reverse( m& f7 J7 V- C/ I7 u0 Q! K: c  H
demon's sonic normal
8 P6 J$ Z1 S$ I2 [/ {/ jdemon's sonic reverse; q, R2 c8 D! s( ]) k
demon's devil's sonic normal
% U+ z' Z- K# A& h- f8 }1 O! odemon's devil's sonic reverse
1 U7 z5 Z0 M# F8 I4 n, Z9 ^8 {) L/ U1 t. ?, h: A
--------------------------------------------------------------------------------------2 w, ?9 c6 k) E0 R8 O: i7 C0 j
# d# D' v& n3 |5 r( Y' E
INFINITY 系列 [21]
; H$ f7 _9 O/ ]/ rINFINITY [16]
' B( Z! D6 D% ninfinity normal" G" C; t9 ^5 M' P! g5 ^% R5 _
infinity reverse$ K# V; e& c, M# W: L
double infinity normal: F. I! y9 i& G' P4 R0 I8 \
double infinity reverse
0 Q# l- p/ K& ?/ A- vtriple infinity normal
6 _" \9 l# u9 Q* s  X: l( y1 {triple infinity reverse1 Q, K/ E) Y/ P* [8 y) W; b
quadruple infinity normal; X6 W) r" O5 D4 f& X
quadruple infinity reverse$ [0 s) ~. Y2 @1 `
extended infinity normal+ i# V6 \* ^( _- P
extended infinity reverse* W( W! Z- l7 y; w  C
double extended infinity normal' i3 N+ r' f* W  d' e2 V
double extended infinity reverse" _6 Z7 R% ]0 @0 w/ m/ D' X8 }2 L
triple extended infinity normal
* ^+ P! L, [. R  w* a; z- wtriple extended infinity reverse% R* x, A1 _& K( P" ~
quadruple extended infinity normal3 H1 G+ ~2 e: E  I
quadruoke extended infinity reverse4 w  N( D2 @% O: i! ]8 W

1 g( W) x* a- ]' g' f0 jWIPER [3]
. P$ c; n% q" d4 m" k) S% U0 Hwiper normal
. e& f, A, S* ~, M6 j" z  Zwiper reverse+ I  k, M4 ^, ]' G- q4 j
wiper harmonic: \; [! m& D- K! `. p

" K* {5 `8 \7 f0 {  R, s2 DFIGURE 8 [2]: r  {! B, p& R: R6 C2 K
figure 8 normal
4 y8 e7 T( z# a3 u+ w) a. G+ tfigure 8 reverse
! J7 v, c& h4 |' a
2 \- q: d/ Y" ~, [' `( Y! H--------------------------------------------------------------------------------------( D! i$ f" \# X3 m; \, K
  {. l; R( B. B" ?7 v1 I! l7 X
PASS 系列 [10]
$ H6 U% H* X- L7 Npass normal
4 v* s0 N2 F9 e7 ?/ Jpass reverse0 L, B3 t4 Y: M
fingerpass normal4 r) Q' w7 v! I  }$ Y2 Z
fingerpass reverse
* {7 S( R# e: L" Ofingerpass 2X normal0 F4 M! g( t" X8 V( q- m5 M
fingerpass 2X reverse
# m6 G4 g3 h$ ]4 v& vtriangle pass normal
. b! v& [% t9 W6 a. w; P/ Atriangle pass reverse
1 @. b) i0 n$ }6 k7 v; O& A% zbackhand tracer normal0 I1 d- S# `  o% q! J
backhand tracer reverse
7 z. S$ {$ c7 `/ c4 U! L8 K
0 v; p$ Y! y5 c* a1 [% P; N4 P--------------------------------------------------------------------------------------
0 i! F6 D) }3 ~: @: a* @$ ?! q$ Q6 c* N% |& x, H' T+ q& \# A/ [
SPIN 系列 [61]8 W4 c6 d5 j4 m3 b) y' I  c& h
THUMBSPIN [6]( d+ {0 c6 O1 b- K$ i6 \
thumbspin normal
) {" K# I! S( X2 {# Ethumbspin reverse7 G' D4 [4 ?6 L
fingerless thumbspin normal
+ q% l$ B- n! Y2 Xfingerless thumbspin reverse; q' x# }& m9 _3 z
extended thumbspin normal+ M: ?" G5 \* C2 ?, @. M  u: {) p
extended thumbspin reverse$ W$ C# o8 Q1 s
: I3 s( f; e$ t; a' ?
INDEX SPIN [4]$ t# j9 u" G( A9 f+ {* P  z
index spin normal2 {3 f; B- j- G2 {9 s- W
index spin reverse
) l# d5 j( p  u7 u9 Hfingerless index spin normal  A2 Q  L* `; `: M# Y% `$ ^& l
fingerless index spin reverse
4 h5 p( D6 M0 \( }" H7 z( h
3 _5 Y) l. W; \MIDDLE SPIN [4]
" |3 }1 V" g2 k, q# w& i, \middle spin normal% F9 ~6 O9 U; w3 b* W) y
middle spin reverse
# ?% F# j8 D6 g, r+ y4 C! v  ffingerless middle spin normal/ Q  u& j$ a3 @1 E" Y
fingerless middle spin reverse) i1 q3 i+ k! c1 p/ R2 `: y( ]! P
. R: \9 T* d: L5 U* e8 M( ^
RING SPIN [4]
( C" R4 e4 G  I7 Tring spin normal
/ k' ^: W/ s+ D% B9 m, E; d) `ring spin reverse3 }! C7 T/ U  \! G& v4 l
fingerless ring spin normal4 U" Z/ a; n6 y0 g1 J5 ~! g
fingerless ring spin reverse
/ C4 ]+ g) \1 U' w3 u* S" C
! G6 d& t9 J. g3 }4 A3 l% E! oPINKY SPIN [4]4 h# F8 G+ I4 g- K+ }. y, B! Q
pinky spin normal" [" A4 @& X. J+ ]9 b# h! b$ x
pinky spin reverse9 k/ B' t9 M3 s2 A( u
fingerless pinky spin normal
. t! A& z+ \- [% W  Y) Bfingerless pinky spin reverse
+ [, J9 `& V0 ]. O  A8 L
1 `. \% f) M3 J" c& SSHADOW [14]' c; L1 x8 ?: p- F( b' k
shadow normal$ m4 y# J$ g5 @* B
shadow reverse
/ J9 h( Q$ g3 E0 P" Nshadow still normal    ; g- E4 ~6 G# i1 o* S9 ~; o4 t
shadow still reverse
5 h) e1 b9 {4 h+ q+ V% Q) nshadow still normal
) ~4 b4 x/ a4 p; x0 U6 ushadow still reverse
' E' B' `" i5 B. Vcontinous shadow still normal5 C+ Z1 Z2 I1 W# h7 V% @. {) Z
continous shadow still reverse* [& e$ ~4 s; z4 k
inverse sonic shadow hybrid1 I; C+ q- W. h- G
inverse sonic shadow hybrid reverse, X/ Y/ G. g3 a1 {
reverse inverse sonic shadow hybrid
  `, ?9 f( _$ S3 X! f/ k, qinverse sonic shadow still hybrid  s0 K1 k: @* ^' K& y% Z& x
inverse sonic shadow still hybrid reverse
  n% U, c  H4 ?* v6 y( ~reverse inverse sonic shadow still hybrid6 }% V1 K- |2 n* Y0 t  B

, z- J. f! m- D8 W5 gSCISSOR'S SPIN [1]; a6 n% w, S' A3 t8 c3 N9 X
scissor's spin normal
  B( h( S8 @2 W! i. h- k; L3 A0 a$ G0 P. `
FAKE REVERSE [2]
% j4 n: R8 i& y5 ?) A& ]4 O  T$ |fake reverse normal4 S1 h% B! ]: h, p* F' D( q
fingerless fake reverse normal) h8 W: o0 {+ z$ B1 [5 t$ t( a$ M
5 d' }2 y4 Q* y& q  \* f6 {
PALM SPIN [2]6 {+ O; l4 L# k7 [2 W
palm spin normal
9 B- t' z7 @  Gpalm spin reverse" K' P- `0 f( s4 A$ c! d9 _
" g/ Z: d2 P# b1 ^# x
BACK SPIN [10]% }  ^/ Y, N/ S0 O! w2 b8 }6 x
back spin normal# R& a% B* c' ]. X) @& s
back spin reverse: @# r- x3 a1 {9 }4 ?
middle back spin normal0 _" f; o- h' C" G* _
middle back spin reverse
- p  Z, h2 d  T3 rring back spin normal: O( g0 E) m- X0 w
ring back spin reverse' i2 b  E/ t) I+ h
pinky back spin normal! X8 m5 S9 }9 E! ~2 x
pinky back spin reverse, Z4 B1 O. x5 k0 v7 ?* ^: f
twist sonic bust back spin normal
. O& Y0 A" D7 ?/ etwist sonic bust back spin reverse' T& S7 z/ Y1 J$ x& H
/ X5 N; j- A$ L  s
SIDE SPIN [2]7 f+ Z' w& @9 v7 b# H. G3 w7 s/ S
side spin normal# L, N3 `, D% @$ b7 |) ^$ ~
side spin reverse
/ y! x1 c! s( n" O
. C+ ]& J" r6 EBASKET BALL SPIN [2]8 p: }* Q( M) ?3 a) h$ o" ?
basket ball spin normal
: M: Q- F( T  o5 R# l: q. V" gbasket ball spin reverse
" p' o5 K, H! T3 ^, d, f" r4 J: Z( ^3 {  ^
SPIDER SPIN [3]' i' E8 b- z6 c% X2 j  m
spider spin! B- ^' T" s+ A( z" ]: e( `
double spider spin. R: _* {4 d4 x0 j
multiple spider spin
7 _! g0 _6 h! R0 `" d0 @+ g) K: c5 p
DEVIL'S SPIN [2]
' t1 m% {8 K# g3 A/ ddevil's spin normal+ S+ c* J& m! y. Z  v- e2 G
devil's spin reverse& X) e# j; l; p

: k- y2 X2 J5 w& \: {; ?1 q! ]FLICK [1]
: n4 m) y. g$ o: x" x* Iflick
# e1 S7 }( o) E: C1 V
0 U9 Q2 p1 L: M& V* _! j  o- y6 u--------------------------------------------------------------------------------------
9 y. s7 m# W. m- {/ v" N
3 A4 ?" {1 j' Q( STAP 系列 [13]
; @4 A; E# c8 ZTAP [8]5 P0 ^# x9 g1 f  C
half tap normal
- a7 r5 P* o0 x! p$ Mhalf tap reverse8 d0 ^9 m3 ?: ]- {
full tap normal
4 J  ~3 a3 d8 z- W$ e- ~6 V% `1 Qfull tap reverse
5 z3 W$ v$ e0 |: rcontinous half tap normal6 m) C% P1 F- u3 P
continous half tap reverse9 e, Y9 c; v! s0 D; z8 C
continous full tap normal& O. y% M6 _9 F! T! K6 ?
continous full tap reverse- f" x: }' N! o+ O

" W& G; d$ M! e. k, ^" C; ]1 HBACK TAP [5]% C7 b' c+ u" H( U1 N
back tap normal# r9 I  z) _; n7 F6 y  W
back tap reverse+ j% a4 \2 g5 D+ ^2 r2 b
back tap harmonic8 v7 Y2 d+ ?. u' E4 P
continous back tap normal
0 `9 h1 x2 G3 }9 R* m4 ~; }+ c+ Ccontinous back tap reverse( J, d/ _  h+ X- p3 ^( v6 V
9 s1 h- T2 ]! Q4 p- I. @! C
--------------------------------------------------------------------------------------
1 ?% e2 P; u9 q! O' e. R2 [/ ]" t2 j' X; s% ~% M4 s
AIR TRICKS [17]
. v% o+ ?8 w5 {- q5 h! CTHUMBAROUND AIR [6]4 p1 _; X3 ^, c0 {+ B+ b. j6 f2 T
thumbaround air normal
& W& p( G  K+ x6 F$ rthumbaround air reverse3 T% ^' L) ^, D3 o* Y
extended thumbaround air normal0 v9 F! d" o4 m5 ^: ^
extended thumbaround air reverse
! h$ {6 ]7 t3 o' ^7 o6 Ucontinous thumbaround air normal$ d; {* g! i6 w2 J  J$ n
contimous thumbaround air reverse
5 G" Q1 b. W/ D* t0 M) w7 h( F& V7 k9 L, _; ?% i/ }
[sze=4]AROUND AIR [1]
6 x, j( B! x& L& a( eback around air) h# s' l! m5 H8 X( |

; T# F3 D, S- Z7 a$ v! C2 `9 i/ BBUST AIR [2]: z) [: X2 ]  F7 H; d. t3 K* l
sonic bust air
6 [0 @2 }2 J7 A& G% J- ], Otwisted sonic bust air
4 F4 N2 Z" ]! n" y* U& k! N: j5 T% I- ?/ a
INFINITY AIR [4]/ t+ ^( y  u. `& c& I# c5 P
infinity air normal" ~% _. c) e* N
double infinity air normal
6 y7 N% O" h' K6 F9 etriple infinity air normal, k5 s, V3 j% x* J( D
quatriple infinity air normal
% a( p- ?1 G# x/ c5 ?- ^( L  P% q5 O3 a7 n
SNAP and FLIP [4]5 M- _. t" Y/ z! h3 Y0 y) O
snap flip" ?7 W2 O, C/ Y( p
thumb snap
. B7 W& T3 C: Z% o$ N, Q1 c( a4 Qhoriqontal thumb snap
% b3 h2 O! m8 H, u* F$ Nback flip
" ]+ p5 y7 f( N' t- R' E0 P
9 V, q" D, }9 H' n+ z/ Z  N' {3 r[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO+ k$ ~, d8 p1 X9 `- s0 ^1 s; J$ I+ r
SIMPLE COMBO
7 c2 x, H. U9 ^. HKam's 4 Loop Combo 8 L% D* p3 x3 `+ }6 r3 Y
          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.5
# |/ ?0 E0 H9 [  m# s; ZTHUMBAROUND
1 q* ^# d( N- h" e7 y8 k' ]2 uthumbaround fall
' N7 K9 Z' w% `7 V3 ~: v          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4. H$ _: I2 L% C! c0 i
thumbaround rise
  m( Y. j1 X7 O% G9 Y$ [! v          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal! X. q; U- }- o  f. z9 c
thumbaround fall harmonic5 f0 D9 Y: I3 j0 ~% y& ~
          thumbaround fall > thumbaround rise' Y0 }, c) U  x: t. K
fake triple thumbaround
1 w( O& m" H7 k, l; m* Y          extended thumbaround normal > thumbaround( }% y& V) r% g4 k
counter thumbaround normal2 r0 ?, ]! c( Y
          thumbaround normal > fingerless thumbaround reverse
: [9 k" h6 F5 t1 A5 |counter thumbaround reverse
$ n5 @, R8 e7 g; h! t          thumbaround reverse > fingerless thumbaround normal& r  v# q8 g8 U% ]2 o+ [
cardioid normal* D4 [5 R. K* K! P) m+ s, a
          thumbaround normal > wiper reverse > thumbaround normal
: z1 j8 x5 D4 Hcardioid reverse% C3 ]4 j' r5 e; M* y
          thumbaround reverse > wiper normal > thumbaround reverse
# a8 E' d& s0 V! ~4 ^9 A2 H9 d; I' i% r) u
BACKAROUND9 F  A- q2 J; W7 S) Z- t
counter bakcaround
7 Y7 r  k! t/ _' }- u, s
4 U7 k, j: P1 @2 r8 u4 _backaround fall
8 w6 _0 a; \/ z: m; _2 m          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 4
( D4 S; u( C2 r( z- Wbackaround rise' O2 F+ n( N2 T' O+ Z
          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 1
- |7 m6 K2 d' n0 b( \( b3 f+ ubackaround fall reverse
1 U' x- X" N! Z) t$ W          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
5 M6 A/ t# p: ?* Q6 vbackaround rise reverse
2 v6 p1 l# N1 E/ W$ f- |' P# O- h0 a7 P          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse  }9 f$ j8 i! f9 g/ x4 I5 Q8 A+ f( X
backaround fall harmonic- ]% ^2 f$ ~: w- d- X
          backaround fall > back around rise
$ @6 ]2 Q+ R- a4 }/ `backaround fall reverse harmonic
' Z0 k0 o6 N* ~  B, a$ i          backaround fall reverse > backaround rise reverse
( A) Z; g3 E  h1 ?
8 N8 {5 u! R! eSONIC
6 y  T+ {& f3 u, X; l# h0 N9 R3 f5 \counter sonic
% U+ m5 U% x0 M9 b' L( b! t4 \* J! b* p1 m/ n: O1 h. _
counter neo sonic$ w$ ], U1 m; U: z0 Y$ Z

) a+ i& {* a" H9 e1 g3 L6 U, }8 ksonic fall* O) o& X' X" h& ~$ q0 G, j# y: [# Q
          sonic reverse 34-23 > sonic reverse 23-12
; F" E/ ]* ?2 P: r9 rsonic rise
3 F* N+ ]7 P# U8 b9 L          sonic normal 12-23 > sonic normal 23-34
& p' C; e3 _$ ]5 J2 L" wsonic fall harmonic
1 U7 E% V6 b8 ?2 b9 i& D" M' p          sonic fall > sonic rise
6 K( e3 T1 Q$ \# q3 o# X9 vtipped sonic fall0 a1 A( k2 ?- |5 `5 }* e8 [
          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4
- e$ D; O' F$ c, n& I; G" ~tipped sonic rise/ _% R, a+ g# I& v; t
         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t1
6 Z  Q$ l6 x# i2 {* ytipped sonic fall harmonic1 C  L9 V  x' g% W  e, w- y
          tipped sonic fall > tipped sonic rise
6 P! [0 `/ D$ \4 ~rising fans
3 E; _) @+ t/ z" i/ C/ z# `1 L8 G- T6 R# x' Z8 w
INFINITY
/ f" T: K' K$ dcounter infinity3 S1 j' h  |- H) U" E

( h. N1 l9 n$ Z, X9 JBUST2 h2 P; R/ D: K
extended thumbaround bust
; h* A8 b7 ~2 R& g          extended thumbaround normal > fingerless indexaround normal
; |. H/ P2 V6 P% Ushadow still bust
7 A$ T( Y: [! g0 Z) V- Y. L          shadow still 12 > fingerless indexaround normal
; f- j7 ~- `& Wsonic bust3 D/ T2 a& Z1 a
          sonic normal 23-13 > fingerless indexaround normal( {( V" s! U+ F( J3 ?; f
twist sonic bust
4 v9 @7 w5 P, m6 f          twist sonic 23-12 > indexaround normal' {6 t( M6 L+ a$ G/ y
devil's coniv bust
6 @" ~/ b" L" {8 [  f          devil's sonic 23-12 > fingerless indexaround normal3 l: q" V9 @! G' c4 U6 _
demon's sonic bust/ k6 C: y7 }7 W' w
          demon's sonic 34-12 > indexaround normal
% y$ x+ I: R/ Z7 Bdemon's devil's sonic bust
+ y/ r$ i9 ~" }% O& _          demon's devil's sonic 34-12 > fingerless indexaround
9 y6 g1 v" v* ~: J. ?
; _8 o0 [0 Y& B5 b# l6 p[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面  H/ K& A: B; {2 p& E5 U
这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层

8 H) ^/ `3 v1 o4 Q呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal( Q# H* J& M: ~% i) H
triple charge reverse
; ^* e$ [2 ^! G8 `& W7 F5 jquadruple charge normal! M+ D6 ^& G0 h  `! |2 M
quadruple charge reverse; O% l( ]5 M0 \5 {/ K7 ?
???????????
1 u, {3 t" ?5 \0 C& l- q3 F. s没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表
  p3 w4 G5 |$ D0 Ltriple charge normal  f4 c! V- h. t$ }8 q
triple charge reverse
3 G/ Z- ]. \5 v& ~+ w/ b% b% Rquadruple charge normal
4 ~7 l0 Y. a0 D2 Z& O1 S/ `% }" Wquadruple charge reverse4 m4 {4 N4 K* d& G3 h  ^/ l
???????????
  A! L! t& f. V! A没见过

* I2 W9 M1 _* wdouble charge的加長版而已
% r: r* P. M1 g) B9 _. S即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表 . J8 I- S2 M" b& M5 E, j- N
太强了,看不懂,哪里有录像?

1 L; k  ?  [- }4 O9 f- M( q拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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