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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻
0 D3 ]- e% x' P* U( T# c, o9 [7 l0 ?7 y. {
AROUND 系列 [52]
) \; J* s) A9 e, ATHUMBAROUND [14]
/ \5 b9 y! H) N- V6 F7 P( {thumbaround normal% u1 U; w. m3 S, H+ k: h
thumbaround reverse6 Z4 M! j$ p( V: {+ w
thumbaround harmonic
" \) R1 A, f: N7 R: Dfingerless thumbaround normal
: o, `0 }5 R2 [. |fingerless thumbaround reverse 1 k+ m9 k3 F* B6 W6 Z' A
fingerless thumbaround harmonic
+ y- [4 L+ X( v; I9 B8 i6 v8 Smultiple thumbaound normal
5 z( @# j" o/ O5 p5 ]* gmultiple thumbaround reverse
+ _6 @2 Q0 }7 p* V; B$ |4 e* A! lcontinous thumbaround normal! [, n4 k' s; M' C9 ^
continous thumbaround reverse  x9 q# p; K8 U0 m6 }3 b2 A2 ]
extended thumbaround normal0 f! n9 ~: W& k/ M
extended thumbaround reverse
+ I) l& W; S0 o! \( y, cfingerless extended thumbaround normal 1 m. H0 M, m3 |9 {. S0 X
fingerless extended thumbaround reverse # G. b$ W4 g1 G' U/ r$ M5 ^) p6 H
7 B6 c( G# D5 q. v# \
INDEX AROUND [4]
6 M0 G, T: Q5 \- [! ?2 r; w! t: }index around normal
  |' `7 i; @7 K% S% E0 Gindex around reverse
3 l) @  [% K1 M- M8 G& f) Windex around harmonic 7 ~) r* S+ K0 v( m9 j% j2 h! v" Z
fake indexaround- ~4 Z# k; `  \( r; k

8 e) G  Q1 |- Z, p+ z! LMIDDLE AROUND [4]
8 b& e# m: I6 V$ ^; [middle around normal
! p7 H# V( H' X9 w* x$ _9 fmiddle around reverse' d* m( f8 l+ l) I
middle around harmonic+ _4 H2 ^3 {7 W+ I  o
half middle around / `! K6 K8 B9 K" w- E) q4 G% h! ~
30
: ^4 i5 J9 G$ d& H$ v% [; KRING AROUND [4]
& T1 }+ \0 K; ~  Kring around normal, Z+ O; W5 ?$ A6 Y: Q" d" s
ring around reverse
9 M0 R  x% F% [' b* r. |$ J& jring around harmonic
) x9 u, I* G. {8 X2 p/ ghalf ring around; i3 M3 z- w6 E4 w
1 @5 W6 l+ B  D! t5 F3 D; M
PINKY AROUND [4]
7 \6 x9 t8 F! N5 o- R; vpinky around normal9 h9 m7 V& K0 o7 O* u' {3 H
pinky around reverse% w& }, I2 s7 B' m
pinky around harmonic% h6 [/ |7 G! [) z  D
( m+ ^4 M0 m8 w. q8 |) n0 R; ?
BACKAROUND [18]3 g( @+ A8 S9 T2 ]
backaround normal8 m" g' ?! U7 J0 B- R5 N) p
korean backaround normal" f. P' u% |- |  |  E6 v6 `4 x- T. L
weissan backaround normal2 H5 q/ y6 p8 g! ^+ l2 k4 @
backaround reverse
/ c5 ?6 g% k) W, W/ s; lkorean backaround reverse4 u8 n, U, N* ^* W
weissan backaround reverse
7 b- @+ z/ J5 C6 N3 W5 s! G- Vneo backaround normal8 E" Y. p/ {7 J7 `# Y
korean neo backaround normal, S/ ^/ Z" J2 c/ J
weissan neo backaround normal, c/ T) S8 B/ L4 h3 J/ Y& B
neo backaround reverse
7 v, |0 n+ \* u. N# xkorean neo backaround reverse
2 B. N% W' i2 [+ Zweissan neo backaround reverse
9 t! `7 m- i5 o3 S' w( Z: l. l2 K  gcontinous backaround normal 9 h, S/ h: O( d# g4 B8 I+ T
continous korean backaround normal
8 f! Q) r4 L( \continous weissan neo backaround normal) X  B7 k% p3 q2 h
continous backaround reverse
1 h: q' h; Z( d, ]continous korean backaround reverse4 {; z5 e# R% [4 O0 l9 l
continous weissan neo backaround reverse
' a# Y) Z. O& y: U' S- E
) y' n5 m, l: }6 Q' i' ODEVIL'S & DEMON'S AROUND [4]
6 k& G$ [4 J6 X; H" fdevil's around normal( Z. Y2 z% q2 }/ t9 T! |9 f! q
devil's around reverse' E$ O! S; K6 R1 c7 V4 g+ @
demon's devil's around normal* _4 _7 ^. {5 [: u7 Q
demon's devil's around reverse$ {9 V# ^  F0 A; U3 {
" h5 K- J) s8 L
--------------------------------------------------------------------------------------- y* `: v  t1 Z, y- L4 s

* n5 x8 i& ]' b7 f( ~CHARGE 系列 [14]
" {+ W& r- g; o- P1 q9 `# _CHARGE [10]
% N+ ^' K( t% T, ~  N0 {  A7 scharge normal" F, s; C8 K0 r! `) {
charge reverse
. O1 Q: M( e# U9 ?+ {thumbflap charge normal
. @% [! c4 C6 i, Y* m+ i, i2 Ythumbflap charge reverse& U  g: E& `# u) z; k+ t
double charge normal8 S3 s+ I' _$ C# S) i; \! g
double charge reverse
( J) \" ]$ q; S8 a7 b. Ztriple charge normal$ y/ o/ T6 ^3 u9 o  P  ~. J
triple charge reverse/ K2 d6 Q* ^% B; r  i
quadruple charge normal( E7 p1 @) M, t& T8 s" A/ ?0 Y
quadruple charge reverse
6 [) F$ Q1 ]3 I/ A% a2 T9 g5 I4 @9 Z9 f# w( \
TWIST SONIC [4]# ^1 R5 w/ a: e) {: B# M
twist sonic normal
. ]6 d( Q, V- _% g" Vtwist sonic reverse
+ A+ G' ?# U6 W: z- \twist sonic 2X normal- d, F. d1 `# Z' m% }
twist sonic 2X reverse
& K. X: Q; T5 [0 ]4 j# ^. L
/ v3 k0 |4 M1 u6 C8 g+ K# g--------------------------------------------------------------------------------------( G! x" F. ]( Y2 D! T$ f; G

) }, B+ Z: G% l: u" j1 fSONIC 系列 [44]
# n9 v! r; v  W% }SONIC [8]
5 J1 v" P  E9 O0 Y& l3 z  [sonic normal# B/ E) h4 Y! }/ Y: k
sonic reverse
) m  E/ P1 C) Y) p& Jsonic harmonic
7 K" s1 u) Q8 Ysonic 2X normal% g7 b8 o5 i6 L
sonic 2X reverse
! t  F- n3 _' \* [; e, l1 w8 g* isonic 2X harmonic. q* L; W$ W) t. D
side sonic normal
( s! M1 Z- v3 J1 ^: i! [+ ^* hside sonic reverse
" D9 o9 y, M$ P% m9 r5 G9 O" O' g
INVERSE SONIC [6]
, ~& p0 u. x' x4 Sinverse sonic normal
3 h+ R! B# G* A( i9 ?: _8 W) i  ]inverse sonic reverse
3 U6 l$ ?+ W( O7 m3 v5 `inverse sonic harmonic1 @1 |) |; u! f. Q' p* \" n" [
inverse sonic 2X normal0 \4 N4 v; I7 q' G+ O
inverse sonic 2X reverse
& S$ j. {2 T: b$ Ainverse sonic 2X harmonic
$ |3 H# J( ~+ M0 |5 y  \3 f' K  ?" C# F% v
TIPPED SONIC [3]* Z- a: m. v3 ]! `5 r$ \
tipped sonic normal/ S) n0 h6 p# a; x) ]
tipped sonic reverse8 {7 z; B; D- l5 u: z( I: K
tipped sonic harmonic
4 Y: _( \1 i5 k; v4 X$ A( l# v7 ?1 a' U% S& b
INVISIBLE SONIC [3]
- ^- l. c9 X4 G6 D+ f, e7 E$ ?invisible sonic normal
# R$ }8 l9 j% }3 r, X7 Cinvisible sonic reverse6 X! u" z3 J( H
invinible sonic harmonic& E% n/ M& |3 y( Z. O. S' l0 n

* N1 Q$ H; W" ?PSEUDO SONIC [4]
  P& i+ [( O, _4 Vpseudo sonic normal2 [# N! D- P( j6 e
pseudo sonic reverse, s9 t& ~5 W% s! G' C& b' r
pseudo sonic 2X normal4 W8 V4 ?7 ^2 @
pseudo sonic 2X reverse( s4 H& N( q6 m# K: h) {7 n: d

- H0 Z" G* c! A  v: }: AMOONWALK SONIC [4], x  M1 T, X# m" |9 A" c( h* z
moonwalk sonic normal" }8 ?- I0 e: k, c. e0 C8 ~% o( Z. k
moonwalk sonic reverse9 Y0 R! ^. N5 T" X1 O
moonwalk sonic 2X normal
$ n7 K; e1 V* qmoonwalk sonic 2X reverse
& E# I7 ^( [  J* `
3 T( r! G) }% FNEO SONIC [2]
& f9 y3 p* r' M, A: i; w2 V8 ^neo sonic normal7 H4 T8 ?" ], o) j5 [
neo sonic reverse3 R6 I: g- c+ o) S3 W7 m( u* e3 |. ]

3 x# q5 e" i0 G3 y1 KIN & OUT SONIC [4]; y. F9 K+ i* {# e& ]- I
in out sonic normal3 D+ v& {3 U$ Q: f$ X, p7 ?9 h( m
in out sonic reverse. u$ D) c2 D  }$ N
out in sonic normal0 F4 A+ W! O: e4 W) O% y
out in sonic reverse8 m2 e0 {2 D/ F( Q
" J$ H6 f1 _( o$ ^: O7 U1 D
SONIC CLIP [4]
9 n" n: ?: Q; v0 C: wsonic clip normal
6 I& J: l+ I; M$ d9 usonic clip reverse
5 C! M9 f5 b- Q+ B. d! F( |7 psonic clip 2X normal
8 J" E- K9 C+ c! O* e7 t. qsonic clip 2X reverse3 Z0 |# j; Q5 l+ S5 P; }; s
( ], g+ b; c5 O
DEVIL'S & DEMON'S SONIC [6]7 G" `. j( U4 P; f
devil's sonic normal% w% O& j8 {% I5 Z9 y- t. B
devil's sonic reverse8 `9 ?9 o, V, E
demon's sonic normal
& S0 ]- I% _; udemon's sonic reverse
, R( T9 w' P$ o( I1 d- hdemon's devil's sonic normal
/ n7 F8 F8 k) k/ Ydemon's devil's sonic reverse
) q) |: j( p) Y7 s9 ^/ K" q3 m& H; P7 v6 M) H7 {- C5 h
--------------------------------------------------------------------------------------! ~, [- U; {+ O9 L
. A9 |+ {8 {7 m( I
INFINITY 系列 [21]- j8 n) d/ U2 j3 S4 ]0 k
INFINITY [16]1 M, ]  Z/ B" N- M% N
infinity normal
7 o' r* E+ ~% `. a5 r( z9 pinfinity reverse
/ q% V' q& D, V6 A/ vdouble infinity normal
/ R; L, k; f7 G1 Ydouble infinity reverse! f3 e* s3 z1 W+ B/ x7 {
triple infinity normal
+ v  b! Y8 _. N8 u5 k6 Utriple infinity reverse
  L2 e& f# Y6 v$ O5 ]( @& iquadruple infinity normal5 o! I/ L. D- G0 H
quadruple infinity reverse0 y* r' g7 e6 ]3 L
extended infinity normal! d( s6 a0 B8 ~$ A
extended infinity reverse
$ L: _& [% D' r4 c  l  D& v( `3 Rdouble extended infinity normal, x: y% b5 o# l$ J
double extended infinity reverse+ r. O/ _/ K4 Q( H8 [
triple extended infinity normal
. h2 o% f* x% h' I4 a6 ?triple extended infinity reverse
/ v' o& I0 ~; x2 X) [# Xquadruple extended infinity normal3 X" H6 M( h" y1 m
quadruoke extended infinity reverse
* X8 c4 _+ f0 g' J# C* M4 E" i# h- N8 V; s2 K
WIPER [3]
9 _5 j3 s: @$ Hwiper normal+ ^# p# L/ e! _( E2 q9 D
wiper reverse- A' V. S1 k& U3 R0 m
wiper harmonic$ A5 _# C) e$ \  D0 I6 n
: j4 v0 J& s  R' f
FIGURE 8 [2]' J& r9 h+ c: M" W' i
figure 8 normal0 w/ ^( D% R2 |& d0 I
figure 8 reverse1 I. B' a; H* K+ S! g3 {7 h
* I* N/ d$ ]  e+ [
--------------------------------------------------------------------------------------: r; x& j- U- S

0 g$ a# ]3 W% C4 S: d8 L; [PASS 系列 [10]' F: q2 W3 U/ t4 \" G0 g3 w- \
pass normal
( M& w3 m  [7 g! c( k, g1 ]! [pass reverse3 L" u% w! b# A2 u) y- C0 Z
fingerpass normal
0 j# R- J* `* Rfingerpass reverse
* A& `* K( E/ Y1 {) N: {fingerpass 2X normal
! z: ^- U2 p" U; k0 s$ k) J# Wfingerpass 2X reverse3 n9 L6 m( a) O0 l4 D
triangle pass normal( @: D6 D; A8 h( F- |! J
triangle pass reverse
5 X, F5 t4 B5 abackhand tracer normal
+ U( p# O9 }5 ?$ s/ \. rbackhand tracer reverse! Z8 P7 d0 a4 I' @
/ B* q$ J. Z! A  M2 O* @
--------------------------------------------------------------------------------------
! @: P# `# [, H2 c0 J4 B8 m
, I+ ^: W" o+ a; pSPIN 系列 [61]0 g' z3 D% S: B! c
THUMBSPIN [6]
* y+ m! o$ t) m& C, `/ u8 z  t0 w  Q- qthumbspin normal
6 g  J) t( u6 F5 w3 j" M# Y' tthumbspin reverse2 ], U* i0 k0 b! g5 t! `
fingerless thumbspin normal2 K6 w3 U4 v- T" l' V
fingerless thumbspin reverse
: v: Q; G+ ?) lextended thumbspin normal0 O8 b* ~0 ^6 o$ e
extended thumbspin reverse
4 {: K$ K8 ^9 D% X9 F
3 Q% p. ?1 j5 O# {1 lINDEX SPIN [4]
9 I1 t, `9 T' k5 H7 n5 Uindex spin normal
2 n8 U; ~0 J& q6 C; N8 K* Windex spin reverse
- j# g+ S5 H7 `8 a  Qfingerless index spin normal
( B; n! ~; \5 J& G! |fingerless index spin reverse1 {4 d& K6 a1 W4 X; r) O/ ]
- X# T' ?5 h5 i8 B4 a" w
MIDDLE SPIN [4]
/ i6 Z) e1 \( t# n% s- i6 r+ Pmiddle spin normal
9 ~: P$ C* L: o! ?. D+ m3 jmiddle spin reverse) m8 l+ b7 ~1 `- Y
fingerless middle spin normal
# t. J9 m# V6 Jfingerless middle spin reverse
; D! F; T7 Q0 i% l9 `, I1 d  |& R- X/ q
RING SPIN [4]% a; g* s- q! A" f4 M0 }
ring spin normal# E" [" d& T, j, N9 n+ t% Y
ring spin reverse
+ _( V5 i- U7 J$ o$ jfingerless ring spin normal
( y7 {( O0 H8 v, y& s: [fingerless ring spin reverse
& C( T# d2 b4 g# _# K
( M6 \8 t% ?2 ~# {: mPINKY SPIN [4]6 t" d8 L% l1 V
pinky spin normal' q4 {1 ]- P- `1 Q2 t/ E# i" ?
pinky spin reverse
* y8 m* s1 a. T& Y9 c! Q, N' dfingerless pinky spin normal. x( h( E7 K9 k+ |  C
fingerless pinky spin reverse7 K, s+ R% h7 `, ?3 }+ t# K
% M. g+ e7 s+ ^
SHADOW [14]
9 n8 s5 D- ]. k- {: F' F# n, pshadow normal
! ]3 a  ~  \. ]. ]9 r/ hshadow reverse2 l, |: ~  D; G  v' o+ i7 a
shadow still normal   
- O; S, {- G$ [: w$ }shadow still reverse - G0 h* F  n4 u: k* x
shadow still normal
, P# [; r2 [  ?3 Y; S. a  |- {shadow still reverse
& |# O' n8 Q. m" r6 A3 j6 r5 Qcontinous shadow still normal
6 @% Q0 N5 h+ n' p3 O1 C. rcontinous shadow still reverse% d( v& C6 C- @& q/ Q  {) \; l3 ?
inverse sonic shadow hybrid. Y3 t3 R9 @4 l3 q3 C) J
inverse sonic shadow hybrid reverse
/ V; T/ D1 u) r$ g9 yreverse inverse sonic shadow hybrid) k7 a2 O. I. l* e; h9 A
inverse sonic shadow still hybrid) x* }$ I2 {1 D- ]0 l
inverse sonic shadow still hybrid reverse
) ^% F+ j- s; v5 l& {! `/ e  \reverse inverse sonic shadow still hybrid+ c# l! v/ ]) h5 _+ V& C9 g6 {. A
, ~  x3 F( y- T& {1 R# L, X: [
SCISSOR'S SPIN [1]
  \3 _! c. v8 ascissor's spin normal
- p2 ~  y6 ?7 P" Q7 F. a9 D4 Z# h/ i- c, E
FAKE REVERSE [2]3 [% i% T8 S# x
fake reverse normal+ n, z4 a3 W+ s# `# `. V
fingerless fake reverse normal5 S' \3 b: E9 F

0 c  P: V. f$ w5 a, I7 Q: K, F) kPALM SPIN [2]% `7 e3 R& i: O. \  H
palm spin normal
- E  Y4 x, R" R' D: h' @palm spin reverse  Z; q9 [6 o0 Z/ P6 n9 z& M" b
5 V3 ~/ U' R& T' N4 T5 W
BACK SPIN [10]7 {; Q) P7 I. d# p
back spin normal
! v  V: h* Y' @: m" |5 i& Lback spin reverse; W8 W' K+ b. Z! z
middle back spin normal
) s$ Y) P5 h! x2 F' o" E9 \: ^middle back spin reverse
: E& j$ C& I  `! Ering back spin normal
/ d. j4 g# \, cring back spin reverse
- ^7 }7 X# U! Z' j4 z( d3 [1 npinky back spin normal5 N! G% _8 O' R0 O6 [; [/ Q6 Q( {* ^
pinky back spin reverse
# d2 D* w+ k. t0 b0 h% z5 Otwist sonic bust back spin normal
6 z8 H4 i' R. F, W5 B* Mtwist sonic bust back spin reverse
0 S$ E) V& X9 X* _$ R) j- G
) T' n) ^7 E& DSIDE SPIN [2]7 o) D$ ?/ n$ L2 X
side spin normal
' P3 x! m) h; s1 m" J" bside spin reverse
& C5 q8 a; M; j2 F* }: }6 y* S' M1 ~' X, G7 @
BASKET BALL SPIN [2]
. q; w3 E; p8 E. D4 O- Mbasket ball spin normal
0 z) P  f; @1 V3 lbasket ball spin reverse
# Y, R: T3 T( |: P1 ^0 a
0 y- I( P6 }8 G# V9 zSPIDER SPIN [3]
1 t9 a0 c8 _9 Fspider spin0 b% J# y. m3 i
double spider spin' Q! o8 X+ V4 k) @
multiple spider spin
' i# ?, A% z3 I! {: Z& U
: U/ J+ ^/ Q' Y: `/ }+ g- T1 XDEVIL'S SPIN [2]
% q) Z' }" o$ U: l2 Ddevil's spin normal
- h7 F& C# r( r3 b) O/ l* Ddevil's spin reverse, F* ?* Q4 `% j/ a! m
6 X- U! c9 G: _8 l8 s
FLICK [1]
& P) X/ R- h# K; d  p2 i# ?5 Kflick: x" k- K0 z! l3 o# r4 @, W8 `

3 p. ~2 n' K. ?; m--------------------------------------------------------------------------------------/ I- X! O+ l; [2 g+ P3 P, z; T& u

- P0 u3 d( Y1 L5 Z# u' J; ATAP 系列 [13]$ G$ {. Q7 I9 L( }8 e
TAP [8]# n0 F1 z) e" I4 b3 y
half tap normal
  D5 z4 M  d# P- L& {8 l6 h, ^# \half tap reverse
, @0 y2 T2 i$ ]/ V. W3 W/ k) n  gfull tap normal
) c% |1 R% Q! h2 c  ^/ Wfull tap reverse1 E2 T/ ~9 c& \# n# e) u
continous half tap normal
' \' i; `% r5 U. W  Tcontinous half tap reverse
5 v& y6 |! Z9 s# V" ]7 I2 |continous full tap normal7 F# K6 ?/ O" X3 L8 p9 @  j1 r
continous full tap reverse
$ z/ b) Y! P' G) r
$ f5 ?; m% v. H0 L2 v/ J5 RBACK TAP [5], K' D. [: ]' X% C( D( P* a
back tap normal
+ v$ p2 e7 ~) f; ~/ Vback tap reverse. L/ H4 E& k5 L' @" \
back tap harmonic
8 v1 W& b" d1 ~: a# p0 r; @continous back tap normal
( D" ^6 z3 i3 wcontinous back tap reverse3 f) a" o' _9 z
: ^5 L1 {6 r8 \
--------------------------------------------------------------------------------------
" N/ O! r. s! Q9 i" s' f5 ]' ?0 U8 n: h
0 G8 {; w1 Q/ x2 }, IAIR TRICKS [17]
/ M- f2 \" \4 r: s- l. WTHUMBAROUND AIR [6]2 e: N: J7 |" ]- n
thumbaround air normal# K9 W6 a$ @1 Y7 S# T0 b# `5 _9 i! |
thumbaround air reverse5 A" K8 U- j( I- G; D
extended thumbaround air normal
# q7 \" J4 v% f- {) B8 N/ s! i% R2 sextended thumbaround air reverse
+ c+ {& \( t, h& O5 Ncontinous thumbaround air normal
5 R; w+ M4 Y, K! g3 Acontimous thumbaround air reverse$ u) K, X- S! a. _1 q. `6 V
+ t7 s  A6 b( z9 _7 p/ O
[sze=4]AROUND AIR [1]7 m: a5 u: y/ z+ u6 U. {- m, A6 L
back around air
/ c+ K, Y0 H. L2 H. y% ?* r" R  Q5 H4 k4 w; G$ W4 [  g
BUST AIR [2]; q2 C, }0 ^" a
sonic bust air- B1 g. z# g2 p/ ~4 \' l$ {4 j# ]9 P
twisted sonic bust air* G4 I' Z. B  _: @

/ g/ m: v( x+ L( jINFINITY AIR [4]  B" D8 [1 @. ~6 ~. B
infinity air normal
, [+ h( b; N2 d  ~2 U1 Ydouble infinity air normal
9 L7 b% r$ h# m' W2 p3 ]9 F3 R" ztriple infinity air normal: x* r5 G2 ?6 y; I
quatriple infinity air normal
! o& g# E2 U+ f: v; r2 l8 s
. R+ B/ g' F# w; N  h7 U# kSNAP and FLIP [4]
/ Q; ~- x, A( E' n* Xsnap flip5 |7 X4 c6 J$ Y
thumb snap
3 c' w7 C' s- X3 o5 u' L/ n& `horiqontal thumb snap5 z1 {: R; B0 t' L
back flip5 R7 Y* d) f0 `* Z
4 U! k; [* D. M. E( {
[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO
6 w) ~+ z7 Q+ e- w% \7 W& _; t) B2 lSIMPLE COMBO! N  Y1 a9 B! z1 a" }! a' O
Kam's 4 Loop Combo
& d9 Y( ]+ x8 Q, |$ Q7 `% Q! D% ~          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.5
5 e) W" \% v7 QTHUMBAROUND
3 `! F! x  ?, W; E9 N3 R! Ethumbaround fall
/ {( H2 w, v- ?" ]2 U7 `1 e1 n6 F          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4( ^- E" G3 i- I
thumbaround rise' O% H% C2 t& o5 e; Z( v- ~6 t) ~
          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal
( O& W( g+ C: l7 B7 W/ T! tthumbaround fall harmonic" t& T( Z) b0 u! ]& ]) {& m5 ^
          thumbaround fall > thumbaround rise. E* Z, ~( ?; u8 o3 e+ O) @6 X
fake triple thumbaround
1 o7 i: Y5 _  o( I          extended thumbaround normal > thumbaround
) V3 n: ?) U( M) m/ m, \counter thumbaround normal+ @7 u' ]- p, h/ m( X3 w( t$ d
          thumbaround normal > fingerless thumbaround reverse
5 B; C7 x& o5 Acounter thumbaround reverse
) G) Y7 L# M$ B' `+ D          thumbaround reverse > fingerless thumbaround normal" c/ U, B* S8 h- ]" |# B. s
cardioid normal
! z% u" N4 s, p3 t/ `* m          thumbaround normal > wiper reverse > thumbaround normal
# g4 H' X8 B$ b, jcardioid reverse
- F$ R# t' X' I0 G7 G          thumbaround reverse > wiper normal > thumbaround reverse+ v! @0 U( Y2 i! n

9 q6 @& O5 D# ?$ D5 X2 i* qBACKAROUND- W# m# N7 L5 P) Z5 t! N
counter bakcaround
* B2 t7 w7 e/ s4 K6 F; }1 X
1 `% |: P4 Y( b( A# U9 a8 I% tbackaround fall
2 Y8 T% J3 ?2 ~  D" {4 z          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 49 ?( d7 @9 i' s( N: A7 b1 m
backaround rise
- c: w6 D4 J  D          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 10 h9 f6 K1 ?3 c9 n- [
backaround fall reverse0 a; `8 f/ q4 t7 ~# u6 q/ Z+ j
          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
: }' f( \) W3 V3 A. H# |0 M# G- }: C. ~backaround rise reverse
: g# Y, {, _$ y+ u' D          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse
& ^* S6 O9 J1 l. C  q: b0 Dbackaround fall harmonic" d& _3 |! f( f: U3 X6 y
          backaround fall > back around rise
, z- g( c/ i$ W  y; j6 i6 {backaround fall reverse harmonic
% n0 }! z; q2 i- T          backaround fall reverse > backaround rise reverse6 @8 i4 w$ U# H$ x/ [2 Z
; Q3 q: J+ c, ~; A/ c' G
SONIC
. \# r: \& |5 m# y' ^) P. ~8 fcounter sonic1 e0 e: K2 |8 T

4 B$ e5 c3 t+ W& D+ Z0 U4 _! `$ v. zcounter neo sonic3 o8 [; p. P$ m7 {4 H! [
3 e' b# r- D# h0 N. |+ q
sonic fall
/ B7 s, t# [4 o: T          sonic reverse 34-23 > sonic reverse 23-12
( G. I6 [- w9 I% ~sonic rise, w6 Z2 f! R4 o2 m/ B" s
          sonic normal 12-23 > sonic normal 23-34
4 a. O9 f' W% T) N, Z  Ssonic fall harmonic
' V1 E6 _1 _5 X& y# W          sonic fall > sonic rise
4 H0 N6 h. w( e/ Ttipped sonic fall9 r5 Z  x: e6 M* l
          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4% k% x$ N1 I4 r! ?
tipped sonic rise4 d5 e1 H4 r$ B8 K
         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t1
& U1 w5 D* q, u5 o, F3 ~2 qtipped sonic fall harmonic* t1 s: _, x9 C+ x! g, q3 g9 o
          tipped sonic fall > tipped sonic rise' S9 R/ h; q; l7 {7 E( t% m. S, ]9 b
rising fans% Z& X8 }2 C  ~
8 }$ R7 ~' q$ E/ A, I
INFINITY! @( |7 p3 N0 a0 A. y
counter infinity
) X9 N- O- ^, i' A, j2 F4 D- @) D, ~9 n
BUST
0 d5 L+ ]7 w7 z/ ]2 J" q2 {  o, Q- Wextended thumbaround bust# p! B9 P+ @8 N
          extended thumbaround normal > fingerless indexaround normal. M5 z$ y  s* u) n
shadow still bust
* O  y4 ?6 Q0 B( D  \' R+ i: L          shadow still 12 > fingerless indexaround normal
- P  `7 F/ _" n* G: lsonic bust
2 V; _/ I2 e6 D. Z. w          sonic normal 23-13 > fingerless indexaround normal
  x1 }- ^% \4 d/ @5 W7 btwist sonic bust
, ^$ Y; b( J: \& k/ X          twist sonic 23-12 > indexaround normal( W$ s/ B" T: \# F! P, n
devil's coniv bust9 ^1 S- G5 x: i6 K
          devil's sonic 23-12 > fingerless indexaround normal; [# J, d  U5 y1 h1 h$ B3 T
demon's sonic bust- M. b+ ]5 P$ g( |& k
          demon's sonic 34-12 > indexaround normal
" j% j7 T: Z. a4 |' }* E  ldemon's devil's sonic bust
. Z! \! Y1 F% H          demon's devil's sonic 34-12 > fingerless indexaround# R- c0 m5 s1 R

# I% D+ ]+ O9 l7 Y0 d- T2 ?! M: C3 a- H[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面/ a: s# E) f6 [6 `. \
这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层
* f; X: w( Y1 B( O/ ?7 h
呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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特殊贡献星

发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal
- l0 M& W8 R5 A1 V. f9 A- ctriple charge reverse7 q. r8 {( S6 y3 x  T; l
quadruple charge normal
- }- L$ Q# P7 J: y  J- ~quadruple charge reverse
& C% e2 a4 Z# S5 M???????????7 V5 n# o4 f) j, x9 U9 |
没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表
* p! Q8 g  Q; V! [+ b* k5 striple charge normal
9 [$ I9 o7 R2 C( ltriple charge reverse
. Y  |: O2 ~1 p% T  N& Wquadruple charge normal2 w3 ~# _. M% w8 ~
quadruple charge reverse
3 f5 G  }* K! x! \???????????* [2 k) }' _9 j
没见过

/ X6 F8 G0 K1 y5 Ldouble charge的加長版而已* A# q& a6 c6 w( Q6 A1 p5 t
即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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全宇宙第一个叫cpen的Pser

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表
  y% g# B& `6 b, K0 {# w/ m太强了,看不懂,哪里有录像?

: y6 D+ _/ k  _拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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