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发表于 2008-7-14 08:26:43
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显示全部楼层
招式难度系数表
1.pass & charge(10)
/ {0 {. c9 u' \+ u- N y f B' B( Q$ ^& U1 P( M
1.Charge Normal 1 & W- {! N/ b/ s- S/ f6 Z) u5 a
2.Charge Reverse 1
6 h! r+ q3 ?8 s8 y" l3.Triangle Pass Normal 1.5
5 l1 s6 G* P `& Y! ]4.Triangle Pass Reverse 1.56 V: |( S9 n1 y1 G8 j& }. @$ `# w' j3 L
5.Fingerpass Normal 1) \" d$ L# {# M/ O' A) G0 k
6.Fingerpass Reverse 1: d4 k% ~1 u+ M H7 z1 h
7.Twisted Sonic Normal 2* G& ^. \: o- ~& P
8.Twisted Sonic Reverse 28 n( s' L, P' a
9.Warped Sonic Normal 2! T: A7 z! X$ _$ @( f! l7 X
10.Warped Sonic Reverse 2
" |7 y% i5 M3 z& A" |5 h) Z8 O) r/ i) l/ @* G0 m
z( c# K( V& f3 o, {) N2.sonic(15)6 C [) W5 d4 g. i J
" V4 Y- P) R. ~* H* M& _( G1 a9 ]
11.Sonic Normal 2. Y. ]& r' A9 k$ F+ D- |# B# C
12.Sonic Reverse 2! T1 J& k6 ]: H/ D/ ]
13.Inverse Sonic Normal 2.55 d) p0 p7 `8 ?8 ^" W
14.Inverse Sonic Reverse 2.5
; L1 G, P) B" e; W- h8 U* M15.Sonic 2x Normal 2- o! X: f) m1 ^
16.Sonic 2x Reverse 2* g4 h0 U6 u* q! |
17.Sonic Clip Normal 2( y* K* Y* z. i% }; n* ~# j
18.Sonic Clip Reverse 2
t' A- y% [* b' R+ o19.Invisible Sonic 2
: Z( o5 D# q$ x1 K! _8 N20.Demon Sonic Normal 2.56 n6 d- T3 p7 v
21.Angel Sonic Normal 3! s1 O! P$ a' w# \
22.In-Out & Out-In Sonic 2.5
8 M# c E, Q5 f# N- g+ I/ z$ X23.Side Sonic Normal 2.5
) }; L D4 l1 ~/ ]. j! }24.Side Sonic Reverse 2.5
# {; Y9 v) @, m3 u- \25.Flush Sonic Normal 38 O9 K- j- l9 [. c; ^
, A/ u+ i4 i% I! d4 M$ F
& D6 g9 w: H9 u$ C3.infinity(9)# z% y6 \; j! M/ H+ d; e
$ ^ S& H! g" g# o1 \26.Wiper Harmonic 13 N. U. E7 c% N4 {
27.Figure 8 1* J9 ~7 @- `9 y: l
28.Infinity Normal 1. r& I4 x( m5 R
29.Infinity Reverse 1.5
: i% O3 R( p7 m30.Single Extended Infinity Normal 11 j3 H1 F+ d0 ?; ]# S
31.Single Extended Infinity Reverse 2% @5 V. F. x; A5 b
32.Quadruple Infinity 2.5; e. D4 {" }) i
33.Quadruple Extended Infinity 2.53 w6 L2 k: d5 R, L
34.Index Wiper Harmonic 2.5
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' t% m) p7 z# a3 n& Q4 r7 C' D
4.tap(8)
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+ b( O' c% S% s. W35.Half Tap Normal 2
4 q" r% V) ]1 L36.Half Tap Reverse 1.5' s {1 o4 y4 {3 Q: r1 B' T
37.Full Tap Normal 2
% a0 Z! }- Q4 D, ~0 S& G0 Y38.Full Tap Reverse 2
% s- x2 Z9 B7 J" S# o+ w0 ^39.Back Tap Normal 1.5$ ^! T! y* k$ U1 Z" D
40.Back Tap Reverse 1.5
A, k. g1 o" d0 Y. [41.X-tap 2. X$ h& f: |2 `) G I6 g" n
42.Fingerless Fake Reverse 22 ?& y9 d; F8 w. r! ~
# s* ^3 U7 t) J: J p' `; T7 a' k- v8 S
5.around(26)$ `: ^$ H& v4 C9 T* k w
" `7 c7 A T+ y# ~8 T3 s6 L43.Thumb Around Normal 1
; ]/ D# X8 ]8 R3 m4 l4 L M6 g0 o44.Thumb Around Reverse 1.5
% {2 |# I7 X; t) O9 J; t q0 c5 w45.Index Around Normal 2
; v% ~$ d1 [* L5 N; f' h46.Index Around Reverse 2
, h. ]0 _: D# b& [ g! P7 P' M47.Middle Around Normal 2/ [5 q9 S0 |, j- k# m" l$ f
48.Middle Around Reverse 2
, G6 K1 p- s0 i3 d' A H; B& X9 O49.Ring Around Normal 2.5/ `' v% i1 _1 d( @
50.Ring Around Reverse 3: }& F+ d/ P. x3 Q8 \" c* D& o
51.Pinky Around Normal 3.5
1 ~% F' H$ X% y3 f5 l4 Y0 o52.Pinky Around Reverse 3.56 [' h. H, E& i7 d) p2 E2 _
53.Cardiod Normal 2
7 y1 v" O s8 {6 R6 J5 D54.Cardiod Reverse 2
. D1 Z2 S5 T g# X) G) `; d( Z55.Korean Extended Thumb Around Normal 2.5
2 A1 N7 U( k$ F1 q3 p' O56.Fingerless Thumb Around Normal 2! U) h* a& q9 R6 o& D
57.Fingerless Thumb Around Reverse 29 c& l6 m: Q8 c% d7 A
58.Back Around 2
% @, }- j) x' c) A" ?3 x" h* {4 A59.Fingerless Index Around 21 ~1 N l- T; \& K( M
60.Fingerless Middle Around 2
$ l3 I0 t9 v+ g( e61.Fingerless Ring Around 3- E2 N6 l, Y4 e7 C2 G5 l, N+ G
62.Fingerless Pinky Around 3
4 t1 b0 V: x3 a0 |5 S63.Fingerless Korean Extended Thunb Around Normal 30 z) a4 d0 {* f# c/ Y+ a
64.Hand Around 3
; r/ m: N7 D! m$ |9 C8 T7 ]65.Neophyte Back Around 2& R8 c% {/ o/ I+ ?" J4 n( @
66.Neophyte Index Around Normal 2 {8 Y/ c5 [3 E) I
67.Neophyte Index Around Reverse 2
! ^( Q5 r& \" n2 G; w6 U y8 c68.Side Ring Around 3.50 U6 i$ Y, ?5 A3 p1 S3 v; i3 ~+ Y: _
+ u: L N( \9 i& b
$ F3 A+ C% B; J7 d. h- g6.shadow(7)* |' H; g+ C6 [9 [- T1 \
# r* B# w3 w# @4 i5 o, A
69.Shadow Normal 2" q( m6 Z0 o8 q
70.Shadow Reverse 2
% w9 {6 ~8 v( z% v0 H* D+ c71.Devil Sonic Normal 2.5! J* ^9 [$ Q/ p+ ~9 \
72.Devil Sonic Reverse 2.5 {- b6 g$ X# N+ S `# }3 v. a
73.Devil Around Normal 2.58 N, A6 b( B# Z
74.Inverse Shadow Normal 3
4 k9 m, q9 K5 V$ R: d! @75.Inverse Shadow Revese 3.5
4 T. j8 n! X4 y# o- L
' ]. a( H5 b8 F
0 U( Y8 X3 a( b7.spin(16)( ?6 E$ k: ?8 o! ]) W+ x
4 T# l- ?/ g( w
76.Thumb Spin Normal 2.5
" l" F7 v+ y4 h) W77.Thumb Spin Reverse 2.5
+ [7 V7 k+ {0 _% |4 L z, M& i78.Extended Thumb Spin 2.50 P' _6 \% ^( r1 `3 T( o4 [! P
79.Fingerless Extended Thumb Spin 31 T3 b2 `& F5 h% J
80.Fake Reverse 3.5, O, a% U( H) y0 a: ?
81.Index Spin 3.5
: Q' C. K5 i: q9 T5 z8 |82.Fake Index Spin 4
. W( m5 M. T( o/ f83.Basketball Spin 4.5
/ k" {1 W: q$ K5 J2 D. M; ~$ d84.Basketball Spin Reverse 5
8 F1 E. a" e2 f$ e6 N( T85.Back Spin Normal 3.5
* Z" ]9 g1 ?# L' j/ W3 p' ^. B86.Pinky Spin 4
8 ^/ g7 l! l0 P7 j) D! Q! Y/ n87.Palm Spin Normal 3
- a& I4 S3 I5 m3 c3 H7 c88.Palm Spin Reverse 3.5
" Z- l1 e& Y' k9 y7 D# D! ?89.Fingerless Thumb Spin Normal 3: T- N" A, j9 a/ l9 c5 {0 ?5 v. S+ {
90.Fingerless Thumb Spin Reverse 3' Q& V1 [1 b* I9 c
91.Back Spin Reverse 12-34 4
6 x+ d' d* R7 `; Z- y. u; _/ g+ p+ L1 R5 y
1 M2 G& k. ~) `3 _; }/ ]8.air(9)
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92.Thumb Around To Air 36 c+ R5 k- s& q" ^
93.Thumb Around Reverse To Air 3( _. ?$ |$ W, ~) r' G
94.Index Around To Air 3
+ \- P! K* b" h9 U& t8 Q% y2 C( x95.Index Around Reverse To Air 3* U1 C8 k0 P P
96.Back Spin To Air 3.5
0 k& I/ V9 F% h. Z97.Thumb Spin To Air 3
6 J. A) M, X1 \+ r" q/ X9 x98.Infinity To Air 2.5
$ M7 F; }% ? P: _99.Tap To Air 37 ~7 g. U+ Q, G: W* r) b% m# O1 ~ Q
100.Leigun 2 |
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