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发表于 2008-7-14 08:26:43
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显示全部楼层
招式难度系数表
1.pass & charge(10)$ n. L# G) @& g `* m4 d
& A4 U9 @- x5 w. r/ L! [' X; O
1.Charge Normal 1
{- | a3 p) o. N/ C" L- H2.Charge Reverse 19 i5 X6 S9 F. t5 _0 _5 I
3.Triangle Pass Normal 1.5
) z6 n9 [0 Y U n5 Y8 Y4.Triangle Pass Reverse 1.53 O5 i2 B8 U7 ~1 F& A
5.Fingerpass Normal 1
+ }% H2 B) ?3 [ _; R# {2 g3 ` r6.Fingerpass Reverse 19 g' e: _) D( {) Y; I, W7 }
7.Twisted Sonic Normal 2/ v5 Q4 A# U K+ H. I; o( D
8.Twisted Sonic Reverse 2* }( W. u* O3 b3 m4 K2 n4 P. f
9.Warped Sonic Normal 2" e' j" t3 p1 B5 m9 ^! s
10.Warped Sonic Reverse 2+ q$ t9 {: u) W/ ~" ?0 N0 v) A
1 r" o* U3 M( L$ a% T& [3 P3 i, o
6 P& \4 M6 B- Z" E7 g$ Y) r2.sonic(15)
9 |/ a0 m1 g- X2 L+ q6 q4 Y, ]* _# e3 L% A# U5 |
11.Sonic Normal 2
& g! p$ d7 W( V3 A _7 h& I12.Sonic Reverse 2% ~8 U6 }) e6 y( C g, _9 L( A
13.Inverse Sonic Normal 2.5
1 a' e* l0 C9 q3 m, p7 L14.Inverse Sonic Reverse 2.5
8 G$ q* k5 B( C5 E8 g15.Sonic 2x Normal 2
6 b- T9 a% ^# l2 t' X1 j T16.Sonic 2x Reverse 2$ e5 W7 H* w3 p" z; ]* r
17.Sonic Clip Normal 29 J: ~) n: @6 ~& z6 x3 i V1 i
18.Sonic Clip Reverse 2
u0 F8 s3 W, F0 U; ~19.Invisible Sonic 2
. ]' V) c1 E }& G20.Demon Sonic Normal 2.5
: O; H6 |. l6 V2 x21.Angel Sonic Normal 3! G1 B2 ~" k( L, L. _
22.In-Out & Out-In Sonic 2.5
, }# Y' U. b$ o23.Side Sonic Normal 2.51 R; U" a* y8 G
24.Side Sonic Reverse 2.5
8 \2 ]9 U' o7 z9 P0 E. p25.Flush Sonic Normal 3
1 h/ n) |; o9 `7 i+ l% |1 T2 r
, u( c' a5 P9 T6 }; b; _' e" a! r7 q" y6 V% c
3.infinity(9)
( `( u- g% I8 w* u# Z
/ G5 M( l6 Q8 i9 J26.Wiper Harmonic 1- c( z+ z C" l$ O3 v. g
27.Figure 8 1
5 O( v9 V9 q& T$ m28.Infinity Normal 1* e+ @5 t5 @9 D1 g6 x6 d* a% H
29.Infinity Reverse 1.5
' d: K# a, t z5 o30.Single Extended Infinity Normal 1
& T) w' H8 F' l31.Single Extended Infinity Reverse 2
# I% c* @8 C5 H2 v3 ?3 ~' p32.Quadruple Infinity 2.5
8 j0 R" C- S, t" B7 H( V33.Quadruple Extended Infinity 2.5
+ _9 b/ l) F4 H( ~$ B34.Index Wiper Harmonic 2.56 d' D- y+ O7 }0 Y
) |! p6 s5 C v d3 J
0 V6 B- b6 k1 e. P; g5 I4.tap(8)
: ^* c9 F: r% W
6 X; X; t) \. g" Q6 p: u9 D35.Half Tap Normal 2
& o" f \3 L& C2 k u$ r36.Half Tap Reverse 1.56 a+ ~5 \1 v6 q
37.Full Tap Normal 2) Y: \# B _3 R7 {- c
38.Full Tap Reverse 2
# c$ J: b9 `6 Q5 l8 _7 M% ^ Y3 K, v39.Back Tap Normal 1.5& v7 ]# Y( X2 k, R: @3 t* c
40.Back Tap Reverse 1.5
1 i P# w. a& U4 {41.X-tap 2
9 x4 {) h1 S% L42.Fingerless Fake Reverse 29 H) ~& x* G. B* V# {9 B
' s* f F( m0 y1 ^) W6 v0 R% {/ \
$ d0 |( p7 y9 L( b& @3 V5.around(26)
) N7 p3 ^# A1 }& u2 G" M
6 t, e& P/ X3 s/ R6 t$ l/ M. f# L$ p43.Thumb Around Normal 1
. U+ e& R5 E8 D2 z, H$ H44.Thumb Around Reverse 1.5# R0 \7 p& l a) h$ C
45.Index Around Normal 22 S0 {, K6 E. i, W& e
46.Index Around Reverse 2
$ }+ q4 s0 B; R) X7 w/ z1 U47.Middle Around Normal 2
* c4 O3 F! P+ j$ `48.Middle Around Reverse 2
6 W( A8 b: X# l# C" }0 J49.Ring Around Normal 2.5
F* y( A( Z' g5 ~8 c50.Ring Around Reverse 3
: ?$ C: | r* B( J p) W51.Pinky Around Normal 3.5' c" x' Y/ |( c' e4 }
52.Pinky Around Reverse 3.5/ _+ O- T- G9 N
53.Cardiod Normal 2
0 _) T8 P% e' ~3 N" j54.Cardiod Reverse 2$ r( N+ X, O9 i. |7 Z& ]4 G
55.Korean Extended Thumb Around Normal 2.5
0 Y% h7 K' i( D& ~$ G+ i7 q4 `56.Fingerless Thumb Around Normal 2
1 r' p5 N/ O$ o5 c57.Fingerless Thumb Around Reverse 2
% j2 {- P6 C, K58.Back Around 2
5 y: \0 L% o( t# Q5 j7 J* I59.Fingerless Index Around 2
8 a) H+ {3 i: R B60.Fingerless Middle Around 2# ` o# Y: J' s
61.Fingerless Ring Around 30 Z3 k0 q0 R( r( k
62.Fingerless Pinky Around 3 G. w( C9 V% K" d0 _% }8 u$ R
63.Fingerless Korean Extended Thunb Around Normal 3$ O+ q1 n% j# E
64.Hand Around 3
) A8 g8 N" E' n' W$ q2 u1 Y6 S65.Neophyte Back Around 27 @3 w; B, X7 N+ J& ]' j& {6 @
66.Neophyte Index Around Normal 2
$ E8 T) `0 C; u# R6 j; c+ t67.Neophyte Index Around Reverse 2
' l+ @! F* `% ]7 |3 ~; @$ U68.Side Ring Around 3.57 y) K. k" X) a
, H- l' c6 p& K
) d) K. J. V* a L" Q6 z" m {6.shadow(7)
+ q' ]7 Y0 N6 `
) ^5 s* b' S' B" }5 T69.Shadow Normal 2
- u1 F$ }7 M# p70.Shadow Reverse 2 Y/ }1 u. K: a$ N' ~
71.Devil Sonic Normal 2.5
2 z2 A& r0 ?; W9 `# ~% m72.Devil Sonic Reverse 2.5
4 ~$ y2 X$ e. R2 ~) e7 w73.Devil Around Normal 2.5
5 G7 P; a4 u* R! t; {' F v74.Inverse Shadow Normal 33 F9 r5 u8 F) Z* f) e
75.Inverse Shadow Revese 3.5
. E5 W3 r8 z1 x( I$ U/ q1 H: G" h, L# H
- f% c$ s! S, y" G: h) q- a. B- r! o( [ D) g
7.spin(16)
1 [+ q% b6 b( `, |" [2 n, s" m4 C7 b; k/ n
76.Thumb Spin Normal 2.5
7 D: _, k% m( \6 D H) D# I77.Thumb Spin Reverse 2.5* {& G9 F" c2 `# G
78.Extended Thumb Spin 2.53 J9 C+ M, ?9 h' A+ [5 }
79.Fingerless Extended Thumb Spin 3
, ?: D- [3 X! ~! a4 m* z4 I80.Fake Reverse 3.55 T7 j7 l4 D4 R8 [3 o) f
81.Index Spin 3.5
& V% e7 ?3 t2 G9 d3 Z, u82.Fake Index Spin 4
- L1 x, i6 q4 u7 h& K) f83.Basketball Spin 4.5
z, F' O4 L6 ~4 m6 Y84.Basketball Spin Reverse 51 a" i6 P4 z( D3 W6 N0 X( R3 a
85.Back Spin Normal 3.56 l; ?+ [# g( Y; K& v+ n
86.Pinky Spin 42 K' g0 w2 R# A3 ?' z; o
87.Palm Spin Normal 3
* c2 ~2 u8 S0 u" c2 W2 _9 I88.Palm Spin Reverse 3.5
& q: b4 O! V' |, g89.Fingerless Thumb Spin Normal 31 X2 s9 B: Y# Y
90.Fingerless Thumb Spin Reverse 3
! ~1 I3 k. @. x" {2 x' r91.Back Spin Reverse 12-34 47 ?* Q8 s, s% E! V) N/ ^. L. b
" ?1 h' u' W) U
4 G* b, ~5 p& e/ s, h- E0 T8.air(9)6 r5 v8 K, i) _! M* E" Y
5 M4 Y$ A4 ^* d. D! G9 m; M# C4 f92.Thumb Around To Air 3; g# \+ V3 P. ?1 x* G2 \8 n3 M
93.Thumb Around Reverse To Air 3
) r* k5 q, W# C4 R' |) ]0 h94.Index Around To Air 38 U. n- S O/ m3 `7 ]
95.Index Around Reverse To Air 3
( f' k' p) _; v+ E( z' B, w, R96.Back Spin To Air 3.5% o! t: i- T' W% a
97.Thumb Spin To Air 3
+ M, S6 S& [& H0 }7 r$ g# H98.Infinity To Air 2.5
/ y( B$ i& |8 S9 f# J, |; k0 Q/ D$ h99.Tap To Air 3
, y( }; k: X* P9 R" |# {100.Leigun 2 |
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