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发表于 2008-7-14 08:26:43
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显示全部楼层
招式难度系数表
1.pass & charge(10)
" ^* v/ c9 K3 r# r' h
6 q7 U- F9 z7 W% W4 Z/ C. V1.Charge Normal 1
, }5 a. A; X' R5 z* V2.Charge Reverse 1/ F# g2 d1 I+ l$ s
3.Triangle Pass Normal 1.5
i* o* t; r7 }% R! z# j4 E8 |/ @4.Triangle Pass Reverse 1.53 f) C r# v( l! U6 {) L/ z: B4 q
5.Fingerpass Normal 1% b0 U0 l: A0 o3 l! |
6.Fingerpass Reverse 10 R, O/ u! a! x t/ L( G
7.Twisted Sonic Normal 2/ q) \0 a6 r! B' j3 s! G" |
8.Twisted Sonic Reverse 2
8 h0 {( @9 u' F2 a4 F3 F0 @9.Warped Sonic Normal 2
* ?1 f" z" E+ \; N) z10.Warped Sonic Reverse 2
! l5 P3 D' J- h' r$ f, u
, U. A/ o; W# W- s5 N5 P: B; O! ]2 M$ G5 \* Z. j
2.sonic(15)% q. u: m5 M8 j8 V
: T, D3 x) E) c11.Sonic Normal 2
% l7 H* \- [ F12.Sonic Reverse 26 q, d1 V4 H$ P4 p
13.Inverse Sonic Normal 2.5# i- c2 A8 E J& l
14.Inverse Sonic Reverse 2.5/ k0 E! V N$ m: \6 D' S1 M
15.Sonic 2x Normal 2
7 e! H, t: ~2 Y7 T% |16.Sonic 2x Reverse 2
4 H! w' g& ~" y$ }2 a& o0 O17.Sonic Clip Normal 2
- [8 `! _# g8 W0 a18.Sonic Clip Reverse 2
9 R& }/ \- j4 L19.Invisible Sonic 2
6 w; l1 E+ @+ N8 a20.Demon Sonic Normal 2.55 [& Q2 i; V% ]( e" B" w
21.Angel Sonic Normal 3+ D! C( }5 J! W# h$ C' @0 z
22.In-Out & Out-In Sonic 2.5
% M+ ?2 M h- ^% z8 R8 T- V$ \: X0 t23.Side Sonic Normal 2.58 E6 d u: \% `
24.Side Sonic Reverse 2.5- R+ e' o6 T9 B5 I2 v$ X+ @
25.Flush Sonic Normal 3 z U4 y- I+ x3 |$ K6 A6 o+ R
2 D$ D& X( N" n& a. S
% R0 L( S- D$ m% N3.infinity(9)
5 u+ ^ E5 r# ~ \6 |& j; S0 m! G+ C1 G; l2 M: ^
26.Wiper Harmonic 1
/ D; a# j* o! n. q. ]* @27.Figure 8 1% i2 |1 L6 {& Z" M/ }
28.Infinity Normal 1% j) k N, L! f8 s& K, _
29.Infinity Reverse 1.5
6 o2 R9 M0 u, L4 \. ^, B' E30.Single Extended Infinity Normal 1
' Y: Y# E3 n( W ?- C' v1 V: [9 ]31.Single Extended Infinity Reverse 2- ] g* e X$ S4 U1 Q9 s
32.Quadruple Infinity 2.5( z2 C/ N: j7 X1 Y/ k" j* f
33.Quadruple Extended Infinity 2.5* i% a" B. c$ i+ J1 f2 G( t
34.Index Wiper Harmonic 2.5# o. Z: K: ?0 O( p4 h
% C& o5 ~8 L3 Y* _$ j& a& m' A
, s% a& H0 @) j, @. q1 Q4.tap(8)
6 c( W5 d9 \/ e% @! b" P; ]3 H ]0 S
35.Half Tap Normal 2
/ F+ n7 p3 O) G L( m36.Half Tap Reverse 1.5+ {! B& e6 Z3 j
37.Full Tap Normal 2
. |! x# y0 w8 ^. Y. s& |, w t38.Full Tap Reverse 20 x! t/ c/ L) z6 k) _' j
39.Back Tap Normal 1.5
& {3 \3 }9 y# ~$ L Y) Y40.Back Tap Reverse 1.51 m% Q2 O) c- I
41.X-tap 2, Z, D, n# k& d" ^" }: W& \
42.Fingerless Fake Reverse 26 l+ ^! @* R% k% Y7 I6 f/ A
* i5 R- V& b1 D$ N6 d) b; e! F0 d3 `, T7 t& S! x
5.around(26)
m0 @/ ?9 | u. N9 Q
2 g/ t+ o$ Q/ i) m, t/ I) M43.Thumb Around Normal 18 @/ B( g/ }: V6 n7 G
44.Thumb Around Reverse 1.5: |: C4 D" y9 E# |
45.Index Around Normal 29 R$ Q, w$ a" h [( ~) _- S
46.Index Around Reverse 2# {5 ]8 g' d: }! n O2 |, s
47.Middle Around Normal 2' [% l8 o: H8 A. H+ Z
48.Middle Around Reverse 26 ^! i7 r3 i0 c; `3 M
49.Ring Around Normal 2.5
0 m; t/ w' w* Q- m Z) W4 V7 T50.Ring Around Reverse 35 I' @" R0 w9 [8 x# a) H
51.Pinky Around Normal 3.56 N6 \4 z( j8 E) k
52.Pinky Around Reverse 3.54 S6 K: x% m! E$ }
53.Cardiod Normal 2( _9 |& e9 K" Y$ y9 S7 l
54.Cardiod Reverse 2
3 ?2 i o) K3 J, x3 b- ?) L55.Korean Extended Thumb Around Normal 2.5
7 u2 N5 O+ | f: j8 n& T56.Fingerless Thumb Around Normal 2
% d0 Q6 c1 W6 j% n/ G5 w% A3 C57.Fingerless Thumb Around Reverse 2
" b! G7 ?; ~& Q }. R58.Back Around 2
{; x: P" N# X59.Fingerless Index Around 2
) l, v( l& |: d6 p p }; q: s# l60.Fingerless Middle Around 2# A, l/ ^0 ~$ U5 V9 s) t
61.Fingerless Ring Around 3
8 R* I' V! y$ L6 ~+ r62.Fingerless Pinky Around 3
9 M" \- Q" k- L! U4 P4 }4 b% x! q63.Fingerless Korean Extended Thunb Around Normal 3
, y: O7 g' J* _) |64.Hand Around 3, p+ {' R* D6 ^7 I
65.Neophyte Back Around 2
( |* ~4 r1 ^8 I1 F0 F66.Neophyte Index Around Normal 22 r+ ~) ~: `, i# d7 v" z0 |0 x/ I
67.Neophyte Index Around Reverse 2
]/ a9 D, t0 v& S. Q& `68.Side Ring Around 3.5+ a- H9 h q& a6 y+ A
8 ~) Y0 G: W( w& N& I" ^7 t5 S- Z& t$ t) U8 I8 [
6.shadow(7)/ R3 [0 }. {+ ], c9 o N: g
$ {$ v/ v: u2 o4 h# q" q6 ]
69.Shadow Normal 2
( W. D+ ] ~2 l: O# l2 `; G; A }" z70.Shadow Reverse 24 t; J& B9 w$ x; ^5 e
71.Devil Sonic Normal 2.5
1 J1 k; A6 g8 V. l# K0 ?6 R: ~72.Devil Sonic Reverse 2.5
0 f+ s( m4 e! z/ {7 a73.Devil Around Normal 2.5* ^& f+ {- q' [ ^. a
74.Inverse Shadow Normal 3
4 V& Q, {! t6 S. l1 ?6 L75.Inverse Shadow Revese 3.55 f' U/ I+ L7 o7 T" R
! C! w6 s0 F* {2 u/ z' @3 j6 i3 x1 `- l# ?! l
7.spin(16)
9 p2 g# Y& [8 c* Z% a! g O# u1 b: `2 E) f& N
76.Thumb Spin Normal 2.52 N. N# i. n8 U, |& l3 E/ r& ~6 }
77.Thumb Spin Reverse 2.5. v' J$ q5 F" B8 D4 ?
78.Extended Thumb Spin 2.5
$ ~3 u, |1 H1 B! x2 L8 P/ w& Z2 v# z79.Fingerless Extended Thumb Spin 3' q1 K1 q5 G" s, q; I+ _0 v
80.Fake Reverse 3.5
1 x6 I# m8 A3 Y2 G$ Y81.Index Spin 3.53 `% o0 Z: \ H/ K1 h; P. k6 b9 m
82.Fake Index Spin 4- J8 V% B e2 E; ~# ~) _2 X
83.Basketball Spin 4.55 C) a5 T+ u# I2 N7 p# S
84.Basketball Spin Reverse 5
; r& S+ ]9 ]0 Y7 Y' p' @) @6 {85.Back Spin Normal 3.5 l" ?$ Z/ s; W3 U
86.Pinky Spin 4
+ o) @! h" k6 b; c87.Palm Spin Normal 32 ?: L/ j% W: u7 A7 m
88.Palm Spin Reverse 3.5) W* R; i- x0 I8 d- k' K1 w c2 e* e
89.Fingerless Thumb Spin Normal 3% @8 P! N% D5 _" b4 P
90.Fingerless Thumb Spin Reverse 3
1 r* W0 n/ d2 P91.Back Spin Reverse 12-34 4$ }" c2 ^+ I' Z6 z
* @; j' y( y1 O% X9 J! v, g1 b& f
$ g$ K* {6 ~) J. D* V8.air(9); _# V: y% S# O" P
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92.Thumb Around To Air 32 o' j7 u8 t! w/ J
93.Thumb Around Reverse To Air 3; I7 E8 m+ {+ D7 ]
94.Index Around To Air 3# r5 g& M9 h/ E) Y
95.Index Around Reverse To Air 38 d2 ]8 `: o4 o/ O1 m9 A7 F
96.Back Spin To Air 3.5
% ^9 ?) K1 K) S, P1 \97.Thumb Spin To Air 3: {5 G8 N* d. B, P' q% U3 r
98.Infinity To Air 2.5
1 l e9 C/ k% R/ ~99.Tap To Air 3
$ i& B' k1 s) |0 v& e7 z" A100.Leigun 2 |
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