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发表于 2008-11-12 19:45:58
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招式难度系数表
4 \8 W8 M( t# f: j1 i% \, @8 K; w: z5 S5 n; u5 q' x1 V
1.pass & charge(10)- h: U! @& o) q; [2 {$ t: _3 w, Q: I
1 [' j' {0 v2 B; E2 A7 R1.Charge Normal 1 1 e) u% h7 o+ J3 ?7 ~# g2 q5 ^4 a# ^. ^
2.Charge Reverse 10 J$ X; s3 {/ {- z
3.Triangle Pass Normal 1.5
5 ]# |, C$ A5 F% t4.Triangle Pass Reverse 1.5
8 W$ h: n' G3 M i5.Fingerpass Normal 1- ~5 v9 e0 j0 j! m! h" u! B1 u
6.Fingerpass Reverse 1
9 v9 G! h6 P/ [' [/ i+ C5 ? `7.Twisted Sonic Normal 2' s. l% s4 T- \6 A: K7 j
8.Twisted Sonic Reverse 20 s! S6 C) S \& T
9.Warped Sonic Normal 2: ?2 @ v4 @7 A2 V: d$ |7 r) q
10.Warped Sonic Reverse 2
& G9 L E, i# y U2 N( }; @+ j2 i2 J+ L3 W/ V7 Q
4 `# I' C# O- k( Y2.sonic(15)
: i9 ~) f. }8 S2 m# c; X; U# S% |$ p7 j9 ~: g J3 E# U
11.Sonic Normal 23 U1 a" s6 }1 y% v
12.Sonic Reverse 2) [. V6 K% W2 P& n3 W
13.Inverse Sonic Normal 2.5
/ O$ l# ?& j$ R9 c+ S14.Inverse Sonic Reverse 2.5- @* m# c8 S' \2 S% q4 Y# T
15.Sonic 2x Normal 27 ~, M$ {; N, G# X8 |3 ?+ z
16.Sonic 2x Reverse 2/ P7 |! Z6 E7 F/ H) t, A
17.Sonic Clip Normal 22 g( e M# _: y- r
18.Sonic Clip Reverse 2
2 ^+ E" f1 i7 ?/ c4 h19.Invisible Sonic 2# f7 f3 E+ @$ G: X9 i
20.Demon Sonic Normal 2.5
9 b) N O' g1 m: A: ?21.Angel Sonic Normal 37 Y# {7 v% p. X8 w; B, F
22.In-Out & Out-In Sonic 2.5' V" }( a" @6 ?5 ~. L! z
23.Side Sonic Normal 2.5
& J+ f5 y6 l, l% p+ }/ y; p24.Side Sonic Reverse 2.5
( ~8 C5 V3 O9 O25.Flush Sonic Normal 3
8 D6 G) U3 R3 i; n! @% E0 G4 K
9 o& g. l4 S" d4 h( x' n9 L5 t
9 A3 g" L8 A& P( x0 o O# @4 f3.infinity(9)* C' } Z6 F1 b* a q9 X0 z
: Y9 Z" _% c5 ~. v) M$ h26.Wiper Harmonic 1
3 L. q5 s/ h. g8 V# [. e2 {27.Figure 8 1
! n1 {) w- d6 P+ m* F! r5 J28.Infinity Normal 19 I' w4 Q: _( k G+ D! w' w; l5 Z( Q) Z
29.Infinity Reverse 1.51 E" l0 Q) @9 v8 ]& o5 v
30.Single Extended Infinity Normal 1
1 F0 F: F: J4 I& e7 d31.Single Extended Infinity Reverse 2: g/ C8 I& Q$ F
32.Quadruple Infinity 2.5
% [2 m# L, p7 X' t$ U, b33.Quadruple Extended Infinity 2.5, o9 v8 D: z1 q6 c- O$ ?; m
34.Index Wiper Harmonic 2.5
. z2 c" s2 \/ Y. i9 ~( E, m3 S/ s" S8 t! N
3 b1 P9 z, e0 w$ N. f* o/ c4.tap(8)' R5 }0 ^- v* V) h1 X9 Q! R
Z* ?1 O# N% [0 l9 ~( D' U
35.Half Tap Normal 27 t5 W, M! e K) \" d: k& U% t' }
36.Half Tap Reverse 1.5
8 }' v. E# [. O4 n0 y37.Full Tap Normal 2
! |, ?7 G( X# T8 l' p: [38.Full Tap Reverse 2* N$ k4 a Q# q, x
39.Back Tap Normal 1.5
# z1 X, H5 t) F. ^40.Back Tap Reverse 1.58 @2 V' |6 i, h# A+ N
41.X-tap 2
$ m) z5 h9 U7 f7 ]42.Fingerless Fake Reverse 2( R- Z5 h# A( V% @, U9 ~8 D
) l; E0 k; V, `9 @8 K! s2 [8 l8 y- s
1 O6 E. _5 g7 s
5.around(26). \5 v( u" \( \6 s3 t% s3 I) P# e) t
1 n. n# H4 t/ |' ?2 W
43.Thumb Around Normal 1$ ]0 j- m d% @ T
44.Thumb Around Reverse 1.57 t$ r. b7 n* O# F, ]6 e9 _
45.Index Around Normal 2! P8 c! M. _; ^$ r9 w
46.Index Around Reverse 2
0 x! Q; O& C: f) |/ O47.Middle Around Normal 2' p* N8 L6 z, f" n4 E) y
48.Middle Around Reverse 2
- E; R! C ?; u7 T$ n49.Ring Around Normal 2.5
9 H1 T5 f2 a# o% F5 c+ x( o50.Ring Around Reverse 3
8 M" ^* H) g( ~51.Pinky Around Normal 3.5
+ U, K1 y% G: }1 t X52.Pinky Around Reverse 3.5
5 z% p; \$ k' {' C) Y4 T53.Cardiod Normal 2
* y9 b% K; L8 A54.Cardiod Reverse 2
. m! B6 c$ i, \5 Z# f55.Korean Extended Thumb Around Normal 2.5
6 j5 |3 z9 z5 t6 Y56.Fingerless Thumb Around Normal 2) d' O+ V: d) L4 ^
57.Fingerless Thumb Around Reverse 25 ` E) G/ K7 Q. u8 _) G( W& P
58.Back Around 2
- A- [! e& a: U0 }! T' C59.Fingerless Index Around 2/ [ ^4 K, X/ y: \( g( L% l9 q
60.Fingerless Middle Around 2# K* Y' u5 ?9 B. J* a
61.Fingerless Ring Around 3; v" C j9 m0 K% R; i
62.Fingerless Pinky Around 3. a. [, K7 _) a. H
63.Fingerless Korean Extended Thunb Around Normal 34 i5 K! I5 e4 B0 M
64.Hand Around 3
7 M6 D8 C" Q! t2 `/ U65.Neophyte Back Around 2
: y# v3 N0 ]" ?; w( r6 A. A66.Neophyte Index Around Normal 2
1 [# _8 I; q3 K! w" X& j67.Neophyte Index Around Reverse 2
( g" y* `4 G0 T9 s- C F |68.Side Ring Around 3.5
5 O9 O7 t; x2 t0 x' |' ~ J+ z6 W* j8 C
7 K* S1 @" ^5 `0 e
6.shadow(7)3 E- e! Z* M& p) g; G
" z8 s+ M3 L! H: e$ ?% n, ]; {+ [
69.Shadow Normal 2! n9 y5 u7 g! x( A
70.Shadow Reverse 2
8 Y. F* U6 B1 J# C3 k W# _71.Devil Sonic Normal 2.5) F; F& K8 _3 J/ m
72.Devil Sonic Reverse 2.5( G+ a% K7 z: r( h" P0 J& W
73.Devil Around Normal 2.55 I) ^- A7 A' N- z2 ^
74.Inverse Shadow Normal 3
3 p6 Y, L6 T' I% X' o75.Inverse Shadow Revese 3.5/ A4 O1 g. V; l
2 ~7 ~1 G: u* i% i( D% D
) {3 C0 q& G: R' e( m
7.spin(16)
7 ]- _3 ^' L7 c$ E
) v. Z( _5 e4 p4 A% `76.Thumb Spin Normal 2.59 E9 E' \" g7 Q4 Y
77.Thumb Spin Reverse 2.5* p S- r" m- V# f% a) i
78.Extended Thumb Spin 2.53 d" Q9 \, X* k7 k0 L* M
79.Fingerless Extended Thumb Spin 3. x) |* h' D l, U, }
80.Fake Reverse 3.5
: r9 p2 _1 d) j5 Z/ O# C+ T81.Index Spin 3.5
7 [5 T: z8 i$ I% @, |- }. [82.Fake Index Spin 4$ H' A& ~# E9 `; ?
83.Basketball Spin 4.5
7 L' k- @' I) a8 A j% O84.Basketball Spin Reverse 5# C5 a4 Q$ a/ y* M" w
85.Back Spin Normal 3.5
: [ G# B9 i- Q3 S' q$ r3 C+ w7 D1 D86.Pinky Spin 4: E X( x1 I. h: q9 d
87.Palm Spin Normal 36 [# t" F+ Q! \# k }
88.Palm Spin Reverse 3.5/ [* b. H* L8 g' B
89.Fingerless Thumb Spin Normal 3, B2 T1 T6 {# k6 \+ H
90.Fingerless Thumb Spin Reverse 3 E/ _0 P U; V
91.Back Spin Reverse 12-34 4
! V( Q2 J' U0 h: Y. i' v
9 b' M% C' Z. i; X. W
% j+ ?5 }6 I& s. ]$ _8.air(9)) Q# @- G- s8 l2 g* e
0 n, k5 M' Z, R$ W5 `. H/ Z6 U( D
92.Thumb Around To Air 34 A3 r9 T+ T5 u7 ~1 G* P9 K5 A
93.Thumb Around Reverse To Air 3
$ l/ k9 l6 v1 s- f7 }5 r& J& B, v94.Index Around To Air 3) J' u- z# `3 C: A
95.Index Around Reverse To Air 3, M P; i |+ J8 h! D' M/ ^5 o; y
96.Back Spin To Air 3.53 J1 A& U6 G+ ?1 q! s4 C
97.Thumb Spin To Air 3
) z; i1 {' ^! {% s98.Infinity To Air 2.5
H( @; j: E' d. L0 z4 b [99.Tap To Air 31 @ ^! T& }6 `8 R3 Y( n( T
100.Leigun 2 |
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