|
|
发表于 2011-2-25 21:22:38
|
显示全部楼层
2L说得非常绝 LZ需要别人找就别说粗口4 J* G$ I. X6 g/ s; ^
pd tw sonic bust>shadow r 12-t1>korean fltar2 U1 V0 d& t3 b* a# h
=掌心向下的Twisted Sonic Normal+flia>shadow Reverse >korean fltar
! b7 v2 @+ s+ G. \# l7 ]! h+ W 百式有的 你可以去找下`这里贴给你
) U) V% v5 t |0 Q/ c招式难度系数表. t A* v% a/ ^1 R/ V
1.pass & charge(10)
2 B+ Q2 {( E, {& v1 y% a3 x& m9 y+ r
1.Charge Normal 1
B% B3 P9 r1 i- ]2 `. I$ {9 j2.Charge Reverse 1
, l. |- | F7 @; e3.Triangle Pass Normal 1.5( l7 Z+ O1 }0 K; `( k
4.Triangle Pass Reverse 1.5
+ i4 B" p7 ^' }! Y5.Fingerpass Normal 10 L( n+ a# N% U1 a1 i. r1 J
6.Fingerpass Reverse 1" u, h* B. I# B A5 y# e" F' ?! A
7.Twisted Sonic Normal 2
& l- d: X4 v, S$ E k- t3 O8.Twisted Sonic Reverse 2
0 P3 M& ^, u' L: T+ g, |/ y1 ^- v9.Warped Sonic Normal 21 Z; e1 L% r# p
10.Warped Sonic Reverse 2
% a2 q$ o; q! G. ~8 r" l- d% D& i Z' P, _* y \; L5 g8 O' i. w" T
9 c' K8 K/ A# p0 F7 s: b" S2 y
2.sonic(15)
" S0 W7 E6 T, z4 b0 T
# g8 [! v: J5 `& I/ J1 F% ]. W11.Sonic Normal 21" h u8 w4 T# r" s
12.Sonic Reverse 2
6 f/ I' x2 b, n% j l13.Inverse Sonic Normal 2.52 S1 [8 N) [# }3 M2 K! B4 e
14.Inverse Sonic Reverse 2.5 Y. O8 x1 k0 C2 G+ L: i) |7 [
15.Sonic 2x Normal 2
6 @5 V8 l) k" l2 g! h16.Sonic 2x Reverse 2' Q1 v6 j7 c5 O6 v3 m
17.Sonic Clip Normal 2: n; K! b: c0 ~: F
18.Sonic Clip Reverse 2
+ z0 ?/ H# }9 F( B. [19.Invisible Sonic 2/ H5 z4 k0 f. R2 c. p$ P- q. y
20.Demon Sonic Normal 2.5
" J" _; ]6 P+ p5 R- X3 Q) f21.Angel Sonic Normal 34 k- Z- `; ? a$ E7 W5 W
22.In-Out & Out-In Sonic 2.5
5 l5 u2 l1 ~( s, w; | a1 P23.Side Sonic Normal 2.5
/ \3 a3 _7 M' L/ } ~ x( B24.Side Sonic Reverse 2.5
5 u I. F r$ Y) ~8 \& k) I9 h25.Flush Sonic Normal 3
. v$ m7 y7 w2 c. @$ X. q, B& c( b9 v5 z, E" @( v
5 U" h+ Z% x1 R K3.infinity(9)7 c8 x. t, y$ ~5 l& C3 `/ g
: g O/ K! S; b" |26.Wiper Harmonic 1. }4 W1 i7 E% [$ Z; A7 I
27.Figure 8 1
! P# c4 U: d) _: d2 I28.Infinity Normal 1
! _. G. }4 X0 G' m8 n6 t/ P; F* X29.Infinity Reverse 1.5
6 q! c' e& O4 ^" m+ A: Y. Y30.Single Extended Infinity Normal 1
+ I& Q/ H! B; I7 f31.Single Extended Infinity Reverse 2) q5 v" {% A/ ]; D, u4 d
32.Quadruple Infinity 2.5
* x0 w% S# k. A9 `33.Quadruple Extended Infinity 2.56 g) b1 s6 Z" \1 E
34.Index Wiper Harmonic 2.56 a* @' O8 q& N# f' J
. }. [, q6 u7 F# }/ C+ u/ b6 J/ t" q: E* F7 t
4.tap(8)
2 v5 c/ k$ L7 v8 E' Q3 z, v* P* X( ~
35.Half Tap Normal 2
# H" q2 t& @6 d& K5 W# o. _, L36.Half Tap Reverse 1.5* F L: L" I- m# S# {3 j/ G0 m
37.Full Tap Normal 2( W. \; F% O6 @/ K, p! c
38.Full Tap Reverse 2
0 u% J1 G6 u8 x3 n- g5 G/ P! e* f39.Back Tap Normal 1.56 E) J1 B, |5 k0 ` R
40.Back Tap Reverse 1.5
4 A: E/ e/ z9 ^41.X-tap 2) w2 H% }4 p# r
42.Fingerless Fake Reverse 2
- L0 s+ c/ n1 Q. E. s$ a) ]7 I/ G8 o m
% S H/ V, V/ M3 y8 h5.around(26)( r5 s3 v: b0 o8 Y% v
8 R+ b5 ]( }2 D* E+ P( n' A# N43.Thumb Around Normal 13 e% s+ n; k- p" g: s
44.Thumb Around Reverse 1.5
, G0 V( j3 ?# }7 [- r, n3 V45.Index Around Normal 2" T: Z. s9 O a9 Q( i _
46.Index Around Reverse 29 M" O$ g8 i5 f: N1 k- r
47.Middle Around Normal 2
8 k b; G ~' B8 |, Y) n48.Middle Around Reverse 2
0 s; Q5 ]% b6 U% a/ h6 d. q49.Ring Around Normal 2.5
' [/ L$ X1 z# e" f9 A+ a- z8 x50.Ring Around Reverse 3+ R* n M n1 o# a% q% o
51.Pinky Around Normal 3.5
9 N8 L. {0 C5 A( E& P m52.Pinky Around Reverse 3.5
% g: r# F5 [, \" ~, C K! R' l53.Cardiod Normal 2
2 C, ?$ @; W" S0 P$ N( Z& d54.Cardiod Reverse 2. n3 L* d/ ]' w0 P" l7 D
55.Korean Extended Thumb Around Normal 2.5
+ _# s& O4 [+ ?9 N3 ]7 D56.Fingerless Thumb Around Normal 2
5 i. _: z& R v* P+ W57.Fingerless Thumb Around Reverse 2
0 G$ W) Q$ [$ P7 h( N6 O58.Back Around 20 ]2 n. V2 Z- |; A% u
59.Fingerless Index Around 2
7 r9 P8 ^+ y# g4 V3 g. a2 E8 p+ `60.Fingerless Middle Around 2, l/ P1 p& g3 z4 u/ _
61.Fingerless Ring Around 3 s) Z( T7 h1 s1 `
62.Fingerless Pinky Around 3( T" h( w5 C5 _; t, I' l
63.Fingerless Korean Extended Thunb Around Normal 3
0 T4 ?& [' `2 c. i, w0 G" I64.Hand Around 35 }& M$ I. O$ S
65.Neophyte Back Around 2% H9 v( W* O5 W2 D
66.Neophyte Index Around Normal 2
( @! I7 Q0 W# j! l7 j0 j: J67.Neophyte Index Around Reverse 2
) r u* w; o# ^0 T" E68.Side Ring Around 3.57 D8 ?$ ?6 }, D6 ^& z+ ~2 G
$ ?! T6 p7 |6 c- n- O. m/ X% L( ~! h4 K. q+ x8 H5 N3 g) _$ T
6.shadow(7)$ ~& Z B: n) h1 e! @/ b
& Q9 h# j) U/ j4 s
69.Shadow Normal 2
0 K% o' S: A- g( ?3 R0 g70.Shadow Reverse 2
: x, T0 `1 {$ {& a/ h* d71.Devil Sonic Normal 2.5
. t2 D( ^* J) F" l7 }0 p/ a72.Devil Sonic Reverse 2.5
5 a; A2 L; L6 j7 ^5 g2 u- b$ {, W73.Devil Around Normal 2.5: b- J: v5 L+ [$ D
74.Inverse Shadow Normal 32 l; h, z& [: M* B6 @
75.Inverse Shadow Revese 3.5: ]! \: A1 {6 `$ n3 G7 |6 F# F
1 O& d6 w- V% G J9 l4 M: B
" Y% h) @; ~" L# _7.spin(16)+ N: z, z* d X$ w' e2 V" m
6 @; ?0 b+ F6 V) {7 M# O( U
76.Thumb Spin Normal 2.5
4 c9 B# ~- i) P! d77.Thumb Spin Reverse 2.5
2 H+ g% }: _2 \+ }78.Extended Thumb Spin 2.5
- }# m: S/ |: \2 w4 L79.Fingerless Extended Thumb Spin 3
6 I. D1 ^2 f" e% Y) }( b- y7 k80.Fake Reverse 3.55 b. c3 K n4 f* a
81.Index Spin 3.5
7 A ?5 Y- }5 x4 e# ^82.Fake Index Spin 4
$ Q& ~" M- v t4 P- P. [. M83.Basketball Spin 4.5
2 x4 m2 W8 x3 ~, y84.Basketball Spin Reverse 5+ @! g+ X7 @. Q. o* G
85.Back Spin Normal 3.52 C2 `# L @( ?6 z
86.Pinky Spin 4
- ^( k/ x5 t: z; T0 V" A87.Palm Spin Normal 3, U5 F8 D+ T5 a" ]
88.Palm Spin Reverse 3.5
% U7 ?. [, N( P* A5 s3 j! F5 U( d89.Fingerless Thumb Spin Normal 3
3 |7 P- `) h3 Y90.Fingerless Thumb Spin Reverse 3
* Y) e; p2 F0 V91.Back Spin Reverse 12-34 4
6 B' q1 i' i8 _8 {9 J* v9 { Q+ H% I/ U4 E+ {( }( I
; Z5 W6 D! Z J9 n% n
8.air(9)
" b0 a, E, a1 b$ I# ^6 r h" `* ~
! O# y, _# u9 O+ ` n92.Thumb Around To Air 3+ r5 k3 w' s! u
93.Thumb Around Reverse To Air 3
; \! s& Y$ V) w94.Index Around To Air 3
: P' p( |0 x1 {3 j0 g95.Index Around Reverse To Air 3
( n1 s0 p5 g: [0 Y5 u9 e96.Back Spin To Air 3.5
" X& M8 ^8 f, z. Y# C$ n/ P# A" ? f97.Thumb Spin To Air 3
/ ?: V/ J: I( Y' @ d98.Infinity To Air 2.5+ u H: e: M# [% G2 Z T( v3 d
99.Tap To Air 3( d U! G. ]2 E6 p# B. ?4 F! K$ k8 _$ P
100.Leigun 2 |
|