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发表于 2011-3-27 20:18:32
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显示全部楼层
1.pass & charge(10) + m0 d: b; z( d! {& b+ w0 A
: y& E, X( s' Q8 M" b5 u4 N1.Charge Normal 1
* ]. |, c# Y& T2.Charge Reverse 1
+ Z$ Y2 t( G6 D' N' ?8 h0 g! D3.Triangle Pass Normal 1.58 A0 E9 j$ b- f |
4.Triangle Pass Reverse 1.5
5 d' ?6 v3 p: D+ y' `4 q0 o% Q9 N5.Fingerpass Normal 1* [" l; P$ X5 ^7 {
6.Fingerpass Reverse 1* b' K, e; D+ F
7.Twisted Sonic Normal 2 G, M, f( J, n# b2 {$ X. @) c
8.Twisted Sonic Reverse 2
; k* E6 @3 V( Z% d3 C9.Warped Sonic Normal 28 ]1 e1 |* U2 f
10.Warped Sonic Reverse 25 ~. E5 p% u6 K
. R& \9 @) E1 c6 c6 Z
% ?% A5 C& r, T! l2.sonic(15)
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11.Sonic Normal 21
9 @$ V; J' `2 A4 g) I l. X$ X12.Sonic Reverse 2" [2 P& d2 ]/ W) U5 o, b1 ?. k* y" c
13.Inverse Sonic Normal 2.5
) ?4 y/ w _8 A# }: N, G- c14.Inverse Sonic Reverse 2.58 ~5 ^" b+ v5 q ?( k
15.Sonic 2x Normal 2, k; A% Q( j) R" H" f
16.Sonic 2x Reverse 29 G) w2 W8 ^. {* O
17.Sonic Clip Normal 23 z6 y6 t. k1 L1 U9 V5 M- X
18.Sonic Clip Reverse 2
3 l. r2 m- ]* t7 I* _2 d$ E8 ^3 p19.Invisible Sonic 2 z$ g9 x# S+ o1 `: e
20.Demon Sonic Normal 2.5, K& b& f D) U. a5 d9 u; d
21.Angel Sonic Normal 3
1 `$ n# \$ }; n, f) S* X22.In-Out & Out-In Sonic 2.5
6 Z/ f, w. L( Z23.Side Sonic Normal 2.5/ i1 ?7 ^2 |% h
24.Side Sonic Reverse 2.5
9 x/ ?: ?$ \* h2 P, b* @. a25.Flush Sonic Normal 37 ?1 p/ j+ G7 W3 G
/ I9 d% b, O2 `( x& m
$ t' S7 K* I8 H# K4 S3.infinity(9)
+ v% W) h' a1 d
D6 l, x" ?9 Q7 U! j5 E' |, R3 p! c26.Wiper Harmonic 1/ A4 T9 o( s" f' T3 m! f( D+ N) R
27.Figure 8 1) A0 ]! D. S, b8 q
28.Infinity Normal 11 b& ?% `2 j! `
29.Infinity Reverse 1.5
8 G8 P; {5 h# u) n' R1 M4 L30.Single Extended Infinity Normal 1
( I1 r9 c/ O$ ~. I7 D# p1 Z5 F& l31.Single Extended Infinity Reverse 2
6 C4 U4 {" U; f32.Quadruple Infinity 2.5
0 p+ {% Z4 x2 M: c5 T. P33.Quadruple Extended Infinity 2.5
$ `0 x0 j+ J, d* g34.Index Wiper Harmonic 2.5
3 I, Y X$ F" `! I, _. t" x8 s% E: Z8 [5 M# b3 H5 y
9 }; S4 e1 n* B0 ~
4.tap(8)8 t9 u/ `3 P+ P- @
. Z4 g1 }0 N. ^( p- M: {35.Half Tap Normal 2& A/ v1 t' v% ^; b: F; O9 f) J
36.Half Tap Reverse 1.5
. x! w7 O% _9 h8 U; ?37.Full Tap Normal 2# x+ N% ?. @$ f# @* Q
38.Full Tap Reverse 2
0 _( @5 m/ y% T7 z39.Back Tap Normal 1.5
5 B/ O* T, _3 c, w7 a40.Back Tap Reverse 1.5
% r* f% N, ?4 H& m+ l& {1 l% |41.X-tap 2
$ P# ?" R0 W$ H! N$ @42.Fingerless Fake Reverse 25 t" {0 \; ~" k2 s4 w
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2 C& R6 m2 u9 ~5 b. F; z, S5.around(26)
" B# |) H6 l" P5 h8 d- K8 V$ j# s! O5 [* M) N( g# G4 o
43.Thumb Around Normal 1
' k" g3 ]' Q: w0 x44.Thumb Around Reverse 1.5/ f) U' G" ]4 j$ E) S" M- o
45.Index Around Normal 26 K- K& J. f; H* @6 Y
46.Index Around Reverse 2- z, S6 S$ m0 ]/ q' j8 }- k
47.Middle Around Normal 2! }- M/ l; e) }, h$ \
48.Middle Around Reverse 2
. l0 e4 ^" }* v# U4 j49.Ring Around Normal 2.51 G% k0 t! a% \5 A d" @
50.Ring Around Reverse 3
9 f4 V$ }4 L: `& K51.Pinky Around Normal 3.5: m, W& H* R& L# i; v
52.Pinky Around Reverse 3.51 B7 I B/ F5 l0 ]
53.Cardiod Normal 2' [+ j5 J' S( Y" f& `3 I: h2 d
54.Cardiod Reverse 2* @) r- a: i6 o$ e
55.Korean Extended Thumb Around Normal 2.5
; w) }$ I! X6 q3 ]& C3 B s56.Fingerless Thumb Around Normal 2
' p7 G s" @+ U: B5 O57.Fingerless Thumb Around Reverse 24 [1 K9 @+ k g4 v2 Y/ `3 U
58.Back Around 22 a0 t! i5 U( J
59.Fingerless Index Around 25 G' c$ v% P' I* O! t+ R1 |
60.Fingerless Middle Around 2( W3 k" t( |& x" {" a# _+ L
61.Fingerless Ring Around 32 s7 f T) L3 d; S: E# s* x
62.Fingerless Pinky Around 35 K& J9 @1 K! ^4 _. N4 \( S
63.Fingerless Korean Extended Thunb Around Normal 3- R5 w3 y; y" d6 t
64.Hand Around 3
: ^0 p9 X! j5 P/ Q4 J5 N65.Neophyte Back Around 2
0 c" U' [) G+ f$ q# J/ f66.Neophyte Index Around Normal 2 d# J$ o9 R& D. ~7 k( ~
67.Neophyte Index Around Reverse 2, R6 Z r8 K5 R( P9 ~3 i) U
68.Side Ring Around 3.5: E7 a% H0 D: ^& S: ~7 o
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! U4 v5 j1 C+ N$ t
6.shadow(7)
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69.Shadow Normal 2
. E/ ~2 J/ N5 {9 N) N0 _! x70.Shadow Reverse 2
' q- c; I1 m1 W- z4 o8 A# l71.Devil Sonic Normal 2.5
4 k/ c/ [1 F6 Z' C72.Devil Sonic Reverse 2.5- Y$ x8 r' m# o& T
73.Devil Around Normal 2.5
, e1 t4 Q3 r9 s: Y+ ]74.Inverse Shadow Normal 3
8 l* I/ e/ a _0 e( {75.Inverse Shadow Revese 3.5
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J; ~ U+ l* |. _" U7.spin(16)
7 T+ A- c. K- P6 D4 C- `$ ^4 \& J& o" u- l3 J
76.Thumb Spin Normal 2.5
' u( l" J/ ?- ?( D8 ?3 ], w7 O+ c77.Thumb Spin Reverse 2.5
* g/ N2 y j% X3 l" h7 e78.Extended Thumb Spin 2.5! k1 R9 T F& S6 J/ E9 v) q' S4 A
79.Fingerless Extended Thumb Spin 3
1 }1 m2 W, E' I# g/ A6 U! n80.Fake Reverse 3.5+ H8 Z* G3 o) Y& j* l
81.Index Spin 3.5
3 {. Q* j* H7 w8 i; ?6 A/ q82.Fake Index Spin 4
! g6 E9 S! J: M6 V83.Basketball Spin 4.5
9 M5 ]8 h k1 @, v; w84.Basketball Spin Reverse 55 M: [" x H. B1 f: D
85.Back Spin Normal 3.5
# B2 s) ?$ S+ x/ |- r$ x/ N0 ~86.Pinky Spin 4( E/ E! o/ O" U8 @! P& e; c
87.Palm Spin Normal 3
! H- q/ |: h8 ^0 L0 z88.Palm Spin Reverse 3.5. E6 T. ]8 |6 n9 z+ g* Q, z% A
89.Fingerless Thumb Spin Normal 3$ r& K5 v% v9 D, M1 |0 q6 y
90.Fingerless Thumb Spin Reverse 3$ o$ d3 Z/ G+ z& s0 |# Q
91.Back Spin Reverse 12-34 4
0 K2 R1 o) I- r3 B( o4 q" a$ ]
# D o% d6 e& S( d ?; Z# v
3 i- q9 h+ v, A( r7 Q8.air(9)
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92.Thumb Around To Air 3
9 D2 i, p# j0 R! @ y93.Thumb Around Reverse To Air 3
! L; l* P1 y" @* z94.Index Around To Air 3* E5 n( V) k6 _1 u+ r8 j; `
95.Index Around Reverse To Air 3
0 V$ }$ k/ S, u+ G M96.Back Spin To Air 3.5
& |- m6 m! G7 E% g97.Thumb Spin To Air 3
5 @; D3 X F; n, [3 s2 C% \98.Infinity To Air 2.54 Y% H& n) I& t9 J+ n/ T
99.Tap To Air 3
W' [8 |, R) U3 Z" W! H100.Leigun 2 7 @3 y* s* I7 Y& U, S% @
8 E' N6 J0 `5 F6 r6 ^" F% OLZ是要这个么?? |
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