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发表于 2011-2-25 21:22:38
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2L说得非常绝 LZ需要别人找就别说粗口; C4 @3 O* i/ l% z& w; M9 m. _' `
pd tw sonic bust>shadow r 12-t1>korean fltar
7 m' Z* b3 h9 U* I5 i9 C! D =掌心向下的Twisted Sonic Normal+flia>shadow Reverse >korean fltar' u7 v+ T) Y1 O0 r. T a2 T
百式有的 你可以去找下`这里贴给你5 X3 z9 e/ t+ d7 V3 J
招式难度系数表! a8 X/ H/ H% ]. r2 \. G. P1 u6 {0 H
1.pass & charge(10) 8 r1 r+ F& @. H, A& z, v
5 S; ]) [$ l3 W4 I1.Charge Normal 1
' ]. B/ \" m* D/ n" l2.Charge Reverse 15 X- ?7 c+ V" N
3.Triangle Pass Normal 1.5
. }. O4 `( q4 n4.Triangle Pass Reverse 1.5
8 T5 F8 _. {! P4 d: t# l! K- [5.Fingerpass Normal 1
. _. r. J( t5 X; \6.Fingerpass Reverse 1
$ m' {+ {5 H0 F" J+ e6 b0 M/ D7.Twisted Sonic Normal 2
) ^5 ]# L3 @0 [+ X! w8.Twisted Sonic Reverse 29 h! [% f% v( Z' ?/ M: b
9.Warped Sonic Normal 22 K/ O: d$ b4 T& n# `
10.Warped Sonic Reverse 2* A" T$ t) \8 d6 B1 }5 P7 S5 _4 Y
- j- W/ @; z( h; b. e# x( }5 V9 p
2.sonic(15)
) [: T- X/ d9 c; \8 x8 ?: s. e0 q9 w
11.Sonic Normal 21- V& i! S ]' B, Q& v6 z
12.Sonic Reverse 2' t5 {) f0 f1 p% g8 N. ^
13.Inverse Sonic Normal 2.5
/ j0 N4 v. W' b4 |14.Inverse Sonic Reverse 2.5* s- c) B8 x/ y P& ~
15.Sonic 2x Normal 2
8 K7 s; _) t5 K5 @8 p' ?16.Sonic 2x Reverse 2
( o# s1 p2 {8 U- }17.Sonic Clip Normal 2$ M! ~* B. P! D. F' z: e. c
18.Sonic Clip Reverse 2. z! h# f" S! I% B* \+ \$ A- x
19.Invisible Sonic 2
+ d& u: v: @6 M" u7 P20.Demon Sonic Normal 2.5
% C* h0 d, K- V21.Angel Sonic Normal 3
( a v) n5 v* \ X6 c22.In-Out & Out-In Sonic 2.5$ B1 h, h# [0 H
23.Side Sonic Normal 2.5. k1 l9 z: v: V# m0 B; N7 x
24.Side Sonic Reverse 2.5
+ E% E6 g, L4 s& w& R25.Flush Sonic Normal 3" \" s3 f0 l! W3 `* V- \ ?
* {6 u# r" ?, J9 F
$ ^) X. ]! q' y
3.infinity(9)
# K4 M% |8 v r$ @$ Z' z/ ~5 c; q% a/ d0 H
26.Wiper Harmonic 1
N6 l! \4 A3 z$ |8 f$ n! A27.Figure 8 10 `" c4 U% Z6 f
28.Infinity Normal 1
, l, V( l, r* @) }. g( K9 A29.Infinity Reverse 1.5
0 u3 G# z5 s: \. V5 e30.Single Extended Infinity Normal 1
4 J. D1 U9 l2 ]% x+ A31.Single Extended Infinity Reverse 2$ ]) ?, ]7 M' G9 W; j: W, S
32.Quadruple Infinity 2.5
' I; _" j/ J$ _- z0 g- W$ C33.Quadruple Extended Infinity 2.5. p7 E8 o% |) E" y: C
34.Index Wiper Harmonic 2.54 ^9 z8 _+ }' H1 y# T4 x8 A3 Z
( h, \/ t8 G# N7 ~; b
) } p9 h( ]( } T4.tap(8)
% E# s% {3 B9 y" v" h5 ~& r% v2 U7 M# H3 }" o# T: Y
35.Half Tap Normal 2
2 o3 v' R) ~- y# \4 O6 W36.Half Tap Reverse 1.5
, D$ a V. t- R% J37.Full Tap Normal 2 q3 F: v L7 B5 t3 a5 _* p7 z
38.Full Tap Reverse 2& d# Y5 I+ k& p1 @: E
39.Back Tap Normal 1.5
9 J+ T9 e* S9 r) G- r0 A40.Back Tap Reverse 1.5
& V6 O. o. I" B41.X-tap 2 _ Z7 v0 F6 Y9 x7 D9 k& B
42.Fingerless Fake Reverse 2* ]3 U |! P) `( y" F
3 P1 F9 g1 o* |! Z8 o2 N8 V. |
0 N) ?8 h/ D% F$ e6 o; i/ v3 n
5.around(26): C4 p0 H/ G" J( K' M2 E' _9 t
) p' L: J: |1 k$ n; Q43.Thumb Around Normal 10 w3 ]1 Q. [" L
44.Thumb Around Reverse 1.5/ r7 i8 O) Y' E1 k1 b# Y
45.Index Around Normal 2
2 t/ ?# I1 B( E5 Q: K46.Index Around Reverse 2
+ l A% N3 }/ s, O+ `& f+ I47.Middle Around Normal 2
2 v' v# t7 j, T/ |, _48.Middle Around Reverse 2; t+ n+ w3 z8 V' z1 H9 c! V
49.Ring Around Normal 2.5
+ j5 \" I5 z, c3 R8 y8 V9 @50.Ring Around Reverse 3% U& v( w5 q) ^# g+ l+ _4 n% @' X9 x
51.Pinky Around Normal 3.5% d& R# Y, B R% j1 s
52.Pinky Around Reverse 3.5
7 S& Q: a1 g: C u$ G53.Cardiod Normal 2
* u% K4 y% f% {8 w54.Cardiod Reverse 2/ B# D- Q/ U+ e/ d2 @6 S* V# r& F
55.Korean Extended Thumb Around Normal 2.5
# Q8 P: }0 A& r56.Fingerless Thumb Around Normal 2
5 `' }% F: g( d" j( V1 T' A' e57.Fingerless Thumb Around Reverse 2
4 Z# f, A- J: f7 s. h' t% ]* b' S' B# a, f58.Back Around 25 ?* L/ i! i& y8 z/ }5 a
59.Fingerless Index Around 2
2 @0 S2 o7 W6 g! `& u9 {0 p6 g60.Fingerless Middle Around 2
2 c. U; ^* m$ b$ t6 e61.Fingerless Ring Around 31 F1 f- W/ e+ q+ v/ z2 N% P
62.Fingerless Pinky Around 3* M: c( w/ W" b6 `, y- ~. d/ e" I
63.Fingerless Korean Extended Thunb Around Normal 3
0 }8 u U+ ]7 n& r0 Q2 L; t5 G1 ~64.Hand Around 3
* i, W/ d' g3 n; R! [# j65.Neophyte Back Around 2
) B9 A; _% }3 A1 _: ~+ S" K66.Neophyte Index Around Normal 2& y+ x- q* q" V
67.Neophyte Index Around Reverse 2
( x( ~) O. x: F+ D5 j+ i/ ^+ Z0 T68.Side Ring Around 3.5
: o$ g/ n$ n3 g8 X9 s7 \; Q0 e' _$ Q1 g5 g! d& [
+ q, o4 r" J h0 h F, |. T6.shadow(7). [ h' `& \ @2 n
9 @ Z3 E( i: @6 A
69.Shadow Normal 2
: H9 `, l& ?- N; h$ y70.Shadow Reverse 28 ^8 W- N% G* A1 S* S$ ~6 f) l
71.Devil Sonic Normal 2.5' Q4 }9 Y3 |) q
72.Devil Sonic Reverse 2.56 ?) s5 s9 f, f+ u, G+ H& |
73.Devil Around Normal 2.5) O5 c2 x! Q! B: V W
74.Inverse Shadow Normal 3
5 {; @- \2 g/ t1 y. h75.Inverse Shadow Revese 3.5
- F" q& u, F. A2 N8 g u% V9 o; q8 ~- |& n6 w+ E* `
: P; e* p5 Z4 k0 f+ l6 E7 y) i" v7.spin(16) a; y) ~2 F, g' F1 X
$ o! {# M% l! F' I76.Thumb Spin Normal 2.5& b% i: z: D" n
77.Thumb Spin Reverse 2.5
) w) K! p- j1 o) F" y78.Extended Thumb Spin 2.5
9 ^' T; L4 N0 m6 ^+ G) r79.Fingerless Extended Thumb Spin 3, Q- P$ v" k- b6 [- ~) c
80.Fake Reverse 3.5
! }" k% u( P g9 ]; w( L$ V81.Index Spin 3.5
, ]* v# X* c w& h82.Fake Index Spin 4
3 ?8 }3 ]' f% @5 E | Y# J, B83.Basketball Spin 4.5
! h" f* d, ]2 k. b" r84.Basketball Spin Reverse 5! R1 }" g" q* I$ c* k% _. a" c+ r
85.Back Spin Normal 3.5
. n% ~4 u* u0 X0 D% ~0 `6 }5 F& A86.Pinky Spin 4; d) O# D. s* Z) e( _, \
87.Palm Spin Normal 36 O; g. y" E }, l
88.Palm Spin Reverse 3.55 F) i5 a5 ~% j( K! y+ x3 Z" _
89.Fingerless Thumb Spin Normal 3* j; K9 K. B. j( \+ R% J
90.Fingerless Thumb Spin Reverse 3+ M7 V: ?6 O1 ~9 Q4 E4 b1 d
91.Back Spin Reverse 12-34 4
2 A5 s% l" k$ j s! |9 d- a$ v5 s, _* `4 z
! Z& F1 D, f5 \6 t8.air(9)6 G( P, c. X v6 j3 D9 ~
. R0 n5 e4 C9 R1 { `92.Thumb Around To Air 3& C+ c+ M* x2 j! k
93.Thumb Around Reverse To Air 3
" F+ G0 h4 M, J& z$ L94.Index Around To Air 3
, k& Z; B+ D2 W+ t6 g95.Index Around Reverse To Air 3
% d/ }% a$ ^0 Q: `' t96.Back Spin To Air 3.58 h+ \$ r/ u0 \, t
97.Thumb Spin To Air 3
0 w& h2 T* a l7 O& q7 E98.Infinity To Air 2.52 R& l, j& p" f8 g
99.Tap To Air 3! h0 o) ]/ l3 a! P) j: f! Q
100.Leigun 2 |
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