|
|
发表于 2008-7-27 14:49:30
|
显示全部楼层
百式招式名称
1.pass & charge(10)
9 B" z& n* Y$ _$ \8 |* U
4 y7 V3 l+ [( b1.Charge Normal 1
) M& A3 b8 K6 X0 a& N/ T" g, s2.Charge Reverse 1
) V" }1 l6 V. o9 j( f3.Triangle Pass Normal 1.5' J2 d' R) X: N: a
4.Triangle Pass Reverse 1.5
7 N# D$ I. L2 g9 @5.Fingerpass Normal 1% d v) G. F- y% X5 ^
6.Fingerpass Reverse 15 |9 Z) Q7 y, s. `( D2 N4 F
7.Twisted Sonic Normal 25 q! t% x0 e1 a* u
8.Twisted Sonic Reverse 2
+ j [* z* n% x9.Warped Sonic Normal 2" [. N1 ]: Y* Y
10.Warped Sonic Reverse 2( u# }6 n) H# w2 m) A
J9 }' O9 N( O. J
5 E3 A) X8 j" K$ Q: O2.sonic(15)
# h, b' m8 W( A! v) [# n. p% P9 q) `5 A7 a
11.Sonic Normal 2
; ]; }6 u1 U6 Q! R4 t12.Sonic Reverse 2+ ~' j" N4 r! v2 }; F; C5 A
13.Inverse Sonic Normal 2.50 V! T' A& Q$ S9 F
14.Inverse Sonic Reverse 2.5
9 Q1 d l5 A# L8 p& C" ]15.Sonic 2x Normal 2
& b% g5 @( W" D+ l7 h16.Sonic 2x Reverse 23 d i8 c/ y9 f
17.Sonic Clip Normal 25 l$ N, O8 u! E9 X0 P; T5 j
18.Sonic Clip Reverse 2
* n( f0 h/ }+ k- R) U" o19.Invisible Sonic 2
! ]* L! `4 l( t! F20.Demon Sonic Normal 2.5
) u& H- n$ `4 S# \21.Angel Sonic Normal 3' l0 e& ^+ Y \0 \2 _
22.In-Out & Out-In Sonic 2.5, I4 K$ w& R: P* |2 ]' r; w
23.Side Sonic Normal 2.5
- b* ^7 P2 {3 h1 H9 X24.Side Sonic Reverse 2.5! M+ s& s" L0 l/ `1 D2 j
25.Flush Sonic Normal 34 P) x3 e k5 k' E; D8 [
- x* M1 Z$ M* Y( g" D7 r
% v' u; }! ~) t$ |0 S- [3.infinity(9)$ V6 s7 T" z: D# v$ U# _/ K4 g
) S$ E$ E- Z3 o9 p* I+ j# m; }. Y' F* b1 i
26.Wiper Harmonic 16 I; e9 r0 q" E6 b! ]
27.Figure 8 13 H' ]' n# | M- z* I
28.Infinity Normal 1
; D- M6 r3 s4 ^2 ~6 K+ o' A29.Infinity Reverse 1.5
: ~8 z9 [% j# N6 I9 P" N/ s2 Z30.Single Extended Infinity Normal 1' ^! P2 `& E: I/ B
31.Single Extended Infinity Reverse 2
T& `5 t* |0 L32.Quadruple Infinity 2.5
' n: |6 v7 G/ ^& }! ]33.Quadruple Extended Infinity 2.5
7 Q( }9 f& y3 n& S# R* O. V0 p3 P34.Index Wiper Harmonic 2.5+ F i; Q! n, d1 [
& J2 D/ d( ?% Y$ n. u" O
9 A: x: j. l( _; ]+ o8 p% B: z
4.tap(8)
2 ~/ H- G# l" g/ t4 e0 E8 ^2 B6 n1 u' L- \) A$ \$ N
35.Half Tap Normal 2% a4 q. N5 x& z
36.Half Tap Reverse 1.52 ~* l. @/ M- u% M4 F1 n! t
37.Full Tap Normal 2
+ S' P' b% T, h38.Full Tap Reverse 2
8 U7 L4 t" Z3 L2 a! V: F39.Back Tap Normal 1.5( I+ e0 S" s" L( e: q k" `# D, o( n
40.Back Tap Reverse 1.5
: L" ~2 p% ]$ ^& w {41.X-tap 2
8 P: G! ]+ w% c+ X/ {" y6 J42.Fingerless Fake Reverse 2
7 z" @+ X6 ^/ L; q
_% W% l x" Z. Z+ ^, ~. L3 O# U/ P. ^3 g4 @- R( G7 f% Z
5.around(26)$ J0 Z9 l. P: ^* d
; w4 y$ w& E( Z
43.Thumb Around Normal 15 E* u& f* t2 b8 ~
44.Thumb Around Reverse 1.5* R" F& c5 U% M4 Z2 z; n2 L' a
45.Index Around Normal 2
) s# F+ t+ Y- s3 {3 z( |46.Index Around Reverse 29 p# f' p1 o$ |- e. R; Y
47.Middle Around Normal 25 h8 Q( T" D' A% b! G5 ?, u
48.Middle Around Reverse 2$ t+ B* R% @: M& O
49.Ring Around Normal 2.5
8 M7 T. B: U# r50.Ring Around Reverse 3
9 Z7 {- U* ?3 {" a51.Pinky Around Normal 3.5
' C3 ~9 {, i" C& c( ^7 w( g/ B52.Pinky Around Reverse 3.5, R" `) Q& E3 T% N9 ^9 K
53.Cardiod Normal 2
$ l7 v- D% M4 z( t# ?( e54.Cardiod Reverse 2
3 T& D1 @% X' @; M0 Q" S/ L55.Korean Extended Thumb Around Normal 2.51 ?3 v) q# n, y
56.Fingerless Thumb Around Normal 2" d9 Y# q3 r# \8 i
57.Fingerless Thumb Around Reverse 2
6 F) I3 T1 H6 A58.Back Around 2* W" }" Q7 H8 I1 d6 I
59.Fingerless Index Around 2# i* u5 o3 w' a1 V+ N. j4 y
60.Fingerless Middle Around 2- \4 f2 S- o! P
61.Fingerless Ring Around 3, ^- j2 D$ ^! s8 V. |: O' |. `7 ?
62.Fingerless Pinky Around 3
& ~2 P; R( o, m a5 S2 r$ w+ v8 ~' ~8 ?63.Fingerless Korean Extended Thunb Around Normal 35 [1 k/ Y9 e) @- J. u' ~
64.Hand Around 38 s4 J/ p) ^# K* Q% v: P
65.Neophyte Back Around 2
$ c6 h* E7 n: Z. L. z- M" l66.Neophyte Index Around Normal 2
6 M$ G9 i' f3 }! ]& k2 V9 p0 U67.Neophyte Index Around Reverse 2. U T; G+ M N A
68.Side Ring Around 3.5
8 a/ h6 i) T9 \+ p8 Z
) o1 J& V( p6 }" h2 j
5 [ I" n3 [, B- r1 F6.shadow(7). |: a& ]* y7 E( k1 K
; u1 s' t: D/ U3 n3 r) O6 d$ j
69.Shadow Normal 2
9 o& J- s" ]" K4 P4 J7 A) T2 T. @70.Shadow Reverse 2
& A5 u4 p( A* n$ I/ L9 x1 h6 c8 k71.Devil Sonic Normal 2.52 W! N1 ~4 y% P' @' P
72.Devil Sonic Reverse 2.5
% ^0 Y2 D- G6 n; ^6 o7 v4 R73.Devil Around Normal 2.5
* [/ j n5 C/ ~+ ]0 i _5 u74.Inverse Shadow Normal 3
- x! R4 m; o2 o( g' p7 u# g, I5 g75.Inverse Shadow Revese 3.5
3 W* h. o: p% E6 W. {
0 `5 L- S. d* a. H6 z
4 B( L0 U$ U6 E v, L) E7.spin(16)% s& M8 n/ a+ }9 @; v, r
- M$ y& E/ @- h; s: M6 y3 f76.Thumb Spin Normal 2.5
2 i# ?' U* ?! `0 U0 V0 i77.Thumb Spin Reverse 2.59 a2 ^8 n: A4 Y: h! X# B
78.Extended Thumb Spin 2.5* m3 L* K' ]& P' U- p
79.Fingerless Extended Thumb Spin 3
1 a0 o% \2 o8 I. Q' n; z0 }7 O' ]$ c8 u80.Fake Reverse 3.5
' n: x5 A6 E. x# W( N$ L6 \. _9 {7 e81.Index Spin 3.56 z# b7 {# K1 Z0 R: E0 H* U
82.Fake Index Spin 48 A1 ]. K9 y* Z& @2 b& [; I* F
83.Basketball Spin 4.5
7 d" `1 H1 t2 y& R* P84.Basketball Spin Reverse 5: ^" O8 i% E6 F0 k6 B
85.Back Spin Normal 3.5
2 E3 d/ B, d- b! D4 ~$ g0 }7 C86.Pinky Spin 44 z7 }2 g% T* _$ t5 Z' Z
87.Palm Spin Normal 30 L: [4 `: }! R6 }$ f5 z
88.Palm Spin Reverse 3.5
3 a8 M) a% G# g; }* O k. f89.Fingerless Thumb Spin Normal 3
m9 `: Q) `% j, n$ Q2 v90.Fingerless Thumb Spin Reverse 3
- O* K* A" l; V/ E6 @91.Back Spin Reverse 12-34 4
$ s( N7 Y+ t% w0 L4 n5 X# U
/ x7 g0 q2 Z% k6 x0 a9 W: h- s4 j0 |: q' A
8.air(9)5 h) `( X: j& q) ]
" @4 o: |1 o+ o4 ]4 ^- k
92.Thumb Around To Air 3/ R, |0 S3 v- n% I* y8 b/ L
93.Thumb Around Reverse To Air 3
, _2 t! L r3 w2 \94.Index Around To Air 3& {% u6 ~- H h/ _1 {* J k
95.Index Around Reverse To Air 3
. l8 w3 N8 m+ \( E$ P: s$ W$ h96.Back Spin To Air 3.5
4 `. a$ @: j: k+ t1 P) }97.Thumb Spin To Air 36 u0 Y0 {: \2 D) g
98.Infinity To Air 2.5' }0 G" U. A) F0 A2 {
99.Tap To Air 3" u' [: \: A' K! e! j4 [$ L
100.Leigun 2 |
|