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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻& k8 x& S1 P4 _: M' O7 Q+ g
& A% N: {6 t2 \2 U! D# G+ K4 v7 `5 O
AROUND 系列 [52]9 b- w5 V: Y0 U) B1 s
THUMBAROUND [14]
8 l4 x3 k- j! v. L' cthumbaround normal, ]& p  s8 D$ A+ E. q4 p$ O2 r8 P
thumbaround reverse
- W. I7 a. y. G" p. Fthumbaround harmonic. h: a6 h; G+ Y2 o
fingerless thumbaround normal9 S2 o0 O1 Y: J/ g4 V# E2 \5 a: ]. U
fingerless thumbaround reverse
  F! W# I# z# f' M* Yfingerless thumbaround harmonic6 c+ L$ X+ V/ V
multiple thumbaound normal 2 W/ O. G( Z7 S( D* b
multiple thumbaround reverse 7 K& w- O. {1 r' w4 V# R) ^
continous thumbaround normal- \) z! U% a. S
continous thumbaround reverse
2 c+ ~% T2 k( v/ Lextended thumbaround normal
+ C( P5 d  ^- L/ R7 i+ {# |extended thumbaround reverse
# E- o) ?; U- q# M. `fingerless extended thumbaround normal
# p$ s- @+ a$ T( B# Qfingerless extended thumbaround reverse
/ f5 k) [* ]* O
3 l9 [+ p" n% u5 k7 ^6 c. c5 wINDEX AROUND [4]
* _2 a& o. Y0 Jindex around normal - \0 I9 s+ L. h7 y% [% r1 j
index around reverse
+ e6 l( n+ W# P! yindex around harmonic
4 R- f+ a/ q0 L3 k7 ?3 _fake indexaround
) {! ?! L6 J: w- r1 B- `4 N$ r; U- ?& O: n9 z
MIDDLE AROUND [4]: u" p) @- {" k, S( v5 {% a: J
middle around normal4 I' z2 X6 |7 g" j) _8 Z; q
middle around reverse8 H6 O8 Z; e5 v' C- \
middle around harmonic
4 M) y  I" }& X& e6 Y  y  n/ o0 Shalf middle around - V* R) H8 W8 a8 w% G
30. _- v& ?  s# v2 q( o& k. A) l
RING AROUND [4]9 U- P  ^/ H) V5 @! H' u3 ~
ring around normal) O; u" G% x. C2 B! q  R& H* z0 n
ring around reverse8 Z. k: N- {: t7 U5 P
ring around harmonic9 W! W2 Z( [4 Q5 Z( H+ D
half ring around/ O$ e  V# ^& [& {! R* Z

/ d1 v  K) r- Y% PPINKY AROUND [4]( a0 n  S" Z, ], P
pinky around normal
! `, b( e4 ?' M! y( }pinky around reverse
) W1 E  L! G3 n, t7 w3 ?% I, Spinky around harmonic7 G+ ~( \- l' O4 h' `  D

4 o. P/ M9 Y4 w  v% uBACKAROUND [18]( l% _: n% M. q6 B! g1 ]2 F
backaround normal8 j- F9 l2 n: l
korean backaround normal
" [& h% [) z* T( _weissan backaround normal
1 I: u3 P' o3 B' \backaround reverse- e. O  C/ c- k  `8 S) S1 {6 S
korean backaround reverse, [5 X" {% y# H, e: x
weissan backaround reverse
: q" L# }9 P3 O7 b! Oneo backaround normal) R7 v# Q* W0 N* S6 n0 p1 n2 K
korean neo backaround normal+ I) A/ q7 |0 h0 V' P0 v$ m# k# H6 K6 O
weissan neo backaround normal1 P% U! _( p. ?2 W
neo backaround reverse
0 ]# l& d+ n  s. Z. Lkorean neo backaround reverse- z, w& z5 K  [- ?4 r* h2 |
weissan neo backaround reverse
. @& V6 z8 W1 \. O% mcontinous backaround normal 8 h3 k4 n2 r. _+ N. c; J$ y
continous korean backaround normal
- v  H, v- F) b# |# L$ A, ^4 Ocontinous weissan neo backaround normal5 V/ _% n/ q" o( j0 k2 C' ^, X
continous backaround reverse
: L, [8 H0 \- ?8 f0 U5 q. H1 j- Gcontinous korean backaround reverse" \2 o- p. c! K' M% j
continous weissan neo backaround reverse
9 D# h" r% c' y7 u) c# U- B, X6 r" N. S, P* g1 ]/ Z4 |  o
DEVIL'S & DEMON'S AROUND [4]* O" I# K# h4 Q% z( Y0 |
devil's around normal7 |" Z. U  q8 N, I: L: e
devil's around reverse
. ~7 f0 s: g( \2 T2 ]1 Odemon's devil's around normal
* j# q! d& w9 Y) c3 w& Cdemon's devil's around reverse
' v! \3 E% Q* z6 q7 j. t; z+ b
) J6 t+ p% L, j* a--------------------------------------------------------------------------------------8 ?+ e6 x3 n% C8 N' o7 v
, u3 l" r: P* N" i% i  x4 r9 H
CHARGE 系列 [14]0 w7 o5 b$ @( T: l6 T6 {( Q
CHARGE [10]
1 _3 ]; W, K! \( e. Kcharge normal7 y8 A' Y5 M- i. }; U* Q5 K' @/ G
charge reverse
2 o' Y! j& c+ s  ?7 |' D& Y/ ?thumbflap charge normal
1 ~. x: K- L1 Q; W4 pthumbflap charge reverse
* E7 c9 e! r9 gdouble charge normal
" |: W, O! N6 h5 y" Q: S, N7 Q7 edouble charge reverse
$ V" _( x6 J& U, ~0 M; A9 itriple charge normal+ W$ E6 d& D7 a/ N: [
triple charge reverse
  i2 t: R! e  `8 fquadruple charge normal! F6 N! f+ z4 c7 F, ?
quadruple charge reverse
; z4 S: W5 K" s  A. ]0 Z+ K8 H
* W$ f. Y( w; w- ]TWIST SONIC [4]8 `6 ]) e6 Z3 h
twist sonic normal
5 e( p* F0 g& k# I( [8 _twist sonic reverse9 v1 ?6 l7 n$ G. @. H6 A5 h( X
twist sonic 2X normal8 d1 I5 U8 [4 x; X% X+ D! [, y& P
twist sonic 2X reverse
2 [/ f' |- i. A) n+ B/ v
; K. E3 ]/ J, j: T; T) g/ j--------------------------------------------------------------------------------------% k5 T- C& w, `$ S9 r. {

& ^) `/ u9 p6 VSONIC 系列 [44]
# E. \+ h0 q' H0 w" sSONIC [8]
+ p; h5 h3 Y* }" msonic normal
, D5 G& ?# W% ]+ P, Esonic reverse& T6 t% Y) k% s7 E" l
sonic harmonic/ V8 H5 h1 f% \8 T  L
sonic 2X normal
. p. `2 K3 k2 X; Rsonic 2X reverse+ W3 o3 F: [% U2 {+ ?6 ?/ u
sonic 2X harmonic
6 Q6 T" u9 [5 Y1 }0 \" Eside sonic normal% d' j  \4 X$ X" X9 ]. U9 Y
side sonic reverse
, V1 U" U- G; s" L' E8 w# Q+ m6 x0 G. @# D' y0 A. G7 w
INVERSE SONIC [6]
! E7 Y0 C1 O  ]inverse sonic normal : v$ ^0 f0 [* ^: }4 ^( ?
inverse sonic reverse
5 l# e/ [( }$ l8 Rinverse sonic harmonic( ^# L: @! k5 ^& y5 e
inverse sonic 2X normal
/ [2 y* n3 w$ C2 Zinverse sonic 2X reverse
8 h/ t, Z) }$ H& f& g9 E6 Uinverse sonic 2X harmonic
# ?7 [" [  x& Y; X1 v7 b" K/ \8 |. L1 ^7 E; X2 S, q% x; [
TIPPED SONIC [3], {! D! c. V- R" K/ H$ a: f3 U
tipped sonic normal
+ b0 v3 H7 Z* qtipped sonic reverse
7 q2 f4 c- F3 E3 V9 Dtipped sonic harmonic
8 p8 \  `% Q! M. Y0 \( v
" ?8 N& g5 }5 A) y- g8 ~7 _INVISIBLE SONIC [3]
! X( q% L7 e: K$ L1 A3 Hinvisible sonic normal
4 C$ X# I1 {+ ^invisible sonic reverse
7 b* g4 F$ g( W, m: m/ minvinible sonic harmonic, n3 w4 V. \- _  Z8 j+ ]  K% [

2 |% N8 d$ {* hPSEUDO SONIC [4]
% ~# W3 z) w& L* Ppseudo sonic normal, a: b  V) ]7 w- S; F7 u, O0 M6 R
pseudo sonic reverse2 A- y: V0 {$ _9 G8 B
pseudo sonic 2X normal' {: r; o* V& z
pseudo sonic 2X reverse
/ Q  t: S# y$ p" m1 ~6 p2 P7 ~# L$ J  u# d  s: Q
MOONWALK SONIC [4]
8 a+ U9 s8 o1 }% ?8 c7 P" ~1 Lmoonwalk sonic normal% M7 x# d' ~6 h! x) {6 i  ^4 P
moonwalk sonic reverse
; C% |/ w% n: i1 M" V6 d/ n1 lmoonwalk sonic 2X normal0 a( q" G. b  k3 k
moonwalk sonic 2X reverse8 ]  u# x3 [3 H( y" n0 `% F, z

/ K0 v1 w! U2 a  rNEO SONIC [2]1 {* ?. M+ {% v+ X3 p) b0 z3 [
neo sonic normal
# i; Q+ H( V- t5 Rneo sonic reverse! U4 Z3 j8 B  m3 F$ G5 T
. z1 [, T6 q0 Y% j
IN & OUT SONIC [4]  A) T! ^$ M/ ^4 L& r
in out sonic normal4 U  `/ X- B4 V1 d" G2 U
in out sonic reverse3 ~( L5 z$ q& }; b
out in sonic normal
0 @* A9 C* c: |+ u: _7 T; Kout in sonic reverse' h& }2 w& |8 \$ G; y* e8 o3 F
) Q' O' M& A+ w9 `. @2 v
SONIC CLIP [4]1 x" Y0 E  Y" D/ r
sonic clip normal/ q  B9 f9 l! _7 K  L
sonic clip reverse
* n/ ~7 z8 j6 E( G3 |sonic clip 2X normal
  F- V: _0 K& P4 ?sonic clip 2X reverse8 z, p5 P) f$ J# G8 S# v- S
" d- x8 j$ \$ p( i) _) J$ @+ L3 ~8 H
DEVIL'S & DEMON'S SONIC [6]: B- d; C+ Q  X, b
devil's sonic normal
) N" v+ z+ Q( N- z: X3 B/ s' Xdevil's sonic reverse
' b" T5 J2 [) {0 F' c% |3 ^$ kdemon's sonic normal
- [( D# O2 b2 d( m9 F1 h. {demon's sonic reverse- J- w1 ~2 l; N4 J; G* z5 M5 ]
demon's devil's sonic normal
2 h6 J4 A3 O7 V- u- bdemon's devil's sonic reverse
$ p- Q7 Y6 F, O' ]0 ~+ {: O  S; c+ b+ X- T
--------------------------------------------------------------------------------------
, x  x" Y0 U4 n! `  j
' A- r2 |3 a( c) V6 @3 Q. KINFINITY 系列 [21]; D' D6 s$ m$ k
INFINITY [16]; v. ?9 e# h9 |/ M5 v
infinity normal
: {  W& g5 @) B5 q4 x/ H' k& f2 Ninfinity reverse
9 @- n: R2 Q  d# idouble infinity normal
" E/ F' Y$ P8 U9 S) \- hdouble infinity reverse% c( y) v3 l- L+ i
triple infinity normal
5 F7 ?% q' x. ^' N& q+ Ptriple infinity reverse
3 g1 r/ H2 u) p! Z2 Q' lquadruple infinity normal
5 f3 O1 J! N2 @! I9 |% \- I) a6 Qquadruple infinity reverse
2 Z0 I' h0 ?+ o7 K- v# _1 ^' }+ Cextended infinity normal8 x, h* D1 [# t" f9 V
extended infinity reverse( _- o& |) R& H  ^
double extended infinity normal
6 F  t# L" [# P9 \8 f0 W  k  mdouble extended infinity reverse
* D/ S; p, T/ q8 N. O. xtriple extended infinity normal
- O/ [9 l4 Q4 F. d& otriple extended infinity reverse( w' w. {. O9 O2 ^
quadruple extended infinity normal
; t# H5 v/ o3 `0 i- Wquadruoke extended infinity reverse
( D) [  U4 |# e# `2 Q; i0 i; w) v/ m; f* O
WIPER [3]# C; X% ?" E$ K* J# v
wiper normal
1 ^; x8 [  ~, M, Vwiper reverse
) O! t9 Q1 N; @3 |/ q  ?wiper harmonic
/ e! m' h. c5 B3 ^( k1 x
' T* a. Q7 m% H' g1 FFIGURE 8 [2]3 i7 I" o7 H4 E; N/ }" F/ a1 E
figure 8 normal
" {; _0 H$ k1 }. u: Rfigure 8 reverse6 l9 L* p$ K; u- o' ]# @1 W$ @

7 h; N8 c, N. \& T--------------------------------------------------------------------------------------% X" ?9 r! B9 h4 `
' l5 W' Z% p" y9 c+ @3 ~$ h
PASS 系列 [10]
7 A0 G/ D" q( o( ]( }pass normal7 S& L' y" A- |/ y/ o) ~! c' h
pass reverse
, Z0 \) m7 }5 jfingerpass normal4 {2 {, l! C1 ]4 K
fingerpass reverse6 ^# y2 e8 T1 @( U& i; `
fingerpass 2X normal1 R! ~$ q3 k) U
fingerpass 2X reverse6 h2 T- O* F" q( e' n
triangle pass normal! F7 o- p- j( Z
triangle pass reverse9 d3 p4 V5 t; C$ ]8 O
backhand tracer normal
% x' i/ f. o6 obackhand tracer reverse% j! `2 D% N- J7 C
1 U2 L& ~: Q8 [' }$ v
--------------------------------------------------------------------------------------% V; Y! y5 Y% \* c1 r1 ~
6 h" Q2 Q& O; ~5 m0 M! l
SPIN 系列 [61]1 k8 B; n$ [* @. q
THUMBSPIN [6]
  \# V. H: J8 `' I' {% W. y) rthumbspin normal! e* D- H/ g% K, y
thumbspin reverse
9 ?+ v% [3 h8 V+ Q& t/ R5 @7 Lfingerless thumbspin normal
( U; I0 ^2 Z/ y0 Sfingerless thumbspin reverse
9 _) e# a. }" ]) @6 v# t8 gextended thumbspin normal
0 T* \; Q2 l4 H9 W3 l2 bextended thumbspin reverse
0 t  l0 i! f# q8 r
! @; B5 P5 k) J9 ~+ \INDEX SPIN [4]
' g+ a3 C" D7 o: Q: b" sindex spin normal
6 U3 m9 B' P: z# f# B8 Vindex spin reverse
* [5 }$ e) I, c, K& Kfingerless index spin normal* x' p" O, L! f" x
fingerless index spin reverse
. n2 ~/ w8 ^6 c# t* i5 E
" {; @" `4 ?8 ^/ v. Z) rMIDDLE SPIN [4]+ r  W' G3 d; B2 n7 S" h& `# x! @
middle spin normal  x; H: E. M# j8 r/ M9 G
middle spin reverse$ i, ~, E: D4 p: ^* M
fingerless middle spin normal6 S4 y6 x- e  s
fingerless middle spin reverse, ~! p' I* z( e' S

1 j5 P2 H$ ~1 W% r( s6 ZRING SPIN [4]
. |8 l! Y. u1 Tring spin normal2 @. S# Q- C; ]- M4 j* X
ring spin reverse
: U& X4 z2 G! Z6 `% f7 Ffingerless ring spin normal1 i9 c4 B: t# s0 j( U5 c5 K
fingerless ring spin reverse
4 K8 J- K$ g' ~% [! {3 R2 x1 H8 ~" ]9 C
PINKY SPIN [4]( \0 n0 _' D8 N9 ~% o# v" a3 t
pinky spin normal1 s% k  m! g$ {8 f
pinky spin reverse
4 G! l# O3 G% m+ p& e; E3 rfingerless pinky spin normal
9 [% r, h8 D, @" m. Nfingerless pinky spin reverse
7 A; z3 e) B9 M
9 p$ ^8 U  C4 R: g8 W  HSHADOW [14]
+ v# r3 O- z% Yshadow normal5 s  x. h& z+ m9 t  S, V! V: m
shadow reverse
" U. Z7 V) G1 Pshadow still normal    7 y, U0 S' R7 t! J( E. j# G# w
shadow still reverse
% r- O8 v  R% k# s) E2 W  u1 a# ^shadow still normal% |$ e/ _% s6 v! M& {7 g4 H( q, P
shadow still reverse+ g# s* n6 _4 x' }- C+ B
continous shadow still normal- T/ a7 j5 U% ]1 j: z% S7 v  l/ l* s
continous shadow still reverse
2 L6 _1 r+ i' x3 D( Jinverse sonic shadow hybrid4 O- H3 Q+ Q/ G' Z9 o
inverse sonic shadow hybrid reverse. S- P& i4 Z& V; I- B
reverse inverse sonic shadow hybrid! n) Y/ e8 {' ~; m
inverse sonic shadow still hybrid
+ ]' i* f/ v4 [" |; g! Sinverse sonic shadow still hybrid reverse
% |! J+ D$ D4 E4 J# g, \. Y# greverse inverse sonic shadow still hybrid8 |$ c7 n! ^* Y' s
8 x. |$ L9 D! ~* h- s
SCISSOR'S SPIN [1]
) Z5 f  ]6 B5 u# l7 Mscissor's spin normal5 h; E- s7 F8 Z( _6 H& E' ~/ C: s
* J" |5 L) w; a8 j: P9 M# y
FAKE REVERSE [2]$ q4 g4 T" w8 c. P/ d
fake reverse normal
# _+ n( i/ s+ s2 Z- `fingerless fake reverse normal
  h! k/ R0 R: M8 K7 A( V4 ^$ R
: K. ~" p+ _3 b- ~7 d) zPALM SPIN [2]% j8 A3 R$ c1 S) y# j
palm spin normal% r$ E# g  o+ b8 v+ Y" @( [
palm spin reverse0 z7 e! t" z( L
; w! _' Z1 v9 P2 x) |7 ?
BACK SPIN [10]
# m; m3 V6 ], r+ O+ Jback spin normal! U+ S+ D- \, s" U
back spin reverse
: x( J$ g- @4 {% x/ ^middle back spin normal
$ ?: E5 J$ t+ ~# e( [% Umiddle back spin reverse
+ J- V  n+ m. |5 e9 Qring back spin normal
+ ^  ?" A/ d! c( m" qring back spin reverse% Y# I; U% y8 F1 Y1 R, @: N) |/ V
pinky back spin normal" `. b6 }) q! K
pinky back spin reverse( h5 I" |2 C' i( D% U
twist sonic bust back spin normal7 ^! r- S& d& b- x
twist sonic bust back spin reverse
* ]/ Z' l; ]3 ]; P' f+ u: N0 t2 _; ^  k$ T5 f+ t0 c: C. A7 }
SIDE SPIN [2]. A6 }7 O6 w+ u5 ~0 ^
side spin normal
# R5 {4 Z6 O8 j- a& kside spin reverse0 {+ r( W9 i" T) Q0 v1 ^
" D- X+ r3 i" I. C! V5 w
BASKET BALL SPIN [2]/ o0 ~) U* {/ m( t, @
basket ball spin normal
( x( y# Z2 {3 N. vbasket ball spin reverse: L# q$ C* x, T& I. e; C
0 o1 N# O+ M% ^
SPIDER SPIN [3]
. a! [/ ]3 ^7 d6 }$ Y7 d/ J7 gspider spin
5 v2 ], p7 Y9 G. y: ?/ {double spider spin) W$ b+ `4 }9 p
multiple spider spin
4 Q9 O- O2 v4 \
9 E( r1 a" ?) Q6 ~" [% a4 ]% dDEVIL'S SPIN [2]* h* V  ?% U' t; c
devil's spin normal
9 c0 N% s: U: E2 Z0 p+ ^devil's spin reverse0 {6 Y8 [, d# ^4 S4 g
; z+ X0 A/ _; x
FLICK [1]
+ t4 f! a% f" V/ W# ]& ~flick4 @; W& t" q+ t3 `. h

7 R1 c5 x: A8 W! [5 K  b1 c--------------------------------------------------------------------------------------5 X. ?7 H) y7 d. n% }

) r, [. m) t9 Z; e2 yTAP 系列 [13]
* G1 ]2 g2 n' O' a( M: [TAP [8]4 r7 \8 R. Z, h2 |3 f
half tap normal! ^! f7 C9 C+ ~( ]
half tap reverse
7 s/ E8 Z: N0 c6 k7 x1 n% L/ R$ N( Cfull tap normal
4 C  I6 F5 j3 R! q7 p- q1 yfull tap reverse
! v0 q8 W: z7 S% Hcontinous half tap normal. j0 T$ Q$ P+ ]8 W% |7 q% Z5 x
continous half tap reverse; Y9 b2 a' M6 j
continous full tap normal1 Y0 o: ?2 F6 U0 P
continous full tap reverse
; F( e# V3 k) F) D
! Y: ]; c$ U5 P5 H# _# `7 yBACK TAP [5]
+ O, g; L3 b' t7 xback tap normal
! q% R$ Z& P5 K' [. Y$ Hback tap reverse
& U- q; i, j9 B8 B  W7 ]0 H7 Eback tap harmonic0 F6 [2 f* H: E# \+ P6 D
continous back tap normal: a3 z3 v: Y& J2 D) c: c) f
continous back tap reverse
; ]" h$ e" H7 J% Z0 N
' i, Z4 @" ~$ D3 m( t6 a, b2 I+ d, `--------------------------------------------------------------------------------------
, U$ o, T+ X8 e( X  K& |" `6 W7 [, T0 J! s5 X0 b3 J
AIR TRICKS [17], L! u( h& X+ d7 r' K8 t- N8 w
THUMBAROUND AIR [6]& z& I9 o6 v/ n, A' N  ]4 P
thumbaround air normal
. W1 S, c, u, M" R' Zthumbaround air reverse
% A) G1 v/ N! wextended thumbaround air normal
) H" J* ~" ?+ b! lextended thumbaround air reverse. A# x. O& v0 M5 Y" |. K* C
continous thumbaround air normal
' S# i, p+ X5 Z" e" ?. mcontimous thumbaround air reverse
2 T$ g% ~( t: |. ^7 p1 k9 Y/ o
2 y' Z- f/ @# Z4 L' g. W& W[sze=4]AROUND AIR [1]7 |/ E' |+ c4 k
back around air
1 @$ p" y1 B) I" K% V  b9 e. z2 L. t
5 @9 y- z2 V5 s2 b" vBUST AIR [2]" L2 K' Y8 v' ^. R: G- H9 u: @
sonic bust air
# m  d& ?. J0 _7 K! otwisted sonic bust air& X- C* J$ l$ F' q: z
& e" Z: `3 D* J! j) {
INFINITY AIR [4]$ m2 o' ~! Q" b
infinity air normal, M' l6 e7 u: [; y* N
double infinity air normal
7 B1 ~) F$ s5 G. x2 itriple infinity air normal
# @( F& Y0 ?$ ~; ?2 qquatriple infinity air normal
* ]2 R9 C+ g% ]% r2 H6 O, B! M2 p' P% N
SNAP and FLIP [4]
( c* O3 @3 {* x/ @4 u3 @2 ~0 tsnap flip0 Z  x! \* j# V3 o
thumb snap
2 ~# D4 k7 K5 \  p5 G) W  C$ Fhoriqontal thumb snap
4 m/ u% l/ s. x7 P, f' |( I& i) X/ sback flip* N& m, g. R+ E: t6 }

' C! B& ~7 m6 w[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO
" U% f0 f; l! jSIMPLE COMBO6 }3 J# s7 e6 i6 v. _
Kam's 4 Loop Combo
: d, D$ _; m3 u# y4 R% Q          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.5
  E: q3 a6 G0 d1 x9 C) oTHUMBAROUND9 U7 Q, Y$ e& A
thumbaround fall3 w0 X( b& K0 w" u( V) L1 C! B" f6 D, F
          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4  ~! ?  H( N+ R
thumbaround rise
& Q3 O* J4 }2 ^7 K$ V' m          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal2 d: r" J0 E, `6 C& T. }
thumbaround fall harmonic
  q0 {2 p. \) F$ V          thumbaround fall > thumbaround rise8 G* _6 v) A% n7 t7 l
fake triple thumbaround2 D& t# h  ^# a& a
          extended thumbaround normal > thumbaround
1 N7 Q7 S3 F3 d6 {6 zcounter thumbaround normal  [( `& d; W7 K  z' ^( o
          thumbaround normal > fingerless thumbaround reverse
; ^1 P2 e" z  J/ ~counter thumbaround reverse
" r' K- G6 z) p: @9 L          thumbaround reverse > fingerless thumbaround normal$ o  D3 {+ {; u
cardioid normal: A* c4 n3 N6 S" t
          thumbaround normal > wiper reverse > thumbaround normal
3 x0 ^5 @8 f2 l2 M3 p5 D& Bcardioid reverse+ R1 o5 J5 M, l* S  i8 M2 U
          thumbaround reverse > wiper normal > thumbaround reverse" `, o1 o# V' d" i+ \( h
% d# u& N" `/ Q6 c  a) X& A( k5 I
BACKAROUND
. b0 Q. J: F# c: g8 b! W( xcounter bakcaround# ]# H& [3 l$ v7 Z

. B* c9 y0 q$ _4 X& o& Ebackaround fall0 Y! h1 p  g# `6 a. u+ E' j- M
          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 4! H: t" [, Q; I; d9 o2 O! V0 x, S4 v
backaround rise
8 t9 G. p, r# ]& n; j/ S! z          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 1
' o  D, j+ h! ]backaround fall reverse) C& F4 {. ?1 A" q+ a7 I+ m
          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
; ?4 J& E" E$ |4 p4 dbackaround rise reverse
* G" N4 f: _4 h* a          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse/ B: Z5 J' s! `3 E/ U9 T
backaround fall harmonic  p; r+ G5 x; v; K# [% H
          backaround fall > back around rise; @4 Y! F/ `. f9 |
backaround fall reverse harmonic
8 G* W1 a+ {4 R. I* @          backaround fall reverse > backaround rise reverse! [# {& c" [9 j+ v1 w1 {' C

: j0 q  ^1 _* |SONIC( T9 D+ J* y% @
counter sonic
& p% I1 w1 O6 X) ^$ F. [, r$ V/ h; |5 P! [
counter neo sonic
% ?6 {7 _; [4 _$ J5 h
3 G: m6 b; N* V* X* O7 csonic fall
0 A+ v  L. m) P% I          sonic reverse 34-23 > sonic reverse 23-12  u6 ~+ c2 }4 u- K* b
sonic rise2 |; I: z2 i1 Y" |! s  f4 d2 }3 q
          sonic normal 12-23 > sonic normal 23-347 Y9 t. s; J# ]8 c7 m! G
sonic fall harmonic3 M1 |8 d2 f) ~# [) y& H
          sonic fall > sonic rise, x5 y0 P) {8 i9 }  z
tipped sonic fall* i8 r, O3 l/ Y1 F+ D% F5 i# O8 H. a( ?
          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4* K- s( X6 D; A4 s  M& l
tipped sonic rise1 G* K  W% c$ `- O3 n
         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t1/ b1 X# `1 G0 M+ Y3 h" L) @
tipped sonic fall harmonic) [2 \0 O* Z4 z/ @0 y
          tipped sonic fall > tipped sonic rise
3 u, m& f: G4 A4 `4 F0 _9 Arising fans
0 F7 h2 X, A4 l+ c1 L+ Z
5 u/ ~5 @+ ~; r( _3 Y1 O; h  v9 jINFINITY5 m8 I' z6 K. @8 a, o- m
counter infinity( [  Y  r  ?' G
* _4 |3 X' Y3 S; h
BUST
* s- k! Z- ?. pextended thumbaround bust8 @8 E1 H* W- c1 u9 N" |; a
          extended thumbaround normal > fingerless indexaround normal
  [2 C/ c- n# X$ U- e0 t7 kshadow still bust
2 U& o6 ?+ R: X! ~          shadow still 12 > fingerless indexaround normal
  s- b& f1 x+ C0 d6 V( zsonic bust
1 B! P  W1 g& {* W) _          sonic normal 23-13 > fingerless indexaround normal9 O/ t/ L& W! y6 P5 v
twist sonic bust
" E8 j* K  H3 }8 o/ b1 w          twist sonic 23-12 > indexaround normal! ?5 s5 M, q, r0 H
devil's coniv bust
9 d* Y) G; k% a& B1 x0 `. f9 Z          devil's sonic 23-12 > fingerless indexaround normal
3 s- ?, o% _4 J  B, g% N; hdemon's sonic bust* o% j$ t5 [0 ^" p% a
          demon's sonic 34-12 > indexaround normal: v9 u# H3 @% i! d5 v$ J- G
demon's devil's sonic bust+ T# C. ^7 h6 Y( }1 ^- b: n  P7 M( e
          demon's devil's sonic 34-12 > fingerless indexaround6 `7 H) |% c. ?# n5 ~+ i, |

, a# R$ ~( Y# O! R[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面
; W4 Y8 \; B9 E8 t这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层

& ?" b! l' G' m$ b: E呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal+ F; n0 `7 e( o8 n
triple charge reverse
2 [% c3 }% ?% \) yquadruple charge normal
/ y* V1 R1 g, l' squadruple charge reverse! s" P7 W& Y8 E! O' B4 u$ i
???????????
. @% q6 p9 }7 g6 J7 O没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表
5 N1 Z$ i, H! d# B! N% Ktriple charge normal0 a! |! p+ M; K' K4 k
triple charge reverse
/ U) B: F' H( ]" F' z" J# Q; uquadruple charge normal" ~6 l6 p4 [- `' S
quadruple charge reverse$ B4 ?0 `: ], I, \. B6 D+ w8 ?
???????????
) e2 w7 L! q* q' D) U3 k- E没见过
1 v3 |5 a. H6 c  a* I
double charge的加長版而已
" ~& P1 x9 @& l0 e3 _2 m即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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全宇宙第一个叫cpen的Pser

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表
( ^4 T7 W7 A& Z6 z% U. j太强了,看不懂,哪里有录像?
2 @! Q0 D! T9 A% a$ W) ?! ~: N
拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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