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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻& n" t2 \. y" z" r
- n/ L" O3 v& ~  `% |
AROUND 系列 [52]* S/ s3 {0 p6 R) B- D
THUMBAROUND [14]
- z: u2 \3 m& |4 Y2 {" uthumbaround normal
, h5 H+ t2 U. s; T, Y! X$ ^* Dthumbaround reverse2 \* H6 F9 W9 H" D+ W+ Z3 J5 H9 f: w
thumbaround harmonic
& S4 T- L* m2 }2 C7 yfingerless thumbaround normal+ |) M/ K/ E) e/ B
fingerless thumbaround reverse
. F, T$ W/ `: v! K% R: O! q1 ifingerless thumbaround harmonic
& N3 _  y  D) e9 i, @; c" I2 jmultiple thumbaound normal
2 p- j4 h" C6 g5 [6 p- Y  Rmultiple thumbaround reverse : a1 z2 n6 P& L3 P  ~0 C6 c
continous thumbaround normal- l$ n$ ~5 N; x, b+ m. |
continous thumbaround reverse6 w4 Q" e. Q3 U" ]: w
extended thumbaround normal2 `3 q3 ~; s. q# k  k$ R
extended thumbaround reverse
( r$ \1 [8 j/ P" d+ {fingerless extended thumbaround normal
" T& \5 a. _+ z! vfingerless extended thumbaround reverse
* r3 ^- ]4 [5 o4 ~9 {* e$ d+ ?6 f6 p* `. I( p/ R
INDEX AROUND [4]" q$ L4 A7 a4 m! `; W6 E
index around normal
. g, r3 m7 D& H9 X8 i( }index around reverse, r4 z; C- L2 c9 F/ j, t* _
index around harmonic
# p& S. Q5 |! u2 s) Ifake indexaround$ M: c  f% r7 D" i- S

1 K0 N1 Q) P! [8 ]$ k* D" }& W* ]MIDDLE AROUND [4]
3 V0 A- r% |. n1 ?middle around normal  `. T! l; z  z7 A3 v7 n
middle around reverse* P* o- P3 z! \! y% D, F2 Y+ J
middle around harmonic
- `" v# g3 |' {half middle around
, }* o2 ?7 m7 t6 h% _1 @30
) w9 }0 _+ ]6 iRING AROUND [4]. n, C% R. |+ j/ j' L
ring around normal0 e+ n1 N/ s6 [, P
ring around reverse" K. ^. m8 v/ R
ring around harmonic6 [, Y9 H0 f6 Z1 ^  z
half ring around
. t% q. B% I: k. x# A7 Q( i' L$ t- H( u; {# c2 X
PINKY AROUND [4]6 `7 ~/ j0 d& j  M5 f
pinky around normal
  o! c! I& I$ k  Rpinky around reverse8 t& _% ?, @  N0 i1 J8 q
pinky around harmonic
, [3 x+ c, ^/ \9 Z2 @/ G, Q; h. H4 h
BACKAROUND [18]" @/ g9 {, D# |" z$ _
backaround normal
# d! U' o+ y$ s1 mkorean backaround normal1 N; ~# `2 s9 o0 H8 ?
weissan backaround normal* k/ `* h+ ^2 i5 E
backaround reverse
; @3 V$ E- h) ^& ~; bkorean backaround reverse+ A( J# b7 h! o/ ~0 d0 C
weissan backaround reverse
& `& S' M# `, q$ {; {1 q9 W+ jneo backaround normal1 U9 p2 L2 T: S  a: s
korean neo backaround normal- G4 ^* j$ q5 G& K  X2 y' A, Y
weissan neo backaround normal
+ K- [* F6 W- Dneo backaround reverse
% z$ y2 {+ A, L, Nkorean neo backaround reverse
# U# s0 V  L' P$ P7 n! Kweissan neo backaround reverse5 R7 m2 m: t5 |
continous backaround normal
2 L. W& N; D# ^+ @continous korean backaround normal+ i  T4 f# `% P$ L; X4 \
continous weissan neo backaround normal$ ~3 x& V+ _# K" v0 N% a
continous backaround reverse
& i! q6 H4 Y+ ?continous korean backaround reverse( o/ g( K# s! _! d" @& y
continous weissan neo backaround reverse4 L# b& `2 f% @$ b9 M& \
( e1 q0 }. |% |$ ]
DEVIL'S & DEMON'S AROUND [4]& }) f6 V3 I- w  _3 Q+ h; l
devil's around normal8 P2 X4 m  U' c  s) W5 e* S% v
devil's around reverse: ]2 `  s8 E0 v# J9 H0 Z% U" E
demon's devil's around normal
" O1 }7 d+ R8 w& X  P- A9 [demon's devil's around reverse% n, K" D1 m& `6 j3 M8 T

. Y3 `( H  p0 a: }7 j! j2 ]--------------------------------------------------------------------------------------: {& N6 t2 V8 L3 h  o3 j

. ^2 w! f; `1 ECHARGE 系列 [14]: V2 k2 q8 q4 U9 U
CHARGE [10]7 X1 s* E( M5 J
charge normal2 s1 P7 z# A3 |- _9 Y" T
charge reverse, k8 }) Z; Q* D5 w; a7 o* Q2 u- W! E
thumbflap charge normal( a: K# X4 L: ^" r# C2 B
thumbflap charge reverse" i& Y# X/ i6 p& `+ t2 R
double charge normal  P( n7 d& U9 ^6 L. C$ H' ]( p
double charge reverse
6 ]6 O$ {3 E' o8 btriple charge normal
- o/ Q% P8 S8 V5 X! vtriple charge reverse0 q4 W& k) W4 s2 F* z1 ^& O. D
quadruple charge normal; E- n  g. D! o& I, C) A& w3 E
quadruple charge reverse
& x6 X. D! U3 c) A0 s. K8 h7 K3 w. y( {# R  s9 \  n: m
TWIST SONIC [4]
/ P2 p( i/ \" f& t2 Mtwist sonic normal5 B+ ?: g% h) L' k& T
twist sonic reverse( D8 x1 f( J& H  Q, k
twist sonic 2X normal' ~4 m3 H% B3 ?6 r( T
twist sonic 2X reverse9 g) N! h2 G- I/ q+ C$ z" ]# O+ A

- |# \' R+ r* M' T/ k--------------------------------------------------------------------------------------
! G# K6 q8 X. t# P! o+ H  f9 f' `" |. e& ?; ]$ ^. i' h
SONIC 系列 [44]& I8 ~. {! `+ Z7 i* v, I8 v' E+ h) @! J
SONIC [8]
8 o0 o4 l( @4 t: |- m8 H+ \sonic normal' v1 t& R% X" x# P
sonic reverse: I2 {; X; Q" n/ a( j) Z
sonic harmonic$ E, c& w9 G$ K/ h! w  G
sonic 2X normal
+ i* g. I4 s) ~4 Y- c" L. fsonic 2X reverse( N: g' Z' I) |' r0 m$ a8 Y
sonic 2X harmonic
1 Z* F; E8 o5 _side sonic normal
/ i! Y5 z5 S: o& H' b5 f  R. Rside sonic reverse
1 J2 t4 A, b- \. @& g
% f4 |2 @" F/ NINVERSE SONIC [6]6 N3 z6 l& l% U0 g
inverse sonic normal 3 s, p! U- s+ z" \7 j3 y1 I2 v0 F$ S
inverse sonic reverse
5 {+ H( ]0 ?6 j: Einverse sonic harmonic6 a/ E2 n; ~: u$ x! k2 A; g- s" }
inverse sonic 2X normal
& ^2 O, i! K% u  ^! x3 N3 t1 ginverse sonic 2X reverse
. J0 U( ^4 E6 l* Cinverse sonic 2X harmonic7 L  R( r) e$ z& h
8 w* \) {* z. `& n; k3 m; [
TIPPED SONIC [3]+ ^4 H- {9 h7 L+ r# y2 q" S
tipped sonic normal
) D* Q  r4 x# j: [tipped sonic reverse
  D) r5 f1 ?; M. }' B0 B2 W9 Gtipped sonic harmonic/ \7 `+ C, V! S' ^7 M, d
8 [; R9 @# E+ p* V3 l0 q' V
INVISIBLE SONIC [3]% ^  H' p, Z  f; K8 d
invisible sonic normal
( [0 V1 f/ Q# Q  i% k0 ~invisible sonic reverse
" g* l  L  `$ W" s. ~5 E# Dinvinible sonic harmonic( I0 }: e+ ^9 ]' \' t
7 G/ i( @& e& D& D( }4 S9 v
PSEUDO SONIC [4]
1 c7 Q5 U) m7 i3 p+ f9 r6 npseudo sonic normal
5 Z7 i# w2 t8 F# B, ipseudo sonic reverse; g2 q" A& q: Y( P/ Q: X, h
pseudo sonic 2X normal4 F; j& \+ e4 Z* L7 ~9 j
pseudo sonic 2X reverse5 W5 w, G+ ^- u5 I9 `3 Z( }

3 D) H- F- Y, l7 H4 m; f7 Z& xMOONWALK SONIC [4]
8 _9 p7 C8 U4 Ymoonwalk sonic normal
9 I, c2 ~- J' M9 ?) P" b4 Jmoonwalk sonic reverse
2 }: _/ J- e+ N5 B& D/ Z, `  Lmoonwalk sonic 2X normal
$ ~  Z/ E5 w- \moonwalk sonic 2X reverse
# t. C  Q+ j: t  L3 E, H9 ~; O2 F- @1 A
NEO SONIC [2]
: h+ P3 f! d- E: b$ z9 |neo sonic normal1 K& y( a4 e9 i, V  [7 ~+ G
neo sonic reverse
2 ]7 j& T* z! [0 f3 y, G3 c7 C2 J6 A; M! I. r/ @
IN & OUT SONIC [4]
3 K4 m& R" b$ z9 s; q, Z/ a9 din out sonic normal* a9 k; a( Y5 Q+ ~0 k, u$ |- V
in out sonic reverse
! @% L2 o" `) @2 Dout in sonic normal+ H% `7 K6 d5 k
out in sonic reverse8 @9 s4 I* `. M+ y$ Y( ?+ J5 P

: f$ U8 ?# R; {SONIC CLIP [4]! j) Y+ q0 Q9 O( J+ Q+ o
sonic clip normal
% |, U- J4 I& g: e& asonic clip reverse; V0 _+ P' k! Y2 i; l
sonic clip 2X normal
3 c: w- f- I. h% m: z$ J) Y8 k( y" {+ ?sonic clip 2X reverse
  L  u4 y! h! `2 O0 U4 X5 t5 z4 B
, ]  y# C8 E  TDEVIL'S & DEMON'S SONIC [6], v0 @) r! |3 q& _+ A
devil's sonic normal: B; k4 _( W3 L) H' w+ Y2 e
devil's sonic reverse
8 k& u1 a4 X- M, s, c5 wdemon's sonic normal. f' Z3 h3 ]/ E" E; X) \
demon's sonic reverse
0 f* ]1 d* l4 Y0 H+ H  xdemon's devil's sonic normal
1 m7 ?( z+ _* vdemon's devil's sonic reverse
% j6 g/ I& W0 S- I& ~0 H# @: _2 S5 h7 M
--------------------------------------------------------------------------------------
3 E: a: u" w+ S. u/ V4 S8 W; f6 B! O4 v0 W4 a$ C8 e
INFINITY 系列 [21]  H4 G7 F3 U- ?/ r% C" i
INFINITY [16]
* T9 v* P# d3 U0 R3 tinfinity normal
5 U; f' e, m  x# g6 `8 |( P6 ainfinity reverse
) Q4 d  `  O* a  W$ I9 ~: N( _) vdouble infinity normal( _" D% T, ]- E) a
double infinity reverse
+ R5 e" r9 H& x! H3 k& w9 utriple infinity normal
8 G, v7 X* a# _7 X' l! Htriple infinity reverse' t) y/ j; B0 ]
quadruple infinity normal
2 C+ L; u. a" tquadruple infinity reverse, ?& _" W# V, d; k) ^
extended infinity normal
: z0 m0 y4 ?$ B3 x3 B4 G: Y) Uextended infinity reverse
; [# W* g% F: ddouble extended infinity normal4 Z6 u1 l$ x: M6 G" |  S" G( O4 E
double extended infinity reverse% S' c5 G2 E7 @* ?8 X# f  Z
triple extended infinity normal* b8 q' b2 P) D1 H& B+ M2 R
triple extended infinity reverse! y" v; r/ q, ^
quadruple extended infinity normal
0 U( _1 A, N! V5 H# p) `quadruoke extended infinity reverse* ]3 L( L% r$ H; X1 Q, X9 c2 K

2 w* v+ A) O( ]  v! K5 t0 o, @WIPER [3]
5 X$ x" `: G% b3 G( Ewiper normal
+ C- v' M) }" k) ^) D) Jwiper reverse: T4 T6 w( ~# P8 [& ?1 d' F
wiper harmonic
8 h& U9 W) `; r8 H# _; Y9 M% A7 L6 I3 r
FIGURE 8 [2]
6 w0 f9 Y0 n" S( W1 S0 vfigure 8 normal6 H  T, m: J$ _, u* m
figure 8 reverse: X* T* {1 Z. z$ a! M0 N  P: G

1 h8 x& H7 G. ^4 T* Z, A--------------------------------------------------------------------------------------
' ]1 q/ W8 o; b5 d
% j$ I; O5 D6 d3 {3 {2 K" wPASS 系列 [10]
! o0 ]# s+ U& @) O1 c+ Upass normal
$ `, U! j$ H+ v, ?% Wpass reverse' ^; E/ e2 N3 |
fingerpass normal, i% G! w1 }. X2 d
fingerpass reverse
9 ^! G6 J: |( ~9 Nfingerpass 2X normal' @- t& R  k: E. H3 q
fingerpass 2X reverse
& S, ^: M: Z; {triangle pass normal
2 j. q+ `; j# A/ Y. e0 Xtriangle pass reverse
$ G( s8 L! w. Jbackhand tracer normal
9 V7 a9 ^, ?  I; D/ h& O+ W* Tbackhand tracer reverse
0 ]( z& C; Y$ T8 y3 @6 a9 j
% n/ ]1 Z  J0 G2 y' `5 Y, E--------------------------------------------------------------------------------------7 L' t; H  N1 j; c6 r
3 _4 V+ n4 n" Z6 z6 n* a
SPIN 系列 [61]: v% G3 A- E' ~9 y0 t2 }
THUMBSPIN [6]! Y2 m, E) }5 {, p) s
thumbspin normal
' E1 H4 O) `- y" j7 C5 C& X  Sthumbspin reverse
" Y6 v, s2 r- \. n* pfingerless thumbspin normal* }# w7 V5 J. w) E9 N0 O4 `
fingerless thumbspin reverse. g" }, v+ x: E% d
extended thumbspin normal6 O1 C8 i* R) V
extended thumbspin reverse
/ x% O4 ?3 e7 E5 H3 q' U6 G
1 w. G8 u+ }: h) M9 SINDEX SPIN [4]4 d, O4 G* ]- I- ?# B$ w% P
index spin normal: M; V& U$ m! E% N/ y& B! Q1 w
index spin reverse
, [; \. E0 @2 Y/ H- E6 \+ _fingerless index spin normal9 e% C* R8 E7 D' M0 O- r: `& R
fingerless index spin reverse
! f$ \! i2 j' l4 c
" N% N% X6 B6 F: @& C3 g$ nMIDDLE SPIN [4]9 W- @& {( p5 N6 M1 n( ]
middle spin normal+ R( ~5 |* U3 ^) q. q7 b% `" N  X
middle spin reverse
/ \* H7 w0 q9 h) N* r$ d  }fingerless middle spin normal
1 L: S0 a1 r& A- k# N7 G( U, afingerless middle spin reverse, J5 i5 s+ a+ o8 k" b( B% F

: c7 D* E: w7 c1 l4 V; ]' w, ERING SPIN [4]
$ V/ i& X, m' K* o9 T. F# r( Wring spin normal) b+ P. q1 r" R' p
ring spin reverse
* k6 O& _# g' cfingerless ring spin normal
; P! l/ K9 [- g. e" Dfingerless ring spin reverse9 _5 s# K- j* a  V* G) g
( I+ @, G& B, D2 N! M' h
PINKY SPIN [4]
4 A; V4 g3 q+ G: v$ \pinky spin normal
. \, ?' P1 z' \! C6 W1 ~# tpinky spin reverse
5 B8 M, _# u& ^; \+ C, t) @fingerless pinky spin normal
& v, H$ R+ B, i3 ^  yfingerless pinky spin reverse; c* q- M: X# X

1 G+ |' ]% e! o2 [SHADOW [14]
6 }1 x, f* P  v6 B, kshadow normal" C/ w5 `" j6 H0 {$ L/ R
shadow reverse9 Q( z; s: o% Z: Y/ f& W
shadow still normal    ; x5 `  M3 T& X; x
shadow still reverse
& Q! i. R8 C; y$ a4 y7 X* t( rshadow still normal! H6 g# S" V" t$ f9 w2 B
shadow still reverse
, T/ D$ o! d& E: }  ]continous shadow still normal7 K" Y( v. p6 c  R" J1 Y& A/ y
continous shadow still reverse  j, U" u( ?) t+ _9 R: `' }
inverse sonic shadow hybrid5 w0 @$ F: q* ]) @& F& d; y
inverse sonic shadow hybrid reverse
  B* h1 V% Y' u! ]9 m' |- @reverse inverse sonic shadow hybrid+ L4 i0 z& B& ~/ f! X
inverse sonic shadow still hybrid
0 b; m. ^/ U+ z7 E& ?7 ^) oinverse sonic shadow still hybrid reverse8 b8 {; _" ~/ m
reverse inverse sonic shadow still hybrid
/ r2 G" A% v0 Q' C$ v7 h) w% V( h6 e4 C( i+ W
SCISSOR'S SPIN [1]( |4 [; U2 ^5 e9 \$ S
scissor's spin normal& t# w; d& Z' J; c" c0 v2 D
* r5 c6 N- {: ^# r7 [! E$ u- ?: c
FAKE REVERSE [2]0 h4 j0 o4 _0 ?9 M4 }' Y
fake reverse normal+ R0 `7 Y* R' E1 f4 r- ?
fingerless fake reverse normal
8 O2 ?: y, c9 ]( h( [% [% F
( d: Y+ ~# g/ w. LPALM SPIN [2]& i  }: M- @5 {
palm spin normal) Q8 {3 r0 x& S, {
palm spin reverse
: |  L/ f3 y7 Z# o0 d
# X) }0 b* b. d+ i* R8 VBACK SPIN [10]7 f" z4 Q$ x3 S/ G6 }: {- }! Y
back spin normal
% U& N; t$ }& Gback spin reverse. e* q, `% v' A  x
middle back spin normal* `5 G$ b0 Q! d" o
middle back spin reverse* n. k& d- i" @8 C
ring back spin normal8 H) t- G* W* M
ring back spin reverse
; N% [$ z8 w: g/ D; r& c* n( kpinky back spin normal9 l) Y& U& p& }
pinky back spin reverse0 p& [( G5 f- B
twist sonic bust back spin normal, u1 ~2 t" t2 d
twist sonic bust back spin reverse
: ?2 H. [$ J# C" J6 A4 B! g1 d3 [3 W
SIDE SPIN [2]
0 ]: F8 x/ I% }side spin normal4 l- e/ `" B4 M6 c+ r$ W
side spin reverse
. U3 I6 p0 w$ d; d" J; c* m/ v% v8 V, _( T9 }! _2 o( ^2 T- y
BASKET BALL SPIN [2]
4 a: ?# Z: e" g+ t& v4 tbasket ball spin normal9 x' o. N7 i$ n9 H- N+ h- C2 I) }
basket ball spin reverse; M) q- j- K3 J! J2 Q) Y
* x# u. A+ t- \# v* Q
SPIDER SPIN [3]
' A6 T$ Y: c0 C3 q- e% Ispider spin+ }: Z% q- N8 c5 c" y: a0 i
double spider spin7 Y$ a% c3 @; H5 i) L3 g" u5 O" k
multiple spider spin; z+ H$ I1 x0 X) c

. s1 f3 \4 [' c/ n* g" J; w1 YDEVIL'S SPIN [2]! d! h4 K6 }+ J) r: N
devil's spin normal
/ I2 E1 |) W  L. I; `6 @& E# d! ^devil's spin reverse
: ]$ i3 \) m6 ]. m4 h3 D! t4 ~. {5 ~, {2 J3 b. d& E. I
FLICK [1]( Q5 o6 A/ G" k7 b, z8 n6 r0 w+ R
flick
0 l' V& r& ]6 n1 R
9 F. t# N" ^4 d$ D5 U5 w! w- o--------------------------------------------------------------------------------------+ f- m3 D; Q: S2 p
, [$ U+ O/ W* l: z2 ~8 a$ Z
TAP 系列 [13]2 c! {% `% W1 T& \( M
TAP [8]0 S+ x; M* Q! ?; D" X
half tap normal
, _7 }' ]/ u/ d% }6 j8 a$ N" N: qhalf tap reverse
+ q& m" P% \8 y& }& z) I& mfull tap normal
7 I) r+ a4 [+ Y! G; ~( Vfull tap reverse2 p0 d4 e& u6 w0 h' @0 G  w
continous half tap normal* x% s/ G5 x& {; Q! A3 E% J- t
continous half tap reverse
+ a8 l) g& n2 I, y6 `+ gcontinous full tap normal0 V6 H( @7 G3 q, ~- s' }% _' K
continous full tap reverse" d! A$ t4 d3 n0 R( n5 b- Q8 k0 E- `

* G! m: X5 ?% f; ~9 E6 yBACK TAP [5]
% ^( u  I7 w' {+ Hback tap normal; {3 ]/ ?7 M& H+ k% w4 \: j
back tap reverse
" y  U4 g- K# ^* P% bback tap harmonic
1 l% {) L0 \" qcontinous back tap normal
; d8 d# e: A3 G% [3 d& K; q6 Ocontinous back tap reverse
+ u8 _4 ?" v  L* A3 v
% y2 M3 T, W: i9 ~4 E% {* |7 x8 v, _! Q--------------------------------------------------------------------------------------$ g$ U4 L9 r2 k* j  I: n
3 _! \7 U5 i% c. M# N/ O, g
AIR TRICKS [17]8 G- d" I% b1 p+ [" l  J8 K$ S: u
THUMBAROUND AIR [6]: o2 G, O% p& |9 {" C' v
thumbaround air normal
5 F* N: z4 I; Ythumbaround air reverse4 J8 J5 @- g# R& C# X
extended thumbaround air normal' \( {8 O- Y5 F/ V) V+ t: c8 z
extended thumbaround air reverse7 P5 q) v+ P0 E0 Y' U
continous thumbaround air normal4 P' m6 P/ t. j" A
contimous thumbaround air reverse
4 P2 o+ L& t: e* K  }& g, M$ o1 B
[sze=4]AROUND AIR [1]
# H" O* o6 w$ ^! x3 r$ d3 Dback around air
' R. e, p; k4 G( k7 F( [. u& b# C' K3 N" n3 n4 i
BUST AIR [2]
7 l" l) P5 C( i3 D# a/ Psonic bust air: R3 X* W4 {1 A5 a! e3 {
twisted sonic bust air
) n) u3 {9 Q, r0 e3 N, h, T) b, U6 ~8 t, O* _3 F5 M$ G
INFINITY AIR [4]: ~. {% ^% V6 W; M, Y! s: s
infinity air normal
3 R4 s1 p8 Y5 g5 qdouble infinity air normal
' I# V% A3 d( dtriple infinity air normal
' o, [  l& e( m2 ]) B# |- c2 Bquatriple infinity air normal8 @9 G& r5 h' F  M
! T. n# x4 D1 I2 }8 Z
SNAP and FLIP [4]: ^& T0 _4 P" r7 B
snap flip* L* V) X/ ?  R. K% j( n! v
thumb snap
/ f- V% Z  ^- U, ghoriqontal thumb snap5 Q3 U- R8 [( u) ?4 I5 b
back flip( {7 s7 y" w. c, \4 |$ b: p1 N( v- j
' ~! k5 x. t$ _" T# P8 G4 U
[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO
& N* N- M0 Q  hSIMPLE COMBO
. L: O! l/ `: U9 y+ z& r9 rKam's 4 Loop Combo
, Y9 z$ i7 {: E/ |  X) b          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.5
2 E6 x( A1 I. t) ^5 u! O1 rTHUMBAROUND
  M1 i3 r& c# p3 y6 X% Z1 a2 Q% athumbaround fall! }% S1 ~% X: o! [
          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4$ V6 O3 e8 s0 X" A
thumbaround rise
- k- {+ ~# g/ z          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal
  M3 V  f, x3 l& Zthumbaround fall harmonic6 T$ r# N& r8 I  M: K2 ?
          thumbaround fall > thumbaround rise, C; j4 ~0 p1 U; s
fake triple thumbaround8 z- b- J0 a8 u/ k
          extended thumbaround normal > thumbaround
* @& o0 S5 }9 s0 U! j5 `/ ~5 g( q/ ^/ ]counter thumbaround normal7 A4 Q$ W! w. w7 }# P5 ]" X
          thumbaround normal > fingerless thumbaround reverse* Q- z2 v# ?7 f
counter thumbaround reverse1 H; [3 A+ B# f8 x, u* x6 g( w
          thumbaround reverse > fingerless thumbaround normal
' l7 x% W; h# D- hcardioid normal
! _8 ?& C4 e3 ?, P8 q          thumbaround normal > wiper reverse > thumbaround normal
3 h) A/ v. a- q( c7 B  g# Hcardioid reverse
, ^2 V5 Y# I9 q5 ^          thumbaround reverse > wiper normal > thumbaround reverse
) |) @9 x/ A$ K( g( ?3 R6 q. |& d: Z+ O# f& g! `4 [0 [. B8 z  R
BACKAROUND8 h, f- p6 a7 e* Z& z1 R
counter bakcaround
* \8 y0 K- j2 U) @5 j: e( e3 H' h" F! d; o
backaround fall- m- }' e1 s0 n# u6 {  a% w# I
          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 47 C  v$ j, {- m) M) Z! W
backaround rise
) a, [( w" X  F+ u1 B, m- u          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 1
* A5 Z' f$ y/ V# Q! Ibackaround fall reverse
4 ^5 Z9 f" ~+ s: O& X/ H          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse! n: t1 u. C) _+ {
backaround rise reverse' E# E! Q* ]3 H1 m' X! M
          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse! L8 s7 t8 h' M
backaround fall harmonic
! o, }  `2 V* c: _0 I& ]          backaround fall > back around rise) p' i; }6 t7 ], I' \- q4 @* D
backaround fall reverse harmonic5 {' l: e. M' N% p: Y
          backaround fall reverse > backaround rise reverse) h" G8 o3 |1 R  I
, x- ?1 S/ ^" X4 l' Q' j) A
SONIC1 M. N! b$ h( Z  J2 W/ C
counter sonic! o  [* q) F2 n/ }

) Z( t3 i5 ]- _counter neo sonic
/ @7 l9 k& y2 r, o
1 F/ e6 r3 i3 D, d4 F$ _# E+ Bsonic fall
* l% p0 t) G$ k9 z          sonic reverse 34-23 > sonic reverse 23-128 m: _3 p; A9 t+ p
sonic rise' s& f. N2 A; v- Q1 Y' O
          sonic normal 12-23 > sonic normal 23-34' M, h( @% x4 t6 c
sonic fall harmonic
: b6 c% L' U5 m# |: b# l. [8 q          sonic fall > sonic rise
1 w( b& f! V8 q  y; D' @tipped sonic fall
- w* Q0 V  I! o& j          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4
& I  I5 M' f, K6 Dtipped sonic rise5 k/ G; o8 {7 k9 P3 \
         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t19 r* W0 O! N, ^2 l& ~1 L
tipped sonic fall harmonic$ f5 f: q$ n3 b) k* T, f8 l
          tipped sonic fall > tipped sonic rise
3 |0 h/ ^6 S" ]1 e5 e$ B% ^rising fans
8 }; `+ ?4 A, Q  W
& Y9 k4 B) a! L2 ?9 ?INFINITY
6 g( r7 e; G: [6 i. ccounter infinity- P5 q4 M% @7 U  T* [

9 p/ G6 ?# `9 C8 R' ^7 aBUST. S  I5 d! z/ A) {( I+ h
extended thumbaround bust% w( R4 P4 D2 |/ `$ \0 `
          extended thumbaround normal > fingerless indexaround normal
! m7 ~$ R  W% N, t& Sshadow still bust- P' `( ]; S, ^5 w) ^% A" \
          shadow still 12 > fingerless indexaround normal4 t) J$ g0 U/ b/ m$ e
sonic bust
1 z+ p% k% B  V, v  |$ n          sonic normal 23-13 > fingerless indexaround normal5 q2 D7 B3 l' i, I1 e! }* Z# S
twist sonic bust
% X1 Z% i: S: q1 H5 _, ?- H0 \          twist sonic 23-12 > indexaround normal9 D6 P" R4 U* B' k( M! |6 M
devil's coniv bust7 m0 ]5 {7 P9 |: W
          devil's sonic 23-12 > fingerless indexaround normal9 ?3 }3 v  R6 z* ?8 [7 a/ P
demon's sonic bust
& A/ C9 T% e: p2 l, S. J, `          demon's sonic 34-12 > indexaround normal
0 o  T9 T5 E; _% E6 mdemon's devil's sonic bust
2 H5 x  Y& ^' T% ~          demon's devil's sonic 34-12 > fingerless indexaround
; a. X5 |- g  B; f+ K' E7 s  u$ m$ J: V6 {
[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面
- B) Q, |; e/ z' A; h5 k; n" U这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层

8 k8 ~5 k- _! V# f2 h1 d呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal
: i" I1 }" m3 q9 U9 y' etriple charge reverse; p( e. s& W3 u) A8 R# @( E
quadruple charge normal" Z, `# `+ Q0 V0 F- c" k5 i2 _! A# |( ~
quadruple charge reverse& k9 S" Y* B8 K9 p3 k' L
???????????9 k) i  C' m+ q3 @3 k
没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表 7 }; s, c; {& s9 u& @; J/ O
triple charge normal
+ ]; Z& O4 o+ C0 F% atriple charge reverse
! k( H" t" _+ Z% X" Oquadruple charge normal% z3 ^: s% H4 x9 o& M9 {
quadruple charge reverse
4 q0 H) ]. `$ ^6 P, G???????????
/ _: Y& `8 E3 y& `没见过

9 G: S: t' ?  x; v5 p  Idouble charge的加長版而已4 `2 P2 J2 g+ h) f
即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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全宇宙第一个叫cpen的Pser

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表
: z8 G0 N+ W$ E4 G' \7 w太强了,看不懂,哪里有录像?
* i6 j4 Z2 A. n, V  W! b2 |. v
拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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