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发表于 2008-7-14 08:26:43
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招式难度系数表
1.pass & charge(10)1 l3 s. s* h( d1 f; X2 e
% E, k: b4 |7 c0 ^; k! x( }1.Charge Normal 1 ) X0 N! @) v8 i
2.Charge Reverse 1 H& j( q6 w9 W2 d% ]
3.Triangle Pass Normal 1.5
& h; r, v: T0 K0 D6 b4.Triangle Pass Reverse 1.5
8 m7 Q" Y# o8 t( f6 }5.Fingerpass Normal 1# W/ n( [, t" m, g
6.Fingerpass Reverse 1) r* B' n" N$ k T4 o7 l; S
7.Twisted Sonic Normal 2
" M P& Z- r; D) E8.Twisted Sonic Reverse 28 S0 b6 ?& {! c' k+ Z3 M3 `
9.Warped Sonic Normal 2
3 K( F! C2 e# S: C! u10.Warped Sonic Reverse 26 \1 _1 x& n' p/ U6 K/ T$ I% D' D
8 H) [1 U6 D, S
& f8 k' T' M0 n+ g ]2.sonic(15)1 I* ^. ^# r5 [
$ A: e, c5 l# ]# O9 p3 i; G; z! l
11.Sonic Normal 2
: ]" Y) T3 o& \& F8 Y12.Sonic Reverse 2& i) X/ _- \9 |+ I1 T# ]% p
13.Inverse Sonic Normal 2.5
1 Z9 U7 s3 M* i5 m7 a, n" }14.Inverse Sonic Reverse 2.5 X/ @$ K( C( k0 |5 ~% _4 ^
15.Sonic 2x Normal 2/ E, c4 z- p0 f' {1 @2 ?
16.Sonic 2x Reverse 2
9 z9 r9 G% K" o" f1 H7 P17.Sonic Clip Normal 2: j: y5 y& `/ H" w# E! S2 k
18.Sonic Clip Reverse 2
Y4 o" a6 T$ s$ s$ B: i19.Invisible Sonic 2
, q! E1 \# b' E2 @7 ]20.Demon Sonic Normal 2.5
7 D4 b1 a' }; u3 { u21.Angel Sonic Normal 3
! V" p& S& H W# m( A22.In-Out & Out-In Sonic 2.5
8 z& J4 _: l) [23.Side Sonic Normal 2.5
% E& I; w# ~/ t1 O* e }+ }24.Side Sonic Reverse 2.5
' [4 T# g5 f) [* M! o- D3 S25.Flush Sonic Normal 39 ]0 U+ @# E4 ~. k' G- |8 s
1 J* B: J$ C3 Z" s9 f+ u
$ x' \/ h( ~/ q$ X- ?3.infinity(9)7 E7 I- i. \ }* X& v \9 G
& q) B" }% p6 x4 u26.Wiper Harmonic 1" j8 G1 W/ {( b+ j" [1 [
27.Figure 8 1
3 Q, h/ F, t4 a( t28.Infinity Normal 1
6 n8 q8 O( e7 H, n3 {29.Infinity Reverse 1.5) C: H1 l/ s: \: l. A4 Z: s
30.Single Extended Infinity Normal 10 U. v- M5 Q: k8 j( \0 B
31.Single Extended Infinity Reverse 2* c: ]) R5 w0 d5 ^1 D$ d
32.Quadruple Infinity 2.5
1 z! s' ^8 a" T2 {- } h1 i" A' S33.Quadruple Extended Infinity 2.5
/ \; [3 r% Q, {" A( F& a/ ?' c- X34.Index Wiper Harmonic 2.5
' k1 ^" R, z1 ?4 ]& }# |5 z0 A% L0 |( k1 ~( W% |
' Q2 ], D( {: q" L* z0 H" {+ \ Y
4.tap(8)8 D- C) v/ P* Y1 d0 z* s c
' j# ^( {# ?; Q# ~" {" M, `1 a' h- l
35.Half Tap Normal 2& r" o; I, |5 X$ D% Z8 C
36.Half Tap Reverse 1.51 [7 Y( Z# s5 i Y' s0 i; m
37.Full Tap Normal 2# Z$ m, }; k: e+ I/ o; F
38.Full Tap Reverse 28 D2 E+ `; j/ ]- Y+ }
39.Back Tap Normal 1.5
$ D e7 z$ p9 D& X5 |% _! G" r- w40.Back Tap Reverse 1.58 w# a7 u" h' e5 Z
41.X-tap 2+ [8 h; P6 c6 S5 q2 O; h1 R
42.Fingerless Fake Reverse 2
: H- `% M* }/ r+ l6 O9 r/ d1 k% J6 v2 h+ q2 M4 \
( K! I4 }" ^8 z# `# Z# Y1 A5.around(26)
9 ] k+ H0 U' ^4 v R" S' s, P- t" b& g. g
9 Y( E0 Z' H8 r% A43.Thumb Around Normal 1- E1 C- t4 N2 A q
44.Thumb Around Reverse 1.5
' f/ E o$ S. r6 q! X45.Index Around Normal 23 o( e7 @" R, n- u. ~
46.Index Around Reverse 2
* S; A X4 |0 P; s0 v4 `47.Middle Around Normal 2! p6 r. A4 X. D! A- F9 P
48.Middle Around Reverse 2
$ j2 ~4 G/ _* F3 N9 z! n- A49.Ring Around Normal 2.5
" Z$ z6 b9 T* }! v5 b50.Ring Around Reverse 39 U5 A& B& s/ h% X7 h
51.Pinky Around Normal 3.5+ a" l; \2 \$ y4 z0 l
52.Pinky Around Reverse 3.5" N5 b2 z; N" d. a$ _
53.Cardiod Normal 2; u w9 m0 r9 T4 y- k: a
54.Cardiod Reverse 2
5 i+ s, B% L2 L* z3 Y* g g55.Korean Extended Thumb Around Normal 2.5
6 A$ W. g9 q7 e; J56.Fingerless Thumb Around Normal 24 Q/ w5 L; A* x; f9 Z
57.Fingerless Thumb Around Reverse 2& ]" M- T0 z% f3 L
58.Back Around 28 Z9 u( s/ f$ ^9 k4 K t
59.Fingerless Index Around 2& \- G* s$ _4 u x- d
60.Fingerless Middle Around 2
4 k3 k6 v5 q8 i. C# y+ a0 s7 y$ @61.Fingerless Ring Around 3$ F7 _- o8 U# X& {
62.Fingerless Pinky Around 3
9 s! V! ` O% {+ U$ @: K63.Fingerless Korean Extended Thunb Around Normal 3
9 }9 V c( J+ ?" Y4 {64.Hand Around 3
+ ~3 k4 d6 K+ @5 o0 j2 E% s, d65.Neophyte Back Around 2
/ d+ T! e2 @( ^; C1 H; h66.Neophyte Index Around Normal 2
* {- |8 l. J! M9 u8 _67.Neophyte Index Around Reverse 22 S. j! t% j9 `+ c7 t
68.Side Ring Around 3.5
1 D7 G0 |9 E y( w
6 U8 V }6 V/ F! w6 C$ C- l4 f. O' n+ w: r: l( d
6.shadow(7)
/ N6 n1 B, [; f5 O
1 X6 y. d5 y$ T) e6 K8 r69.Shadow Normal 27 L( t) Q p5 R: C5 O7 ?( J
70.Shadow Reverse 24 J' i6 f( A( g" Y
71.Devil Sonic Normal 2.55 u& c: F$ J; ^6 v7 u
72.Devil Sonic Reverse 2.5$ q% O8 M3 ]7 e. S6 |% w7 i
73.Devil Around Normal 2.5' M8 ]6 L( Q. y' a: c2 E$ d# F) e+ A
74.Inverse Shadow Normal 3
( X4 G4 ?$ v) N3 f0 S. u. g75.Inverse Shadow Revese 3.5
4 j* n% N" F* ?: e4 F; _( O7 i, j
1 ~. m' ~* M- |8 n+ a5 O8 J+ K: {* k1 g' J
7.spin(16)5 v4 U/ F1 }# h& a# d: H% V
! B7 {0 O2 f0 s76.Thumb Spin Normal 2.5: l& K" x, e# _$ I% y7 h( j
77.Thumb Spin Reverse 2.5
( D" l5 W6 q3 g5 k4 n- W78.Extended Thumb Spin 2.5% g4 d+ z4 I/ U6 T: v3 J5 @' ]
79.Fingerless Extended Thumb Spin 3
8 F. z) ?7 X, c1 j2 x' [80.Fake Reverse 3.52 U& Z* t D5 N0 E1 z, E2 h G
81.Index Spin 3.5& l# i9 R C8 U
82.Fake Index Spin 4% g7 Y# c& {% k+ w( a" L; ` ?8 |
83.Basketball Spin 4.5
4 E( \0 `0 k; \9 A! E, k1 U84.Basketball Spin Reverse 5( E2 x/ J$ h% N2 j! e ?6 Z
85.Back Spin Normal 3.5
% Z2 O% ?$ H- H6 U86.Pinky Spin 4
# ]) m/ S! J* b' |0 v87.Palm Spin Normal 3
4 ]0 j) E2 f8 M: x+ c88.Palm Spin Reverse 3.5
- x: m, [0 e4 @# |, K89.Fingerless Thumb Spin Normal 3
6 m2 b ]0 S! s* D2 v/ K5 z90.Fingerless Thumb Spin Reverse 31 s8 M" |8 T9 I
91.Back Spin Reverse 12-34 4& g8 L" ~' I) W
; D. O c; {4 U0 c6 q3 E9 F/ N$ j9 ]- q& {" F
8.air(9)* g: u& O" J* y' C! S) ~* w/ l
+ e9 S7 R2 w$ Q1 B$ R- z0 F
92.Thumb Around To Air 3
$ T/ F0 H* B, V) T93.Thumb Around Reverse To Air 3
/ _" A) c8 C0 b# \& h F, v94.Index Around To Air 3- G. q( ~7 C& R6 z* n
95.Index Around Reverse To Air 3
8 d* [5 o! t) l96.Back Spin To Air 3.5% J% K8 z2 B- F; C" C& q8 l
97.Thumb Spin To Air 3- W! @- R' V V& f- j
98.Infinity To Air 2.5
3 K F1 a' z, l9 n4 ^99.Tap To Air 3* a1 s% t6 ^2 ` d
100.Leigun 2 |
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