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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻
  Z, C# A: s# {* i% }( T* s5 z. B  O8 F2 e, t9 S8 N* h; g" p
AROUND 系列 [52]* ^2 q7 R1 X  S9 [: b) M% P1 Z
THUMBAROUND [14]
% o$ L: t: H# r/ l/ jthumbaround normal7 V' s+ L3 A; H7 y
thumbaround reverse
9 N! i7 }8 p4 U2 s5 |thumbaround harmonic
5 `. z5 R3 [; d" Z, @+ G; R6 \fingerless thumbaround normal
, H' R, [1 F, k) C, afingerless thumbaround reverse
0 T7 `# ?- M" d5 S- y! F( yfingerless thumbaround harmonic
, e- X$ @/ ], a3 omultiple thumbaound normal 6 q$ @. Z- [1 q0 g+ F
multiple thumbaround reverse ( F7 x6 E4 s6 n/ [
continous thumbaround normal
# P6 U; a' y5 c6 ^, hcontinous thumbaround reverse9 J5 ]. F/ ^2 }
extended thumbaround normal
. z& d, J' O; e- n9 j8 Gextended thumbaround reverse 1 a0 @$ q7 {8 w. }5 h
fingerless extended thumbaround normal ) V/ b2 k- c/ e7 r
fingerless extended thumbaround reverse
2 A3 w# h; M' H* i. Z7 _$ M) b' J4 n/ d
INDEX AROUND [4]
7 g% f  E- G0 c4 Yindex around normal - o0 l5 c4 J9 \, z: T* B
index around reverse$ d3 t+ L+ h0 o3 U9 J
index around harmonic
: I& h1 S6 V( q1 f, qfake indexaround0 n9 c( i3 ~4 R% |0 M

7 ]) |3 ]' N9 L% X* XMIDDLE AROUND [4]
& t5 N  c( m, i8 N* u2 Q- pmiddle around normal; z: w/ I, ?0 l! y6 U$ K0 q, ?
middle around reverse  S* ?! k: a: n. S4 K) C8 n
middle around harmonic: ^9 V' z# B8 N8 D$ m
half middle around
) r4 a* u, R0 b. U1 v30" w  G) X7 T0 A0 e( |
RING AROUND [4]  p2 t" P$ D8 [: `/ |) m
ring around normal& F$ N& J* G: _0 c- ~6 z: v- X
ring around reverse! E' ]; j* g/ W9 Q& e
ring around harmonic+ B' P8 `# |$ `
half ring around* n" w2 q( z6 s+ M+ J. M
( o% s" d) S4 \0 o
PINKY AROUND [4]
( ~. [4 j+ K$ N5 ipinky around normal
2 x6 d; f! j8 [pinky around reverse0 x7 i/ O4 [+ {" R
pinky around harmonic6 Q3 T& N8 K* x. V/ n! W7 o
5 f; w# g3 V3 y2 ~
BACKAROUND [18]. |: U: B( n& Y, q+ E9 m" G
backaround normal
+ w! p6 \- H: V, T& s3 Gkorean backaround normal
" B% T' S7 z+ z3 ~7 j$ zweissan backaround normal* z9 V: G4 z6 }/ X; W0 V
backaround reverse
- P) f) }) V) m4 [- U- fkorean backaround reverse
& A, C: z% u+ Q! Y" ]weissan backaround reverse" s, }( t+ L3 N# B
neo backaround normal
9 u' S4 O3 N3 P% Mkorean neo backaround normal
( O$ _, f0 j" |6 _/ Cweissan neo backaround normal
, z9 s+ f: h! m" N0 b! S9 Aneo backaround reverse& G, {  i* f& h5 S
korean neo backaround reverse
7 I, n& V+ X" M2 A: j5 Rweissan neo backaround reverse, }5 u+ c  J* ~
continous backaround normal
0 s7 q1 j1 U8 P7 B* N/ Zcontinous korean backaround normal
  N& Z  ^) Z! c+ I, Mcontinous weissan neo backaround normal( D( U% j4 C3 z5 j- G% f
continous backaround reverse" F* o" z. y: ?3 i6 w5 ?) m# p! g
continous korean backaround reverse$ z0 y9 i/ b7 y4 H9 m
continous weissan neo backaround reverse
+ q5 G! P1 k: w, t' R' h6 p/ W1 V6 r# X+ ^! C
DEVIL'S & DEMON'S AROUND [4]8 E8 \* `- h2 {+ O  B7 g% b: w
devil's around normal
( `3 T0 P' Q# \* \8 v, Mdevil's around reverse
* X) B9 Z" s- b+ h" a; u5 q, n3 n: K, ?demon's devil's around normal+ v/ L% Y) F" c  p& w
demon's devil's around reverse" D7 _$ Y+ N8 w

4 X' c3 g4 `1 o- J5 {4 R% ?--------------------------------------------------------------------------------------9 G2 P' G3 g- _+ c# Q
7 L3 x; u: V; h8 `  m5 O" n
CHARGE 系列 [14]4 N4 P, X, \3 c$ s' {
CHARGE [10]
9 h- h' x3 ^6 q8 O0 xcharge normal
) ~* S) g5 o  n8 kcharge reverse
' x7 s  K* ^0 l, V! L+ [5 U* w8 hthumbflap charge normal" n8 d) g5 E5 v8 _& `5 h( `6 [
thumbflap charge reverse
0 k: G* u/ ^# ~' U% @! U( k% m3 o6 `" udouble charge normal+ Q8 Z1 U* Z" r: @  e) k# a
double charge reverse
9 @* ~4 K2 k8 D  G$ o, e* c5 ?triple charge normal, G+ K( o1 j4 D; D* Q. n
triple charge reverse
1 X8 y0 l" v2 wquadruple charge normal! l& g  X0 A) Z" s" N. Y
quadruple charge reverse( G( ~: |1 L. I8 a; X

& t/ v  v, `" x! H5 o( jTWIST SONIC [4]
3 h6 |  u, F' n# A9 q$ y- K1 Itwist sonic normal
  g4 _* L6 w8 Ytwist sonic reverse% W) v7 w" x  [) m
twist sonic 2X normal2 W2 U3 E( Y2 }8 z1 ]
twist sonic 2X reverse+ z4 U  y& N7 Y
' ]7 v! W0 j& C6 w/ U/ x
--------------------------------------------------------------------------------------( k# J4 k( \, d- v+ B
' `: ?# [- p- Q) h( k% Y/ l
SONIC 系列 [44]
6 q2 L* m/ L& r# R1 E' H% o# `SONIC [8]/ x# y0 c2 e& r; |5 V3 [2 L8 ~
sonic normal
) _- |# ]/ r* W4 _8 m. ^2 }1 ksonic reverse$ r3 t" U+ l; \4 \  i& s5 e
sonic harmonic
1 X- p, @6 f5 ]: e; ksonic 2X normal
1 S; E4 b7 W" J* B1 fsonic 2X reverse, {: S7 S. ]: q) T9 ?  L
sonic 2X harmonic! h6 T" ~0 a' U: }; p) O8 f' D) l
side sonic normal
' _. D7 C/ D( t: |" Jside sonic reverse- u" i8 \) Q! v  e! w4 Z0 f

- B& K7 I: R  b% D* @2 d! vINVERSE SONIC [6]
" d  L- ]9 U8 F. N, ^  ?inverse sonic normal , N5 r$ o' N7 V3 ~  u5 j8 L$ k
inverse sonic reverse7 W7 X( {# ?: R0 c3 R
inverse sonic harmonic
- E+ a& V- Q8 r  I7 ninverse sonic 2X normal
+ A# c3 ?/ l! b+ Ainverse sonic 2X reverse4 K  Y: E/ `- M4 @/ Q! u9 @; E, @
inverse sonic 2X harmonic
; i6 n/ v7 [$ M! k+ ?+ n* I6 m" z- s) W2 S/ J6 J
TIPPED SONIC [3]3 c7 C- K' a* G! N$ R# v4 B
tipped sonic normal% p; i+ |3 _1 E( u, b7 a0 k! L
tipped sonic reverse; f+ @, b7 E' _; ^2 B# J: K
tipped sonic harmonic; i, g: f, O8 e7 e# t/ ]9 P8 n) _
. e: o5 M0 c' @
INVISIBLE SONIC [3]
/ t$ g( i" c$ U( uinvisible sonic normal
" A2 \6 v3 D5 ^& @- ]& Rinvisible sonic reverse! |8 {1 e1 X  N+ |1 {) W6 |2 W
invinible sonic harmonic
) X7 f: ~$ k- {8 S/ H- D& E4 C5 M& u) E/ R
PSEUDO SONIC [4]
/ S- c+ x, I* Ppseudo sonic normal
2 k: Q$ t  P+ m7 C( o! ~pseudo sonic reverse
3 ]4 t+ }$ c2 k+ R3 ?+ Z5 Hpseudo sonic 2X normal; E( h" I% W! G! t, G
pseudo sonic 2X reverse
2 ?3 ]; b  p% w- e: A3 ^' K' G5 V4 K# Z: a; U- ~# Z" X' L( i
MOONWALK SONIC [4]9 Y3 U$ `+ p8 F) I$ |+ z
moonwalk sonic normal5 t* S/ u2 J. u0 J* R
moonwalk sonic reverse  ?* u4 X! |! V( h, D: W
moonwalk sonic 2X normal& Y/ z  J" ^9 L3 `$ s/ V
moonwalk sonic 2X reverse9 T9 T* x! Q+ ]9 l
" ?# d9 N; |* ~* k
NEO SONIC [2]( W$ A/ Z& p% [
neo sonic normal. `) n5 N) i( W0 s5 \$ ?
neo sonic reverse+ i4 j2 _# n7 P7 ^

& r) \2 [$ y7 T6 E" C+ IIN & OUT SONIC [4]
3 k0 y! `% A% s3 F. e5 kin out sonic normal* X! {( r3 v$ V, n3 l
in out sonic reverse$ q" n1 r8 M2 c' F) \
out in sonic normal! A$ o  A& C9 E- J
out in sonic reverse) y# ^8 o2 s: Y$ a$ P1 K% B" c

. L  w# U$ Q6 n5 Y$ u; [. u4 aSONIC CLIP [4]
9 x' [4 m! z+ ?- A7 x7 @- tsonic clip normal$ `6 U5 M( J2 }% R9 J2 z% R
sonic clip reverse
4 f2 k5 p2 b' Esonic clip 2X normal* m6 B+ K* D; _9 }& s
sonic clip 2X reverse4 J( g6 J& Y$ V6 C% S" D: A. a
6 C( H  C* P- z% K* i
DEVIL'S & DEMON'S SONIC [6]& w9 ^9 O9 d) ~+ r4 ]' z  \
devil's sonic normal  z$ q4 R; n$ e" _
devil's sonic reverse7 q: K8 \( w3 X, l4 S1 d" A& ^! D  {6 K
demon's sonic normal/ G, \7 q, r0 y  j3 ]3 C, O
demon's sonic reverse" h, e; k9 ~2 E2 _( m/ r6 d
demon's devil's sonic normal
* w+ R0 j8 E8 u) y( I  M% U2 ^demon's devil's sonic reverse
* i: y' ^9 R2 k* I! N4 f0 r& K+ A1 n; e
--------------------------------------------------------------------------------------
5 Y" t- [' L* ]
9 O7 X/ |5 @5 H; m6 [7 eINFINITY 系列 [21]! Z2 |+ h8 }3 B2 a& e( R
INFINITY [16]
: Y4 ~/ }3 s+ _% w( [: L& ]6 K& Hinfinity normal
$ d0 r2 ~3 O0 Q3 M/ C+ v4 g- Zinfinity reverse
+ a3 A! @) u/ Y! j5 Ddouble infinity normal$ x" G/ ~! C6 l- m0 }5 x+ k
double infinity reverse2 x8 r* s& Y1 H; G- p% z$ ]* d
triple infinity normal
+ _. z/ a- p  k. y$ etriple infinity reverse
& \3 V0 R, E  G+ I) n' a0 o8 P! Fquadruple infinity normal$ m; a4 C1 @/ P
quadruple infinity reverse" G/ R' _6 V8 K# z
extended infinity normal
, ~1 T: u9 V6 J. k4 X1 q5 O" p& Vextended infinity reverse
! M% K9 f$ H& h  N) i: Wdouble extended infinity normal
; G/ r0 [6 Z8 Q5 X3 ^2 w5 }* gdouble extended infinity reverse" r( S1 p) g- g' Z. a7 O) E+ w
triple extended infinity normal
1 t# G8 Z. R) Q9 M! e  {" Ntriple extended infinity reverse) p# R  F. ^6 y8 U) z7 L# y
quadruple extended infinity normal
7 O) Y# `; I# b6 m) H$ {quadruoke extended infinity reverse
' g9 c* D, U5 U+ p# V3 a. ]
; d. Y+ D$ t. v6 R  I; U; hWIPER [3]8 ?% h8 f1 g7 L! s& L0 k2 A1 |$ z7 H
wiper normal) x0 D8 v* f% x" `; \
wiper reverse
8 n7 w6 y2 I3 }8 g0 @9 Lwiper harmonic
4 j$ C! a3 y; \& p& @7 D* }
: r* N- \* z' H4 v  L. w6 ^% S; iFIGURE 8 [2]* n+ c( R# K) j8 v! ]" q' A2 G2 V
figure 8 normal& `$ c# Y3 b8 Y  b& |0 Y4 b
figure 8 reverse
: C  Q/ {9 Z$ n. ~. s) O' x3 X0 Z+ W+ j1 o/ ?+ o
--------------------------------------------------------------------------------------6 p( h: S1 S; @' B+ R  z

: u4 o% F; ~' X  ]' r. r* kPASS 系列 [10]
' @2 {8 t5 p* I1 `pass normal
* m+ \% a* q! \+ g$ Gpass reverse
% U2 p  L& y' m6 efingerpass normal6 d0 X% B  Q  \7 k0 N2 l% i: q) _
fingerpass reverse
# B) B0 q- l1 x9 Sfingerpass 2X normal* |5 f& E. s, M& w' g7 `* [* f4 q
fingerpass 2X reverse
( Y0 {8 j7 I; X* @' l: etriangle pass normal
- I8 G. T2 Z/ ~triangle pass reverse# H: p" E& C+ [9 h0 K" s
backhand tracer normal
6 r/ ]; k0 A* T4 L  q* }; qbackhand tracer reverse
, Y7 u1 g; d8 L- E5 |
9 e. h. t3 ~1 o; @' u6 O# c& }+ `--------------------------------------------------------------------------------------3 B1 V9 K# k( _$ Q

2 w8 j9 e" L0 N! V  R) }3 F" qSPIN 系列 [61]0 ^1 _% L1 R% \/ O$ U2 c- I
THUMBSPIN [6]3 H# P; W6 N" I
thumbspin normal" E, x. O& j/ p  [
thumbspin reverse
' T$ n! Q# f7 _- Y, V) _8 i, c% V' bfingerless thumbspin normal
5 y; T$ P3 x8 g1 |- {" Vfingerless thumbspin reverse) t* ]/ K' J$ L/ X
extended thumbspin normal
* [% Q8 m' r4 B2 fextended thumbspin reverse
2 r$ G: ?! m6 [1 i7 v/ N$ Q$ T$ T: k9 ^# v/ p+ J# \
INDEX SPIN [4]
' P, @( x6 q& F+ v& C. G# @index spin normal4 G3 s/ h0 Q5 u% s
index spin reverse
, x. \' g( b6 M' v9 U3 d7 d' x" sfingerless index spin normal( J5 B( j, Z# d7 \
fingerless index spin reverse: P5 T7 b* _' @2 m# f6 M/ t1 z
; y  J. |  O/ C7 H$ X" i4 j
MIDDLE SPIN [4]
1 `4 F) Y% R1 _/ z- F( R5 Fmiddle spin normal9 W$ a: o- J) h$ r2 [6 D1 @/ O* |
middle spin reverse
& j0 F8 `; B0 p1 x# ?0 J3 hfingerless middle spin normal7 h/ e' z3 v5 O) Q" \4 Q
fingerless middle spin reverse
* _. Z; R& J9 E& z, L& ^# Z3 s
7 P5 Y' p! ~% h% |- F7 q" s) DRING SPIN [4]
& C3 \9 d6 R  b( J( E4 ~9 R) ]. rring spin normal
- c" b: Q4 a% T6 V- K+ sring spin reverse
0 f4 Z7 k: ?  y4 M( L9 Mfingerless ring spin normal* B' m( k$ @5 Z- H
fingerless ring spin reverse
8 G! n) q8 y- l/ c2 @) p
4 e9 k7 |2 H) U7 A/ xPINKY SPIN [4]$ D' C6 E; B- i
pinky spin normal
' A+ J; p$ {; I4 I( ypinky spin reverse) V3 m1 q' Z! G. C7 \) Q
fingerless pinky spin normal
( ~. ~1 D4 I4 U3 S0 Y5 pfingerless pinky spin reverse0 P, Z  i% k2 {! h
+ x% C' M% H; L% }
SHADOW [14]
1 ~4 V% X! R- Q% r) Z  j6 yshadow normal
5 A- x6 J3 b% T$ [& oshadow reverse
# I* F+ X1 F6 V# h6 y% Qshadow still normal   
8 \  J( s" |: ishadow still reverse 4 W7 Q# e! l% c4 h
shadow still normal  }/ c, P6 T5 f7 x
shadow still reverse: C4 E% C5 [/ M. O
continous shadow still normal% g  }, d& Q* L& D# a1 S
continous shadow still reverse
, f, |8 z# q4 |# g0 y1 l$ y" oinverse sonic shadow hybrid
! z3 g& c* v3 k- ?+ ^9 w. winverse sonic shadow hybrid reverse; i# R. s) I7 g: z* [( J/ g
reverse inverse sonic shadow hybrid- b: o0 _" h+ h. [1 k
inverse sonic shadow still hybrid
- i2 \3 K# m/ n) `6 Yinverse sonic shadow still hybrid reverse# d- n/ C; ~/ e" u
reverse inverse sonic shadow still hybrid
# u& B% L9 [. ^5 j* S( ^3 C4 X) x* L* W
SCISSOR'S SPIN [1]
- n! j7 a- x4 g  l+ ?( bscissor's spin normal
- j9 I1 C/ p3 E7 Z& T$ u, a7 Z! `1 ~1 z0 V
FAKE REVERSE [2]1 Q, m0 I' Q  ]8 y
fake reverse normal
4 ]& O( u+ a( g2 f" t/ u5 w; ffingerless fake reverse normal
& G) O( @& ?! S- ^/ P6 p  T" C+ O1 M8 |' `, K) y5 J
PALM SPIN [2]! B1 [0 ?0 x" ]; ]! ?# Z/ ^  `
palm spin normal
& M$ e3 l* O1 S7 F) d$ w9 Hpalm spin reverse
4 H& P4 E+ B. Q/ W8 Z% q
$ a$ H# N8 Z, P' V  ?/ q- MBACK SPIN [10]3 u: t7 K2 ~% N  w
back spin normal
6 m: r; n* Q$ \+ _! M4 t! v  \; Cback spin reverse
. r) R) q9 s& E/ M9 g$ g1 Lmiddle back spin normal' N) g& b0 X  ^; ]2 a9 c( d0 h5 Z/ k
middle back spin reverse
8 }3 Z8 `/ B6 J( @% P. Z2 dring back spin normal
8 F* [6 Y- t1 r+ |' S# D3 ^ring back spin reverse
- y; t  o+ M3 q, q" h* |pinky back spin normal1 t8 D) G/ B/ F: K8 K
pinky back spin reverse' C1 I' H" |8 C: N
twist sonic bust back spin normal9 v6 Y% K+ M! `- U- C4 N
twist sonic bust back spin reverse
# O$ k' E8 Y( o0 j! X) O3 ?+ e' }, `0 x. u: c
SIDE SPIN [2]1 t( b9 m4 |2 y# i
side spin normal
, u. a; C, g' A1 e0 W9 Eside spin reverse
  H+ x8 y4 j4 ?* x/ x8 w
6 w4 g5 D$ R1 h/ w1 |8 w- H# RBASKET BALL SPIN [2]
1 ^3 U6 r* J9 G# N& F6 @/ N: Dbasket ball spin normal; z6 P3 e! @6 P0 h/ q/ P$ ~
basket ball spin reverse3 x8 P  _3 p% h: _/ _4 V$ f7 s
& u) |8 Y2 k+ ^" @
SPIDER SPIN [3]+ \3 n2 {& Z3 @+ K
spider spin
, y5 Z$ r) m5 z2 J. n2 r) G/ C. Xdouble spider spin
- A6 s& [) G# K2 }. U# ?multiple spider spin
  `, x5 l( h$ ]5 e  s' i
( a8 L: u0 u& j8 p) n' zDEVIL'S SPIN [2]
/ P# R6 W% K5 G* odevil's spin normal8 M9 y2 e3 n0 r8 ?' i: T  _
devil's spin reverse
) @1 i9 X% S. j% L4 g% I
# T" f9 F3 }/ ^6 x0 p$ [FLICK [1]
$ h  k' M7 J2 B! t! o8 {* }- wflick5 y9 V2 _. _; [% c
  f! w  k2 p* f
--------------------------------------------------------------------------------------
/ D3 ?' @# v6 j4 c% [
6 L8 G' o2 v" m# F5 M' }( ~3 H. P  rTAP 系列 [13]2 b/ @% r) G) {  |5 Y- I8 \
TAP [8]
7 K2 }; q. t8 a" A) hhalf tap normal
# x0 Q: U. p% B2 R; X: uhalf tap reverse
2 O2 n' e: t7 n7 ?" xfull tap normal
# P# g4 p' z" u% d1 }/ hfull tap reverse7 v) \( I/ a+ s& E- q* a
continous half tap normal* G7 }0 |7 k) M
continous half tap reverse
8 ]* m3 J2 }, G2 V/ Dcontinous full tap normal, n$ x- \9 s3 `  f
continous full tap reverse0 E! H4 s' Z5 l, F5 V* S
' ~4 o( q5 r! [
BACK TAP [5]
4 \/ Q& n* h$ n1 R, q1 S) Dback tap normal
* e3 ^) H( X' w, n. z- J$ F. a& hback tap reverse; L2 I& C( c$ i, c  s
back tap harmonic$ \3 P# p1 I6 `0 ]# N6 r& o- i, S
continous back tap normal
' r% x' |" `1 k6 h; dcontinous back tap reverse
: I8 I6 P  u4 q) s* C- h( r1 r' I1 \6 @6 ~
--------------------------------------------------------------------------------------
' f' Z1 l/ {8 Q8 A0 q8 `; w9 V0 S
" r8 V9 I9 ?$ M& e8 ^AIR TRICKS [17]
. q  |( ?% l3 R. jTHUMBAROUND AIR [6]
, o& ]6 x9 m3 othumbaround air normal
% x" v! k5 |# d8 pthumbaround air reverse
8 ~0 X1 g( i$ z3 `3 h! Y  kextended thumbaround air normal1 j! S$ W3 {7 L; q4 T# a. [
extended thumbaround air reverse
9 @/ I8 D6 j1 ~continous thumbaround air normal' c2 p; i. [; g! v; _
contimous thumbaround air reverse
. I1 y, l' G; |8 `. \& y1 ]- j: Q! y) F, x8 g. [/ s
[sze=4]AROUND AIR [1]% n0 s$ b9 g$ M0 L- D- S/ I
back around air
: z) x" b, h) \1 M6 ~
. p( g9 g. }! Y+ B* GBUST AIR [2]
/ K: ?' h8 w7 zsonic bust air% L+ z, e" j5 H8 P& y9 P
twisted sonic bust air% ?; _* I7 O: N, e3 j. v  K

: k  y& n: W7 Q- S# Y/ ~INFINITY AIR [4]
. |) l1 J* Q4 H! W7 e8 S( E5 jinfinity air normal8 ^5 R% a. G9 H6 J/ b" c
double infinity air normal
. `6 I, r. h. a4 Wtriple infinity air normal
' G( n1 W: U4 q- `! {quatriple infinity air normal5 x  l7 ?8 H! a% c5 ]: l; A/ T7 H2 q
2 |6 \& ~3 j8 d: p9 I% y
SNAP and FLIP [4]. g& n+ Z1 t$ N! x! b6 E/ y4 O
snap flip# K; Z* j$ r- F. W- a4 f
thumb snap
/ K, h$ Y$ f9 e4 B3 R) s. hhoriqontal thumb snap* L9 l& h3 [% A5 n1 ]" R
back flip
  \# V( B) W3 o2 J
4 G# j9 `8 p+ u+ i2 @% R& Q( r( ~4 e[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO% X; ^, u' O5 e
SIMPLE COMBO
3 p2 U! {/ Z$ r" E+ Q. |: Q, BKam's 4 Loop Combo ' R0 l! [- ^/ ?- L
          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.5
% _+ ]* ^) i' q3 D# Y" |9 u. h% lTHUMBAROUND9 v2 P6 a. b- N* L7 w  \9 O
thumbaround fall
# o. W, E0 q* v1 @          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4, ^0 v) y% Y" X
thumbaround rise" b& x/ @$ n+ U2 L( u- |
          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal
- E! g, x8 O' j  M% kthumbaround fall harmonic
5 D5 N( z4 b3 Z! c1 f          thumbaround fall > thumbaround rise
% e8 A( {3 k) y# @5 R6 jfake triple thumbaround5 o$ g' H  K7 H. |0 ]& \. Y/ q; ]
          extended thumbaround normal > thumbaround' ?; Q# K0 M% F; |
counter thumbaround normal
# v# y) s5 N' T% j$ A7 g& T          thumbaround normal > fingerless thumbaround reverse) }) r8 y7 o) h* [3 G
counter thumbaround reverse# |; a5 d3 D9 N4 o+ V
          thumbaround reverse > fingerless thumbaround normal0 ^$ q& c  z& Q. c$ L
cardioid normal
" A7 t" L- A# T+ m          thumbaround normal > wiper reverse > thumbaround normal$ B' T# q+ I9 F
cardioid reverse
  E( }( C( N  |5 L          thumbaround reverse > wiper normal > thumbaround reverse0 E5 Z: i4 ?/ z/ N1 d

% g: u, G: G: t, s4 H- g( ABACKAROUND& i# S3 X* h# m% u; R
counter bakcaround0 e5 `% L0 k3 j% d9 v

' S% ]3 Z: z1 @, D7 i6 fbackaround fall2 B) ^. _, J& I0 A. f0 c! N
          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 4  n' C4 @3 ^* Y7 i" v% n. g
backaround rise* }/ ?, ]( G, y$ T
          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 1
4 I8 M4 n  @* ^( o7 sbackaround fall reverse
. Q) U1 K) W3 R) d          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
5 N; F1 i" g4 @, n# r; E& `backaround rise reverse
0 ?" ^+ \) G2 F          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse
2 }- s! b& |& u( X! b0 zbackaround fall harmonic0 v. r8 C" w1 b, k0 ^& u! L- o# \
          backaround fall > back around rise
5 W% w/ T) x8 K- H. B; W8 x) D  nbackaround fall reverse harmonic
: G5 P8 W3 Y' \          backaround fall reverse > backaround rise reverse
. ^# x! h% ^+ Y0 I
, R% _( H2 L* i  H, r$ b$ A+ VSONIC
/ Q0 B' {# m) P  |9 {counter sonic& K2 m# M3 Y: |/ E& ?+ u# w9 _6 h

) p1 @& `" S# z6 Y4 |counter neo sonic3 n  @  i( |  \, w7 @, q- q
3 C: o  X* h7 ?) @* L
sonic fall( H, Y2 M. f3 r5 k
          sonic reverse 34-23 > sonic reverse 23-12
2 E+ C! T$ l* `. u% nsonic rise
3 P! Y8 L/ F2 y, I. L7 I  F% P3 y          sonic normal 12-23 > sonic normal 23-34
  I* V- q; g3 c+ a9 q  U: U% Fsonic fall harmonic* x4 _3 j) ^1 g+ i7 y
          sonic fall > sonic rise
; @4 Z7 }) |4 D% L7 N6 etipped sonic fall! J& K9 a, Y5 h6 v" f
          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4' X) Q, Q/ ?$ P
tipped sonic rise
: I$ A4 t8 g# s5 v" X; f  p1 ^! w         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t1
* J  `. I! X3 \# V: {- ]4 E# @3 V+ ptipped sonic fall harmonic
& m8 Y1 z7 A+ v, r          tipped sonic fall > tipped sonic rise
. ^/ j* S% p( c; arising fans; S+ Z+ j6 q4 ^5 I
- ?6 t# l9 `( p1 w/ K7 B8 ^8 ]
INFINITY
' R, W2 Y: s/ h, h+ rcounter infinity
* W; o$ P$ `& I) z. o# D
6 i/ j: i4 o5 KBUST
3 \  `6 G. n0 n/ a* J% gextended thumbaround bust
# C, h$ e( U# S2 i          extended thumbaround normal > fingerless indexaround normal
1 }) T% c8 ~3 z% fshadow still bust
) C1 p9 l  r" c, P) [/ v          shadow still 12 > fingerless indexaround normal  G# y! H3 z9 [" L
sonic bust
- E8 y# g# U4 A& F2 B# K          sonic normal 23-13 > fingerless indexaround normal
7 A9 k# \* N& A" w7 z# ytwist sonic bust
. G, H8 m- \) R) Y          twist sonic 23-12 > indexaround normal
0 A% L" E: e$ f$ {( Gdevil's coniv bust
6 g& S( t7 c, A          devil's sonic 23-12 > fingerless indexaround normal
/ M  K5 l9 g! @: C) Zdemon's sonic bust
3 y; B/ u8 {# }3 y% q          demon's sonic 34-12 > indexaround normal
3 f! k  U3 d2 Q& Y! F% A" ]demon's devil's sonic bust3 s7 w9 B6 C2 ]( T, `
          demon's devil's sonic 34-12 > fingerless indexaround
' b" e& o/ F) U) U
7 s( p+ a' T' G/ q: ^0 t[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面- P3 V+ X+ p! {  ^! @+ o: X
这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层
( \- b7 A' }( O% r
呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal6 [% o- m, R% d' a
triple charge reverse1 z# `' a; e2 G' L- s, ]2 v
quadruple charge normal
& i3 d% n4 e2 B- t5 Mquadruple charge reverse
* c- J) U# p+ A* y' T( U$ y???????????
; |) `- d+ k, y# ~- w* c没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表 # A) k+ f9 O. m6 N' `- M, t5 t
triple charge normal  M" ?2 k  _* l
triple charge reverse& V6 q% b: U" ?8 T
quadruple charge normal
6 h2 i8 q7 [5 n$ }quadruple charge reverse
) _/ n7 V5 P1 I( O. N$ V6 N???????????
# f3 ]8 n" ~1 }; @( [) l没见过
- ?( P! {; u! X; e' Y" d
double charge的加長版而已. J5 @2 B5 D' [8 c: x; l5 _
即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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全宇宙第一个叫cpen的Pser

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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转笔新手

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表   Q: f5 k# M( P# D
太强了,看不懂,哪里有录像?
2 p7 w: N, w, `
拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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