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发表于 2011-2-25 21:22:38
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显示全部楼层
2L说得非常绝 LZ需要别人找就别说粗口) D+ u! L. d" r" W! U
pd tw sonic bust>shadow r 12-t1>korean fltar
* A0 ?+ e; E: i. d$ R1 j1 L. { =掌心向下的Twisted Sonic Normal+flia>shadow Reverse >korean fltar& k1 O: X' j( |" g
百式有的 你可以去找下`这里贴给你 _9 _9 W Y8 {0 ^; F5 j
招式难度系数表$ T; h2 t- r+ q
1.pass & charge(10)
) K# E6 R0 j; \4 e3 u- R% }* m) R
/ [2 T) V4 B2 L1.Charge Normal 1 1 P( t G$ i3 t2 f, o' t
2.Charge Reverse 1" Q- P0 D" w, w1 c8 ]7 z
3.Triangle Pass Normal 1.5/ W( O# v) V5 O
4.Triangle Pass Reverse 1.5
* b4 s4 p# b1 U C* Q$ D) I, Q5.Fingerpass Normal 1, i- M2 N* J! k
6.Fingerpass Reverse 13 m4 ^5 B+ @6 S; Z# c1 ^/ u/ S
7.Twisted Sonic Normal 2
* {7 ~& l$ ~4 k8.Twisted Sonic Reverse 22 v+ X1 U, M0 p
9.Warped Sonic Normal 2
, l0 H- `9 _, F10.Warped Sonic Reverse 2+ i. Q0 O' F8 Z l
* O1 u) W* t5 U4 q/ S1 N
2 H' a3 B- ~7 D2 [2.sonic(15)
+ d7 _: n% I# s' @
5 a( V' ~/ E2 l0 G O11.Sonic Normal 21# ` f3 D# D: V6 m7 V% X Z7 q
12.Sonic Reverse 22 r. l5 s! P$ b- g9 f N* Q0 d2 v
13.Inverse Sonic Normal 2.5/ c# f x( c# P! A# B
14.Inverse Sonic Reverse 2.5
8 q; |% [7 P7 V15.Sonic 2x Normal 2
* U4 K5 A5 m% g9 D, N/ V) d0 P) l J+ P16.Sonic 2x Reverse 26 u: z8 P& A- S7 {
17.Sonic Clip Normal 27 Z! i: Y5 S& t, e
18.Sonic Clip Reverse 29 Q: F' I4 C2 X
19.Invisible Sonic 2) x4 z6 Z5 B& \" E, t3 ]7 h' x
20.Demon Sonic Normal 2.5
" q9 s/ r( n) O% B21.Angel Sonic Normal 3
; A; \3 K6 H' e* }& p9 ^+ g9 z; h4 M22.In-Out & Out-In Sonic 2.5; Z! x" D5 e7 {0 d! ?# g4 f7 Z
23.Side Sonic Normal 2.5) a, g6 Q5 l" O+ N) P9 p
24.Side Sonic Reverse 2.5
* {3 T% p6 H \- k25.Flush Sonic Normal 3
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6 u/ _( v6 c3 X/ ?! {8 m" r7 ~3.infinity(9)* k& q2 A/ n0 L" E; ?
; M# N/ \' F) a! z& E4 x26.Wiper Harmonic 16 i* D, d, x& }* F
27.Figure 8 15 U: m2 @0 M) J/ I
28.Infinity Normal 1
: p r( X* m- c9 D1 B6 c9 P29.Infinity Reverse 1.5* q$ \. ~; C: M& Z. C7 l7 o1 Z
30.Single Extended Infinity Normal 1
* f$ V' T7 v h31.Single Extended Infinity Reverse 2
9 o0 g$ i- D8 Q/ ^32.Quadruple Infinity 2.5( I0 l2 T# _9 Q: I
33.Quadruple Extended Infinity 2.5
3 S3 f) F; U8 O+ E2 S6 _0 K6 i; p D34.Index Wiper Harmonic 2.5! ?6 d3 _2 S& K9 H" W
l0 L8 I) ?" t4 m1 ^1 c# q
9 b" \ d" g! b
4.tap(8)
0 E4 R1 ]7 ]6 ~3 H9 e, h# p! J5 [: T& e+ ]
35.Half Tap Normal 2
5 M. J! ^0 c! w- y2 t36.Half Tap Reverse 1.5
# X0 t1 U/ b: {0 C+ X1 v37.Full Tap Normal 2' F( j O/ h0 Q D. s' q* O) W
38.Full Tap Reverse 26 a/ t9 e, q. b. m* Q2 c
39.Back Tap Normal 1.5
0 w# A& [& I8 _2 h5 \/ L40.Back Tap Reverse 1.5
( T# q: L' G i' ^41.X-tap 2
8 _( J2 H8 w8 s8 ?- e' a( Z6 V4 g42.Fingerless Fake Reverse 23 K5 w) U5 W7 n- B8 ]
6 G) C- g# a5 R f) M9 V. S/ T
2 n) ^& p- K" U5 C; _/ @2 ~5.around(26)" W9 ^, g% M: H8 K ^* `# I
, o/ Z3 Z+ @) P5 O/ R2 s- V43.Thumb Around Normal 1% x8 L, ?6 g0 j1 L2 T9 B
44.Thumb Around Reverse 1.5
1 V- D" \; o/ v45.Index Around Normal 26 b. y; R1 [# }
46.Index Around Reverse 20 V: H" U: K3 F" i" G% K4 e
47.Middle Around Normal 2
. J& `! Q: [- f$ K; e5 Z8 ]2 I48.Middle Around Reverse 2/ ^$ b" R" T. d3 w! A+ z W
49.Ring Around Normal 2.5
" U+ h* R3 v# |, _' ^- `50.Ring Around Reverse 3$ H* P' }4 _$ E J5 i, g1 g
51.Pinky Around Normal 3.51 w6 a" B) d% G* w$ p
52.Pinky Around Reverse 3.5
4 C$ Z2 r/ P( D) }53.Cardiod Normal 2
. I& n8 B( {9 j! ]' p54.Cardiod Reverse 2
7 C. C8 c( d, a! k0 R b+ C55.Korean Extended Thumb Around Normal 2.53 q7 Y1 \* e5 B& F, u
56.Fingerless Thumb Around Normal 21 O$ K0 R+ B- C, H x
57.Fingerless Thumb Around Reverse 26 X+ r, }3 a, ]5 ^
58.Back Around 2! F! l& B0 O/ b, w6 A2 y; K# [
59.Fingerless Index Around 2. P0 \$ R. D% ^, j" D) V& y4 X, ?8 ~9 z
60.Fingerless Middle Around 2! _$ ^+ W5 ~8 H, k4 s5 B
61.Fingerless Ring Around 3 b# E* L6 M' T; _2 q7 a
62.Fingerless Pinky Around 3/ d) n. b( p h6 Z5 }& K, I& D/ L
63.Fingerless Korean Extended Thunb Around Normal 3 D! P$ l3 T! L$ S; Y8 N
64.Hand Around 3
$ _8 g: E1 q+ p1 e8 f9 P, _' f65.Neophyte Back Around 2
$ L- W% a/ w/ A* g2 V6 S1 l- {66.Neophyte Index Around Normal 2' O9 }$ m) H4 F9 ]7 a# s$ Z8 q
67.Neophyte Index Around Reverse 2' I1 c) ?$ m( a) {. C Z( F! I
68.Side Ring Around 3.5" o+ d/ U4 z7 f) u# X
" ^- x7 u) O4 _7 S
( s' X X; {8 s7 C# D# ~) W6.shadow(7)3 b% N6 g }6 E. ~9 b$ {! e7 r
1 e5 x! z! C! Z1 N69.Shadow Normal 2) S; C( b5 d+ a2 J" r
70.Shadow Reverse 29 b2 n4 ?( h, F. c( @
71.Devil Sonic Normal 2.5
% L5 n7 E. ?4 T4 K. y2 b+ S5 c72.Devil Sonic Reverse 2.54 u: Y& r0 ~5 v/ j' B: }9 x
73.Devil Around Normal 2.5 k0 P6 I% w0 _
74.Inverse Shadow Normal 3" e* n7 W1 V$ ]# g. A* b( w' T
75.Inverse Shadow Revese 3.52 ~/ R5 z3 Y9 k: I# ]
5 B7 i2 ?6 M% R; Y% p0 ~2 S" Z5 d0 u( Y" b
7.spin(16)
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76.Thumb Spin Normal 2.5. v2 _, W" v) K) _! J
77.Thumb Spin Reverse 2.55 Q0 G) t* s, v. A. ?4 g
78.Extended Thumb Spin 2.5
/ u U: P; {2 ?& d E& P79.Fingerless Extended Thumb Spin 31 s$ u+ O; B9 q8 P. V1 w
80.Fake Reverse 3.5
0 q2 h3 c$ @# T# H: p81.Index Spin 3.55 g) {6 O& u/ X) W5 G V8 f1 E
82.Fake Index Spin 4
& X f% X u( f- M5 P7 ]; l83.Basketball Spin 4.5
/ e" ~! \5 T: w s4 a% @' e0 Y84.Basketball Spin Reverse 5- x$ Z5 r& |5 G( X# ?2 E4 N4 S
85.Back Spin Normal 3.5- s* ^- f' U3 o4 ^: {
86.Pinky Spin 4
6 C7 E2 E; W; O, ~87.Palm Spin Normal 3) }+ M# e7 u" ~ O
88.Palm Spin Reverse 3.5
9 A$ n+ l+ o9 v9 q- ^89.Fingerless Thumb Spin Normal 3. S! x; |; |8 O+ b% G5 b
90.Fingerless Thumb Spin Reverse 3
7 E; O$ i6 V7 g& a1 P- @* R, g91.Back Spin Reverse 12-34 4
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) C% k! I) t- ?: G3 @3 t8.air(9)
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92.Thumb Around To Air 3
* m8 g3 `: V, m& ~5 Y* k% q9 a93.Thumb Around Reverse To Air 3
: S P3 R; e9 y3 j94.Index Around To Air 3
8 J7 t. ]: d# M6 u95.Index Around Reverse To Air 3/ _8 j) |0 ^" y' ~3 s5 o% C
96.Back Spin To Air 3.5: J7 g9 h2 q6 d
97.Thumb Spin To Air 3
$ l- _4 w/ a( D" R5 T' A6 k) i, j98.Infinity To Air 2.5
/ Z( ^) J4 K4 V99.Tap To Air 3
u# r. N/ X4 p3 V$ L$ ~' K7 \6 g100.Leigun 2 |
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