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楼主 |
发表于 2008-4-6 01:53:22
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招式难度系数表
! z: e0 V1 ~1 n; P" ], }5 J) E2 z; F6 C1 |, z
1.pass & charge(10)
/ S e! W7 z0 K7 |, X
. o2 Z$ f: v. W2 [8 n1.Charge Normal 1
( O8 S; C6 P7 z0 W, E2.Charge Reverse 1
7 o4 \7 F6 L! k. X/ |( s3.Triangle Pass Normal 1.5, t( s h( p0 }/ d E/ X) Y' N
4.Triangle Pass Reverse 1.5! I0 v! |! e8 i& S' ~$ }6 M
5.Fingerpass Normal 1
a+ X5 @8 C: J$ S5 M6.Fingerpass Reverse 1
, R! ?) X1 t% h7.Twisted Sonic Normal 2
& `% t6 |) p. q2 _8.Twisted Sonic Reverse 2
# Z4 G4 M* N4 F; b' O6 ~* E- c. h9.Warped Sonic Normal 20 M8 F _2 c$ K1 B7 ~6 z( M
10.Warped Sonic Reverse 2
: Z B9 J6 G$ H7 [3 j( L5 c V $ B' A' L3 y. s5 d2 i
) {+ }* U0 s. U) c$ t- F
2.sonic(15)
" P8 i8 m1 w% \" ], v- ~9 H: [ 6 ?* W0 c6 l! B* e) r
11.Sonic Normal 2
$ }5 e" J) U& u+ I7 T12.Sonic Reverse 2
+ R0 Z U( C8 m8 k( S% p+ J% Q: e# v$ |13.Inverse Sonic Normal 2.5
8 j" O* r, R+ _1 K14.Inverse Sonic Reverse 2.5
" i( q- C8 B' H! t' W3 G15.Sonic 2x Normal 22 v) M" G. L4 w1 R( r: j& Q x
16.Sonic 2x Reverse 2
4 d9 K, g, \' g' c5 p17.Sonic Clip Normal 2
" a' K( D' D! V9 p18.Sonic Clip Reverse 29 T2 _5 ?% k) E/ E4 d# u' S) B
19.Invisible Sonic 2$ a/ ?+ J" d' C! A
20.Demon Sonic Normal 2.5 R) P2 O2 h+ M2 f1 {6 [
21.Angel Sonic Normal 3& {, B. d4 o3 E
22.In-Out & Out-In Sonic 2.5
4 T f; Q' S& i; N/ L23.Side Sonic Normal 2.5
) t& Y4 I; Y& f6 _24.Side Sonic Reverse 2.5
1 L+ p0 Y, j, @" S25.Flush Sonic Normal 3; i8 k. v3 s) T# {+ z' \
' h! S2 c9 T9 J8 A# L, ^
2 }0 }& z$ h8 @+ N/ Z
3.infinity(9)
! u& \" l0 T# G! u* [* u n
; \# j# ^ N& D2 C) `* ~1 o& V/ w26.Wiper Harmonic 11 X( t' D5 N. g& t2 b; F7 |
27.Figure 8 1
1 W- o& u7 g# G3 F0 o6 `, x28.Infinity Normal 1' l+ S. G, |+ ^! z2 q9 g( z
29.Infinity Reverse 1.5- C/ Y9 h. }: _2 @; d
30.Single Extended Infinity Normal 1
; S: b8 F5 O; U0 h( Z31.Single Extended Infinity Reverse 2
0 k' \0 q9 W; q* N32.Quadruple Infinity 2.59 g; _0 b9 s: _7 N5 R) ?; E+ X) H
33.Quadruple Extended Infinity 2.5
$ o2 F, R5 Q7 Y" u34.Index Wiper Harmonic 2.5
) E. g7 ^0 l; D; }4 o9 K% ^ % P/ a B/ r) X/ A% T1 \
: H [" }8 f J- z) H- j4 i2 d
4.tap(8). j) e8 `& D5 e) O0 K- L
9 Z4 H2 X/ P1 H+ \$ I
35.Half Tap Normal 2
$ S; k- U9 @* K" L& I; u36.Half Tap Reverse 1.5
; U. G! c: B- L* I37.Full Tap Normal 25 `( b( U/ {8 U4 D( K. u$ @
38.Full Tap Reverse 2& D+ Y* k- l6 g n
39.Back Tap Normal 1.5- V1 ], |+ q0 E3 i1 H
40.Back Tap Reverse 1.5
* K f, `4 }- t41.X-tap 2
[& O5 D0 L" f6 W$ `42.Fingerless Fake Reverse 2
4 \7 }/ U" m2 n. g0 X
7 E w* B7 Y3 q0 C' J ! Y& y. A$ Z; u% c; v
5.around(26)' L' m# `8 L5 J/ ^+ N
: g6 }8 j% g7 U, F6 I n43.Thumb Around Normal 1
; b( D; L4 M5 w5 x44.Thumb Around Reverse 1.5
: W, b3 x8 k( K% {- Q45.Index Around Normal 2
7 W) a+ _3 C( S- T46.Index Around Reverse 2
% @' g/ |$ u% y6 @47.Middle Around Normal 2+ C$ A/ n: G4 s: u8 z A. Z
48.Middle Around Reverse 22 E2 o7 d# @6 z: g2 w" P0 X
49.Ring Around Normal 2.5
8 }& X: X7 {+ `50.Ring Around Reverse 3
& \/ U6 N. |3 g, q. v51.Pinky Around Normal 3.5
; s/ `7 o1 F+ p, S9 f* j52.Pinky Around Reverse 3.5
1 x0 V9 u5 ~! s& F( O( _53.Cardiod Normal 2
( N, V2 j1 V+ y! c# e% W" {54.Cardiod Reverse 24 \( B; Y5 \ R A; _# Y! @
55.Korean Extended Thumb Around Normal 2.5
+ X2 a( t" H1 U& g( U56.Fingerless Thumb Around Normal 2
# A/ x& L8 ]& C" o# }' a4 r. T57.Fingerless Thumb Around Reverse 2
! T7 {; p8 Q( p4 Z+ S. e58.Back Around 26 I4 ]' q) h" N+ a j% `
59.Fingerless Index Around 2
0 _5 @3 E. c. O% p5 i% @# x7 T60.Fingerless Middle Around 23 z) ~2 P1 f2 f0 s: \% g
61.Fingerless Ring Around 3- j; Z5 X6 D+ [5 n
62.Fingerless Pinky Around 3
# K8 P% q# g s6 U" o7 L63.Fingerless Korean Extended Thunb Around Normal 3
/ f( x' [' I! Y* J5 f64.Hand Around 3) q! \/ D! f" H' s% D9 [
65.Neophyte Back Around 2
3 U( P0 |0 |( B3 z- N66.Neophyte Index Around Normal 2
/ U/ W. M9 p' V* \67.Neophyte Index Around Reverse 2
/ N! s3 k' y9 i3 J" N: o68.Side Ring Around 3.5
- \( e9 L# x! J3 C/ @' w, J
" K- K0 G: J6 g) o! q+ D. \+ ? ' q7 F. J+ [8 T4 f4 j
6.shadow(7)
9 L& L: |% l: h4 r# u0 A
+ Y# }& ~2 Y8 b' N3 g69.Shadow Normal 2
! J+ V2 i u: S- g70.Shadow Reverse 2/ X( j: ~+ _) X0 e( ^, I
71.Devil Sonic Normal 2.5
2 ^8 b1 G! v% y' |/ R7 w3 F! ]72.Devil Sonic Reverse 2.5
. T% B" [" L4 y% w5 U' ^73.Devil Around Normal 2.5. f/ k6 g0 p' f Y
74.Inverse Shadow Normal 3
; p. s0 c) ~8 {/ A5 T- T75.Inverse Shadow Revese 3.5
2 v0 o. b3 l: D4 S @: v( f6 o" J; {
" ]# S: n9 r' k, |& ^7.spin(16)
8 c) l8 ?8 x) X' q/ T
$ s+ a) C% H: c$ e76.Thumb Spin Normal 2.5' A& u% b3 f9 u s0 U9 _. B9 O
77.Thumb Spin Reverse 2.5
0 C6 @% e' A7 P/ N% d" H( z8 d78.Extended Thumb Spin 2.59 X% M7 b% w9 k3 V
79.Fingerless Extended Thumb Spin 3# o3 ~# o6 @ }1 V
80.Fake Reverse 3.5( u7 P& W7 l, `+ A- G C, y) Y. i$ g
81.Index Spin 3.5
f* Z- n, ]8 ]# L! ]82.Fake Index Spin 4( K% ~: C7 W0 z# N
83.Basketball Spin 4.5
8 a( s( t# ]9 j2 ]5 B84.Basketball Spin Reverse 5; N s' g, N1 {0 |
85.Back Spin Normal 3.5
c7 T# h0 V( r6 E1 z, z2 Z86.Pinky Spin 43 o: @& f- Q2 ?. F0 ? _/ y0 \
87.Palm Spin Normal 37 y# C& s% f3 i, { J
88.Palm Spin Reverse 3.5
# C5 A& b$ S4 L89.Fingerless Thumb Spin Normal 3+ \/ ?" v# c5 t9 r
90.Fingerless Thumb Spin Reverse 3 R1 n' L( c2 x' w
91.Back Spin Reverse 12-34 4
' E% o! h: _ v - C; q& o; p# Z$ f% b; P4 O& {
U. |) H' u+ Q/ k# y' J3 o* M k
8.air(9)6 z5 [! f; Q7 n8 B
0 v5 ]" B* L- P5 @5 w
92.Thumb Around To Air 3: z1 f& a' w% D# K" Y. e" \* l
93.Thumb Around Reverse To Air 3
. `7 C n# Z$ a) a9 j94.Index Around To Air 3
' r6 ]/ [! V& k* ]95.Index Around Reverse To Air 3
- J/ A; C$ d7 t* ~ N; u! ^' ?" A3 U96.Back Spin To Air 3.5
$ \3 g( M% P. `8 f9 Y" Z4 Q97.Thumb Spin To Air 39 Z! A( A/ Y: O+ ]3 G
98.Infinity To Air 2.5
: x" M% F, ~3 m( K, i99.Tap To Air 3
4 a. V8 j1 j2 c! U$ D" d, O' @100.Leigun 2
1 D% K$ `' [' }6 p& {8 Y( f3 k. x$ q5 | j4 c
[ 本帖最后由 EaglE 于 2008-4-6 17:27 编辑 ] |
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