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发表于 2008-11-12 19:45:58
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显示全部楼层
招式难度系数表
0 I$ M7 O" _( C- A" v1 f9 D3 [* y S5 N5 k5 U
1.pass & charge(10)9 u- V) |; M9 ^$ \6 e7 ^
& l" h* D3 x% s+ Z1.Charge Normal 1 6 O" Q8 V h% R' L' ]0 t
2.Charge Reverse 1
* |5 [1 D. P7 j. l6 d5 @% B5 l3.Triangle Pass Normal 1.5" o& D3 [$ }- a2 p
4.Triangle Pass Reverse 1.5
+ W) a' T2 }* A" U) X! Z5.Fingerpass Normal 1
_1 r- {+ y# E5 O" ?6.Fingerpass Reverse 1) e9 `+ W7 ]$ [( O' P% N: W4 T6 X
7.Twisted Sonic Normal 2
; S, a; t( _, N; g" c8.Twisted Sonic Reverse 2
B& d' u: r- U/ H ^. R. G! i9.Warped Sonic Normal 2& w0 S1 p& Z( Z" V9 P
10.Warped Sonic Reverse 2
" ~9 ?0 s( z) V9 T/ f$ ~( Z& S$ j, R& j3 ]# v* _
2 E7 ^2 s3 ^) P0 m+ l# P9 o
2.sonic(15)3 n* Z- Y" l L) O
: C, s. O6 z) w! b$ D" I11.Sonic Normal 2: o) r9 Y; p3 D
12.Sonic Reverse 29 e) _6 S! a* J- G
13.Inverse Sonic Normal 2.53 K0 }- O6 S+ _5 C+ b3 x! H
14.Inverse Sonic Reverse 2.5
8 V" C8 t! J$ N* B15.Sonic 2x Normal 2
; `6 m! i# \6 t, V5 `( G16.Sonic 2x Reverse 29 Z1 N" v4 {& P2 U; ]4 B- ]! C
17.Sonic Clip Normal 2
" z- ~6 Y4 E8 ^2 M1 P18.Sonic Clip Reverse 2
+ Z& b# f e7 I) g$ ]* k/ n19.Invisible Sonic 2' } R- n3 t7 ^9 ]
20.Demon Sonic Normal 2.5% k; p0 j; f# |% r0 L/ I* Z
21.Angel Sonic Normal 3
2 v2 o/ Q( |) e( M! c22.In-Out & Out-In Sonic 2.5
' `3 e* a7 X* z, R. W23.Side Sonic Normal 2.5: S+ V' V7 G% X0 g( `
24.Side Sonic Reverse 2.5
1 ?# [% X0 V" b3 Z3 A8 `5 Q, G9 d25.Flush Sonic Normal 3
: u' v: Z8 \, ~: O" m
$ q; x3 A5 ?7 k0 r$ b: E
9 W3 L- {& B' G7 k3 Y3.infinity(9)
$ w3 J9 h" Q" {9 F1 u" Z2 ]1 W( l: H) g
26.Wiper Harmonic 1
' f7 x( W4 b+ D27.Figure 8 1! j5 U# q4 B f ~
28.Infinity Normal 1
: J/ ]5 g; W. U8 L6 k29.Infinity Reverse 1.5
/ M3 h9 ]( N7 E7 N+ {& J30.Single Extended Infinity Normal 1
& ] M! k( |* n e N31.Single Extended Infinity Reverse 2$ e' Q& W7 ~1 H' t' X$ ^' Z* ]; R
32.Quadruple Infinity 2.5
3 {1 N! x. T7 j4 P( @" o33.Quadruple Extended Infinity 2.5
( n" Q5 x) ^0 k& p5 G34.Index Wiper Harmonic 2.5( R4 P; {" ?! u; g/ p; N6 ]8 P5 @
9 G9 J5 F6 G7 N
: p$ ~' V: g, ?& a* y4.tap(8)% s3 a2 n$ n+ u h6 ~
; ^; D7 _ O4 {6 D
35.Half Tap Normal 2
6 e' U% x/ q q# L4 ?5 B36.Half Tap Reverse 1.5* H0 m2 a5 _. ?# N; E7 i4 W, d
37.Full Tap Normal 2
# Z* O- }# X! |% F0 P38.Full Tap Reverse 2
, Y+ r( Z" G+ u1 r! Z" ^: K39.Back Tap Normal 1.5% a& h5 a t( L
40.Back Tap Reverse 1.55 o" p( N) M# M! K
41.X-tap 2% H# n5 b! c0 J5 H
42.Fingerless Fake Reverse 2 `6 t- V0 g }2 _6 ?# K
0 [& O# f, t9 R- l5 f2 |( A2 U- \, U% U
5.around(26)
# c- j0 d' J1 T) y( q; M8 q$ d8 i* n
43.Thumb Around Normal 1
0 o1 h$ c2 A8 N6 p- a) K44.Thumb Around Reverse 1.5( `+ p+ R9 W% h; I3 e
45.Index Around Normal 2
0 Q D# Q" }! u, g: U- R$ |46.Index Around Reverse 21 u. A2 K: U/ E. d) G/ R1 S
47.Middle Around Normal 2
3 ]1 z0 s* _ B% Q* D- U2 V0 ^ a48.Middle Around Reverse 2- h3 N. y5 d' B) T& ~3 | H
49.Ring Around Normal 2.5
7 B; I8 y) i0 u: l6 r50.Ring Around Reverse 3: Z' A; ?- [2 l+ @1 ~, N7 s
51.Pinky Around Normal 3.5
! h! v! `7 ]! f& P# K# L5 m52.Pinky Around Reverse 3.57 _- e5 J2 }7 D* } m) ^& A3 P
53.Cardiod Normal 2, o: ]8 b4 U- e# q# e( R
54.Cardiod Reverse 27 L; v1 D) s3 X# p7 S6 A/ G H
55.Korean Extended Thumb Around Normal 2.5
# D7 s. t) Y4 v0 p2 p. W: W56.Fingerless Thumb Around Normal 2! x7 d* ~$ W9 r$ `8 c8 e# [
57.Fingerless Thumb Around Reverse 2/ s* X* Y" t% y4 ^7 j0 S/ V6 w) z
58.Back Around 2
. |3 w5 b! |" o$ T/ ?* ^59.Fingerless Index Around 2
/ s' R, P+ N. p( }/ ?60.Fingerless Middle Around 2/ X7 b4 U+ b' T% s
61.Fingerless Ring Around 3& E3 ?# s z3 P4 W5 F" @
62.Fingerless Pinky Around 3
) |. x" l& b" g J+ n( J9 ^63.Fingerless Korean Extended Thunb Around Normal 3
+ Q2 Q9 W" i. ^1 b( i64.Hand Around 3
0 T4 i' ~4 c8 l; x, M# p65.Neophyte Back Around 2
9 T' b) L! x6 b66.Neophyte Index Around Normal 2
. x. Y- @: h) [' a67.Neophyte Index Around Reverse 2
0 O. B# {8 r) d2 d' {, d4 ~68.Side Ring Around 3.5
! p5 s. w7 Q4 T0 k7 W# G
1 N( s A9 \/ N& X) z( h/ H9 `+ |/ M1 F9 x3 L; P' C Q6 [
6.shadow(7): S5 o9 i+ Z+ e$ \2 M( F9 G
& N* Z0 X- y& A; o# f s2 w69.Shadow Normal 2' H( X; C$ H2 b7 ?7 C
70.Shadow Reverse 2
6 u9 h, F- U- _5 c1 I' J71.Devil Sonic Normal 2.55 }5 w1 W& }0 @2 {; n" V' Z
72.Devil Sonic Reverse 2.58 T3 m" {# P+ T+ h+ Z+ b, j5 u6 x
73.Devil Around Normal 2.5% `/ F: y( ^( u: s
74.Inverse Shadow Normal 3
1 _2 e" ]5 V; Y+ p7 D- B/ s75.Inverse Shadow Revese 3.5
. `: M$ P( T" c* a& y# W/ ?6 H& X- z# o1 K+ Q' b4 N, O {
' _, M3 Y; L+ f" j5 h5 S
7.spin(16)
6 h* I& J' m+ U A" R. U% X" A+ \( K u! m
76.Thumb Spin Normal 2.50 K" H; A+ h0 ?% E
77.Thumb Spin Reverse 2.5" {2 G k# T. k. P6 b5 y" E
78.Extended Thumb Spin 2.5# u6 R6 j# `6 v8 W
79.Fingerless Extended Thumb Spin 3
* V, |" g5 Q- y& M! F/ e% f80.Fake Reverse 3.5- s1 e1 t% B3 v# ~ {4 W( G
81.Index Spin 3.5- r' m @7 T/ P' I; g& M! D# g
82.Fake Index Spin 45 s( I, ^, J- o2 h+ ^' P5 P+ x
83.Basketball Spin 4.5 I5 q( l8 s: @! ]: ^& ]
84.Basketball Spin Reverse 5
* h' U4 |% q5 s9 E85.Back Spin Normal 3.5$ v' f2 }4 \$ d( R& E+ |
86.Pinky Spin 4
* ], X; L. A" t9 A1 d& _87.Palm Spin Normal 3, F+ {! b9 I1 V y+ T, K& h5 }1 {8 g
88.Palm Spin Reverse 3.50 e. q/ m* a2 Y3 I8 w6 Q. p4 e
89.Fingerless Thumb Spin Normal 36 T: x: C7 E$ t) ~9 U2 l
90.Fingerless Thumb Spin Reverse 3! ]7 X. u, l0 u3 G3 V
91.Back Spin Reverse 12-34 4
2 U& g8 C( |- ^# D! O( }, d9 g6 m4 u8 a
4 u& ?' ^. T# Y$ F8 x
8.air(9)8 |; f! D1 _* [5 Z$ ^5 X
+ S$ \& L8 J( d% L
92.Thumb Around To Air 3
6 N7 ]; ^2 H0 |" v2 M# V# j N) e93.Thumb Around Reverse To Air 36 r) h1 F# C6 b8 c0 C1 n3 o) K
94.Index Around To Air 3
/ g6 ^, C) j. g! ]95.Index Around Reverse To Air 34 \, i3 P6 x1 N. ?+ o4 L# L
96.Back Spin To Air 3.5, v& [1 m: C5 Y- \
97.Thumb Spin To Air 3
3 O! `! j6 Z' i! O6 K, N- J- N98.Infinity To Air 2.51 }6 V+ n* R5 H" k, X% f9 d
99.Tap To Air 36 s8 O1 g1 ~+ m: g
100.Leigun 2 |
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