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发表于 2008-7-27 14:49:30
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显示全部楼层
百式招式名称
1.pass & charge(10)
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1.Charge Normal 1 & Q' \% Y9 L( Q7 @
2.Charge Reverse 12 g* \; p5 v7 B3 m0 a" z) d
3.Triangle Pass Normal 1.5
1 y3 u& n+ |+ ~ Y6 D4.Triangle Pass Reverse 1.5
4 T9 r1 `1 z4 u+ U( W5.Fingerpass Normal 12 L: i6 t% u7 J" Q/ R- \, d" c
6.Fingerpass Reverse 16 I2 V% F$ V- x) ?, q
7.Twisted Sonic Normal 2- |/ t) u, L" |" J
8.Twisted Sonic Reverse 2
8 Q* p4 P- Q' {1 V) j1 I z( u9.Warped Sonic Normal 25 {, b& y" C) t4 y* |
10.Warped Sonic Reverse 22 M+ P; R& \. V3 E9 \* `- J
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2.sonic(15)
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11.Sonic Normal 2
9 J6 D& q/ l/ Y8 P7 z8 l: Y6 G# |5 E12.Sonic Reverse 2
/ C% a1 p! H1 S1 Z+ S. B K5 K13.Inverse Sonic Normal 2.5
3 {/ t5 U# X! e1 I( V3 N4 T14.Inverse Sonic Reverse 2.5
0 t; p% F# A# U; @5 o- f5 _15.Sonic 2x Normal 2
0 M5 {% w; y( g; ?+ y16.Sonic 2x Reverse 24 @% h$ O1 v) X- g* ^7 j
17.Sonic Clip Normal 2
2 u5 j* I. Z8 b4 g8 c18.Sonic Clip Reverse 2
5 ?( j. E, |* w: T19.Invisible Sonic 2
1 X5 V4 L) j9 o- }/ R' n+ l20.Demon Sonic Normal 2.57 ]6 x- F3 f4 K" Q9 P
21.Angel Sonic Normal 3& G9 Q E( e: M' d+ b
22.In-Out & Out-In Sonic 2.51 K9 z: u3 i2 r0 H' B
23.Side Sonic Normal 2.5
4 H& _* E2 E' Y% |: F7 l24.Side Sonic Reverse 2.5
. |& p1 U' r" S7 A% S25.Flush Sonic Normal 3
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7 o! Y; K# U U: z- ]3.infinity(9)3 ` I; p5 F' v- h5 h
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26.Wiper Harmonic 1
8 x3 d' I# \ f9 \6 F5 ]27.Figure 8 1
# i6 j5 ^2 O5 v" x: Q* b1 N28.Infinity Normal 1
2 e2 ?$ ]; a1 x& T29.Infinity Reverse 1.5& T; Q: Y8 l! M0 ~+ a* H/ P$ x
30.Single Extended Infinity Normal 16 T/ V- e1 K4 U* M
31.Single Extended Infinity Reverse 2
C: I' G" I% H# f2 y: V+ n$ @32.Quadruple Infinity 2.52 T4 B5 [$ L3 a/ Z" y2 ^! I0 e
33.Quadruple Extended Infinity 2.5- E. G0 `. `2 C. I( G& w" M
34.Index Wiper Harmonic 2.5: Y% S3 p: X K1 D- J4 W) F
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# C# E2 K; b6 L5 P r4.tap(8); a8 U% A& h5 e* U' H
" `. S, R& N8 Q+ ~, z W35.Half Tap Normal 2$ D& l6 k- j7 a" S) m4 j: C3 R( b
36.Half Tap Reverse 1.5, A5 s7 N% |. }, h. i
37.Full Tap Normal 2
/ J/ J' a4 D! P7 ]6 ^0 N38.Full Tap Reverse 27 v4 u9 N! G( N7 j. N$ m! L
39.Back Tap Normal 1.5" D, a! r# m0 M" X- A& I8 y+ y
40.Back Tap Reverse 1.55 ~; F- i, i) {1 e1 j
41.X-tap 2
! H4 R* X7 P" G3 H42.Fingerless Fake Reverse 2
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5.around(26)7 W& \; G/ Q0 k$ R4 z
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43.Thumb Around Normal 1
* l8 P+ S5 w! s8 w44.Thumb Around Reverse 1.5
0 U( ]) w0 r3 I* N45.Index Around Normal 25 K" F4 S% P2 Y3 w1 ^0 g
46.Index Around Reverse 2
! G5 T$ _' w; A: q2 C% X47.Middle Around Normal 2
. h& ^# b7 a$ ?; x48.Middle Around Reverse 2+ f% q5 b9 X) S7 K( s9 m( ~& Y
49.Ring Around Normal 2.5 I( [ z2 ?3 W" {! M* s+ @8 V
50.Ring Around Reverse 37 x8 n2 n7 N6 [: i3 z
51.Pinky Around Normal 3.5
- n! A6 s1 W# ~) N7 D52.Pinky Around Reverse 3.5
/ M- V4 o1 v3 k( W$ x; ?+ z53.Cardiod Normal 23 [9 j/ K( v. n& Z/ s
54.Cardiod Reverse 2
2 _ {; H: F1 p55.Korean Extended Thumb Around Normal 2.5- f, W1 p% D, Y, b, l
56.Fingerless Thumb Around Normal 2
3 z5 H- P* c. R7 H" Y0 h. E57.Fingerless Thumb Around Reverse 2
5 }: a" R/ W# G8 J" k0 i1 c; ?58.Back Around 2
, ^! H) S1 ^" d0 T- `/ f59.Fingerless Index Around 2
, l+ \4 W- {) L, c60.Fingerless Middle Around 2
* V+ P5 j6 m, ?/ i61.Fingerless Ring Around 3
; t! n2 c% h! r' I7 C6 f/ S- p62.Fingerless Pinky Around 33 {% O$ B5 ?/ _ l4 r( X
63.Fingerless Korean Extended Thunb Around Normal 3+ w& z0 p( E, M+ \# Q, x+ J/ W. g# a
64.Hand Around 3
& f7 ]' o7 D) a! B, J+ J65.Neophyte Back Around 2+ h$ \5 I, a! B) E- P7 q
66.Neophyte Index Around Normal 2
$ h5 e+ ]9 k5 C7 s0 d67.Neophyte Index Around Reverse 2* D u& K9 {3 P! M0 `
68.Side Ring Around 3.5
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6.shadow(7)
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69.Shadow Normal 2
0 d: F3 Q$ n7 h+ Q70.Shadow Reverse 2! h: V1 Q& n: C3 F
71.Devil Sonic Normal 2.5! w0 D* C# |4 a: M
72.Devil Sonic Reverse 2.5
7 i z1 e9 s# T7 I! \73.Devil Around Normal 2.5; c% _* u: d- T0 i d6 M
74.Inverse Shadow Normal 3
( z& q# {" F' P& _$ k75.Inverse Shadow Revese 3.5, j' i$ T$ M) D' C, p0 ~
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7.spin(16)
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76.Thumb Spin Normal 2.5 s" P3 M! D9 u& V( R. w
77.Thumb Spin Reverse 2.5
, L; a3 e# k% B% ?6 n1 _78.Extended Thumb Spin 2.5- v4 S M( I: S. R
79.Fingerless Extended Thumb Spin 3
8 V$ A; W+ O) |1 l( ]* G80.Fake Reverse 3.5
+ B/ @3 x2 C3 D! _' p% ?& M. x81.Index Spin 3.5! a; f9 u( V6 J" W& D# A
82.Fake Index Spin 4
" _& e* \" A2 U% ?83.Basketball Spin 4.5+ g$ O" O% c# s/ c8 s L/ t
84.Basketball Spin Reverse 50 e1 o, X1 y% H( y; _
85.Back Spin Normal 3.53 Y) H. a% k5 C) j; @4 c
86.Pinky Spin 4: `) X. f6 y3 W5 S/ K
87.Palm Spin Normal 3
# X9 u( W3 l3 V* U7 q) ^2 B$ g+ J88.Palm Spin Reverse 3.5
: q' ?4 L; v! y2 A6 @: D89.Fingerless Thumb Spin Normal 3) o9 W1 h+ J& u% A/ ^
90.Fingerless Thumb Spin Reverse 3
, d+ I; m" F J' G7 P# B91.Back Spin Reverse 12-34 46 _/ e" D1 r# z
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% v6 s% d& L9 }- k8.air(9); g5 e$ W2 D( N F" D
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92.Thumb Around To Air 3
1 |9 ^" U: p! X& W% V9 l( q& v7 k) I93.Thumb Around Reverse To Air 3
2 S6 I. [( i4 |2 x94.Index Around To Air 3
! z9 e3 K! V5 N+ N7 i; s95.Index Around Reverse To Air 3
+ d' G0 g5 e. H96.Back Spin To Air 3.5( V. Z9 `6 z% T1 \% z {
97.Thumb Spin To Air 3
6 B' c, q' a! U+ V& y* n8 f98.Infinity To Air 2.54 u; e7 ]; B A. d# r& r
99.Tap To Air 3
5 L" A0 L- Y+ I. R100.Leigun 2 |
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