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发表于 2008-7-27 14:49:30
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显示全部楼层
百式招式名称
1.pass & charge(10)
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1.Charge Normal 1 / j" b7 S+ H( J' C
2.Charge Reverse 19 i; C' l k5 I( s" r! O
3.Triangle Pass Normal 1.5
% b& [8 K9 O8 P o' {4.Triangle Pass Reverse 1.5
7 V" R7 ^) {7 T5 a5.Fingerpass Normal 1
9 N! ]7 ~$ u6 K* p# |% B6.Fingerpass Reverse 1: V' V: ]" k8 ]$ A5 e
7.Twisted Sonic Normal 21 U0 L9 h( Q; S1 o4 G2 m9 |
8.Twisted Sonic Reverse 2
. T' \+ X- m: J2 H }2 O% u9.Warped Sonic Normal 2( b) R; O3 O+ n- j! o* a
10.Warped Sonic Reverse 2
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2.sonic(15)
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% g( O% R a/ y, _9 }11.Sonic Normal 2
! ], n' L# }/ T, m4 ?12.Sonic Reverse 2
O7 J) Q: V4 H- E13.Inverse Sonic Normal 2.5
" E' @' H# c. n+ L; l0 V14.Inverse Sonic Reverse 2.5" r, h0 ~- P4 y; ~5 B5 T8 ^
15.Sonic 2x Normal 2! R; C+ i! K+ r( ]5 f; I4 d
16.Sonic 2x Reverse 24 r7 d3 Z1 D! f4 p4 ~3 g
17.Sonic Clip Normal 2
# J9 r/ K- y3 l3 X( J18.Sonic Clip Reverse 2
8 [& P1 H( O5 f0 l+ W19.Invisible Sonic 2
$ [# \" d+ T8 T4 l4 G: y20.Demon Sonic Normal 2.5# U# [$ z+ v: Y! M8 P0 R
21.Angel Sonic Normal 36 {( @4 |; h: M3 N" v" B: v
22.In-Out & Out-In Sonic 2.53 a0 z, B2 Q1 D
23.Side Sonic Normal 2.5- s9 w5 f8 S) p% s& N8 f
24.Side Sonic Reverse 2.5
8 P$ Z7 G9 |/ t M( Z25.Flush Sonic Normal 3
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5 T4 z% ?( N9 o$ }% ^/ q2 _' [% x# [3.infinity(9)& M- w) `4 ?' A
) v/ x% N& m3 T t/ a26.Wiper Harmonic 1
" m9 s" b' i. T+ h( R ]) R5 u27.Figure 8 12 U+ V" I% u( F+ H* O
28.Infinity Normal 1- M& q' {! d6 t8 Y1 e+ K' @, {
29.Infinity Reverse 1.5( e8 ^* P! X8 ?4 `
30.Single Extended Infinity Normal 1
- G+ q7 n6 V. B2 t( d31.Single Extended Infinity Reverse 2
* m0 u+ p( ^! `1 K9 d32.Quadruple Infinity 2.53 t" r6 k1 N! `% N. P
33.Quadruple Extended Infinity 2.5: l* [8 ]! a% R+ o3 }5 D
34.Index Wiper Harmonic 2.5+ N4 H! L0 \5 k/ T7 {
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8 L1 U. L' T& \' B% p4.tap(8). R0 j- Z/ o$ \/ ^
/ h, O% k% @# U2 U/ w9 V1 g35.Half Tap Normal 2 \8 C' ~4 [* b% [# z/ x
36.Half Tap Reverse 1.5
8 C0 B" r# d/ T: b: k37.Full Tap Normal 2
& k: V* g% `( Q0 e( _38.Full Tap Reverse 2
, E4 ~ K7 ? e M& b M7 n39.Back Tap Normal 1.5
$ z8 i; C2 V* ]40.Back Tap Reverse 1.5
1 E G' c9 Q, l3 X+ l7 C! _8 k! A41.X-tap 2/ h3 ?% r' z5 Q* A0 T P% J
42.Fingerless Fake Reverse 28 R2 @% x8 J+ A( @6 u! f
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5.around(26). c, _" V; c, R( r
( V% j* K5 ]3 \8 p43.Thumb Around Normal 1
+ `3 @# \4 I- r' h4 G1 i! @1 k" @44.Thumb Around Reverse 1.5, p% T7 J) a* y% Y R
45.Index Around Normal 2+ _6 |8 x/ D% t @
46.Index Around Reverse 2: [* `' q6 o, \4 a( M T5 l
47.Middle Around Normal 2+ n. {9 d, S! A _4 ^* K6 c
48.Middle Around Reverse 26 C+ _8 A! w( [
49.Ring Around Normal 2.5
6 P' \: g$ }! |7 h& M. q# X1 G, J50.Ring Around Reverse 3, z; C ?/ B7 O+ |% Z
51.Pinky Around Normal 3.5, X9 Z0 U. i4 N$ B6 ^
52.Pinky Around Reverse 3.5
$ ]. C% [/ E1 |3 K53.Cardiod Normal 2
( X* d9 ^& @- |: G" n54.Cardiod Reverse 2
0 w$ Z/ Q7 H, L55.Korean Extended Thumb Around Normal 2.5
5 V# A; S% Y# Z/ l0 e2 D56.Fingerless Thumb Around Normal 2
9 r8 U2 B3 {+ u$ @+ {2 S57.Fingerless Thumb Around Reverse 2
( X" y( g% h' O58.Back Around 2. c0 B+ _5 T. B# j$ f/ M V
59.Fingerless Index Around 2. N" Z' Y" R( D, D+ p
60.Fingerless Middle Around 2
, V n7 T( ^4 g: g+ k) V' i# [* K! r, {61.Fingerless Ring Around 3! z. C& B$ P& `& C# h
62.Fingerless Pinky Around 38 D! x$ s7 g1 P& Y
63.Fingerless Korean Extended Thunb Around Normal 3) Q" @3 `! [& h! ]) w
64.Hand Around 34 N0 N! P& o% L- m3 B9 z
65.Neophyte Back Around 2
& U* Y" [! l4 g" e4 S6 C* Z$ C5 n66.Neophyte Index Around Normal 2
; G/ R- Z# ]/ Y9 S67.Neophyte Index Around Reverse 2
7 |) L# x5 f2 G; N1 J68.Side Ring Around 3.57 L' D, F: t. D7 d ]" [) B
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3 y; N5 }) f* U, e) k6.shadow(7)
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: k2 u7 u* x$ P* M* X69.Shadow Normal 2
- F# a* D7 H4 L( @, Q# i70.Shadow Reverse 2
8 M( s+ P1 P" S2 E( T5 T% N# U8 Q71.Devil Sonic Normal 2.50 w7 [# I2 h' g% I. C
72.Devil Sonic Reverse 2.53 y: O' i# V3 d; K
73.Devil Around Normal 2.5
( s0 d, h" P* z$ j74.Inverse Shadow Normal 3
- G" B' }& d7 T. H' p) Y- [3 `- L75.Inverse Shadow Revese 3.5
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, C. ~1 V+ }/ \: Q; }7.spin(16)5 Q0 a7 o) _/ q3 z8 b( X& V
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76.Thumb Spin Normal 2.55 U3 E3 S9 P' y6 s9 Y
77.Thumb Spin Reverse 2.5
! Q5 c+ N: a1 M7 e78.Extended Thumb Spin 2.5 L# i7 {1 e/ A2 Q1 ?9 u F
79.Fingerless Extended Thumb Spin 3. {+ G# B1 P# K9 P; z
80.Fake Reverse 3.5
0 P! C5 A% p/ U+ ]$ T7 y81.Index Spin 3.5
+ p- @; w4 o0 T* Y [% N82.Fake Index Spin 4; f1 \! P( v( M j
83.Basketball Spin 4.54 I- {1 Z5 u' [ L
84.Basketball Spin Reverse 52 u$ C* ?3 m; G9 V" _
85.Back Spin Normal 3.5+ h7 f+ M6 }2 z, d
86.Pinky Spin 4; k3 Z. n- E( Y7 g3 p
87.Palm Spin Normal 35 \$ n. @* r" j
88.Palm Spin Reverse 3.5
# `3 ?: m/ _# h1 x6 q/ B8 t89.Fingerless Thumb Spin Normal 3
( S0 O% X% D+ E( f7 C& N90.Fingerless Thumb Spin Reverse 3
( h; B5 I4 N% C" \91.Back Spin Reverse 12-34 47 A* X1 }1 \7 q1 b5 V
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! Z8 R7 R- T6 b6 M( A% _. `8.air(9)
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92.Thumb Around To Air 30 I& \" R8 |7 k9 b1 U) C8 v
93.Thumb Around Reverse To Air 3
5 q! i" ]$ O3 X; A9 o+ g94.Index Around To Air 30 J0 b1 E3 S2 u4 f
95.Index Around Reverse To Air 3
! B' v) G6 n) m* i4 T96.Back Spin To Air 3.5
1 K0 L: W$ p1 S3 f/ w, `97.Thumb Spin To Air 3
% \7 A- y* D+ Q! f3 O# c98.Infinity To Air 2.5# M. n+ K+ S# ]3 H" ?
99.Tap To Air 3
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