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发表于 2008-7-27 14:49:30
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显示全部楼层
百式招式名称
1.pass & charge(10)# d* X" s8 R: M ?4 R) h2 P8 b
" K3 C# A1 N! }& H/ q! i
1.Charge Normal 1 O3 |( H6 k8 W: n
2.Charge Reverse 1! H: z) J+ V; ?* F2 } A. f9 }
3.Triangle Pass Normal 1.5! P2 F7 x; |/ ~8 H, ^' V; G
4.Triangle Pass Reverse 1.5* F1 h; p+ m% Y( D0 T( B
5.Fingerpass Normal 1/ k' H* Z L! l% Q& |3 {6 V
6.Fingerpass Reverse 1
- U( K, L# F3 _& ^2 T& l1 r7.Twisted Sonic Normal 28 J( \; ^; k5 V" Z% _' `
8.Twisted Sonic Reverse 21 [" X0 p8 C9 x) F0 G9 o
9.Warped Sonic Normal 2
; S: ~. n& x$ T- v1 c9 l10.Warped Sonic Reverse 24 y( N& g) G& [2 Y$ P$ \
# T1 E C, U2 P- R6 Y% L' l. }# N' `/ H9 ]2 p* T6 ?+ S
2.sonic(15)
4 {8 n, E) ?5 j5 i; I& K2 L F
9 l% K" y" r L2 H11.Sonic Normal 2
; x5 ~7 Z: D- v12.Sonic Reverse 2
6 M0 e, H- R6 D8 l$ E13.Inverse Sonic Normal 2.55 }1 L1 [% C5 I$ U
14.Inverse Sonic Reverse 2.5
% w& H+ ?1 Q" [! V$ ~6 z9 L15.Sonic 2x Normal 2
- E/ S$ J0 q; G9 Z7 e% F5 F16.Sonic 2x Reverse 2/ S. u0 y" K& X
17.Sonic Clip Normal 2
2 I5 n* A E0 A+ d. Y! `18.Sonic Clip Reverse 20 s$ g; J( {# o& d4 D0 C% q
19.Invisible Sonic 28 J. c' e' r" ~+ }3 `5 S! x
20.Demon Sonic Normal 2.5, B& j9 f f% F
21.Angel Sonic Normal 3+ }6 D" I$ j% o$ k, i: f
22.In-Out & Out-In Sonic 2.5
: @! R2 M1 P ~- s# h! h- r6 e23.Side Sonic Normal 2.51 e5 Y+ o( t0 v
24.Side Sonic Reverse 2.56 `6 [/ p0 d. u. ?
25.Flush Sonic Normal 34 A- ~$ i5 m+ S7 a$ M
6 E* T$ F/ x- ]# ^8 u/ P2 C
- |" q% e4 z! E" k- Q" a' [3.infinity(9)) \" L" d, M% [& p6 r% z
# {9 T" R4 j1 q+ \0 A2 k! F, X+ A26.Wiper Harmonic 1
& H2 F, Z+ Z! P27.Figure 8 1; \9 G3 W4 D5 F1 z
28.Infinity Normal 1
8 ?; x2 O7 Y3 k" F0 F29.Infinity Reverse 1.5) F* n c& y& j8 }( J- y/ f
30.Single Extended Infinity Normal 1! ]( b9 N! j5 X# { P v! b: T
31.Single Extended Infinity Reverse 2$ D. t' F1 d* r6 b4 O% O' G- [4 I2 n+ _
32.Quadruple Infinity 2.5
- j# e8 _2 n: {33.Quadruple Extended Infinity 2.5
2 }+ W1 i/ i) X' q8 \4 e Z/ c+ A34.Index Wiper Harmonic 2.58 o" [1 ]' v& O* `9 a% C9 x
8 f# d2 B* R$ ~' {# O6 |
8 ~, m0 Y0 K1 Y- X
4.tap(8), m6 y) s# Z* r5 K I! m
- b K" N3 y+ w) X35.Half Tap Normal 2
: [+ {2 C0 Y& X36.Half Tap Reverse 1.5+ J3 r5 H# D3 l v+ q7 _4 u
37.Full Tap Normal 2
2 k3 s2 z5 i" `. N38.Full Tap Reverse 2
$ \3 f* a$ q( p9 y. S: V& d39.Back Tap Normal 1.54 p a7 s% b, {" z, m7 p+ u# J
40.Back Tap Reverse 1.57 T- N- ]7 B4 T4 @. S7 H
41.X-tap 20 R$ B0 Z) S- |$ Z; b) r3 h
42.Fingerless Fake Reverse 2% k& S+ ]. t) x# x$ Y6 e6 v
! V/ o9 A/ n- V3 d( | S# c; _/ k2 J8 S3 O1 _! u( @' F- h
5.around(26)1 K% V) m9 m9 \0 {. {" a3 f0 u
y8 D! ^6 v- `& ]: P" g1 n0 t4 V
43.Thumb Around Normal 17 u. J+ w: d+ l: G$ v5 P4 z
44.Thumb Around Reverse 1.5; \8 g/ W7 }. a* w3 U
45.Index Around Normal 2) Z' A+ b! s1 [2 \6 ^6 O! _
46.Index Around Reverse 2: f; L" G2 ^9 {& O1 I
47.Middle Around Normal 22 V) K; z& Z' g' c. X% t/ \7 P
48.Middle Around Reverse 2
! |2 B2 L- P! q$ l+ u8 W: g( |49.Ring Around Normal 2.5 H. ]5 J& S0 i e8 S: D
50.Ring Around Reverse 3
& S5 k- e, M8 ~8 U- {51.Pinky Around Normal 3.5. P. T9 P% R' V
52.Pinky Around Reverse 3.56 F5 E' O* U! K, a( J; @1 f
53.Cardiod Normal 20 G. N! e6 V6 P& L$ k+ M5 f% T# o
54.Cardiod Reverse 2
- d7 h/ |5 b8 S g# H K2 ` j55.Korean Extended Thumb Around Normal 2.57 W2 d3 x) j. @/ p+ Z& n) P6 u
56.Fingerless Thumb Around Normal 2
( f6 V/ W# O! o& n, A! s, ?; W& W57.Fingerless Thumb Around Reverse 2, ^/ n5 |, v/ K0 M2 ]/ X, U0 X
58.Back Around 27 N" S3 ?# ~9 \. h1 n! P) u/ v
59.Fingerless Index Around 2
; o/ v" G7 Z+ y7 \3 c6 b& Y60.Fingerless Middle Around 2( k5 n# E1 C- s' F& @) G
61.Fingerless Ring Around 33 q: x% N- [6 N8 m! V, Q& J& l
62.Fingerless Pinky Around 3, R' ?) c3 _0 H5 I7 J: \
63.Fingerless Korean Extended Thunb Around Normal 3) s5 _4 z' ]- g$ y. @ o
64.Hand Around 35 w" N0 E5 ]( C+ o& Z" ^
65.Neophyte Back Around 28 T7 B0 }) n9 p; N& E
66.Neophyte Index Around Normal 2: P0 o: { F7 T6 {9 M1 q: j
67.Neophyte Index Around Reverse 2
4 Y$ ^, x3 U% o68.Side Ring Around 3.5
0 `: M$ Z* Z% d4 m
, p) ?8 w4 {) V {! O q* |! T" ~& l; O4 u: U/ m- I
6.shadow(7)
0 H/ r; h$ ^/ ~
5 z4 q3 f: e. q: N69.Shadow Normal 2
0 z6 r; L- a4 z$ F4 y70.Shadow Reverse 2
Y! Q1 @5 |, `- ^71.Devil Sonic Normal 2.5& _2 ]* s& l% i% |, c' R! h
72.Devil Sonic Reverse 2.5
: T3 O$ }6 v# w$ n/ I: |- g& o1 t73.Devil Around Normal 2.5
) r* Y1 R- g6 l1 i9 w1 ^6 T v( S74.Inverse Shadow Normal 3% C5 b- ^$ Z" H N. d) P
75.Inverse Shadow Revese 3.5
! N7 J2 k. N: t9 ?/ `- I- |; i
: C$ D2 A# [' e: m% A) ^5 c. y" v D
7.spin(16)1 E* r' v' [! l$ T
+ ?* F$ |3 h* C* m76.Thumb Spin Normal 2.52 \- l- n) h5 ]1 z* D& s7 V
77.Thumb Spin Reverse 2.5
- D/ K9 v& S0 A; c8 T- V78.Extended Thumb Spin 2.5
' K0 ]* A; W; X! v; d79.Fingerless Extended Thumb Spin 3
5 {' L/ Y2 @' J0 ~! u" a6 U+ |80.Fake Reverse 3.5* q2 t3 d4 p% W$ R i# @0 p& O
81.Index Spin 3.5, _ j; _4 a. G$ a, d* A
82.Fake Index Spin 45 ]( F p& @2 j6 C) A: t* u
83.Basketball Spin 4.5+ \3 x" C) ]- f3 w. k
84.Basketball Spin Reverse 5
# K! i3 ]9 @; O2 t# ?' s! J85.Back Spin Normal 3.59 x; V. ` f9 j1 S
86.Pinky Spin 46 Z" m) U" y% ~7 I1 h
87.Palm Spin Normal 3, S$ I3 y% d& }5 P& h5 M
88.Palm Spin Reverse 3.5
@7 c, Z% L2 T+ [: J$ P: j0 [89.Fingerless Thumb Spin Normal 3
5 A5 X$ q( U+ l. G3 y90.Fingerless Thumb Spin Reverse 3
9 }2 u* i# Q0 {$ K91.Back Spin Reverse 12-34 41 m( T- {. F3 h- { `8 w
Z0 z3 q7 M! T1 G! ?5 P3 K; w
1 i# e# j6 G. Q% |# H# Z8 D8.air(9)/ n1 c: J) A% F
6 v& d$ p. Y; E+ @& q% A7 d
92.Thumb Around To Air 30 V9 Z$ Q5 v* T( N& t( [+ u9 g
93.Thumb Around Reverse To Air 3
+ R1 ]8 N1 i% j, ^94.Index Around To Air 3
7 B! K% b9 x% [. L" E. p95.Index Around Reverse To Air 3
2 C4 q2 Y) x. [" q' }96.Back Spin To Air 3.5/ @! o. |0 E o' v% r
97.Thumb Spin To Air 3
# S" ~% i- d1 m. [4 Y98.Infinity To Air 2.5
& j& c5 M- m4 v4 x7 k" }# P99.Tap To Air 38 @1 M, S; V3 c; x
100.Leigun 2 |
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