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发表于 2009-3-14 03:59:00
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显示全部楼层
找不到是谁发的这个贴了..... q& f0 v# W7 ?9 c5 ]
1.pass & charge(10)
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1.Charge Normal 1
' E$ X$ j% f7 A# v" _: _2.Charge Reverse 1' Q9 X3 r* C9 M4 h
3.Triangle Pass Normal 1.5, Q; V. y" k/ D
4.Triangle Pass Reverse 1.5
( \3 x0 t" f; B2 Q5.Fingerpass Normal 1' E0 k" D" @& ^ {8 N. P9 P" G
6.Fingerpass Reverse 1
) u5 a4 e5 h% {7.Twisted Sonic Normal 2
4 X. n) L$ A" ]! g8.Twisted Sonic Reverse 2# h2 J/ L. m' V8 E$ D5 y1 b/ O
9.Warped Sonic Normal 2( t: Y6 Z9 Z+ L1 F
10.Warped Sonic Reverse 2# m% g+ U( Z6 U. ]" S+ \: D
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$ R' Z8 o8 D% |! K2.sonic(15)( g1 M: u; _8 I3 i9 S! g
4 V+ L2 D1 G, J7 ]( ~" Y11.Sonic Normal 2
: A* Y% R' i! u3 K( T12.Sonic Reverse 2
8 c2 c* I A R) z: B; I: J13.Inverse Sonic Normal 2.5
) n4 \9 \0 j- h6 I/ i14.Inverse Sonic Reverse 2.54 p! A: Q) s" H+ g. V; i
15.Sonic 2x Normal 2
) D( r9 c1 t2 Q @$ k16.Sonic 2x Reverse 2
3 E2 a8 V" D0 H; s& H0 p# k17.Sonic Clip Normal 2
4 |. W. A- g$ a5 G- q! ?18.Sonic Clip Reverse 2
9 @- h- c0 r9 w) F19.Invisible Sonic 2
* P* f; q) ~( E( W, Y! R+ P20.Demon Sonic Normal 2.5
7 t$ K, ]# V) U& e0 Y t; u/ c21.Angel Sonic Normal 38 b! p3 p, a! m3 m
22.In-Out & Out-In Sonic 2.5
* C+ Y$ |# g0 o9 Q* p% }23.Side Sonic Normal 2.54 A& }; u4 `* v/ b
24.Side Sonic Reverse 2.5
* F, G4 i- i0 X5 C# E$ e3 J) ^25.Flush Sonic Normal 3& E6 e4 S; y' O" U
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3.infinity(9)
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26.Wiper Harmonic 1; v0 U. M- a9 i( ^- _, m4 I; x- `
27.Figure 8 1- X6 h# }: e3 I! G. S: [- w2 J
28.Infinity Normal 1+ s4 J1 j' h _( K" P9 f6 k
29.Infinity Reverse 1.5
4 R% w0 _. r) Q7 [+ @" D30.Single Extended Infinity Normal 1& }* e! P3 h# g" x& ?( G
31.Single Extended Infinity Reverse 2
% {* D t2 i8 N32.Quadruple Infinity 2.5
7 E& O# G+ p I9 h33.Quadruple Extended Infinity 2.55 g" O/ ~. u4 w! N& t0 l. Q
34.Index Wiper Harmonic 2.5; h5 A l# l8 h" S) U
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3 N4 e+ E4 N0 w3 D' `: S4.tap(8)
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' a% ]( R: [/ Q( {( P35.Half Tap Normal 2. c7 v: ^! b( D% a( m* [. J
36.Half Tap Reverse 1.5
2 s9 f6 s* A- g( ^6 o37.Full Tap Normal 2
: @" ]3 F( W- x/ X+ K7 a: P" z0 Q38.Full Tap Reverse 24 z u1 W4 D1 B, C+ `
39.Back Tap Normal 1.5* b7 v: R+ V2 j# K- M
40.Back Tap Reverse 1.5
5 ]9 E; r3 P! @2 L: f2 x41.X-tap 2
- I% K2 n! m# r+ L. }: e6 _6 Z42.Fingerless Fake Reverse 2) e1 Z# Z( o: U0 D- n. K5 }
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5 {$ ^ {9 o& ~/ l) {& u
5.around(26)0 ]/ L' i) z: I* U4 R
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43.Thumb Around Normal 1, Z1 A9 z) u% l' m
44.Thumb Around Reverse 1.59 W+ ^: L. O. Z1 I$ y) Y8 U
45.Index Around Normal 2) m" d+ K( Q+ X8 \& G
46.Index Around Reverse 2* Z* @( k) o* r
47.Middle Around Normal 2
4 c% g/ m- a/ L$ u" G0 M P" B48.Middle Around Reverse 2
6 z1 b% } ^% g: ]+ j49.Ring Around Normal 2.5
' J. e* x8 i' `* f2 M+ n; Q50.Ring Around Reverse 3( D) m, g& ^' z9 n8 X9 G/ ^
51.Pinky Around Normal 3.59 J$ p; K9 R$ r$ \
52.Pinky Around Reverse 3.54 G1 s. J2 E: z8 S
53.Cardiod Normal 2- `- N) b( g/ n4 }$ H9 N
54.Cardiod Reverse 2 ]/ N# v2 U1 H/ A6 q8 o
55.Korean Extended Thumb Around Normal 2.52 N* b @8 e- R; V% I
56.Fingerless Thumb Around Normal 2 P+ e n" r% c$ f- Z
57.Fingerless Thumb Around Reverse 2& b4 T. G Z" ]9 z
58.Back Around 2
$ A$ a/ @6 M$ P# U6 ]) v) v* q8 B! C59.Fingerless Index Around 2: Q; { E& D3 A& F, f
60.Fingerless Middle Around 2* ]; n r8 b: @% U$ l
61.Fingerless Ring Around 3
7 D/ C: K! i+ v7 t62.Fingerless Pinky Around 3
; c/ Y! n, Y* ~, @( W# L0 P63.Fingerless Korean Extended Thunb Around Normal 3
. C: b* ]$ A* \: b% t' [64.Hand Around 3
% `5 P% H5 {0 g% e% {. u! Q" P+ m65.Neophyte Back Around 28 c' q4 T6 A( P- I, S
66.Neophyte Index Around Normal 2' Z; r7 a& G. b1 E! H; K
67.Neophyte Index Around Reverse 24 k6 K8 s: b, @' V$ y/ E
68.Side Ring Around 3.56 S! C* W" [- X V) H) v5 V
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) |6 _' X; {5 ^* Y6 o, |9 I" g6.shadow(7)$ }9 f$ y" P% W3 m
. ~- R. k- |0 ?69.Shadow Normal 2# g! ^/ a& E2 N5 R, o z
70.Shadow Reverse 2
" `, R: S/ L( ?) ?5 a& s. J71.Devil Sonic Normal 2.5' f9 T6 C6 U! U3 ~7 @+ {- `$ U
72.Devil Sonic Reverse 2.55 o I/ f# v3 x7 j$ s# s) Q
73.Devil Around Normal 2.5
" g% L1 I! M2 B# ~74.Inverse Shadow Normal 3$ F1 H M2 } L# k/ d7 Q2 |
75.Inverse Shadow Revese 3.5
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7.spin(16)
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. s0 h- g0 U" Y9 L1 q, S: s" w76.Thumb Spin Normal 2.5
/ c( B; p1 E! r, O77.Thumb Spin Reverse 2.5
9 L- z; n: D" y1 x4 D$ J78.Extended Thumb Spin 2.5
8 R: F4 V2 M1 U7 F2 k$ q79.Fingerless Extended Thumb Spin 39 j1 z2 l9 R! Y/ d
80.Fake Reverse 3.5
/ } P) I! Y7 {- w; r L81.Index Spin 3.5
, X0 j! Z7 s& _: Y1 N/ X5 J8 |82.Fake Index Spin 4
6 P3 {/ _% v& l" E' c% _. E5 ]83.Basketball Spin 4.5
1 R" [1 q6 [' ?84.Basketball Spin Reverse 53 r: G6 f9 e' N6 M5 u/ G) L0 \: J: z( h
85.Back Spin Normal 3.5
1 o0 R& t! R2 o- c86.Pinky Spin 4
2 L- N+ e8 E1 ^. v87.Palm Spin Normal 3) p+ S$ ]8 T7 F" K' o8 w
88.Palm Spin Reverse 3.54 \" M. h: M0 {( Y% G) r
89.Fingerless Thumb Spin Normal 3
/ ^- S5 {0 S) I- P0 e90.Fingerless Thumb Spin Reverse 3 |, v4 _# j, \& h
91.Back Spin Reverse 12-34 4
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+ q' p; a3 l, T- G f8.air(9)0 V* ]0 _9 E1 g
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92.Thumb Around To Air 3
1 P# }9 u d9 ~( k* n93.Thumb Around Reverse To Air 3
& p/ T! r5 ~. [+ ~94.Index Around To Air 33 `4 @& q! x" A9 O0 q
95.Index Around Reverse To Air 38 ~$ j: L2 P* n* e
96.Back Spin To Air 3.5
2 B# o, L! J5 L7 Y" Q3 A97.Thumb Spin To Air 3
% A1 O: I$ e) d* S M98.Infinity To Air 2.5
% k8 e, ?& _$ l% _% O+ G" _+ Y5 c99.Tap To Air 38 S, I5 c O1 K# h/ Q2 R
100.Leigun 2 |
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