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发表于 2011-2-25 21:22:38
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显示全部楼层
2L说得非常绝 LZ需要别人找就别说粗口
7 \, M% O6 G+ S' z" S pd tw sonic bust>shadow r 12-t1>korean fltar
$ Z7 M* X0 n7 e) X+ w =掌心向下的Twisted Sonic Normal+flia>shadow Reverse >korean fltar
6 k2 f2 D/ R2 ]# e: Z! I 百式有的 你可以去找下`这里贴给你
' _" b$ c: r4 W+ B招式难度系数表
' V$ R8 u/ m' ~8 ~1.pass & charge(10) ; q% C; M" L! {8 s& h3 ]" y
) q1 T+ \4 S% {( f' I6 X( _# K
1.Charge Normal 1
; Z3 y7 m. f d& a+ Z% M5 C/ A2.Charge Reverse 1
t- _2 g, Q1 q5 l5 h; ~3 J3.Triangle Pass Normal 1.5( I; S4 j, Z7 a P6 x% N
4.Triangle Pass Reverse 1.5
2 R$ p! m4 c& i5 f5.Fingerpass Normal 11 V1 v% I% h/ [* q {6 r" e4 j; Y
6.Fingerpass Reverse 13 C! b" \: m h- t; Z1 w5 E
7.Twisted Sonic Normal 27 s6 y( u/ c/ r8 _2 ~/ ^) s! v* B
8.Twisted Sonic Reverse 2
( l1 i" Y$ O2 v. M9.Warped Sonic Normal 2' R/ g2 t$ O3 d; V( @
10.Warped Sonic Reverse 2
/ z0 d7 ^7 D \' n0 w% n+ G, }- s9 V8 X* r8 t% b p$ T, \/ H0 \
4 l7 d0 l; Z( ^0 z% z) a$ R2.sonic(15)& Z+ _/ Y, Q0 @# H2 {5 b* Z
& y( r$ P# E6 G$ h4 j/ y
11.Sonic Normal 21" z) l* f- Z7 l1 L1 D* d- s) k. W
12.Sonic Reverse 2* I" I, Q3 v; V2 I
13.Inverse Sonic Normal 2.5* l+ r& ?$ e8 k% ]
14.Inverse Sonic Reverse 2.5( C/ C/ k3 r/ A* f2 S7 d$ q9 ^
15.Sonic 2x Normal 2
* a2 o r1 f6 K: x16.Sonic 2x Reverse 2
2 L0 |$ T8 {+ Z! |3 m8 b+ | b17.Sonic Clip Normal 2' ~' j3 g4 P1 q- R
18.Sonic Clip Reverse 2
) `! L9 m8 g7 {6 |. w/ ` c6 D19.Invisible Sonic 22 O) _( y5 x% s; {
20.Demon Sonic Normal 2.5
Z/ m1 v+ L& G# s- @21.Angel Sonic Normal 3
% W0 c* W. @0 O" i22.In-Out & Out-In Sonic 2.5
. i: a1 Z/ p5 b7 R' L7 d, x23.Side Sonic Normal 2.51 [0 V5 ^' i. a4 x+ J5 M7 H
24.Side Sonic Reverse 2.5* h) H, |1 d. e" u" e% j* {. v. r
25.Flush Sonic Normal 3# P4 k% w9 f! J
! @. V, w5 a5 x$ o
4 {" z7 C4 |- s$ ]3.infinity(9). }- o% T# i8 C; ]
, W7 Z0 x+ A. ~6 P2 ~2 t% q2 R
26.Wiper Harmonic 1
) B0 T+ F0 K7 N- C9 `; G27.Figure 8 1- ~0 f/ Z+ ]( m, A" x7 ~" Y
28.Infinity Normal 1
7 e N9 [9 b1 ^29.Infinity Reverse 1.5
# E4 E2 x1 \8 B30.Single Extended Infinity Normal 1
# i, b, H) k! { V2 F9 E- ]8 I31.Single Extended Infinity Reverse 26 f5 {$ }; A6 {+ c4 B
32.Quadruple Infinity 2.5; [: ?+ O+ z2 X/ s3 T1 j
33.Quadruple Extended Infinity 2.5- a$ q% m/ s- e% w6 ]
34.Index Wiper Harmonic 2.5+ m% u2 U9 T. t t
+ O) P6 \/ |( [. e4 A( e2 J
4 C* i& C! u, k4 @: \: J$ H1 _6 P. P4.tap(8)5 y4 M3 t: W! a& e
+ c1 O* Z% y8 i6 m) S4 \2 _7 P8 {
35.Half Tap Normal 2
# \7 o& v% X( _+ _2 X36.Half Tap Reverse 1.5
1 z z! Z; x# L3 w; \7 k37.Full Tap Normal 2! j) }" p7 G' T: @+ `
38.Full Tap Reverse 2
0 @5 f: E3 s) X# [ m: |" j& j39.Back Tap Normal 1.5% k' n1 H7 X! F/ |# z1 t# {! P2 m
40.Back Tap Reverse 1.5
8 u. y5 A! w, I41.X-tap 2; f. e8 Q' s' t, @! d1 L H# k* h* ^
42.Fingerless Fake Reverse 2
+ R( c. r( y4 q* H a4 \$ f; l. l( k( X+ W3 J1 ]( z; e5 q' M9 [5 c
3 I# _: W- o; A: _ ~# V
5.around(26)9 Q. g S4 B. I9 q. k. w
; X% _# k1 Y6 A4 u& x R0 R) d3 c43.Thumb Around Normal 1
1 u' T7 A( F2 M3 G8 y% I& E44.Thumb Around Reverse 1.5+ B+ e0 m; K4 N! I
45.Index Around Normal 2
/ i# ^$ O* l0 S5 g46.Index Around Reverse 2
2 P/ J$ P! L# j* c47.Middle Around Normal 23 K4 S$ O) v9 d1 g! l5 j) d3 H% ?/ u! l/ s" p
48.Middle Around Reverse 2
) D# \9 `" N# X49.Ring Around Normal 2.58 X* y3 X7 e8 e& S
50.Ring Around Reverse 3
# Z Q9 `7 J& a1 m. Z51.Pinky Around Normal 3.5$ c. b- m' }3 z* U7 }! a
52.Pinky Around Reverse 3.5
) X* a) E4 `; O- V53.Cardiod Normal 2- f& L7 ?5 U" U& N5 X6 ~8 s
54.Cardiod Reverse 28 T6 X) S* P/ p
55.Korean Extended Thumb Around Normal 2.5
# S; I a1 _; e- h8 w56.Fingerless Thumb Around Normal 2 N5 q. L9 r C
57.Fingerless Thumb Around Reverse 2# ~- r8 B( z/ q( b* r% C/ S! b
58.Back Around 2& q' w5 ]5 n7 z/ H3 k# `$ D
59.Fingerless Index Around 2/ G' Z0 w) `- `% I( R1 ^( m
60.Fingerless Middle Around 2
, p6 I& |( {, l% X3 f, L7 T. w61.Fingerless Ring Around 3
6 k5 Y) ~* Y. b; B, F62.Fingerless Pinky Around 3
: K9 @* y4 ^$ d; o63.Fingerless Korean Extended Thunb Around Normal 3, @. ~% ?2 q5 O3 n5 Y$ L K
64.Hand Around 3+ o& P# K2 g- G: {) p
65.Neophyte Back Around 2
" n& Z3 r5 U* b, ^: d3 m66.Neophyte Index Around Normal 2
& g( u( ~& G7 J* t67.Neophyte Index Around Reverse 20 A' V& p2 e5 A
68.Side Ring Around 3.5
: Z* c* }6 l: ~/ V8 f5 t: G; o, u. p$ U- D3 Y
# }7 `8 i: y) q+ l
6.shadow(7)
5 P$ H; f6 n. x2 y$ Y# J; c+ r4 B1 c& d8 p6 g5 m# Z9 D4 M- f2 T
69.Shadow Normal 2
3 Q: b, o$ m, N% c70.Shadow Reverse 2( B" ^1 q: `1 v; a$ ^
71.Devil Sonic Normal 2.5! A+ [. a% C3 z3 _* R6 O* C" ? `
72.Devil Sonic Reverse 2.5! F0 {% r/ E6 f t! h( t
73.Devil Around Normal 2.56 z& b6 @- y4 u/ v7 ~9 Q/ X) A, J
74.Inverse Shadow Normal 31 ? s0 l( X# y8 G0 K, \, e
75.Inverse Shadow Revese 3.5
5 h. k- b, i) D0 w; f$ C U( x. I5 n1 D( Q
2 d' U& }/ B* J, ?: |$ `1 V7.spin(16)1 N& K" M) h/ T& w
9 y* J/ G. p4 w: o% y5 m. t D
76.Thumb Spin Normal 2.5
& w' g' k$ R. w/ s77.Thumb Spin Reverse 2.52 r4 a. O% p# N1 I7 @; q
78.Extended Thumb Spin 2.5
: X* d; x* X0 d& ]% |8 W: A79.Fingerless Extended Thumb Spin 3
7 j: h+ w, K, g7 B+ r: ~. l9 [80.Fake Reverse 3.5. `; ^& g. V/ p1 T
81.Index Spin 3.5( H* }) s5 @, i. \
82.Fake Index Spin 4& n) ^ ?) k$ |- Q
83.Basketball Spin 4.54 T/ L q4 o6 o( ^' ~3 [
84.Basketball Spin Reverse 5
u! @0 N r; i( H' Z! w85.Back Spin Normal 3.5
5 g3 Q6 d7 t, r" p86.Pinky Spin 4
# q+ K; Q; Z1 h. M87.Palm Spin Normal 3
7 P& @( D. m+ k' l) w, s2 Z88.Palm Spin Reverse 3.5
, E+ ~% x7 `0 K. d& ~1 H( `! J. a7 _89.Fingerless Thumb Spin Normal 3
) N4 b/ Y% G5 U# Z8 ~+ H/ S90.Fingerless Thumb Spin Reverse 3
C* l1 B t6 G8 P/ A91.Back Spin Reverse 12-34 4 [6 G5 y* Q8 q$ x2 u1 E" d+ q$ a
& r5 P5 O* F' V. X% g5 n& ]
: \7 K1 }: l0 S8.air(9)% g+ V, r5 |" C$ \ I+ f7 \
5 @' P2 x1 Z, f5 ?" n92.Thumb Around To Air 3
( U$ B8 C& u3 d' A0 Z( U93.Thumb Around Reverse To Air 3
- |7 s9 r' t0 v4 o3 H94.Index Around To Air 3. A1 C8 H0 {4 w( b% ]. W
95.Index Around Reverse To Air 32 }6 w! p0 e4 D
96.Back Spin To Air 3.5 t- z( S. R# }, p9 o
97.Thumb Spin To Air 3
' [5 b) O& x4 u2 b98.Infinity To Air 2.5
) X2 b7 `7 ?8 Y7 y99.Tap To Air 3
7 l' @) b" t7 c3 V8 S: m100.Leigun 2 |
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