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发表于 2011-2-6 21:32:21
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我只给你贴个难度系数表。当然这个表格只是参考而已。容易程度因人而异。4 @! E: Z# M+ F- r, P: j
招式难度系数表6 g! U/ q6 P r+ T& l! |+ Y
. L: n0 k/ m- G# o/ i* n6 {1.pass & charge(10)8 _% w9 ]. O: z+ X2 z+ }: F7 N0 t! Q
1 H, O# z3 L5 X9 r2 D- @9 ?
1.Charge Normal 1 ]& T+ w7 l; v9 B" Y/ B( O
2.Charge Reverse 1
& B1 C' j9 L9 E7 c3.Triangle Pass Normal 1.5
& h) ?! Z+ n4 ~4.Triangle Pass Reverse 1.5
" H4 G; w# v$ D% v6 x5.Fingerpass Normal 1 _0 e* A1 v k7 j4 q6 Z
6.Fingerpass Reverse 1
$ e2 X3 x4 m- v( K7.Twisted Sonic Normal 2- s, R) l, f9 D! E( ]
8.Twisted Sonic Reverse 2
; I& `$ o/ [/ z n9.Warped Sonic Normal 2
( h* K; w9 E. ?, k3 z+ u1 h10.Warped Sonic Reverse 2
- k# X5 U0 z# T9 k5 q
' C( \; z4 H) ~1 n/ m* Y3 V0 W4 q! \& r$ D! t/ S5 }$ c
2.sonic(15)/ X* i9 M! T; w# {: q2 ]
# Y% r" Y, I B1 J* ?9 G
11.Sonic Normal 2
; c' y" G& e/ a3 S12.Sonic Reverse 2
' C. C" c2 B. O; p9 _! b5 n) X13.Inverse Sonic Normal 2.5
" |+ c0 s$ f3 {14.Inverse Sonic Reverse 2.5
! t- w! a! a$ c7 q1 M# J$ q' H15.Sonic 2x Normal 2/ t% m }, x. k' c4 ]2 [* m, F
16.Sonic 2x Reverse 2
4 H! B" P5 ?, M17.Sonic Clip Normal 2
/ M6 |* @8 G* o/ \1 V9 v18.Sonic Clip Reverse 2
" m! P, l; `' N19.Invisible Sonic 2
* X+ w5 @1 R/ e: S20.Demon Sonic Normal 2.5
% g4 I5 J, ~. O! i5 F' p2 J! b21.Angel Sonic Normal 3
4 ?# A& R; h1 ~/ A* {22.In-Out & Out-In Sonic 2.5
7 a% n% [( r* l4 [: z7 a23.Side Sonic Normal 2.5
6 e6 [* \( I; b2 C24.Side Sonic Reverse 2.55 l- x: ]: Q4 m" c* y* j
25.Flush Sonic Normal 3
" Y8 `: K6 A) i( l
( O j# I- i y' r' B) k. T3 K: X7 g3 M P& a7 c3 L! d
3.infinity(9)
) g' W1 [; e- w* }. s, v1 k) m; _! [# f/ h% J* k7 D( \
26.Wiper Harmonic 1' z' F4 l9 y8 L- U ^( P* ^2 E# ?
27.Figure 8 1
! K7 u, ?1 b! P) x- d28.Infinity Normal 1
0 m; Z9 U: o/ v! y5 m29.Infinity Reverse 1.5# G1 t5 ]* a4 D$ g3 j
30.Single Extended Infinity Normal 1& q1 P8 U/ q( J2 Q& ?
31.Single Extended Infinity Reverse 2: i9 D2 e. E- x; d5 l( F% {. x7 L [
32.Quadruple Infinity 2.5
( [; F& ^- \) _ O/ T33.Quadruple Extended Infinity 2.5' l4 `* \! g$ M/ b$ Y7 y
34.Index Wiper Harmonic 2.5
) o, f3 E" Z# e, p% k0 ]% s$ V J6 j! `% V( H; C
1 I& Z" H1 r; ?( ]4.tap(8)
) g, @; t( A. o2 a! L; z$ y; Q! j7 d, K0 N8 S! K
35.Half Tap Normal 2
& _% s: a" I4 T5 V0 j% N36.Half Tap Reverse 1.5$ E; q" f" ?/ P
37.Full Tap Normal 2 T( L, I0 s+ r" o
38.Full Tap Reverse 28 c9 z, \+ ?+ ~ D, W. K
39.Back Tap Normal 1.5: P" h. o4 t0 k+ X# j
40.Back Tap Reverse 1.5- U0 u" y! l8 x9 M9 N
41.X-tap 2/ S- b: K) f5 X
42.Fingerless Fake Reverse 2
/ B! W: m: t; z! _9 s G9 t! w: n6 \2 ]) U( [9 A
, Q$ j1 A, t, B: r
5.around(26)+ R3 T* \; u+ b' D8 \8 e
: O; I# n6 Y& U5 ?* }6 c6 c
43.Thumb Around Normal 14 S- y% \# s- u9 Y
44.Thumb Around Reverse 1.5/ [( I! F/ K& H) S/ L2 _
45.Index Around Normal 2
$ o% V3 A8 e0 z: k46.Index Around Reverse 2
, U: _+ s$ N. i$ z+ C47.Middle Around Normal 2
5 R6 ^, v8 T+ k2 {6 `0 U4 ?6 K48.Middle Around Reverse 2* N" _+ e, N: Z) j& h |$ [
49.Ring Around Normal 2.5
- E6 S9 e8 G8 q# s% D# [50.Ring Around Reverse 3
2 @' k% z* R5 u. l9 X51.Pinky Around Normal 3.56 d# x/ D7 H2 ?0 Y* X1 D6 M
52.Pinky Around Reverse 3.5
9 J+ P; `/ [! u+ `% h& V53.Cardiod Normal 20 D, g6 M* H& |( g- b8 H4 T5 x
54.Cardiod Reverse 2" u$ ^7 m' _$ _9 b7 `: E
55.Korean Extended Thumb Around Normal 2.5
" N- F' ?& p0 @+ f: }0 E4 U56.Fingerless Thumb Around Normal 2: ]4 y, G- o( J+ q
57.Fingerless Thumb Around Reverse 2& p" z# J& P9 a- w8 @& L
58.Back Around 2
& N8 P/ Y( Z$ w5 D59.Fingerless Index Around 2! }0 i: T1 a- Z+ _( m( Z7 h
60.Fingerless Middle Around 29 j. Q0 N1 U w( q
61.Fingerless Ring Around 3# _6 M! |% `3 s' g4 l
62.Fingerless Pinky Around 3
d! ]! {! w3 R8 k/ t6 n63.Fingerless Korean Extended Thunb Around Normal 36 ]+ D6 a4 e8 ?$ M# o# T
64.Hand Around 3
. R, X+ |2 F8 v65.Neophyte Back Around 2
3 R F% f5 O9 ~1 l" Z( t5 S66.Neophyte Index Around Normal 2; x7 U7 S* \& c4 W* i
67.Neophyte Index Around Reverse 2$ q$ J, A& J7 V$ J+ r
68.Side Ring Around 3.5! t6 N! F4 w5 |% L
7 F8 y: t7 b8 B$ S+ {! x1 ~
0 z1 v3 S" |. Q8 P1 t6.shadow(7) {" r+ m( e2 q& C- B0 `6 l; g
& N3 b. S, V8 j0 y5 x69.Shadow Normal 2
3 H- @1 e; q \7 F K/ E70.Shadow Reverse 2* `0 m1 D0 y& I2 l- A9 P2 E
71.Devil Sonic Normal 2.5* f; X) G$ H7 q6 \4 `
72.Devil Sonic Reverse 2.5
7 O' y! c4 i# G* I* i73.Devil Around Normal 2.5
* ^8 L( t% W% H( L- |) q& Q3 D74.Inverse Shadow Normal 3& D7 m# v& j) V# W( W2 p
75.Inverse Shadow Revese 3.5
- A8 g: n0 _' A( m) P4 I- R3 Y! E5 d5 s; {1 H+ H( X9 Q# l
Z+ u7 A/ M2 Y% O; O; z1 y7.spin(16)+ D" X Y0 I+ M" o
$ j+ y3 C! \1 T2 K. X3 ] p
76.Thumb Spin Normal 2.5
8 u) }4 C" m7 u5 N n77.Thumb Spin Reverse 2.5
& T1 d$ U' |) L( G78.Extended Thumb Spin 2.57 `0 U( G: n& L$ N: f
79.Fingerless Extended Thumb Spin 3# P+ l7 R1 a }- F6 q9 h A
80.Fake Reverse 3.5( T% N" [5 Q) B4 S9 w* q. R
81.Index Spin 3.59 X4 k! E) A l1 C# W
82.Fake Index Spin 4
; [' K4 X' e+ ?83.Basketball Spin 4.5, ?2 J6 d9 C1 Z) Y
84.Basketball Spin Reverse 5" m8 G$ Q- ?9 B b2 Y+ e
85.Back Spin Normal 3.5 ]+ u, _* F+ a9 P
86.Pinky Spin 4
$ ?) D- D; H* T5 K87.Palm Spin Normal 30 ?3 j- o+ J- K8 O5 F! l! M
88.Palm Spin Reverse 3.54 _1 `7 o3 B% e- q2 v; T5 `
89.Fingerless Thumb Spin Normal 3
+ c" K! L; @- ^5 @90.Fingerless Thumb Spin Reverse 3
8 t2 J8 |" o6 q91.Back Spin Reverse 12-34 4& D r* L7 S! D& F
0 R, f" k5 g1 ?6 p& H- ?7 k
8 J( o) o* ~( j( N% o8.air(9)
. x; k1 o/ E R6 P, x$ g- i" l; B4 b8 S7 ]+ a
92.Thumb Around To Air 3
& w, O# ~% c3 A6 h! H. T93.Thumb Around Reverse To Air 3/ J9 o" S; |8 S
94.Index Around To Air 3
, s" }! J/ s3 V* c- q* }. O95.Index Around Reverse To Air 35 e' x( x0 @% z2 G5 j
96.Back Spin To Air 3.5; u) N* R% \5 l2 _0 u' e# @' T: F1 ?
97.Thumb Spin To Air 3% g% X7 ]' T6 [7 q0 c
98.Infinity To Air 2.5
" h, Q# a2 u7 q7 P7 f+ y6 x' j99.Tap To Air 3
, ?* T) h m# t4 h1 J; b100.Leigun 2 |
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