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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻! @( E, E3 W# o8 i# I/ h
$ f$ m7 M3 @( S- ^6 n
AROUND 系列 [52]
- y7 _& p9 F0 k0 P0 LTHUMBAROUND [14]
- D5 i1 H3 J2 L9 a1 G$ mthumbaround normal5 e3 V8 B. E# a/ r+ O! r' \9 n
thumbaround reverse5 E% i+ X7 B: t; B1 O; J- Y2 V8 M
thumbaround harmonic) ]; e' b& u9 m, ~. ]+ ~
fingerless thumbaround normal
' d( i* h: x0 n# R6 t! I& \) M9 M0 hfingerless thumbaround reverse
7 H7 p4 C# u2 n2 I/ F8 vfingerless thumbaround harmonic9 W% ?& c7 d& I4 `
multiple thumbaound normal 9 Y6 ?9 e1 p! L$ L# e" U8 K
multiple thumbaround reverse 9 M! L. `2 F  S7 k  j- O! X4 e
continous thumbaround normal
4 L0 C  q7 g' H" \% ?continous thumbaround reverse
/ {; m# P2 R( wextended thumbaround normal+ K0 I  B2 j# e& E
extended thumbaround reverse   ^: w# F4 n1 y; ^. N
fingerless extended thumbaround normal
4 T) ^( [. m! _0 yfingerless extended thumbaround reverse
6 p$ i  K6 j4 W1 M% ~+ ^
& g8 i$ U* q' pINDEX AROUND [4]
1 F' B6 b- V) ?" t! ~$ k5 cindex around normal
- {0 X- Y0 X! h- o! ~3 Iindex around reverse
% X* A8 K/ G1 hindex around harmonic 1 v7 U/ L: }, s
fake indexaround( R  O8 A  }7 E( ~( Y* a

5 N  R9 h7 `* L4 D# _' X( u0 }MIDDLE AROUND [4]4 {. V* l' {$ r8 Z
middle around normal
! O" ~7 j  N2 r# n$ ?/ Imiddle around reverse
4 H5 h/ X4 m1 n: L& u/ tmiddle around harmonic
; l8 Z, r% i: `! k) i6 Ehalf middle around
5 ^9 E0 Q. j& B" W6 ~% e+ D30
2 c3 J( x5 |3 y" E" eRING AROUND [4]) R" @" S* z  g# w
ring around normal
7 s0 o# b0 m/ J$ m/ c( t+ y) Yring around reverse1 X2 Z- _4 ~& D0 M' O
ring around harmonic
, i0 L1 i* `1 K1 F! whalf ring around" S$ n' ?/ r. u1 P9 H8 a. N4 _4 E
& ?3 O1 S; q2 k- N4 {$ s
PINKY AROUND [4]
- f* E2 P" I( T, qpinky around normal$ ?* c8 Q) [2 r) h
pinky around reverse) p+ ]5 {5 Q) _/ U1 Z
pinky around harmonic
% D* x7 g5 Z  b8 \# v
& t) q5 }" ?# g2 x5 ]BACKAROUND [18]: O5 n+ P$ T5 ^- D
backaround normal' w9 a' D/ @- \# @6 y* w. [2 K6 l( h
korean backaround normal
) _7 F4 ^& t1 V8 ?" @( M  iweissan backaround normal/ l9 `8 O  |0 S& j. l
backaround reverse
0 E; e  `2 P- C* r, n. _7 V: ^korean backaround reverse1 q6 Z! a; V3 u( K1 r; _! F
weissan backaround reverse! Q* N0 r" E5 H! h6 p
neo backaround normal
! O5 L& m+ Z0 p+ skorean neo backaround normal$ T2 j" k) e9 ^8 p& ?9 Y  D; J8 n" B
weissan neo backaround normal
( j: M* b4 e  L" `  y* T  Tneo backaround reverse
. s7 @3 s1 F# T* u/ \, _0 x/ B+ ykorean neo backaround reverse
9 Y' E* ]9 B& `6 Y# G, l" Hweissan neo backaround reverse
9 T* |! d! q$ Ccontinous backaround normal ( e- N# \0 z% b
continous korean backaround normal7 k, m+ ]3 d4 _8 x5 G+ L
continous weissan neo backaround normal2 H2 M. f  l" O
continous backaround reverse; J4 g7 [/ _6 q# a) g1 S6 H) [
continous korean backaround reverse
: o: h1 Y! d: M6 P2 q  B0 h2 icontinous weissan neo backaround reverse
6 v- n/ D4 b! n  }0 X
% P8 Z& F. G) \" JDEVIL'S & DEMON'S AROUND [4]
( s$ I2 G  i! ~# g; pdevil's around normal
- Q8 o4 z2 x% ddevil's around reverse4 o" B% C' x3 ]- d9 [
demon's devil's around normal0 O. r2 g% Z5 u( G' l5 N
demon's devil's around reverse
8 v# ?' i5 m0 ~/ F1 G( S0 W6 Q# n7 }( Q! W
--------------------------------------------------------------------------------------
7 W" _& E+ Q. L% y* u, |9 e! e% h. R* W3 I) A3 z+ y( |
CHARGE 系列 [14]
  `& [6 y! a: n+ |8 Y8 dCHARGE [10]
3 G& v- y3 d8 X. Jcharge normal
; L% @* K9 g$ M* D: H. O$ ^charge reverse  X6 x! j: d: S& h4 W
thumbflap charge normal& Z' e( {2 r  D9 J8 s
thumbflap charge reverse
7 c$ G) @$ z1 r1 k0 U: Ndouble charge normal
* }* z) f. D6 I. w% z* z) z. }1 u" }double charge reverse
2 ~+ a& P3 e7 L% \! m7 O- Y* p% J5 i$ mtriple charge normal
% F% ]/ _2 h) M  etriple charge reverse' B5 d8 h$ w- X1 E0 _
quadruple charge normal; G/ {7 s$ `5 W4 W$ x" \
quadruple charge reverse
2 C- P0 c/ e' I/ M
. b: I2 @: Z0 D0 N; u3 n/ DTWIST SONIC [4]
' N& C: x* I  J  T6 j* {6 otwist sonic normal4 W( {/ G5 U1 H$ f' z
twist sonic reverse
/ u3 _0 z; Q  y+ T+ u8 L2 e, J/ X0 Utwist sonic 2X normal/ Q4 R; {2 a6 M" K- M! H! d
twist sonic 2X reverse
4 V  n# r6 I" m, L( t, e' i. Z5 o0 G* i! M- Y
--------------------------------------------------------------------------------------
- w) o% D4 g0 R& Y; F, E. V; z* _7 @6 P4 ~
SONIC 系列 [44]0 P' f/ {/ @% T; u6 Y8 @( r& t1 P  R
SONIC [8]" k4 v3 G2 y  e; ]
sonic normal
# X- s  P& O+ i& e( C! u* ]4 nsonic reverse) |$ @* F( Y7 A- o6 L
sonic harmonic( ?4 r2 d# v* F9 O
sonic 2X normal
1 `+ T" y7 E* o# {  h) i% E& msonic 2X reverse
0 C( B4 q1 q( k/ \8 M( i$ {2 j6 ssonic 2X harmonic- ~8 n' c2 D( {" l" s1 u& }1 a# @
side sonic normal
2 U* {! S/ Y+ f7 m8 B' _* A' wside sonic reverse$ r, \+ u7 \$ s8 ^9 I) L- q& }

: D7 x4 X; v; eINVERSE SONIC [6]
+ h& P( d7 O- V  i/ v% @! _inverse sonic normal
4 @. g( ~- A* O+ b) }" Z, Finverse sonic reverse2 t; \) r* v+ s, m7 e! `5 G* e: X
inverse sonic harmonic) i' `& `, T) J
inverse sonic 2X normal
" R0 t' n* F& f1 E3 q  Winverse sonic 2X reverse1 E0 k" S' A% j5 f0 c3 x# _: }
inverse sonic 2X harmonic
& E5 ?; ^$ ~% y0 s6 o; B+ [9 n& t7 P# |  L2 Q6 l) \$ a& n
TIPPED SONIC [3]% w+ @4 `" w; g2 _2 ~! \
tipped sonic normal
7 ]( ]5 |6 d2 \) Ltipped sonic reverse* g" j) Q- M+ }! D# \8 U+ T
tipped sonic harmonic: p* @0 g" N2 s& x% |
: [1 H* O! s" h. T  e) |
INVISIBLE SONIC [3]
" m) \5 V7 I: w) r/ minvisible sonic normal( `. J; M! ?) ^' V* N
invisible sonic reverse
9 U8 x" ^* U! b, hinvinible sonic harmonic
8 v0 Y3 S4 F4 q- X: {9 d0 u; `* f$ y" Y& G0 {% x  U! b
PSEUDO SONIC [4]. [: D, T2 h  i2 @
pseudo sonic normal
* G1 ~5 v, `7 o0 npseudo sonic reverse9 n9 j4 W3 {6 b" c: R
pseudo sonic 2X normal) j7 u8 W: A% l1 V/ t) t8 g+ @+ t
pseudo sonic 2X reverse
+ S2 ?( V: x* d" X% b& j
3 R! n+ `2 E: s! a  `7 sMOONWALK SONIC [4]: L, E5 D9 N+ m, t, f
moonwalk sonic normal7 _7 ]3 i# ~0 a8 I5 N7 ~+ B: g
moonwalk sonic reverse
0 Y: R' C* U2 ^  Tmoonwalk sonic 2X normal
  D$ S2 R0 j: \  k7 A# }$ f  Hmoonwalk sonic 2X reverse2 i6 X" {, n5 x
2 M1 D1 J( T: u! O! D
NEO SONIC [2]" e/ P. G+ Z( b! g7 Z
neo sonic normal
$ \: K8 n9 |3 V( D) V/ V/ {neo sonic reverse  o( S9 X  z" ?+ b; [( {7 s* H

( P6 \" Z4 j+ o1 g1 ^IN & OUT SONIC [4]
5 A* \! t: S0 e* L7 }/ a, r, |in out sonic normal) M# p% Z, N1 d; U/ l. \7 h7 z+ c" A
in out sonic reverse9 j) n, C& J- A5 k$ ?6 l
out in sonic normal
* k+ i' v+ z+ r6 D3 {out in sonic reverse* U. g# u' n" V* d; x0 \' T4 c

" e- [5 D) s& ~& kSONIC CLIP [4]
* G8 _" s% @9 r7 m' ~$ s# E7 Psonic clip normal
' b1 i* H& j" A+ [4 m! Wsonic clip reverse# P' Y3 y1 }% u: ~5 l2 M
sonic clip 2X normal2 P) ]' l7 C- `* ?. ?1 T& s+ T
sonic clip 2X reverse6 s& h& H: r  J; R# ?: }

: y# h/ p1 R# j; |# V8 aDEVIL'S & DEMON'S SONIC [6]9 m# [* L0 u% s  s2 e
devil's sonic normal& Q* J) _, k& S/ l
devil's sonic reverse
7 l+ p) x$ \: ^1 \* b  ldemon's sonic normal
8 i1 v( t  o8 t' ]! r/ r/ tdemon's sonic reverse& I/ e! N, k3 o& S) U8 y
demon's devil's sonic normal
$ L+ A4 d+ N$ M! Cdemon's devil's sonic reverse
; Z! b" ?0 O& Z, s5 r
( z  w: t+ r/ b, N--------------------------------------------------------------------------------------
" L# r5 Y( F& L) a5 R4 J0 @0 ~4 o" l2 c8 y6 h1 l
INFINITY 系列 [21]6 s# P& p! a1 l  F- @" _# p1 l
INFINITY [16]; K5 `2 w0 D+ k* f1 @  I
infinity normal- {2 C# D6 [- h9 d) o
infinity reverse4 ?, i3 k0 ?4 `. n3 Y* ^- F$ m7 n. G
double infinity normal9 v: u# @( z( Z! N! h
double infinity reverse2 z9 @' u( m6 c( k
triple infinity normal
2 }, j4 j$ ~  E6 ^+ Htriple infinity reverse
6 o" h3 v( P6 k. S! X" kquadruple infinity normal; x/ V" u4 |# A, o1 X
quadruple infinity reverse0 k4 ^6 ^5 m# I
extended infinity normal7 A0 H) R% [) g. q! X  S9 K2 h% [
extended infinity reverse
& p& ~; x0 v8 ~+ Gdouble extended infinity normal
4 }" M6 d+ g7 s# sdouble extended infinity reverse+ p8 A! V8 F9 i  J
triple extended infinity normal0 o9 D% u: R9 D/ v3 `2 a
triple extended infinity reverse
; ?3 \5 N0 C7 @' \1 pquadruple extended infinity normal* w, c/ O6 ^  W! Y
quadruoke extended infinity reverse$ }# X' _5 K" {; }* T9 i
1 [7 d, [- I# j. D; N
WIPER [3]
# z( m. S. X) O+ e: k. |wiper normal
3 ]7 T% M# i9 P4 n) X4 Ewiper reverse
( r/ h) r8 a# ?( M; V1 A0 I* F; Kwiper harmonic
. G1 k0 ^3 P; R9 {( ~% I7 F0 _  u0 H! v0 ?* ~5 Y1 \
FIGURE 8 [2]
0 G4 ~  `; |# K1 s) a# ffigure 8 normal
! R3 R! \% J+ H0 B3 x0 E* sfigure 8 reverse8 x% I' u. q9 t, G% Q. e
. T% M/ O' O8 c1 C% v6 e& B% s) b
--------------------------------------------------------------------------------------2 H: ^- j. n6 |9 D# \# ]

9 l6 H: _# Z# h/ O( xPASS 系列 [10]
6 W+ S  O8 V1 n( {' E  S0 U$ ]pass normal& J, T1 A" w+ |0 f! A1 f
pass reverse
3 D2 n1 N: }* b* o3 ~0 xfingerpass normal
0 H' B1 d5 S0 R5 s1 x0 [fingerpass reverse* f. y5 O" v& Z1 \) d
fingerpass 2X normal+ V4 z; Y# i9 ]( D( b! @4 Y
fingerpass 2X reverse, R& }, n* Q, V2 [2 T/ U" F0 m
triangle pass normal* o# n* C/ u" \9 u" K6 D
triangle pass reverse* `% {; U( R0 m
backhand tracer normal1 }- ^! k8 O+ k$ ~! A
backhand tracer reverse
, N2 E& b0 E6 l- l4 V3 y
9 j+ C) C. _$ b--------------------------------------------------------------------------------------! Q( e+ H0 w# d. i
; J+ |5 c0 d1 O. U
SPIN 系列 [61]5 V5 P; b+ K) A  f# X' K
THUMBSPIN [6]6 W* m' q! ~5 o  N
thumbspin normal# \0 w4 g& O$ l& O( T
thumbspin reverse
- t* ]- M: z' N5 j; Ufingerless thumbspin normal
# S0 J, ?  }! U% efingerless thumbspin reverse
, b( Q+ p0 K" r6 x+ Kextended thumbspin normal( J0 F3 q% ~! B( U& w" i
extended thumbspin reverse. C" Z  D0 h5 C# x( [$ T

1 b8 m; X2 @5 t+ k/ |% eINDEX SPIN [4]
; v( h9 s, {  Bindex spin normal& \6 L. }. o2 y7 ^5 y# u* M- J
index spin reverse
  y! u. t7 O' H% \- bfingerless index spin normal
4 s7 o. R# A4 P& R: v# \9 bfingerless index spin reverse
% A6 O* ?- [2 U8 I/ l* B6 m$ b& ?7 `2 Z
MIDDLE SPIN [4]
. \7 \- f' P: a9 Bmiddle spin normal# d' G# y1 \# b" ]+ p% r- f2 V) m+ h  u
middle spin reverse$ B) R* u* F4 w2 t" v6 ]
fingerless middle spin normal
% y. [$ p  Y' E6 `fingerless middle spin reverse
! l9 z* Z3 z! Q) K2 v8 r) d
  {* `! @( h9 u% k" v: @2 KRING SPIN [4]) \% r7 F7 E6 r/ o! W
ring spin normal
  ]( P# C/ ~" G, v( W  z  i8 |ring spin reverse' o) n9 i2 Q% s6 W7 I
fingerless ring spin normal
- V3 e7 T3 t. [! P# lfingerless ring spin reverse
5 W4 Q5 a( }) z
: l8 a& o+ Z% E5 }PINKY SPIN [4]
! S3 ^+ _" T# t* }3 h8 p' v. xpinky spin normal
" w, Y  V) w# a& F7 \5 o" jpinky spin reverse  t; ?0 `0 U) g. y0 B1 O
fingerless pinky spin normal2 K( ^- c3 X7 ]
fingerless pinky spin reverse
4 y" R% f' P: f$ b% s
* @' Z  @7 q7 {6 [SHADOW [14]
! {, S: z; V6 @( r0 Q4 Tshadow normal
+ n" K- l+ s' f1 {# }3 w  p8 c# S: q# j- K4 Oshadow reverse
, W& _6 ?0 o% j. l5 s! y; Fshadow still normal   
" \( ]' g; `4 b& @& u( w5 v: N  Gshadow still reverse 1 K8 V9 A1 C5 j+ _6 Z0 y. x7 \( ~
shadow still normal- Y4 N1 a8 e8 V
shadow still reverse
8 I  B; O, B. T: acontinous shadow still normal
* M* T: U% B* Z; o" fcontinous shadow still reverse" P+ W: w+ C$ W4 K6 D- s7 D' _
inverse sonic shadow hybrid3 N* m# l  K3 t7 J! h3 t
inverse sonic shadow hybrid reverse
. Q2 I- M! D! g7 f6 Xreverse inverse sonic shadow hybrid  K8 r$ P6 j! _
inverse sonic shadow still hybrid* y0 k6 `0 h2 k3 y
inverse sonic shadow still hybrid reverse2 B. s8 W) S( p1 Q' ^, c
reverse inverse sonic shadow still hybrid! g0 ]$ d/ ]' _. {2 A' z

: A! }+ \2 Z* R' K7 NSCISSOR'S SPIN [1]( ~, u4 A' O) \7 A) V& P
scissor's spin normal# [. g$ w3 l1 r" z& L# Y  \* t
7 h# Y- p5 S7 W; a: h2 ?; m
FAKE REVERSE [2], j8 h5 g( V+ Y. g; q
fake reverse normal3 c6 K8 R8 i2 P! i+ V: r2 q
fingerless fake reverse normal
+ f2 l) G8 n. A6 w9 N9 X- t) J# s. O& b* u( c8 j0 d8 Q
PALM SPIN [2]
% C2 q. C5 Y6 \- M6 g" T( {+ n; |  Mpalm spin normal
2 I7 Y4 Z5 ?; M7 x$ O+ D% [palm spin reverse9 E! |& ~. T3 J+ A$ D3 h0 o
+ q3 Y: c! }/ B1 V0 T, }9 t
BACK SPIN [10]0 m9 o. ]4 Z- c' D* V/ o
back spin normal
' w2 q& G+ m# S' M" Kback spin reverse
5 V; G# Z, j: _, U' e  wmiddle back spin normal
3 w4 Y/ Q+ }9 Y* mmiddle back spin reverse# r+ E( e; q, r. M1 j( p
ring back spin normal) w0 _5 l( I0 s' G
ring back spin reverse
- Y0 e, y$ s8 [1 O7 Y6 ipinky back spin normal
3 b( X) z: Z' f% Z! i- V9 opinky back spin reverse  L, }, g4 D, G& t
twist sonic bust back spin normal
+ A$ E9 p- v/ _5 ]1 W5 L( t5 X5 ~0 otwist sonic bust back spin reverse8 k" t' n' h; d4 X0 @2 O
" E  G. o/ z, n* ~; K4 e* m
SIDE SPIN [2]) F0 T) r3 u, O/ P( j7 k' ~* V
side spin normal8 r9 u. c3 E: N! e5 ]5 C
side spin reverse' u0 b4 a) y4 o4 N

2 B; H# C1 \. _, j9 yBASKET BALL SPIN [2], h: j* u! S: k3 u
basket ball spin normal
( }! f: q; t: ^2 }2 dbasket ball spin reverse7 O4 O" }# o$ s, ~- D2 k

' f0 Y" b4 y& Q% s; g0 n* LSPIDER SPIN [3]: \; O# w5 _' Y: H0 G
spider spin' Z6 O% T0 I; u7 l
double spider spin
1 I0 D, j  o; ~9 Smultiple spider spin
" O$ i# D( q, n9 z' P) N: e7 e5 t( l+ e. d5 R" _+ p# x4 o
DEVIL'S SPIN [2]
/ g9 [2 `3 F$ _/ vdevil's spin normal) b) f) a  X% m8 t  S
devil's spin reverse: i, h# E0 ?# u2 j" l8 j

& E: w" _% T- {' J% A6 y, FFLICK [1]
+ o. n) _: ?' F, t  qflick
" x# D( Y" v7 q2 F: V! p
2 H  {- w0 |( O! V  G2 i--------------------------------------------------------------------------------------- F* H( o+ {. s, \

& S: H; m" q2 D, nTAP 系列 [13]
1 l1 Q# }) g/ Z+ d3 i! B1 ]TAP [8]
$ ]8 \$ H5 c: J$ Dhalf tap normal" [2 @9 ?2 F' `  g! h% m  h
half tap reverse3 \9 O; h9 N2 r8 z; K* ]  l  ?
full tap normal
. a4 d: u  n8 b6 E( u- \3 \full tap reverse
5 v2 A0 I6 Y; ^3 b4 r7 Econtinous half tap normal
  {" i* [  w. i4 h& mcontinous half tap reverse
3 P, F3 @  o1 G1 \  C4 H; Pcontinous full tap normal
/ e3 I' B3 w/ _7 R/ K+ ~, dcontinous full tap reverse( @, I9 {4 O: u1 }. S4 d7 N6 G

1 b7 W! F% v, L9 rBACK TAP [5]7 C. Y3 w4 X& S6 w: h# Q1 d
back tap normal9 M# x. X2 x% @
back tap reverse' G  N$ W5 S& Z! h0 r* Z& O
back tap harmonic
) p& [( {4 m; k, |continous back tap normal
- H5 ~, {/ A9 ~3 G  e# Ycontinous back tap reverse
1 \, D3 X; w7 _8 a( f
2 C0 r* w  B- V--------------------------------------------------------------------------------------% J$ n4 }: C2 Y$ L" J

2 [/ p; I; Y4 cAIR TRICKS [17]
* B6 t/ e5 h3 v; tTHUMBAROUND AIR [6]
. x; `3 \5 ]5 Othumbaround air normal
. n" {+ }# l2 bthumbaround air reverse9 E& m! q* z* _3 C' ~! B
extended thumbaround air normal/ r; |3 S& ]6 S5 z
extended thumbaround air reverse% |5 r4 n% ~' C% A! N8 h
continous thumbaround air normal
0 x- u! g* k5 B# [9 Xcontimous thumbaround air reverse
  G) _1 ]: i( {$ u1 s3 X+ T4 S% w: z4 X
0 C3 G  |: ]( F+ S7 X[sze=4]AROUND AIR [1]
4 ?, B. ]5 `7 A* \' B! Xback around air  i0 D- @7 P' }' L9 g3 a& X
  [- ?; ]6 X# B# U. `# @% D
BUST AIR [2]2 t" O6 e' i/ K9 [6 `1 q% @
sonic bust air
) I4 h; f7 K$ Z! c! ^: ]$ htwisted sonic bust air
" {0 f. ?' Q1 C0 Y" L: e9 m4 j/ g/ e! N! o* ?( [4 c
INFINITY AIR [4]% X: C. B' t; W" [: H
infinity air normal
- [7 X4 G6 W7 d3 b: O/ H& ddouble infinity air normal
& q9 w2 Z" Z1 s$ Ytriple infinity air normal, [( |% r( }2 V* C9 P, B+ A
quatriple infinity air normal
0 A" H1 e/ i! u7 N) x0 v- M6 h' x- u: D& I0 H4 J! Q5 n
SNAP and FLIP [4]+ ?- V2 d- \' x% r9 ^0 @- o
snap flip/ f9 i0 Z5 x: ^* E. F
thumb snap+ O% P9 K) l: I* U! n" \& s; B
horiqontal thumb snap0 J' i7 z) d5 y: t$ u
back flip
% W7 R3 \" G4 r1 O: u. n; D0 p+ J% }0 f& [* ^' l5 `% N$ v
[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO  f* ]% k- v9 B
SIMPLE COMBO
. U4 R1 V- F! L3 \- o8 gKam's 4 Loop Combo
$ [3 r3 h- N( C" h- Z$ U! {/ z6 c* b          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.5# o  u' z3 T  c* r9 ]+ `) R2 W2 L0 ]
THUMBAROUND2 A  r' n) J1 P+ M
thumbaround fall7 f& d9 H2 Y+ u; `
          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4
! @5 ?1 g; o7 M# B! l( Q$ N2 _thumbaround rise
9 H& }6 D+ m7 E1 M9 _          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal! Z! x  e% O, E% [) m9 q: [
thumbaround fall harmonic/ j0 U& g' X0 [3 g5 c" e
          thumbaround fall > thumbaround rise; _* v  P- ~" ~2 ?4 F, N; d9 B
fake triple thumbaround
) p4 ^. j' \) R' c1 e4 D          extended thumbaround normal > thumbaround4 i" b3 g9 L/ c
counter thumbaround normal
9 q( i4 k3 r/ I' P& z% `6 z7 o8 x          thumbaround normal > fingerless thumbaround reverse9 v2 v" T1 y& f0 K& C& |2 i
counter thumbaround reverse
/ @% _# x+ P% f+ J( [$ ^          thumbaround reverse > fingerless thumbaround normal( p) u* [& u  v8 J( r0 [% J" R
cardioid normal# g1 G. y' L8 g3 p2 w, l$ k, g
          thumbaround normal > wiper reverse > thumbaround normal
$ Q( d0 n6 q& }: Y/ z  f# scardioid reverse% R3 e; A! e" T7 S  h- _
          thumbaround reverse > wiper normal > thumbaround reverse
! _7 |* v1 q: L* J
/ E! U% W# W0 l+ [, m% \BACKAROUND
; W( g& S* [) [2 X' vcounter bakcaround
  i+ Y& e. n( w0 u1 x* I7 i& z
% A, W# d1 k% F+ p: pbackaround fall
; [( x* ]3 u  a3 h% u          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 4% Y% V: F* f1 l& w# G0 r6 n
backaround rise
1 Z4 G& L; S9 [" l4 t3 d: s: e          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 10 N  Y; L* h* y) O" |& X5 a, [6 r
backaround fall reverse6 s5 J, t; q8 K4 K5 D
          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
; a( }* ]5 X) p/ S* _% Qbackaround rise reverse
: U8 v! U3 {! W; U6 y+ M" }% {6 [          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse) o7 H; h# u9 n) h
backaround fall harmonic! r1 K0 o( I. g' ^: h
          backaround fall > back around rise
9 ]/ y/ f2 J: f2 X& c! qbackaround fall reverse harmonic
* }. l; x4 w; y( a          backaround fall reverse > backaround rise reverse
  C, k6 f6 R8 z- N2 j: D) m/ m: G! \1 V# \+ [8 u
SONIC. J3 I* B" C9 D
counter sonic+ v( s& ^7 M0 G& }: [* ]# A5 S2 c

! _4 g  k2 ^% ^0 S  Wcounter neo sonic# s& B. k9 u  U7 Z. l3 a! E
# T% c7 C8 A, L# E0 @* E$ B/ v
sonic fall
- H& J* Y9 g3 e          sonic reverse 34-23 > sonic reverse 23-12& C- a9 L  l* b7 D
sonic rise
7 l/ @$ E) N. d: A% P/ i          sonic normal 12-23 > sonic normal 23-34
' ^3 J8 ]0 e; p! }. ]( vsonic fall harmonic
6 f/ p$ a4 q# C6 f, C, i. T          sonic fall > sonic rise
; ]  h; H% L. t8 R: m7 M* @+ Ttipped sonic fall- A  a. `2 S- s+ R/ w  e
          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4
  O, I" _4 u& Ytipped sonic rise
1 ~9 _9 J+ y2 L% {& o         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t1, }5 x$ T# \' Y2 B- F
tipped sonic fall harmonic" P4 J2 I3 P( Q6 B3 J% a. {
          tipped sonic fall > tipped sonic rise& Q/ B& p3 P+ }4 {: C4 |
rising fans
8 c. p; j  |) \8 |4 x" L+ J! g2 x" A# j9 s8 E6 w  Z- N2 g7 N4 E
INFINITY0 }/ y7 z2 Z$ l( e% p
counter infinity# j, Y7 Z! D% r* t

! s7 H" M; [  H# g6 y1 kBUST
+ y' F/ D+ h- x+ zextended thumbaround bust
( n0 }, O: y3 G# \6 z          extended thumbaround normal > fingerless indexaround normal8 \- |6 T4 ~5 ]9 L- V/ V  M
shadow still bust
2 k% C/ x# E! X+ z( ]- j          shadow still 12 > fingerless indexaround normal
+ e5 A4 b4 Z" E1 y" G) bsonic bust# g" P5 N% ]  @5 j+ q
          sonic normal 23-13 > fingerless indexaround normal
! A4 k) K+ X4 o+ o5 U* ytwist sonic bust" A6 V- k) m% a
          twist sonic 23-12 > indexaround normal  R& W0 T" ]% f* R- |7 s
devil's coniv bust. T) [( ^/ o! I- b- a; l! J/ e
          devil's sonic 23-12 > fingerless indexaround normal2 Q7 U7 ]' n9 T# W
demon's sonic bust7 \  s8 V! n! _
          demon's sonic 34-12 > indexaround normal% C( e. q- G3 y; v/ a9 U& K  X+ q
demon's devil's sonic bust, R+ c5 F8 N; n
          demon's devil's sonic 34-12 > fingerless indexaround
6 c# \1 Q. c' W, m# ^, a6 J1 g! \: [: d7 _( y! \/ U2 t
[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面! ~: `6 j$ b0 A7 s/ e% `
这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层

8 ~' E" y& E2 ?4 ]+ @# M呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal
# k7 v6 c" }. ]. h7 Etriple charge reverse
* o; i0 D8 F# R6 Qquadruple charge normal9 Q0 F  G5 a/ F& U% A; j% v
quadruple charge reverse
6 W8 l/ V8 H! A8 |???????????
1 E0 j2 h9 s' P9 @( T没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表 8 g7 g  T: ?7 @0 Z7 t
triple charge normal$ U) o; z- e0 e. y8 B6 J
triple charge reverse7 B  u" L. j9 a$ ]. c6 U
quadruple charge normal  U6 f# d  y: m+ M( f$ [- I# t, d
quadruple charge reverse9 Q& |, f  i! U& j/ K
???????????
6 t3 R/ k* M3 {; S. U/ @没见过

2 i4 T. ^: g, F: y+ S9 A0 {double charge的加長版而已) \1 r& J. }; w' z
即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表 ! P& E  y8 Y  m& C  h& K
太强了,看不懂,哪里有录像?

7 x  X" b" z6 |8 I拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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