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发表于 2008-7-27 14:49:30
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显示全部楼层
百式招式名称
1.pass & charge(10)5 l6 j0 f5 X2 s5 s
' F0 C9 r2 K2 R$ r6 S- P! D
1.Charge Normal 1
! ~" O8 _# w0 M0 I5 I5 t. S2.Charge Reverse 1* e: d/ o8 ^0 A9 w0 a) o$ u' S
3.Triangle Pass Normal 1.5
# U4 q1 p1 l" i6 @* O4.Triangle Pass Reverse 1.5 k, |8 J" [" W1 R" z
5.Fingerpass Normal 11 [6 q& I( U& m6 `# _" Q. l
6.Fingerpass Reverse 1
# E( H5 p: D4 }# Y( }: ~# V7.Twisted Sonic Normal 2! m( p) {) [; B& ^! Z
8.Twisted Sonic Reverse 2' S" ^. T6 A; y, ? o
9.Warped Sonic Normal 2
- N2 \; y' P) c7 r0 O5 J10.Warped Sonic Reverse 27 k, N" E! t' a g
8 S$ }) M& z1 i$ ]9 N; x4 b
# J7 C7 ^8 }* Y% P$ T. J/ F2.sonic(15)# o- ? \% d8 b' A, ]
1 \6 y0 U# e# g- b# L6 `11.Sonic Normal 2' H5 B( M1 B' c" }+ \5 v
12.Sonic Reverse 28 k8 O, I1 \6 [6 |% e
13.Inverse Sonic Normal 2.51 @% z3 Z: i1 w$ P+ G* K0 @ |$ J
14.Inverse Sonic Reverse 2.5
! i# E% p3 z! E7 H15.Sonic 2x Normal 26 E" ~$ W6 |# V; n) D) A' @+ W% B# L }: M
16.Sonic 2x Reverse 2
% o) J4 p) [' j9 U2 j17.Sonic Clip Normal 2
+ b8 g+ v- P4 d/ g' D9 h0 Z3 u7 q18.Sonic Clip Reverse 2. Q1 s/ n8 d5 z
19.Invisible Sonic 21 r- E7 f; A" u% C* `
20.Demon Sonic Normal 2.5
- w% I) G& o: b21.Angel Sonic Normal 36 ~# R$ V! z) O( R/ A) z
22.In-Out & Out-In Sonic 2.52 g. l |2 P& x# V! R, B# @
23.Side Sonic Normal 2.5; t- \6 r( L( A S+ z5 h
24.Side Sonic Reverse 2.5$ R4 `+ h4 S7 b' W' Z' N
25.Flush Sonic Normal 31 I, f$ R+ Q4 E1 `
/ R0 i6 O5 b+ Z) d+ i8 v
: _% n5 G: O' Y; J8 _. h3.infinity(9). c+ C* p% W. w: l2 V, B$ I& S
$ i3 v9 X* ]7 V" G) _" r26.Wiper Harmonic 1- Z5 \& o. {& f ?
27.Figure 8 1
7 J/ @1 {7 p$ b }' W28.Infinity Normal 1
: N- L# ?4 M& `1 b0 c& N29.Infinity Reverse 1.55 x/ Y4 }, x$ }; R2 H, b* E* A
30.Single Extended Infinity Normal 1' S0 i8 E( `7 Y6 v0 h: N- q# ?( J
31.Single Extended Infinity Reverse 2
" W# {7 Z7 b6 K. D* h32.Quadruple Infinity 2.5
9 c; C! ?5 [* J; e4 J/ a7 S) Y33.Quadruple Extended Infinity 2.5
* ~5 D4 b. B7 j p. I. o7 c. M34.Index Wiper Harmonic 2.51 U. O& a; o- D8 O( z% e( _
. D$ p5 d# s# ?. ?1 o T) K2 B1 X* \4 y+ w9 v) c' k
4.tap(8)
: v7 E! F3 b9 R% V! l4 v, v! H& [/ E- ?, S
35.Half Tap Normal 2
& Q. N7 f- a5 J* |3 T36.Half Tap Reverse 1.5, l1 y. z$ A. p; |% F! @: d
37.Full Tap Normal 2
% @+ A6 b% N+ D8 w( s38.Full Tap Reverse 2
$ a6 K' t: u& G @+ e" R39.Back Tap Normal 1.5* {) u+ B/ C. m5 ?+ e0 q
40.Back Tap Reverse 1.5$ S2 T: T& }2 j+ S
41.X-tap 22 P1 u. ]0 K" p3 E
42.Fingerless Fake Reverse 2# [' D/ j/ N9 d! Z, W
% ^9 s9 E8 U& d5 p
5 P) E, \8 Y; R
5.around(26)
7 P, @( G) x# ^9 C6 {+ @( A+ H6 [ V$ N" z4 d! v
43.Thumb Around Normal 1" ?! n& W. }6 ~% K- [9 V
44.Thumb Around Reverse 1.5
6 f1 e/ X; `9 ?6 k& g. }4 b45.Index Around Normal 2
# B: r7 {- _1 O, T) |2 V: Q46.Index Around Reverse 2
9 t/ W! l- R5 N0 d' m: R4 O47.Middle Around Normal 25 ^. C; u9 X2 j% p$ o
48.Middle Around Reverse 2% s) E1 f) I$ G6 ~/ D
49.Ring Around Normal 2.5" N! f; B6 ?$ i( w! B" A
50.Ring Around Reverse 3
2 F: f0 Y/ o4 i: g" W51.Pinky Around Normal 3.5
. M* v& Q3 X" o3 m52.Pinky Around Reverse 3.5' t1 a: M6 M+ ~9 T7 X' f, ]/ b/ U
53.Cardiod Normal 2; B6 O% B. B( k* p5 B( e
54.Cardiod Reverse 2; i6 Q- H' u$ c! z+ }, ~! m
55.Korean Extended Thumb Around Normal 2.5
6 k1 q: j" }! W$ ?6 D56.Fingerless Thumb Around Normal 29 y( P( I: V; v% }9 s" y) D
57.Fingerless Thumb Around Reverse 2& k# c; { l% Z K" W( C
58.Back Around 2, J; I2 Q' M$ X9 [
59.Fingerless Index Around 2
$ u1 t+ g5 ?* {8 L. U60.Fingerless Middle Around 29 q6 c' g% B% {- L
61.Fingerless Ring Around 3
$ T6 @; X4 A. B a9 J/ K# P2 d62.Fingerless Pinky Around 3
- L' c7 V# y, D* P0 y63.Fingerless Korean Extended Thunb Around Normal 36 j) K8 {# U) L4 P' h
64.Hand Around 3
! z# ]0 c4 D3 L# I65.Neophyte Back Around 2# @- d1 l( R& R1 N
66.Neophyte Index Around Normal 26 i% B( x( W, ]8 }* A! Y& \
67.Neophyte Index Around Reverse 2
7 m& B# x. A8 G' g$ N% l1 ^6 X68.Side Ring Around 3.5
4 r& |' v% g9 W: w2 u2 A% W
3 w& H! \% ]! \% c( b% X
: T; x2 {+ C- ~! `7 k6.shadow(7)% h* A/ C# `6 \0 r
$ T% A" g; b) z& W$ y69.Shadow Normal 2
- ~5 i; C! a, K) G* O" Y70.Shadow Reverse 2 @2 x5 {2 ~9 s
71.Devil Sonic Normal 2.5
; A+ J0 |" G% }% J6 K; e! j72.Devil Sonic Reverse 2.51 ]* [: ]5 E* W
73.Devil Around Normal 2.5
3 K4 O4 G+ k' M, R, E4 C6 @2 R74.Inverse Shadow Normal 3
2 B7 ^# ^. [- Y1 ^+ O1 H75.Inverse Shadow Revese 3.5
; d6 N/ P+ T' L, e/ G; o2 s3 T5 l5 f7 b2 I2 s1 U! Z
5 `. X# V! Z9 U1 O4 g" R- u2 u* h
7.spin(16)9 z" y( l! |3 E( j2 p/ Q
4 K; c; C6 f+ E
76.Thumb Spin Normal 2.5& }" M6 L6 P) a$ I" T
77.Thumb Spin Reverse 2.5
! q( |/ L/ d; @+ Z! L- @78.Extended Thumb Spin 2.5$ l, f6 O, Y, d. o1 n0 E$ ^2 j
79.Fingerless Extended Thumb Spin 3
; n: a, K' P4 n* S; W3 Q80.Fake Reverse 3.5
% q7 T" c3 n7 b+ @0 L* |81.Index Spin 3.5* i u( g D' b; p Y1 y! ~
82.Fake Index Spin 4# b8 H7 \ l; s9 t W9 s" T
83.Basketball Spin 4.55 b7 U0 T; y8 ?4 o/ @' G$ s6 g5 a
84.Basketball Spin Reverse 5, x( ]3 _9 _. ?: v
85.Back Spin Normal 3.5
4 P8 A+ ]8 @4 d% \' Q* B0 v86.Pinky Spin 4
; w% }# ~* ^$ L, ?87.Palm Spin Normal 3# w. \$ l/ k! {0 T0 K1 e; E
88.Palm Spin Reverse 3.5
4 a" ^; U) J7 i# r9 u* `: d89.Fingerless Thumb Spin Normal 3" f) X7 c. a F4 p0 g3 E! X) p
90.Fingerless Thumb Spin Reverse 3
. S$ \9 A0 U" r6 v' c& r3 X91.Back Spin Reverse 12-34 4
6 E; h- ^2 @" j$ p3 z. l; e+ a5 R; m y; E0 C# c
0 S+ Q' i% n: V- s" t8 E. P/ f7 _
8.air(9)2 [& y# Z& ^7 V
1 d! o) l+ y7 w# H( _92.Thumb Around To Air 3
6 M& s, d0 N( s" ^( ~93.Thumb Around Reverse To Air 3: M7 i6 R' ~8 G+ U
94.Index Around To Air 3! ?3 k5 g+ ] a( W7 H
95.Index Around Reverse To Air 32 [# s) B8 e* y
96.Back Spin To Air 3.5% k! X* E, o! Y% U$ a. Z
97.Thumb Spin To Air 3
: e4 v5 `; F/ O; o% p; C7 E98.Infinity To Air 2.5! K i5 r$ l2 L* z/ F
99.Tap To Air 30 Y2 u `' z, S% K
100.Leigun 2 |
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