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发表于 2007-7-26 23:15:09 | 显示全部楼层 |阅读模式

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無能的教學視頻* N' c% X( L% [( L3 v  h& e9 S/ Q( V
4 P  E' q& J! |
AROUND 系列 [52]
4 T/ D, l9 Q$ Q; k# v% j# }THUMBAROUND [14]. D3 _- L3 V! k8 r0 B: Q
thumbaround normal9 }3 }: m0 t/ c8 v
thumbaround reverse' ^' n9 n5 t. @" L
thumbaround harmonic5 |" J  A: {7 q- p1 z
fingerless thumbaround normal- N3 L; Q+ q* n# T# y
fingerless thumbaround reverse 4 Y/ U7 U4 p2 ^7 ]+ ~
fingerless thumbaround harmonic
6 b# s4 u; C& h. F2 Q  d/ Zmultiple thumbaound normal
3 Y5 j9 k* J. ]! imultiple thumbaround reverse 3 U& H1 `( C7 `$ K+ ?' O# X! ~
continous thumbaround normal) e4 K" O9 \5 z! n) X5 a, {/ S. h
continous thumbaround reverse
( i2 x& N! V7 s) i, `' L/ {/ \extended thumbaround normal
7 Y# y8 F, i: yextended thumbaround reverse
+ z; A2 O7 ~  f7 nfingerless extended thumbaround normal
/ P1 H+ i4 z* l: L4 zfingerless extended thumbaround reverse
. t/ K' f% }7 x; [% ^
' `6 S5 u! e, T' q  A1 o) wINDEX AROUND [4]8 \2 h( T+ H% D5 l  P4 n4 E
index around normal
0 W0 O( W# \5 ?, rindex around reverse% C- I$ M5 a" K7 _% v( {6 V% U
index around harmonic * r5 h; s+ Z7 e
fake indexaround* q. F' h5 D* O4 s  {8 y* r2 F8 m
  Y& v% N2 ~! Z% W, [
MIDDLE AROUND [4]0 z" w* }6 I5 `& U
middle around normal
% O' X5 [3 N9 T" \; x- [2 Gmiddle around reverse. i  P( r! N8 F$ ?5 k
middle around harmonic' t" Z1 r+ W$ N: B. c  X& [
half middle around
) P$ [( e7 u. V' P# ~0 c6 K9 y308 b: }% d! X. b8 a$ t7 w- Z- j& \, y
RING AROUND [4]+ V; ?; U$ v8 j1 R$ D- \$ f
ring around normal
: A6 \7 I  N1 d% G6 P1 X  w) rring around reverse
+ |! h1 w4 A: k. E- S) N0 vring around harmonic
- r1 S) {9 h, A  Uhalf ring around/ W# @% s* J, c' x0 D% M

' f$ w! K& o  o1 G# kPINKY AROUND [4]
4 z; [1 ~$ Z% ~& g0 B% L+ n6 Lpinky around normal; ~* p2 T: z9 H3 k! z
pinky around reverse  i$ v( O. Q8 }7 m) x. S
pinky around harmonic& g9 R; u0 M; P  x9 {

5 u8 |$ F% U7 B" {1 w0 v- }& G) qBACKAROUND [18]
( W1 o* ^/ {% P# Q- q" @: t( C* L& lbackaround normal
4 X. k# B/ E8 u$ O6 fkorean backaround normal; c" ?+ K& q9 }/ C9 ?9 V( U/ r9 n
weissan backaround normal: P" q( ^( P6 [3 R9 x5 O1 ^) _
backaround reverse
- I+ x, Q$ C5 `% o- l& Zkorean backaround reverse
' f6 u9 j3 H1 r% Y% Jweissan backaround reverse" g: r7 z7 w- `5 S, I& C& t, U! n/ }
neo backaround normal
- N* f6 T) I  |korean neo backaround normal( i4 F9 W% |1 |4 D0 z$ [0 x: W
weissan neo backaround normal  ?3 z/ F7 T, s4 w4 ?8 o0 L3 L
neo backaround reverse
+ o( L6 x* |# j" ?2 okorean neo backaround reverse8 T$ E9 K6 @3 R; J7 m) ]) V# y2 t
weissan neo backaround reverse- M; w7 g1 a8 r- q; B" N
continous backaround normal
8 t& z4 J9 l1 F" m( o( Pcontinous korean backaround normal
. \3 b: \( Z4 s, ?% rcontinous weissan neo backaround normal
0 ?, b0 s! J/ E# c: dcontinous backaround reverse+ O- ?) m  j3 W
continous korean backaround reverse& [9 @( S( u! r2 J0 r2 Z
continous weissan neo backaround reverse
" L" E  v; v3 y3 |1 B, p/ _1 w* }
, ~" ]" Y1 f2 I. V$ IDEVIL'S & DEMON'S AROUND [4]
7 k4 k' J4 ^; H/ Bdevil's around normal
0 \& j4 T, a- ^7 h6 p  fdevil's around reverse! g. J9 A9 S& K% \( r/ K* C
demon's devil's around normal
- S9 E2 ]! N% m, T( |2 ]7 m: fdemon's devil's around reverse
5 M0 F* x& X- t; ?4 o. c# L
" r* b  O. h  {+ C0 I4 O--------------------------------------------------------------------------------------9 ]4 ~9 J4 r( t' M

( x- y/ Q( ^* l. X  \$ l( f% ]CHARGE 系列 [14]$ Z; a1 V( o+ s1 H! l5 ]) E6 N* A
CHARGE [10]
; L! J& S2 {8 R3 h5 Q+ X% Y( Ncharge normal( i! B* k5 w$ Z! F( H3 K0 g
charge reverse8 n0 }! I1 ?' s( j8 {, {
thumbflap charge normal
/ [, t& p9 ^$ C1 J2 B8 m! a- hthumbflap charge reverse6 ?+ k; l8 c! w* _% N0 U4 e
double charge normal. a: F1 ^6 z' }; L
double charge reverse
! w7 u5 X- f. p8 H; y# Ctriple charge normal% E- J5 C: d- O: H' e, H9 R- R
triple charge reverse, ^9 Y$ W; M$ u5 C" f
quadruple charge normal
# v6 m+ z3 o2 O; iquadruple charge reverse
5 h8 e; Z% [4 G4 X$ |1 v& U" p
- z" g. m+ Q, r, ~+ cTWIST SONIC [4]
9 E4 w1 Q$ ~" C$ e/ P: Btwist sonic normal) u3 U+ P# w9 `7 t) |
twist sonic reverse
3 W: d" _8 Y6 F& l' {twist sonic 2X normal' B! w! s4 @# |( S# b
twist sonic 2X reverse. T& e  K: B# [. ~8 h2 K
5 S+ f- N+ t) q, j, J$ ]
--------------------------------------------------------------------------------------. C" \9 e* q+ h% R% L( j  [: y4 T
6 [  P$ T! m( I" p" P; C
SONIC 系列 [44]
. Q# O3 v% B+ U3 W' _: |9 XSONIC [8]/ y+ D: J( J' C' D( K
sonic normal: k0 |, ~: t* @* }
sonic reverse+ v) W  L& d; f: F+ q
sonic harmonic
; _% |% R) I# ]. Q! I/ Vsonic 2X normal
% x( r: [* E* o0 [6 g) Psonic 2X reverse
$ V3 D) f+ _' u# G4 nsonic 2X harmonic
. ~; d# ?5 w: L1 w5 mside sonic normal; S+ n- c* c, f1 T0 W5 k3 P: G
side sonic reverse7 O) Y6 n- y7 E5 Q
7 s: X8 z4 x# y( P7 Y0 ]# Z
INVERSE SONIC [6]
0 Y+ j2 ]9 H0 f8 v2 ?8 b! Iinverse sonic normal
" z) `! ~$ Y  @3 Jinverse sonic reverse
, Y& c) p) P# E2 z- binverse sonic harmonic
4 q' A8 `0 B: }( @' q  O: J+ [inverse sonic 2X normal
) `9 r9 F8 o" z4 Linverse sonic 2X reverse# O5 @7 _# o. K9 V+ f6 q2 w1 u
inverse sonic 2X harmonic' L, @" ~" ]. U7 B! c7 N) H+ @- {+ m

# j. A$ ]7 Q+ D+ `' {" mTIPPED SONIC [3]
+ J! [# P1 f- k: D; \3 ytipped sonic normal
3 E# I) H4 ^$ ^* y% \1 Mtipped sonic reverse- Z2 n/ X, Z- C) |7 `
tipped sonic harmonic
& {1 M/ }& q) A: n2 Q
8 L- {! V! P. G! f3 [' nINVISIBLE SONIC [3]* ?' ]4 {: h- }& N$ F- V( t* @4 v1 G
invisible sonic normal: d- T: j# K: U! A3 E# f3 c+ `
invisible sonic reverse7 ?& ~! P) A& c) X+ b
invinible sonic harmonic
) v% X& Z" h5 i9 u+ m/ m$ O" C  N( v6 t' f+ v
PSEUDO SONIC [4]0 D# |& r" V- b8 s
pseudo sonic normal
" A! P7 @6 r: }6 u) D5 \3 {1 }pseudo sonic reverse4 f* |& Q5 H% q  m
pseudo sonic 2X normal0 j3 z9 z: J2 E- J
pseudo sonic 2X reverse/ u, s3 P9 q8 Z- e; L! K
- ?/ i3 w, t# z! k5 D! @
MOONWALK SONIC [4]/ C: X& }$ ~  f  u
moonwalk sonic normal
0 z; n# X1 ?: U+ d3 _8 C# t% Gmoonwalk sonic reverse# y3 |4 Y& c7 [6 U
moonwalk sonic 2X normal4 O4 P+ |' U2 |  z
moonwalk sonic 2X reverse  c2 j* J, x6 L5 p, X% n

, s% m6 f# g# }7 V/ [NEO SONIC [2]4 W6 b5 ?* v6 Z' a4 o% v
neo sonic normal
, M8 w( o1 r. n: c& n. y! x: Y7 Vneo sonic reverse
8 g6 N6 e, @' h6 O+ P$ B% w: I4 y3 h" e' t8 V& c
IN & OUT SONIC [4]
, e6 w( @3 u& v" P) r( g. Din out sonic normal% s/ ?9 y. T# s- V+ {+ C0 T" Y# b
in out sonic reverse- I$ ]& p, b4 M2 n/ o- E$ }
out in sonic normal
( H1 y* L. X8 e/ {7 r8 t: Wout in sonic reverse+ C5 p5 e- B7 G8 T, ?3 A* |
' l" Y! {' Z3 C9 A5 M& G9 t6 u4 T
SONIC CLIP [4]; d- F& P8 x  f- p3 @% v
sonic clip normal
8 _# r& x1 q3 o/ d* o. J# dsonic clip reverse
0 i5 m5 a* ~0 k/ tsonic clip 2X normal
" i4 ?( K# q5 e+ |/ v6 ^sonic clip 2X reverse4 ?  i6 n7 z& y' p
) d. e& a* V; Q
DEVIL'S & DEMON'S SONIC [6]
  Y1 F7 ?0 O  {5 t9 x5 Adevil's sonic normal
% e/ q- Y4 `& F) p0 C# \devil's sonic reverse
, l- [" d8 t8 v! h. t- w( j; Rdemon's sonic normal5 F2 k# r$ q: K4 `4 ^) g: i
demon's sonic reverse. j& R1 G& n2 {; s" m( ]
demon's devil's sonic normal7 W% c0 t. O8 k! K1 _9 U
demon's devil's sonic reverse! Z/ g* I3 ^+ x6 }- \% ^$ p( A

! P2 o- t( s* u% G9 v9 k6 u--------------------------------------------------------------------------------------
* f) l  X4 B+ ]( d. a7 q" g0 }1 e6 j) r' B$ `( Z6 ]7 Y
INFINITY 系列 [21]6 T9 {- I5 j" \
INFINITY [16]
! `. i1 w( f( z/ qinfinity normal& \& }: Z/ w: x. R7 v# g+ ]
infinity reverse) t3 E# `! X$ g- V' L
double infinity normal# M# B5 ~" r4 P3 P) T3 R3 j! `
double infinity reverse
7 ]# |! @( W) |: g( Q7 Itriple infinity normal
9 e6 A  w( V, a  O5 P& E( A8 ?triple infinity reverse
( t) x+ `; ?/ F: K% rquadruple infinity normal
. y* |- }& _# V' B8 I$ t3 Vquadruple infinity reverse" _6 m/ e3 o6 A3 y. M7 B
extended infinity normal5 Y4 Q' m. O" |
extended infinity reverse
: Y+ b9 ]. D: D1 ?: L4 C/ r4 f8 Bdouble extended infinity normal
6 N0 Z  K8 z7 ^double extended infinity reverse
& a6 H) p8 q# \9 a3 R0 `* ctriple extended infinity normal. s  k2 o4 U5 ^7 b- _" W
triple extended infinity reverse
1 N* J+ V: e+ ?% Y) f; X7 Cquadruple extended infinity normal
7 P$ B& p7 m% d9 Q' rquadruoke extended infinity reverse3 s" C9 z% Z, ~4 t9 H3 @4 `+ o
' H* Z. _& q1 Q& ^& N2 c4 o
WIPER [3]
5 P- K; ^" c5 Nwiper normal+ _3 R* Q+ ?' J& r/ y# C0 P/ p+ H
wiper reverse
) p5 I# @# k4 R" c& J3 g" N) x3 S7 Xwiper harmonic
- ^* H: \5 r1 U) ^- t2 J& |- \6 L& S% g/ ^( @  U3 o: p
FIGURE 8 [2]
, U. P2 Y8 {3 J, e: b- }, P) V4 |figure 8 normal
2 m; t  s* \8 s9 o5 dfigure 8 reverse
/ ]" v! n4 e8 l% r7 q' M! b+ G0 A' c% p. _. g2 N2 P$ c& I
--------------------------------------------------------------------------------------
# J. i  ]/ m# N7 @0 Q" G% T+ y) B. Y4 ^: A
PASS 系列 [10]. ]7 k6 K, V. c1 R7 u9 O3 P
pass normal; n" ?' \  ]. l6 G' c% Q% W/ q, ?
pass reverse
9 [- h" d0 t+ A9 p* Lfingerpass normal2 a; N5 U6 ~0 ^4 w
fingerpass reverse
1 ?. @6 E% x9 @/ t  h  w- afingerpass 2X normal4 D/ r6 O3 @- B/ v) ?
fingerpass 2X reverse4 Q7 h, K( Q7 Q- `4 s; K$ o! \- R" O
triangle pass normal5 x/ n" D4 L- @' z, x% a
triangle pass reverse
0 j1 w4 S/ s, Tbackhand tracer normal
0 b8 q+ Y- z0 w; K/ [% C( Lbackhand tracer reverse& B: ?/ ^9 r" Q) O- O" b, Q

" E( l: p7 R: m" O6 A; J--------------------------------------------------------------------------------------
( k! |, Z4 s  c
2 D% h# z( o. k) A' x8 p$ ^SPIN 系列 [61]  Z7 f/ [, Z/ _& t! O% `% D& }
THUMBSPIN [6]
* l( L$ H( |# J" u4 |) Wthumbspin normal& I: d" w' e, f% A
thumbspin reverse
5 V  R! p7 Z) e1 U) l5 t3 gfingerless thumbspin normal
; x; B+ g0 L; E* Bfingerless thumbspin reverse$ |5 p; e% B" C" @
extended thumbspin normal
# E9 Z& m; Y: ^extended thumbspin reverse
5 q" P/ R( S% ~9 p2 s7 q9 A
. J& C% N" i! A2 u% rINDEX SPIN [4]; x5 t, f/ l6 m9 {0 u
index spin normal
% x, Z2 C" L3 _/ ?, n( Nindex spin reverse
9 z. t1 A0 H$ p# P# M; Tfingerless index spin normal
( Z; u6 ?* P1 k! u; v9 E7 Ufingerless index spin reverse
, D( O* a  N4 `! x; R' ~8 k8 k' }$ t' L. R. P) @# Q
MIDDLE SPIN [4]
. r% A$ H7 r" {( umiddle spin normal* ~+ J# c  e8 F) P+ b8 n9 `
middle spin reverse* k5 R9 F& b; n& E. I# n" H7 N, a
fingerless middle spin normal0 @# K# ^1 a7 `2 p
fingerless middle spin reverse% O+ s& Q& |* E
+ h8 K. N( J. ^6 Q
RING SPIN [4]
# \" }! r: r3 a4 ering spin normal% P: j/ d# n7 B4 A2 |: P( [
ring spin reverse
  r; T* C8 m0 |' q5 v4 D7 cfingerless ring spin normal2 u& g2 x) E" w/ R
fingerless ring spin reverse
, M: R( E$ ~! [8 u, S2 ]) z
& K2 k( ^. T7 T7 J0 N$ L/ y$ p# uPINKY SPIN [4]
" j1 d7 ~7 a8 r9 }pinky spin normal+ B* C, Z" [7 ~; V, f# v2 Y. \
pinky spin reverse
' \" W5 S1 A; `- I% j/ w: Mfingerless pinky spin normal
, ]2 N! c8 o" q& Nfingerless pinky spin reverse
) `+ E. H$ v* w0 J8 Y5 |( }% Q3 P3 u- o: I  i8 V- y. I
SHADOW [14]# x% z* O/ i2 A( F- l% n+ n* @8 z
shadow normal
, }8 r! J! v+ i/ a7 ^0 j( ^2 \shadow reverse( s; z+ y4 T: _8 v8 `0 Q5 G! o% X
shadow still normal    , D/ G- ?$ Z( L
shadow still reverse
) Y* \0 R1 Q- Rshadow still normal% H8 ~, f) H% U
shadow still reverse
1 c( f9 Z  ^/ _continous shadow still normal
7 q- o. p3 i4 _0 v: ^9 a1 j( rcontinous shadow still reverse
" R# T7 T7 T) j* c6 P$ Ginverse sonic shadow hybrid: v! w. e. z" i% y  }
inverse sonic shadow hybrid reverse3 Q$ T- f) {0 r1 g; V
reverse inverse sonic shadow hybrid! P) I3 l* q/ W
inverse sonic shadow still hybrid
3 F$ f% I0 g$ x4 a1 Linverse sonic shadow still hybrid reverse
  A9 Z" c" Z5 {reverse inverse sonic shadow still hybrid8 c9 ]0 j' M5 B9 p. @* ]  ^
5 P1 l2 f# I- `' \% g/ X" u
SCISSOR'S SPIN [1]) ?7 B9 o8 l/ }3 s
scissor's spin normal+ h$ D: }% d7 Q1 C
( N  h- ]3 {9 S; p
FAKE REVERSE [2]
$ m: h" f0 J( \fake reverse normal
9 t6 Y/ E) `7 ~3 Hfingerless fake reverse normal
) u8 u1 [- p! h+ u7 A
* T% j/ z  m6 S2 @1 y4 vPALM SPIN [2]
8 @3 x8 }" j% zpalm spin normal& s- E  z: Y6 `  l: o
palm spin reverse7 [# \! Z' {( y
/ X$ A  g+ F, g8 c3 y& X8 k% y
BACK SPIN [10]: ^# [/ M, w! U& p* R# ~
back spin normal9 ~; q! n# q9 q; M
back spin reverse( f0 n) B8 q8 q: b# [: E
middle back spin normal
  v" n) Z$ E* [middle back spin reverse
( n3 t9 {# @2 ], T6 |% Kring back spin normal* Q8 x$ |8 a1 w. h. R+ Z
ring back spin reverse
. i1 @1 E! _# @7 e& [! h" T( m2 Wpinky back spin normal, _1 u3 ^9 e/ T- I; ~
pinky back spin reverse: r; T- Y7 f- ~" s( q  U: i0 M& @; @
twist sonic bust back spin normal3 D- n7 ~3 t3 u$ V- R
twist sonic bust back spin reverse
& b, W) V2 x, X: [, M1 f. _: `
+ u" V- {% V+ k* O4 H2 lSIDE SPIN [2]7 K' H! e8 r$ g2 r  }
side spin normal
+ Q1 k4 h7 ^- p+ R6 Pside spin reverse2 n7 D4 H  s: G" [3 [) c
  T" Y! x4 Z' @2 t& f1 T/ C9 x8 J4 k2 }
BASKET BALL SPIN [2]- x- [* v3 P$ P8 C' _& O# x
basket ball spin normal
: T7 k; ?5 [7 [3 q# M$ F- S( _basket ball spin reverse+ |3 Q( X! Y- Z# H5 G
$ G6 @  Y% r2 P* u# @
SPIDER SPIN [3]" c) v, R" F! f( e$ t
spider spin7 ?) O" F& n! G  _
double spider spin' r& S1 M3 k- w/ P: ^& v* Q
multiple spider spin
& W: C; |, \* [' [) t/ c/ `! A3 _! }0 w3 V* H
DEVIL'S SPIN [2], D4 |7 Z9 W) f/ d; y
devil's spin normal# E, v5 O6 {; [! ^- D
devil's spin reverse
1 [, x! @( ^. @+ l: J) |9 \& E; O
FLICK [1]; O# F2 W5 C# X3 z
flick: {6 k, G  `0 |- j$ e7 h6 L
7 o3 G; u7 _  ~9 r& `+ ~( P$ T
--------------------------------------------------------------------------------------
; f3 S, }. t  j# G: s+ ~/ }$ a/ E, S
TAP 系列 [13]! @7 L8 }* U% j3 n
TAP [8]8 j7 U# I' {$ B! ?+ s4 u' }
half tap normal( z, l: V. f4 n" \) o& j
half tap reverse
5 B8 F6 d8 H2 _( a% C# {' Hfull tap normal
% Q% g6 J' b; z( I# S) Cfull tap reverse
0 l# Y+ r7 F$ `4 K1 M* dcontinous half tap normal/ H8 A& E2 h7 \) V
continous half tap reverse; Q3 M. F/ J4 O+ e/ j! b
continous full tap normal
* }6 }' l6 K7 J% V; d: a) `continous full tap reverse
; E3 C2 c6 N! M6 U: \6 [6 L$ z4 o7 @/ p$ u
BACK TAP [5], G, \( [+ i' a* A# `& k2 }
back tap normal
3 R5 k( {+ d% yback tap reverse) _  C- B8 @+ K: G$ ], h& w$ l, ^
back tap harmonic' X0 C/ I4 b- \7 t' B
continous back tap normal
6 s  E6 {; B8 t. {; `9 L# z1 ~; ycontinous back tap reverse
! D* P7 Q5 `, [5 ^# b2 Q0 [' _4 W" P! P, p
--------------------------------------------------------------------------------------
3 C9 q2 D% y' _" h& J4 W) ^3 E" z4 m' i
AIR TRICKS [17]  W7 x; P# m& g) A3 S
THUMBAROUND AIR [6]. A0 M# R1 C9 Y" O$ I4 v8 \
thumbaround air normal, K; J, a: F0 i- i6 t: X
thumbaround air reverse! {$ @& Q( c7 w) N; m! w
extended thumbaround air normal, P1 D# f5 s  k) b- }: e  [$ V
extended thumbaround air reverse# A0 _; N- G& R
continous thumbaround air normal
+ _) N4 c. F5 mcontimous thumbaround air reverse0 s: {8 w- r' {4 E' `

1 |$ N5 Q% U0 m[sze=4]AROUND AIR [1]! d) E9 b- F2 i% i, h
back around air
7 K& h) k6 A$ l; h& X( u! C6 s9 j3 M. F$ y
BUST AIR [2]6 ?2 X0 b( Z) K- u6 v" N8 U" A
sonic bust air
4 E9 U$ h* b9 L, p3 L. Ntwisted sonic bust air
7 L+ p# Q0 \5 Z% M4 W) f, T+ m8 D8 |, i2 U
INFINITY AIR [4]- Q% r8 d! S1 z7 N' @; |
infinity air normal: W; M% W+ h( L* j
double infinity air normal
0 ]5 Q4 G. G- F! Ztriple infinity air normal
  f- d& j; o: P% _; c: V  u) Uquatriple infinity air normal3 b' X! T# d7 p4 ]/ q# s/ @
: m7 n0 m) J( {+ |$ M2 d1 g: K
SNAP and FLIP [4]' k3 S+ ^' f# n+ `: c
snap flip9 L4 \" W) E- @9 {, `
thumb snap
: n) D" {9 E0 v; C, _horiqontal thumb snap3 z# A: u3 N' x' D% N" f" w
back flip" b) s! y" i6 B* m
) P/ e3 s* o' g8 y& S) s
[ 本帖最后由 無能 于 2007-9-9 21:39 编辑 ]

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 楼主| 发表于 2007-7-26 23:15:44 | 显示全部楼层
COMBO+ H# M  ?) B2 ]
SIMPLE COMBO  v% q% b9 o0 L: m
Kam's 4 Loop Combo
' _2 o& g+ a4 I/ q  q* u          sonic normal 34-23 > twist sonic normal 23-12 > thumb spin normal 1.53 h( M8 {" o# L: Q5 o' D$ V2 Q4 a
THUMBAROUND4 @0 D, k/ A, w# e1 f8 K* H
thumbaround fall
7 J9 \$ W7 r" B7 x          fingerless thumbaround normal > thumbaround normal t1 > thumbaround normal t2 > thumbaround normal t3 > thumbaround normal t4  c" `! y8 w. ~+ Y# x7 D3 Z0 f
thumbaround rise1 }' v0 j& Q- s4 J: n% w# N$ l+ C
          thumbaround normal t4 > thumbaround normal t3 > thumbaround normal t2 > thumbaround normal t1 > fingerless thumbaround normal
; m6 U7 J2 c, C+ V+ Othumbaround fall harmonic
7 b) B' N! i5 j% R( q9 u          thumbaround fall > thumbaround rise3 W% A- G; f) q  J  ^
fake triple thumbaround1 [3 S9 x+ O8 a5 F/ _7 e( p3 o! S
          extended thumbaround normal > thumbaround
$ f- m: V+ Y$ t3 I5 E7 H9 Kcounter thumbaround normal! S" a  c3 `* {
          thumbaround normal > fingerless thumbaround reverse4 }" D  f; s. Z8 e- u8 Y: N
counter thumbaround reverse
  c6 l) l( y+ D* ~3 Q% ~! I          thumbaround reverse > fingerless thumbaround normal
( ?5 f+ P9 `5 y8 i2 W" @. j% rcardioid normal2 v& V: S" W  P0 T% ^$ d/ k
          thumbaround normal > wiper reverse > thumbaround normal+ l1 \+ W' W0 c* o
cardioid reverse- z# _6 m7 Z: }
          thumbaround reverse > wiper normal > thumbaround reverse+ J0 }) q5 T( d8 \' d
# K# ]$ E) p2 ^4 U; G+ f$ l
BACKAROUND  R6 g/ d6 N1 f; n9 u( @; y1 Y5 j
counter bakcaround
  h% z! _8 s% P
  N1 A. Y& ?) hbackaround fall6 {- R% W2 _3 X9 J
          backaround 1 > pass 12-23 > backaround 2 > pass 23-34 > backaround 3 > backaround 4( F0 \! I7 s/ t$ `' G
backaround rise" j  |  z2 Q( B6 {
          backaround  4 > backaround 3 > pass 34-23 > backaround 2 > pass 23-12 > backaround 1
0 o2 h# R- S2 L6 o: I( k' H' b# {backaround fall reverse
( S0 g; {3 Q# N9 f/ ~          backaround 4 reverse > backaround 3 reverse > pass reverse 34-23 > backaround 2 reverse > pass reverse 23-12 > backaround 1 reverse
+ Y7 F5 e) i- x1 e4 Tbackaround rise reverse
0 E: R3 F" y/ }- _9 ]% g8 ~          backaround 1 reverse > pass reverse 12-23 > backaround 2 reverse > pass reverse 23-34 > backaround 3 reverse > backaround 4 reverse
1 V- v8 @- \% j; Wbackaround fall harmonic) V% R8 I6 `' N
          backaround fall > back around rise, `* K+ L3 n# M2 t$ b
backaround fall reverse harmonic
# F& P, c' d, [6 p          backaround fall reverse > backaround rise reverse
, p! m! W! A) M0 p( o
  R2 |6 o1 F6 s+ D( xSONIC
8 N: h- f' ?6 t; ^3 f7 pcounter sonic
- I1 ^  m8 Z$ J8 i0 P* w7 S) z3 u7 {6 q
counter neo sonic
$ p" ~+ L5 q7 l- Y
; t4 H4 G9 y1 k2 [2 h" F9 q+ T& d. wsonic fall
" q% b4 b. Z" C          sonic reverse 34-23 > sonic reverse 23-123 A% V+ P3 ]! W, |! ~
sonic rise
+ B$ q, ]  s- q8 j4 h          sonic normal 12-23 > sonic normal 23-34  a* T) F, F3 e+ v, d6 N4 \! x5 J
sonic fall harmonic
6 N+ h% L# B  \& W0 l) u- k6 c          sonic fall > sonic rise
; Y8 `, Y) \6 B: i8 ltipped sonic fall
# J( q+ ~# P6 P# ~: b; Q          tipped sonic normal t1-t2 > tipped sonic normal t2-t3 > tipped sonic normal t3-t4
+ \9 W* F- z# W6 X1 O, A: mtipped sonic rise
% N. S7 f! G; Y: ]         tipped sonic reverse t4-t3 > tipped sonic reverse t3-t2 > tipped sonic reverse t2-t1
% @+ r, h- K7 k6 T! J+ Ptipped sonic fall harmonic
3 B6 |( d6 w8 u3 z# T% ~' y* W% o( g          tipped sonic fall > tipped sonic rise
4 a7 X0 ^6 X: w1 K9 hrising fans
9 E" D$ E: E! E7 h( o1 h) i+ ?' s
INFINITY
& M  o3 X: X% u; ?$ N3 r  u* ^counter infinity
' F8 A- D9 h' |; J" G: }( G. m8 E/ [$ t2 L3 K
BUST1 ?/ d( j# v6 ?# T, o8 ^8 h6 W
extended thumbaround bust3 G8 g6 a% r0 ]8 Q
          extended thumbaround normal > fingerless indexaround normal# Z3 M, b- A+ [' Z7 J
shadow still bust
5 O) `  v- R* O/ a2 s9 G# q$ C1 k          shadow still 12 > fingerless indexaround normal' Y) Y8 m0 S  ^* n' l" [' n
sonic bust
6 y) @; H4 {  k* u* G9 k          sonic normal 23-13 > fingerless indexaround normal
4 @. f% I8 P: n9 ttwist sonic bust' v# S/ j* c4 Y; d
          twist sonic 23-12 > indexaround normal% @! w' q) R" T+ D. f0 o8 e
devil's coniv bust
* L. w- r& G  W) z* a2 s0 P9 _          devil's sonic 23-12 > fingerless indexaround normal6 y) c, G* i( ?5 Y. U) V9 ~, o2 p
demon's sonic bust' P0 V( C6 A8 f: @9 o8 f% Q
          demon's sonic 34-12 > indexaround normal( c" a2 j, E0 x3 O0 M/ P* X, x' ^7 p
demon's devil's sonic bust
3 ?- a# f8 I4 B- n7 U) U          demon's devil's sonic 34-12 > fingerless indexaround
8 q( }. L( k7 F( D) X. ^# E
3 Z$ `# e4 U/ B( \4 P( d5 A[ 本帖最后由 無能 于 2007-7-28 17:20 编辑 ]

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 楼主| 发表于 2007-7-26 23:17:29 | 显示全部楼层
這是我在另一個論壇做的列表,貼出來和大家分享一下吧

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PSH第一届晚会之星论坛双人赛冠军

发表于 2007-7-26 23:19:41 | 显示全部楼层
很不错很全面. v  j: k  d5 {4 d4 Y
这个是不是参照 UCPSB trickbook做的?

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 楼主| 发表于 2007-7-26 23:22:22 | 显示全部楼层
1 N7 k% h2 q6 E4 R: w
呃....是有啦...不過我是參照兩個論壇和兩個轉筆教學網站做的....

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我不会转笔..

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特殊贡献星

发表于 2007-7-27 08:33:50 | 显示全部楼层
不错~很有参考价值~置顶吧

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发表于 2007-7-27 12:17:03 | 显示全部楼层
triple charge normal! u) `+ j  ~0 z1 d5 O9 I3 H
triple charge reverse
& R/ c1 z7 [+ H2 m$ {0 c8 ]: ~quadruple charge normal: a, A3 Y8 N3 @( p7 k# I
quadruple charge reverse& h: m; P+ C/ `6 t& I( D6 G3 m7 \
???????????8 f$ c# u0 L  k8 B, R0 V
没见过

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发表于 2007-7-27 12:28:05 | 显示全部楼层
真佩服啊  就这些弄不明白啊 谢谢 哈
我是吉林的
想壮大东北转笔的队伍
有意的加QQ544423227
请注明 省份 地区 还有论坛ID

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 楼主| 发表于 2007-7-27 12:30:11 | 显示全部楼层
原帖由 tiancaifxq 于 2007-7-27 12:17 发表 ) \) V8 T4 ]4 f5 \# }2 v
triple charge normal" ?6 P/ n0 v9 ~
triple charge reverse
& D, v& L2 K9 c8 L- L. mquadruple charge normal
# W" L$ n% r' n- s5 }8 {quadruple charge reverse
& Q) y1 l% z/ W* T; A, O- k???????????
3 c: _& F# i% O- D  @$ P) ]! }" O没见过
9 T) g8 Z6 D4 p' x& ~  `
double charge的加長版而已7 \/ V+ F# F) v2 F0 C8 a3 b
即是要連到t1 cgarge和34charge
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-27 14:20:52 | 显示全部楼层
超多没看过~~~晕~~

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发表于 2007-7-27 17:19:54 | 显示全部楼层

哇!!

哇!好多啊!可惜有些看不懂

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发表于 2007-7-28 08:58:09 | 显示全部楼层
太强了,看不懂,哪里有录像?

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 楼主| 发表于 2007-7-28 13:14:05 | 显示全部楼层
原帖由 heweifyfe 于 2007-7-28 08:58 发表
& p6 T/ Z0 Y5 T, Y3 R太强了,看不懂,哪里有录像?

& [( S) n/ F7 J拍攝進行中
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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 楼主| 发表于 2007-7-28 17:41:09 | 显示全部楼层
我還想加上教學連結的,可惜剛剛多了3331字...
黑之旋風,吹襲一切,捲起萬物,
環之華麗,速之瞬間,旋之豪邁,
無之奇妙,蘊之持久,移之極限,
擊之無息,空之飛騰,筆之無極。

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发表于 2007-7-30 19:21:57 | 显示全部楼层
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