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发表于 2011-4-24 20:56:38
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显示全部楼层
1.pass & charge(10)
) G- f, N2 F' L$ ?" n: g9 I2 ^0 ^1.Charge Normal 1 # y! B, `- t+ b" B' R$ M0 W* _8 m
2.Charge Reverse 1& v2 ?% l4 g; Y* C/ G
3.Triangle Pass Normal 1.5! V( k+ h. L: x( ]
4.Triangle Pass Reverse 1.5+ O9 {8 b" m, x$ K# q, N" f4 J
5.Fingerpass Normal 1
/ `. u* `1 A( E% l/ ?* X3 Q( Y6.Fingerpass Reverse 1; `) A4 U2 f# p$ T; y1 g
7.Twisted Sonic Normal 2
2 X% M) u1 C8 p& j4 ` ^8.Twisted Sonic Reverse 27 R! P/ K8 `* G8 Q2 i; k5 y6 S% Y6 ~
9.Warped Sonic Normal 2- c6 O9 ?& ~) H9 G" j9 | Y- X- c
10.Warped Sonic Reverse 2* _2 A2 q0 U6 r/ w1 t) d
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, d0 s0 F5 ~+ \- _% r2.sonic(15)3 b1 @% I1 o& |* ~2 {4 U1 w! L
' K$ Y$ A' H" ]% @; R2 m" N; T9 e7 [( }11.Sonic Normal 218 _* y" f6 J, l6 t5 ` N/ ^1 D
12.Sonic Reverse 2
, `* D; |( H2 P! m13.Inverse Sonic Normal 2.5 g7 K5 \5 ^9 [
14.Inverse Sonic Reverse 2.5$ c6 {$ ]& k$ G
15.Sonic 2x Normal 2
. Z; ~- C1 m0 B6 |% w! T0 S16.Sonic 2x Reverse 2
/ L9 o' a8 _. z17.Sonic Clip Normal 2' f1 }$ k! J+ B9 _1 W2 j. v2 H* D6 C
18.Sonic Clip Reverse 2
. G/ `0 h; V: m3 h) N19.Invisible Sonic 2
+ i* Y; p+ Q9 G: w9 `# P+ M8 T% T20.Demon Sonic Normal 2.5# X! E; |( i) _6 T$ C& @1 t; M1 Y/ G
21.Angel Sonic Normal 35 N; I3 R+ O0 ]* n% i
22.In-Out & Out-In Sonic 2.54 _! r# i8 r; y' E7 |
23.Side Sonic Normal 2.5
1 L! B% g3 s$ S" F0 Z0 R3 D/ `7 X24.Side Sonic Reverse 2.5
! }/ _& H' S2 z0 P8 P25.Flush Sonic Normal 3
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3.infinity(9)
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26.Wiper Harmonic 1
7 g& z- ` n, {8 w27.Figure 8 1
* I4 l3 S7 @! e28.Infinity Normal 1
7 `9 J7 Q/ l% u1 o! V29.Infinity Reverse 1.5! W/ W3 d o& {; O$ B
30.Single Extended Infinity Normal 1- {; \! h {! p4 |
31.Single Extended Infinity Reverse 2
5 { [3 c" J; W4 @3 ?7 o( [32.Quadruple Infinity 2.5! C0 k9 _9 ?) X, Z; k5 @
33.Quadruple Extended Infinity 2.58 N# A) A0 c$ I, Y; _6 v
34.Index Wiper Harmonic 2.5
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! Q: J/ \/ x, y; @2 G4.tap(8)
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35.Half Tap Normal 2& J7 {$ W; A) @! }: S& d
36.Half Tap Reverse 1.5
9 F% E- G, S& t6 @37.Full Tap Normal 22 Z. m, `* M( l6 ]
38.Full Tap Reverse 2& d: W- H8 C: b5 G9 H3 a
39.Back Tap Normal 1.5: o" x D9 S5 i/ `( c$ g
40.Back Tap Reverse 1.50 z' `, z4 F4 B5 |: i6 ?
41.X-tap 25 }! L5 X; M' ^1 Q$ r R0 D
42.Fingerless Fake Reverse 2
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5.around(26)
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1 s/ g$ s, N. n1 {" u' ]43.Thumb Around Normal 1
9 } X/ V" w+ W) L44.Thumb Around Reverse 1.5 R" @9 h( e, M5 Y
45.Index Around Normal 2% x7 S8 a& P2 ~* F1 [
46.Index Around Reverse 2
& M! r7 J7 T. [7 b! e) W* Q/ ~- x47.Middle Around Normal 2
- V. V2 w9 [; e: |0 N48.Middle Around Reverse 2
- E+ c# [4 {/ }49.Ring Around Normal 2.5" W; q7 |. `9 h0 r' t
50.Ring Around Reverse 3$ j: P, B# H9 W; B _5 B9 l
51.Pinky Around Normal 3.5
7 H& M/ e0 p) q6 f" e52.Pinky Around Reverse 3.5; m, R3 g& p0 T X$ B5 f
53.Cardiod Normal 2
M/ I8 o) w$ M! Y" a& _54.Cardiod Reverse 2
I* U& B1 _8 `! S, K55.Korean Extended Thumb Around Normal 2.52 X$ H. q3 Z' E* B
56.Fingerless Thumb Around Normal 2
1 C3 |9 D) A8 r2 _0 w0 I, ]57.Fingerless Thumb Around Reverse 2
" L' M7 T' l ?( r1 E3 w; x1 [58.Back Around 2
5 b7 i" K: y* H" P- o. j6 u1 U" d59.Fingerless Index Around 25 {$ b* ?. j; @/ n1 a( Y
60.Fingerless Middle Around 2
0 v& f" v+ E: j: E: N4 w61.Fingerless Ring Around 3/ a$ G% b) C; S/ s0 G) @
62.Fingerless Pinky Around 3
; h, X* N5 a* ?; c63.Fingerless Korean Extended Thunb Around Normal 3
7 @3 X X! D: c6 ^64.Hand Around 3
+ D% |$ @# R2 w$ h3 |65.Neophyte Back Around 2$ l. f, M3 X$ B- R$ K. z2 ~0 W- ]
66.Neophyte Index Around Normal 2
/ g- F: D( m% J! w: O* v7 g67.Neophyte Index Around Reverse 2
% o1 ^2 q" u9 L7 f: A8 O68.Side Ring Around 3.5
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6.shadow(7)
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5 `/ ?& l) E! h5 m, K69.Shadow Normal 2
0 A+ n% a& u2 S/ K) Y( c70.Shadow Reverse 2 Y: T; @; V+ r ^5 f
71.Devil Sonic Normal 2.5
* z: j& H# ?& h% B. w72.Devil Sonic Reverse 2.5' g6 Z+ f8 l- d2 D( U1 C5 S
73.Devil Around Normal 2.5' Z# v% J% ^; H& k0 P9 t( N7 c
74.Inverse Shadow Normal 39 j& e: G% T, @0 Z% p
75.Inverse Shadow Revese 3.5
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4 y: r8 f/ N! h3 E0 ?- C7.spin(16)
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76.Thumb Spin Normal 2.5
0 U" P0 h* B# i8 b0 D77.Thumb Spin Reverse 2.5
! S( p' Z# r- w0 k( u/ H( T78.Extended Thumb Spin 2.5) L% H5 z$ Y5 p2 }4 C
79.Fingerless Extended Thumb Spin 3+ V6 w/ l3 K7 x! L1 M& K
80.Fake Reverse 3.5
4 s( @8 f* P8 O4 I A- b b8 N' j' b81.Index Spin 3.5
+ u% R5 \- b! P# ^) \. k# e82.Fake Index Spin 4
/ z* [+ O$ R0 e: j5 w2 S4 F83.Basketball Spin 4.57 ^7 l6 j: _3 p7 W
84.Basketball Spin Reverse 5
. J0 _* y! b* t4 n6 x: q85.Back Spin Normal 3.56 d. `, }" g8 w2 Z* H) z
86.Pinky Spin 4
0 i3 j0 p+ J3 r4 F6 K87.Palm Spin Normal 3# M$ Q2 `( @$ B
88.Palm Spin Reverse 3.5
' b/ o' G' C# F89.Fingerless Thumb Spin Normal 3& ~; G% ^0 p, `8 `4 n5 x
90.Fingerless Thumb Spin Reverse 3
6 K$ g# j' L4 ^" ~) @91.Back Spin Reverse 12-34 4
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8.air(9)
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/ k) g- I. N/ V& a0 J0 ]4 l7 H! ]( K92.Thumb Around To Air 3
' k! S( a% U7 t- h93.Thumb Around Reverse To Air 3' l( ?# r( a9 `7 B8 c
94.Index Around To Air 3
& R$ }$ {+ W! u, W2 }" R& [95.Index Around Reverse To Air 3
# I* N% D4 r- f1 d4 M96.Back Spin To Air 3.5% f7 Z) ]2 h6 ]4 Y& ~8 w6 `# |
97.Thumb Spin To Air 3
- r8 _& G- ]% `, Q+ V+ j98.Infinity To Air 2.5
1 `" v5 c: q1 M" m& Y2 h6 \7 _2 d99.Tap To Air 3
/ c% R$ a9 K# u- p* T9 |100.Leigun 2 |
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