- UID
- 12
论坛贵宾
- 注册时间
- 2007-6-23
- 在线时间
- 4082 小时
- 最后登录
- 2022-2-16
该用户从未签到
论坛贵宾
eg9099
- 积分
- 4228
- P币
- 742
- 笔魂
- 267
|
楼主 |
发表于 2008-4-6 01:53:22
|
显示全部楼层
招式难度系数表
, ^; @4 n" X4 [* c5 {3 e, |; v t" V6 _% q- a4 ~$ F2 [
1.pass & charge(10)9 k3 K; I" B1 x5 H
X- i# D$ y* N) }* l1 d1.Charge Normal 1 + Z% c! V8 Z5 e( B1 b' a1 E
2.Charge Reverse 1$ g. Y9 T- j/ }1 y% Z7 H& z/ Q
3.Triangle Pass Normal 1.5
$ S( H+ y, ?7 \5 ~5 x4 z4.Triangle Pass Reverse 1.5
0 j0 N3 I% L& _" O5.Fingerpass Normal 1
* v. R" F$ \$ l6.Fingerpass Reverse 1
4 j- l, a& @% S) d7.Twisted Sonic Normal 2/ I7 v% Y1 R3 k. q+ `! Q8 X
8.Twisted Sonic Reverse 2
, G0 O/ i( f/ g9 C0 y" W7 b7 c/ |9.Warped Sonic Normal 2
& [7 b8 i4 c4 `10.Warped Sonic Reverse 26 ~6 z( I# k6 x! ^4 t
3 U& D: x$ Y8 H B& _) T) _: U, f& B1 ]
2.sonic(15)
8 p$ l" \/ C% N8 W% G
+ f8 l/ Z" [/ w) F' F11.Sonic Normal 2! `2 n# z9 L9 }
12.Sonic Reverse 2% N; w. O& r5 A; T
13.Inverse Sonic Normal 2.5# h" L' D8 X7 I# ^; y. e0 {
14.Inverse Sonic Reverse 2.52 T' z0 ?6 a* |9 V% b: y% l4 {1 D
15.Sonic 2x Normal 22 w7 X, n1 Q# V8 B# B0 ~) c
16.Sonic 2x Reverse 2
5 m4 z) p( x3 {+ Y1 _1 R t% X17.Sonic Clip Normal 2$ E3 L% h% Z6 G6 c/ ?
18.Sonic Clip Reverse 2
6 ~; `" l1 i4 }6 [$ ]1 D9 v+ X19.Invisible Sonic 2
. {* H! \6 R, H9 m: s* I20.Demon Sonic Normal 2.5" B; K8 B& h. ?4 s. ^
21.Angel Sonic Normal 3
/ e- e" I* F/ I0 r `22.In-Out & Out-In Sonic 2.58 f W3 t# h2 f, p# V' z
23.Side Sonic Normal 2.51 B; ^5 |8 j6 P# y0 Q' o
24.Side Sonic Reverse 2.5" U9 X% L& I, x* |( i' t. R5 v
25.Flush Sonic Normal 3
" |! w2 i$ k7 P: T0 [4 i* |( Q% b$ e: R 4 E. N+ `5 v5 A! g$ G
M% a6 ]" I' U' B& E/ X* t3.infinity(9)
& C( b0 M9 e6 ?4 m ' h- C; S2 K2 `: _9 k
26.Wiper Harmonic 1" Q! x8 q$ s5 n7 }1 ~0 h }9 k5 y$ ^
27.Figure 8 1
@7 |* L C# e1 [28.Infinity Normal 1
5 `- |1 c6 f0 a" f9 O29.Infinity Reverse 1.5# X6 J* s6 d3 F5 P6 l
30.Single Extended Infinity Normal 1( W0 D, T4 J" y- ?% F3 b3 P6 h
31.Single Extended Infinity Reverse 2: r& v8 N$ z8 |( N
32.Quadruple Infinity 2.54 o4 |' k! p [+ Z9 n5 `
33.Quadruple Extended Infinity 2.57 F- V' I1 C8 v
34.Index Wiper Harmonic 2.5
1 _, }; j) \6 K7 s4 f6 V
, ~/ S. n/ l. E1 L, n" v
7 C/ r" _, ]$ f8 V9 E3 Q3 Y4.tap(8)
0 n4 X9 P U$ b2 }$ Z + q$ y4 h% D& V7 ~
35.Half Tap Normal 2
* N$ r$ m) f5 c36.Half Tap Reverse 1.5* l/ M3 X q/ l' {& e! k
37.Full Tap Normal 23 o" c( ]5 |; F
38.Full Tap Reverse 2- Z8 K& j# S5 A8 v
39.Back Tap Normal 1.57 b; `/ `$ X$ r4 ~
40.Back Tap Reverse 1.5
% L3 P& n; g, E* ]$ i. l41.X-tap 2) }" U5 k8 \3 o) H0 }0 l5 A* L" E
42.Fingerless Fake Reverse 2
9 _- G+ R$ ^) S1 h8 V 2 M# u x6 _+ R: _
2 E% p5 Z E F+ x5 P
5.around(26)
/ g+ [5 s2 r$ t- Q3 X- [ ; a. A2 {" Q* X
43.Thumb Around Normal 1
* y; |0 o/ K: u% J; D0 A+ J44.Thumb Around Reverse 1.59 }( t% ~' R" X/ H9 f d+ k0 o2 I8 V
45.Index Around Normal 2) Z' z3 H2 Z! \& P
46.Index Around Reverse 2
. N. q0 s2 N/ v/ f% O6 X47.Middle Around Normal 2& {( ]) X/ M) w' c! N& T% y
48.Middle Around Reverse 26 e1 y! l" q% c+ i9 R' B
49.Ring Around Normal 2.5
6 F+ X+ c6 {; ~# P50.Ring Around Reverse 3, l# { _! i# O0 l* [. T7 A
51.Pinky Around Normal 3.5
$ r3 W- ^0 R1 E, k52.Pinky Around Reverse 3.5
R& n2 y. C+ g% T) S+ ?8 a53.Cardiod Normal 2
2 @. D- @$ S0 S3 M7 B54.Cardiod Reverse 2' f$ K% b% F# D9 q' C3 p
55.Korean Extended Thumb Around Normal 2.52 ^5 a: k! ]/ o; x4 o5 G
56.Fingerless Thumb Around Normal 2! f: R; Y/ i3 o1 q2 i" D9 |, l
57.Fingerless Thumb Around Reverse 2
; y. y/ q0 J$ n/ ^! @3 v4 `58.Back Around 2
+ `6 h+ w" v) A; j59.Fingerless Index Around 27 C2 K/ k' J, i7 L( M
60.Fingerless Middle Around 25 e0 s- `( U+ Y. s7 L* t) Y
61.Fingerless Ring Around 3. m ^9 ^# a4 D% u. W3 X
62.Fingerless Pinky Around 30 z( [1 q; d! W+ D: N4 x
63.Fingerless Korean Extended Thunb Around Normal 3* Z5 T5 r% p7 r C5 P
64.Hand Around 3" g1 k+ a: a1 e- j/ ?/ ^4 p
65.Neophyte Back Around 2
8 E) q; m# c! [' e0 x) ]66.Neophyte Index Around Normal 2
7 A) B7 R K: u- |67.Neophyte Index Around Reverse 28 \2 W3 E' ?8 v
68.Side Ring Around 3.5
! g' F: M5 f/ y: _/ Q* x% t6 x6 l
8 J' v& Y( h7 l% g- L) o: D* c; U
6 Q, L6 ~2 f3 Z5 g. q6.shadow(7)
' T4 n: _6 G7 b/ H" k4 d+ }
. O1 \- o$ c) f. G( I69.Shadow Normal 20 i& b( i/ p s& A, I( ?
70.Shadow Reverse 2
# @; h2 W& q) T6 S! y. ]71.Devil Sonic Normal 2.5
+ r* k. Y, {4 d72.Devil Sonic Reverse 2.51 B2 B6 q# ^. N& \; m; L
73.Devil Around Normal 2.5
' j& ?: y6 u2 j: k1 T74.Inverse Shadow Normal 3
. i7 E# d+ c1 {1 ]- z75.Inverse Shadow Revese 3.52 x2 x; Q! o* H# O. n, I. ]
# G K- R" ~( k# w5 l7 m
5 L( J8 z6 `$ ?% K0 R0 n: t" m7.spin(16)! m0 \" s9 o% c- c7 Q/ Y( k
2 x1 O' D+ }/ P! t3 ~
76.Thumb Spin Normal 2.54 J6 m/ e( U; d/ m! ~3 A, _
77.Thumb Spin Reverse 2.5, z3 |. y5 B: R9 E f: M. `, k; l" l% u
78.Extended Thumb Spin 2.5
% x3 c) V3 H1 b7 r2 r7 x: u( V79.Fingerless Extended Thumb Spin 3
, Z1 X5 j! O0 q80.Fake Reverse 3.5
+ G g5 r, T8 z" ` Z7 l0 w81.Index Spin 3.5
* [+ P" O5 \! R' b! C4 z# k7 g5 E+ p82.Fake Index Spin 45 T1 t; N0 B; Q& {% B% C
83.Basketball Spin 4.5
`% j& r; n& v: a T5 F! d84.Basketball Spin Reverse 50 c4 b: B4 _- H% y+ O
85.Back Spin Normal 3.5+ D, y8 X3 b9 k4 F! K5 K( W4 k
86.Pinky Spin 4
8 i! W }: x% I; g. v0 h9 ]87.Palm Spin Normal 3$ e/ H: e% t3 z: K. w* z
88.Palm Spin Reverse 3.5
# I3 W! l1 f+ \! n0 n1 M89.Fingerless Thumb Spin Normal 3
! d! Y: k6 [2 c6 {' O90.Fingerless Thumb Spin Reverse 3
& W2 S3 D: o; Q9 B( `" q/ m+ F91.Back Spin Reverse 12-34 4
% Y1 h& z" j2 j) u- w5 E7 e0 l6 T' P 2 o8 j' U* C3 b2 [
5 o! b: x5 i1 _: y' @+ N3 e
8.air(9)
2 O6 Z, }( u" X& B" Z" h
# x3 a% q- g9 E* F92.Thumb Around To Air 3$ o. H4 O; z- D) ?1 E9 [
93.Thumb Around Reverse To Air 3
, }' Z( {5 ]: f7 o1 T' C94.Index Around To Air 3% u1 U1 T: o8 |# h' s
95.Index Around Reverse To Air 3
N8 p: B) W* g- Q0 b; C: z8 d: z+ ^96.Back Spin To Air 3.5
( @0 x4 e: q4 m' y. S% s3 J97.Thumb Spin To Air 3
. H4 M6 [( o. J: X98.Infinity To Air 2.5; e% R. F f( C q% ~
99.Tap To Air 3
$ s- K7 W: ~! L, j100.Leigun 20 a7 O+ D, E: D& _& N
- A. K4 m, f1 u& ]. ~# z[ 本帖最后由 EaglE 于 2008-4-6 17:27 编辑 ] |
|