转笔者之家

 找回密码
 加入我们

QQ登录

只需一步,快速开始

扫一扫,访问微社区

查看: 4451|回复: 29

BREAKDOWN 概述

  [复制链接]

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
发表于 2012-1-1 15:49:16 | 显示全部楼层 |阅读模式

快点注册登录,一起玩更精彩!

您需要 登录 才可以下载或查看,没有帐号?加入我们

x
本帖最后由 乔治P 于 2012-1-5 15:33 编辑
* \2 c2 @, D% k) `1 K) D, T; B8 f2 D/ ]( |$ Z( Q: u1 G
1L Breakdown的种种知识
& |+ i, Z# g: x* r6 {, [
4 D+ x+ [5 u3 c2 x$ ~! a& ^2L 基础术语和命名法则' N+ V/ ?, f5 X

1 o& Y9 O  o" }) E8 _9 S- d3L 论坛的BD作品
1 B4 v1 g  ?9 Q# e% \7 x3 k$ R4 k, n2 y# a1 S  A
+ Q- t1 ]. j8 m# J0 _6 M1 I2 _- T

7 j) R& V  a, a' m6 F- \
$ \) Q( ]; y4 u( F" x9 p) h
8 a6 f# \- N' ^- J: b% UBREAKDOWN 概述( ]# g  Y- ]) S( J$ s0 a

" j, H1 v  T5 _一、bd(breakdown)的现状
/ D3 l6 X. B& c* `; w& @  现在的bd属于一种新手们不太有兴趣的东西,我遇见好多人曾说【会转就可以了,学什么术语啊】之类的言辞。我想说说自己对此的看法,首先我觉得bd是转笔里面很重要的一项基本功,假设在网络上遇见了其他的pser而双方需要很精确的说明某招的话,拥有好的bd基本功会方便很多。
7 @" h* m5 c" U% k7 G" b9 r* [1 E$ H3 w; |+ q/ u
当然也有很多对bd感兴趣并且想要学习bd的pser,这是我觉得很值得鼓励的一件事情,但是(一遇见但是就立马转折….)好多人在面对bd看似庞大的词汇量面前望而却步,从而不敢去接触bd,我觉得这应该是前辈们在积攒术语的过程中给人留下的假象。大可不必担心。
1 e  |4 J* I# q1 S& |
7 g9 U% L+ k! N. }% _) M总之我眼中的bd界现在是处于一个极度低迷的状态。( F: {9 Q# ~5 I3 B9 A% b
, q- G4 u9 i3 Y% h7 w5 N

& X3 U" l# s: ]二、如何去学习bd ?
( Q+ C& l! i- u, [. v1 L
9 ~. J4 O8 |# S! }* t! E& i8 K  在面对如此之巨大而且拗口的词汇面前我们要怎么去学习bd?或者说是怎么去找到一个学习bd的开端?
0 K5 N" ?; i( I0 u; G* p( k) F  Y, u. ?% |; j
  答案并不难,四个字,日积月累。
" V: X% W" t( a4 W. A3 [( g% z+ a& w4 d, S3 D' v& u- n. E1 V$ p2 A1 c
  新手如果想要学习bd而又刚好看到这篇文章的话大可不必惊慌,从今天开始,每学习一个trick就牢牢记住它的名字,不必深究名字的来源和结构,命名规律,仅仅是机械的记忆就好。在记忆到一定程度后自然会明白它的命名法则,也就是说学习bd其实就是一个自我的积累和思考过程,而关于具体的命名的法则的入门,我会在下文写出。6 F, A$ o& z: L' ?, e
- h/ l2 o4 j, \) s/ ]; g  N
  至于高手们,或者是有一定转笔技术却又没有读写bd能力的高手们如何去学习呢?就是掌握自己会的招式的名字。其实和新手一样,只不过二者一个拥有更多时间去自然而然的记忆,一个需要自我的努力了。
1 l% S* f5 Z$ C6 j1 c7 q" t
" s5 [( h  ~  d& R
" b% R4 K% h' b三、bd的基础能力,阅读
) ]0 m1 B1 }- l9 H8 Y8 e' `! Z
  ]: g) o; e, f" K( ?( v  学习bd我觉得很重要的就是学会去阅读别人的作品。这并不需要精通bd,只是有相应的基础就好。在阅读并且理解bd的过程中也能很好的提升自己的bd能力,有些不懂的trick或者是linkage对照视频和bd参照就能明白很多,我当初就是用这种办法掌握了bd的书写能力。
# D/ N) n. {) s9 F/ B% R. L. S/ I/ w1 I1 O  d' j* W
  而且学会阅读bd也能够在一定程度上提升自己对于结构的理解。例如kin所做的华魂1(Chinese Spirit I)的bd。据我所知,想要学习华魂1的combo,要么就是自己慢放,要么就是根据视频和这一份很珍贵的bd资料双线进行,而后者的效果显然比前者要好得多。
: r' o* v5 k  F8 a4 _& j6 f. v0 g8 y8 |& f
  还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。* T, b/ k' ?! ?. J

' X- }* u" W, [  当然这并不是不鼓励做bdvideo~希望此段不要被误解。; t+ F: [! l! S; {
& s0 Q+ k- P* q+ a
) @0 c' r( b8 k% b- R( d: M
四、bd的制作" W' q- B9 |, K* Q0 K' [" v

  [7 V0 u7 t+ E' d* z2 l% m  终于到重头戏了~. O/ N# A. F9 x" M

/ o2 l& ?. c! C& ~: l. o4 k Bd制作是bd能力的体现,对于bd的制作呢,我认为有以下的要点。3 Z7 G* A5 L5 p2 l( ?) X& p5 n
0 e+ [; f" B8 d, z( R
首先说BD文本: P" K" r# X+ p; K* e- g: X
①         运用术语要准确,因为现在好多术语并未统一,所以出现了不少的误区,一招多名的事情常有发生。【例,punnew与peem’s trick与cont flta to palm spin。】
  H6 M% y$ G9 z修正 by P:绕拇指的PEEM trick标准名称叫palm spin,绕食指的叫punnew,绕中指,无名指,小拇指的PEEM本人都没有去命名,所以我们之前叫的所谓“thumb punnew,index punnew”等等都是错误的。而且还知道punnew,punkan之类的PEEM自创招都是泰文的音译。PEEM透露,“pun”的意思是around,“kan”是手臂,所谓“punkan”便是另一种arm around的说法了,也就是绕手臂转。“new”是手指的意思,punnew直译应该是手指的around,但至于为什么index的PEEM trick叫punnew,PEEM也没做过多的解释。)- P$ G1 d" @3 M' W6 }* Z
②        注意简繁得当。好比说菜名的问题【宫保鸡丁(GongBaoJiDing)Stir-friedDicedChickenwithchiliandpeanuts】就是个类似于楼上punnew的例子。宫保鸡丁 = punnew是个特有名词,而cont flta to palm spin 就类似于Stir-friedDicedChickenwithchiliandpeanuts。是写出了trick的做法。但是punnew又不只是thumb的trick,其余四指皆可应用。而peem’s trick相对就显得局限性很多。此类的问题还有例如moonwlk sonic,pseudo sonic,punkan,ayatori’s trick等等等等很多,有待各位pser积累考察了。' h" g' k* A0 v
③        注意手掌变化,pupdps之类的变化一般体现在bd的trick描述上面,并不单独拿出来说,而就一份好的bd来说,读者能够轻易的看懂手掌的变化。# e1 r* \, `% x
④        随性而为。其实bd并没有想象中那么严格,有些招看不懂可以直接描述,简而言之就是只要读者能够读懂,能够脑补,那么这就是一份成功的bd。做bd不仅仅要求精确,更重要的是bd的【交流】作用,此点希望各位pser牢记。! ?4 m  Q9 O* }" t9 @8 Q
# o- E( i: F! b

$ F# ^  R1 Y/ j% A% Y3 x接着说说bdvideo( ~1 e- L/ L( o* n) r3 _
①        一就是上面四点一定要做到。
+ ]( B1 f0 X( z0 |②        选片要有特殊性,太简单的片子没必要做。% F/ k" q; r0 h7 m
③        注意字幕的选择,不要遮挡视频中pser的动作。! H; p# i& g$ z% s' f% \$ Y3 H
④        时间要精确,绝对不能字幕视频两路走。7 q$ f: z: O/ H6 r- W, s/ T' q
⑤        耐心。+ i" H1 s9 P6 r! a
⑥        保证视频的质量,让观众能够看懂。' \1 F- k( X/ I

, n8 k$ o( s" {& B- A% ^+ z6 A嘛~. G! r2 G8 p8 x8 ?( }: a0 J$ X
以上就是我对于bd现状以及bd学习入门之类的叙述。
) L- [5 L# L7 _0 w希望能够派上用场。
9 q* E& T4 q  T- y, `$ F
% P% I% M' f# B& o4 g                                                                    夜莺7 h$ O( ?: _$ @0 R- _/ ]
                                                               2012.1.1新年贺礼

评分

参与人数 1 +20 笔魂 +10 收起 理由
yubin1994 + 20 + 10 =3=

查看全部评分

突然好想你,你会在哪里。

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 15:49:26 | 显示全部楼层

术语和命名法则入门

本帖最后由 463947756 于 2012-1-1 16:10 编辑
$ D1 H6 e9 w( e) g# l1 w9 f* ]" t: g1 b# V
【星大的术语帖子】
# e) ~" T5 v, O* J" w: K5 ^http://bbs.pserhome.com/viewthre ... hlight=%CA%F5%D3%EF, _: g) u7 \4 l
8 K$ O1 E8 M5 q3 \  D
【我的个人总结】$ A7 B, S1 a3 K; {" B
5 T) v1 T: N0 H  t! _3 j
好吧,首先我们要知道的一些基本名词2 A2 ]- `. }( e* P! v+ I
) v/ T: J2 a* v
Around:绕,翻译过来就是绕,我想不用过多解释,就是在某个部分绕圈圈。
6 k# q1 c& }, o
& Y. t" X2 \8 r) d/ Q3 i4 P: |Fingerpass:finger就是手指头,pass就是传递,我还多说什么?fingerpass就是手指头之间传来传去。
0 n) J8 E6 Z1 l7 ?7 H  U+ c
; b& P5 b1 S* a8 n2 kSonic&charge:打过游戏机没?刺猬索尼克知道不?sonic就是它,此招无法用言语表达,看视频去吧。另:sonic有超音速的意思,表示此招灰常快速。至于charge,就是索尼克加速前奔跑的过程,意为蓄力神马的。总之记住,charge之后才能sonic。
0 B, h( L8 J* J+ X
- X0 U5 q7 ]; m% R8 X" s- X9 _Shadow:阴影,名字不错哈。就是让笔在手背上旋转。原理类似sonic。旋转之后会形成一个盘子一样的形状,想象一下就知道这样会遮光形成阴影,故名。
6 |  k5 B) j+ v; |6 J2 f- }; u; n9 P9 g" f
Infinity:无限。为毛叫无限呢?因为这个招可以无限做,所以叫无限。言语描述不能。自己视频。# T1 z* z, F0 F" l$ K4 u

+ h" @& ^2 w. v1 F% N2 dTap:tap就是敲,拍神马的。顾名思义,这招就是敲出来的。
; U" l# k' ?% c5 T
0 p/ i: @5 }# q5 [6 I以上都懂了?好吧我们介绍后缀。
3 J9 A) L/ I% W3 T4 m4 i$ z& `' {) F. w3 Y
嘛是后缀?- F8 b' K! g5 b0 G/ u

4 c8 o4 M1 B: k2 q( A) u$ s后缀就是修饰词。前缀更复杂一些,所以先讲后缀。新人们准备笔记。括号内为简记。" E7 v# W7 Q. H& S

& A1 |% }' ~5 I8 x$ G8 INormal(n):正向,打过游戏的都知道normal这一选项吧,正常。意为正转。0 h9 @% `( @6 @0 `' Q, i; U

% n0 K5 O6 n" v# aReverse(r):别记意思了,就是反转,跟上面相反。- P% i$ N+ c( ?; y
" F# l6 @* ?! ^2 S( }
Harmonic(h):介个用的少…harmonic就是和弦,啥意思?就是一正一反,normal + reverse 。懂?
2 b7 t; m8 f$ \) ]& Z+ F
$ X0 x4 W) k" ^- X4 J% q) x指位:
4 E7 K7 ]3 r/ [) ?. {Thumb(t):大拇指。Index(1)(I):食指。Middle(2)(M):中指。
" k  k  _% F8 V; J/ l. PRing(3)(R):无名指。Pinky(4)(P):小指。8 A8 ~: w* D) h6 h# v$ L1 D5 j
现在你应该能看懂神马12-23,23-34,23-t1了。这就是指位。
' }! e9 g  p, z& Q8 G; o6 Y. m+ F8 y1 ?: c$ e- r" D
x.x:圈数,1.0一圈。1.5一圈半。10.0十圈。不解释。
% h$ H# O' Y. I3 H9 C5 B9 f3 m! _+ c- N% p; v* W5 U. _8 C
N *:so,这是另一个概念,别跟上一个混淆,N * 就是单招跨越了N个手指。这应该是Around系专用的啊。8 Q2 b. X! t$ p! U& H. O9 B
9 q; V6 o: A. g3 Y  n$ c
Rise:升,就是从小拇指转啊转转到大拇指。介个叫升。8 k) Z8 }5 H  D0 n1 P- T9 k! n! K2 G
Fall:降,从大拇指转啊转啊转到小拇指,介个叫降。
- t3 p7 K4 I$ l7 o- F1 e! X5 w
" m/ k: d6 h5 b1 M+ _Bust:你可以把它想成一个延伸,就是某招之后加一个around,当然,是末指位的around,这就叫做bust。例如:sonic bust。" m" c& k9 H7 W3 c* X2 J
& Q( i. T, Z7 n  P' w8 g3 R, }) F
接下来应该就是前缀了,最破烦的时刻到了。
$ n, l4 P$ l! j7 w- _! ]2 R( i4 G' i2 [. W: \8 S- _, m
Palm up(pu):手心朝上。很不常用的修饰。
) E% E7 |! P9 e* |& O3 n  }  P' e8 [8 x2 d. S
Palm down(pd):手心朝下。) [) I  k( h4 }3 q
2 e" c0 l9 u' K8 F! C$ p" ?
Fingerless(fl):说白了就是甩,不用手指用手腕。
! @2 k4 h" V, C! ]" _* m
. z4 ^; U8 r* a* v. \6 b8 EContinous(cont):就是把一个招式连着一遍又一遍一遍又一遍不厌其烦的一直做。这个后面常见几点几的修饰。
9 X" i: z% q! u" o. q2 k  c, P
" e5 p4 ]: M+ Y! I: [. a( xExtended(ex):延伸,就是一个招啊,原本很简单,加上extended,延伸了一下之后就变难了,其实也不一定啊,总之记住,ex的总比原来的漂漂。3 E+ c% h# ]+ U: j

! J  q% d, \4 {1 C4 r! [Inverse(in):就是把手背的招式挪到手心用,一般需要pu状态。
' c7 Q$ R) y0 {9 Y  d8 H4 ~
5 x% p$ n) c* u5 _. @Neophyte(neo):新手学招学错了,结果自创新招,那么这招前面就要加neo咯~
) w& l. O: t2 h! ?
5 `4 o5 f  k7 K& ?' h6 bHalf:就是一招做一半。- s- h. m2 k* ?5 }. @; j! `' E

# t4 w6 {3 u: Z  e' m& \) WFull:就是把这招做全了。
. u) y& H7 ?6 t  _2 h" R, Y: J3 }( r4 }# r$ i( v
Quadruple:一个招做四倍的。
: x$ {& ^0 v2 H! o
" ^8 p/ S- V) X# r5 R: ?$ jTriple:三倍。
: Q, n4 E0 x2 K+ M5 r
2 A% p' |- e/ P1 w2 f0 jDouble:两倍。* @- x* s5 g* n" M1 s, A/ ?
+ Q" m, v$ t5 O
Single:不变。
4 e; q, }" x$ m( e2 h% N% g* g; F5 o4 h+ \  c/ B
其余的
: w  D- e/ g# A
* M* |) ]3 E' w, M) n1 xAir:抛起再接住就叫做air,前期做不到,后期自然通。
! B$ t. R, {# r# l! t: n! [, r5 Y' a% g0 @* p
Spin:在一个地方不停地转啊转,常见用几点几修饰,表示圈数。4 w" ?# _$ r5 \! n; ^" I, @$ A' o

9 M: k  f! [' o" y2 Y$ R1 X" Q: E其余的像是warped(变形的),twisted(扭曲的),devils(恶魔的),demons(魔鬼的),angels(天使的),clip(来回),pesudo(伪)…等等都是特定招式采用,大家不必特意去记。
# J2 s/ \5 z9 ~; P$ W6 a1 |& I- f7 {! j; x
=====* x1 U, g& p! C! B$ y

% ^: l- b* C; U8 T. G7 u术语的学习就是理解含义。
突然好想你,你会在哪里。

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 15:49:40 | 显示全部楼层

一些BD作品

本帖最后由 463947756 于 2012-1-1 16:16 编辑
; B$ W  j2 T6 y1 G4 D8 M- C1 |0 [+ c. S& E
=======我的======
) N1 t: q2 J  E( n2 H/ G: o" y) v/ x  R- f* }2 j- ^
bd of seven- w2 G4 n2 \2 }0 w6 m, A+ B
# I& I% _0 l) ]% c8 i7 @9 u

( y  l4 U% X) {2 c- u* |( \bd of toro5 o" x% X4 b6 e4 v  ?
4 u* Z0 g( N: J( T3 B$ }6 Z

+ s# T; t2 a# Xbd of seven II+ d: p7 A7 H+ H3 b! G" N4 _5 G5 Y, k
- n$ ~7 h9 ~7 z# W
tar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia! M7 b$ J0 J  c0 M: t

7 y3 z% i; y' f# r+ ubd of kuzu6 H1 e; f' [( U1 G
) T/ {, p1 T7 m
tar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall+ i* x0 A% H; S; ?: ]- ~
2 u) M! l7 ~% ~1 [8 O; h$ c' Z
spinning party III 部分 bd
9 v) C. ^8 ?  p  [6 A【seven】
, b7 o$ P/ {% P7 [5 Y  Vtar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia
- X9 W, o: J: Q, p' B( n/ t1 ~' n) |, a6 {& x5 Z
【toro】
7 n* n+ F8 X2 L" n4 O4 l$ [) star>neo sonic n 23-t2>tipped sonic t2-t3>pd pass r t3-t2>pass r 23-34>half ra 34-23>pd shadow n 23-12>pas r 12-23>pu sonic n 23-12>neo bak 12-12>t3 catch>half ma 23-12>pass n 12-t3>pass r t3-24>war sonic r 24-t2>tipped sonic t2-t3>pd pass r t3 13>pass r 13-t1>tipped sonic t2-t3>pd pass r t3-13>pass r 13-t1>tipped sonic t2-t3>half ma t3-13>pass n 13-34>half rar 34-23>sonic r 23-24>cr 24>half rar 24-13>inv sonic r 13-23>shadow r 23-23>pd tw sonic n 23-12 to scissor spin 0.5 into 23>flexta" x0 j( l' g! j

" [  s" v  I8 q【.noir】( e: H' P! A' ]7 v/ @. G$ L, C1 x
thumb-middle around>pd tw sonic 23-12>pass r 12-t1>wiper t1>cn t1 to extan>tah>sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>pd tw sonic 23-12>pass r 12-t1>wiper t1>pass n t1-12>pass r 12-23>pass r 23-12>exta>shadow still 12>flia
. X' w1 f3 m' E; }9 I( q: C# e1 \5 ^7 m+ z& z3 _& P; k
【02】
; j' N- O0 [3 _3 @$ W2 b* ypd pass r12-23>pass r 23-34>demon sonic 34-12>pass r 12-t1>cn t1>shadow n t1-12>pd pass r 12-23>insonic 23-13>pass n 13-34>pd demon sonic 34-12>pass r 12-23>sonic n 23-12>neo sonic 12-t1>kfltar>neobak 12-12>midbak 1.5>half midbak 23-12>bak1>pass n 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>pd demon sonic 34-12>pass r 12-t1>cn t1>pass t1 12>flia into 23>pass r 23-34>half ra 34-13>neosonic 13-t1>pd pass r t1-12>shadow 12-23>ta>pass r t1 12>ta>flta>flta. F- \' L# [$ p$ U/ C! p
' |+ A) a9 h% Z2 `! t
【RiAsON】
( L4 }, Z' c/ V5 G" j% j' Kfltar>neo sonic 23-t1>wiper t1>pd palm catch>pinky bak>panns 34-12>catch t2>fake bak 12-12>pu catch to palm spin 0.5 into 12>tw sonic r 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>half ra 34-13>ia 13-12>tw sonic r 12-23>pd sonic n23-12>flia>neo bak 12-34>shadow n 34-23>flma>flia>t spin 1.5
4 X' ?% p% O& G0 H6 l# H% {. l
1 U  J% l( r( ^, E【337】; L( @) V% C- n2 J5 l: P
pd tw sonic n 23-12>pass r 12-t1 >sonic r t1-12>neo sonic n 12-t1>fltar into 23>pass n 23-34>pass r 34-23>pass n 23-t2>tipped sonic t2-t3>pass r t3-34>demon sonic n 34-12>neo sonic n 12-t1>fltar into 23>power pass n 23-34-t3>pass n t3-12>pd cr 12>pd sonic r 12-23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>mid bak 1.5>mid bak
  U: f8 d8 ?" J8 Z8 e! V6 _2 t" c9 w9 T" K' b" e/ ?
【kuzu】
2 A8 e9 ]' F. c  ]! i5 C3 I8 btar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall( o4 x3 D. D9 j& L6 |' f9 Q6 r: }1 ^
7 Z3 ?( j' Z- E
! ~* S2 {& E+ V- i

( j- h/ ?! {; P======大神们的========
9 m! S5 Y8 F7 i  @+ k3 P6 c' V" ^- A" k! p# m- Q. b
Yukino作品: A( d0 q- V. t9 F" z3 H

' Q9 z1 V* P& U4 B& a7 tsonic34-23>charge r 23-34>charge n34-23>tw sonic 23-12>charge nt1-t2>charge r 12-t1>sonic nt1-t2>t2-12-24>tw sonic n24-12>tw sonic r 12-24>24aoroun-23>tw sonic 23-12>neo sonic 12-t1>korean fltart1-23>tw sonic 23-12>charge  r 12-23>tw sonic r 23-34>flpa-34>tw sonic 34-23>neo sonic 23-t2>charge n/r t2-23>tan-t1>charge nt1-12>tw sonic r12-23>tw sonic 23-12>12-t1-12>ex tan*25 t0 r. q- Y0 C5 z; N& k) }

* y$ s& l% l4 [0 I8 N0 X4 x' wtw sonic n34-23>charge r23-34>pass n34-23>tw sonic n23-12>charge nt1-t2-23>double charge r23-34>pass n34-23>tw sonic bust>tw somic r12-24>tw sonic r24-12>tw sonic r12-23>ma n23-24>tw sonic r24-12>tw sonic r12-23>pass r23-34>war sonic r34-23>tw sonic r23-34>pass n34-23>tw sonic n23-tan to palm spin?-handaroundt1>charge nt1-12>tw sonic r12-23>pass n23-34>pass n34-23>tw sonic23-12>neo sonic12-t1>korean fltart1-12>pass n12-234>bakaround234-34-34>charge n34-23>in sonic23-12>in sonic r12-13>pass r13-34>pinky bak34-34>demonsonic34-12>charge nt2-23>tw sonic r23-34>pinky around34-34?>pass n34-23>tw sonic bust23-12>ex tan12 to 34>tw sonic n34-23>charge r23-34>pinky bak
( c- B+ E+ M" |% ~# d' h
$ B0 ?4 M& Z$ |* l% u+ K$ t' R: Lkorean fltar>in sonic r12-13>pass r 13-34>pinky bak>sonic 34-24>half ma r24-12>in sonic r12-13>pass r 13-34>sonic 34-23>
4 a' X9 m# Q  F" i1 C( k
, @: _. H. y: L
# b% W  D9 W4 v! b! c0 L0 Ntar>pass n12-23>tw sonic 23-12>neo sonic 12-t1>charge r t1>pass r t1-12>tw sonic r12-23>sonic 23-13>tw sonic r13-34>doule charge r 34>pass n 34-23>tw sonic bust*2>pass r 12-23>sonic r 23-24>warped sonic r 24-12>tw sonic r 12-23>tw sonic bust>ta>fltar>charge r 12>pass r 12-23>tw sonic r 23-24>charge r 34>pass n 34-23>sonic 23-12>charge r 12>pass r 12-23>sonic r 23-24>warped sonic 24-12>tw sonic r 12-23>tw sonic bust*4: f" F  I5 q- X  }' c) F! A

7 T9 B3 n& A! N" Opalm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex tan>bak r>air ta n t2-12! }3 q( G3 F: A0 d6 y

; Z5 @. `, i; [' W' a9 R& Ytar to 23>sonic 23-12>charge r 12-23>tw sonic r 23-34>charge r 34-23>tw sonic 23-12>inf rt1-12>charge r12-23>bak23-23>pass n23-t2>sonic t2-t3>sonic r 24-23>tw sonic r24-12>tw sonic r 12-23>tw sonic 23-12>extan12-12x2>fliax2, M4 _. Q7 Y$ z2 N* [$ O! ~
0 a( E; R& i" _5 L/ X7 d
sonic34-24>24around-13>pass n 13-34>flra34-23>inf t2-34>flpa34-34>inf t3-34>tant3>tan-12>tw sonic r12-23>half ma23-t2>charge nt2-t3>t3-13>around 13-13>pass n 13-34>tw sonic 34-23>charge n t2-23>sonic r 23-24>tw sonic 24-12 to fltan>fltan to 12; }8 k! ~& U: h6 P$ }
! Y; }" N0 N% X& G5 N
tw sonic 23-12>charge(sonic?)n t1-t2>t2-23>sonic 23-12>charge n t2-24>pass n 24-12>pass r t1-12>tw sonic r 12-23>pass n 23-34>pa34-23>tw sonic 23-12>charge n t1-12>tw sonic r12-23>tw sonic n 23-12>exta -flia*2
% G& q4 t0 ~5 [1 M) |9 I/ q. W$ E. _: _$ s  m0 r1 B' k  J. J
toro v3 2分40秒
% F+ a$ r3 b- T8 ]" `; W: xtw sonic 23-12>charge n t1-t2>air-t2>charge t2-23>tw sonic 23-12>charge t1
) f* J9 `7 I8 R9 Z$ B) S2 a-t2-23>sonic 23-24>charge t2-t3-34>demon sonic 34-12>neo sonic 12-t1>sonic t1-t2-12>tw sonic r 12-23>pass?charge?23-12>pass r 12-23>around 23-12>tw sonic 12-23>tw sonic 23-12>neo sonic 12-t1>korean fltar-12>bak to air spin>pass n12-23>tw sonic 23-12>eatan*2
) b$ E' t$ L1 |; y# }2 D8 K/ F
# u& F: `8 J. J! B# N" p/ S郁斌的20combo
( i, C% W+ Y/ K& U$ K) h7 r( @. h: r$ o' j1 `% |
6 s$ p5 A$ N# f# B: U. F# ~- t
PSH 3rd
) H6 Q4 z0 D; X3 ]; h" yDee
0 W. X  n3 G; p6 L, y7 P
0 N2 q, o$ v! t+ H5 b0 \+ N* wtw sonic 23-12 > tw sonic r 12-23 > tw sonic r 23-34 > sonic n 34-23 > pass r 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > warped sonic r 23-12 > tw sonic r 12-23 > pass n 23-12 > shadow n 12-23 > pass n 23-12 > pass r 12-23 > half ma > pass n 12-T1 > charge r > fl ta r > bak > pass n 12-23 > mid bak*4 > pass r 12-23 > tw sonic 23-34 > pass n 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > half ma 23-12 > pass 12-T1 > charge r > fl tar > bak spin to air > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia*3 > fl ia spin to air" a. F: ]& n& X. s- e- ]) P

9 N0 a# @0 }* q  T7 X( E6 `
0 |, F+ v8 l0 |5 e7 Q2 u' UiceMt
- A7 t- n4 h: n* V9 @1 v& V
  ?8 i" G& e; B
, h: i0 G2 [% ctan to air > shadow 12-34 > tw sonic 23-12> flia > pass r 12-23 > tw sonic 23-12 > pass 12-T1 > fl tar > pass 13-T1 > fl tar > inverse sonic r 12-23 > shadow r 23-12 > bak > mid bak 1.5*3 > pass n 23-34 > ring bak > pass n 23-34> pinky bak > shadow rise > charge r T1*2 > fl tar to palm spin*2> fl tar> inverse sonic r 12-13 > pass n 13-34> shadow n 34-12 > pass n 12-23 > pass n 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia > wiper harmonic T2 > tan to air
% t2 ?& i& B. d: n( \( s9 x
* G2 Q# Q  b9 q+ w# {# Q' k; t4 K
" ?5 O2 e9 N7 F0 d7 L7 G/ emooncake5874
+ S; @5 n2 c, _  C
/ l& w3 i# n) Awiper n T3 > sonic n 23-12 > wiper n T3 > pass n 23-34 >sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23 > sonic 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > single ex inf n > figure 8 > wiper n T1 > pass n T1-12 > wiper n 12-23 > wiper n T3 > sonic n 23-12 > wiper n T1 > ring ar to air> fl tar > pass 12-23 > pass 23-34 > sonic n 34-23 >sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > wiper n T3 >sonic n 23-12 > wiper n T3 > pass n 34-23 > tw sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23> pass n 23-12 > tan T3 > tw sonic 23-12/ b# |7 M% k) S0 x
+ h* B3 N/ J+ [% V9 G/ H3 v+ i; _

2 O" V( p( j( H( ]Yaula9 x6 O! k3 w/ J0 \) u5 Q
6 Y# \9 N) G5 D$ B& H
Shadow Normal to Air 12-23>Sonic Normal 23-12>Neophyte Sonic Normal 12-T1>Korean Fingerless Thumb Around Reverse>Sonic Clip Normal 23-13>Fingerpass Normal 13-34>Spread 5>Korean Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal to Air>Fingerpass Reverse>Twisted Sonic Reverse 23-34>Fingerpass Normal 34-23>Twisted Sonic Normal 23-12>Charge Reverse T1>Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal Spin 2.5
" E. J$ M! N/ o0 h0 X& P% I, l7 l( ]( N) u! J$ v, v! W- p! p9 b
  G- t  m) ]- N( S' t: A1 _
3Shine, e9 s$ A( b* g" m4 E" D
2 w5 \5 L2 Y7 x9 C) n  M  _' P
double charge 23-12 > neo sonic 13 > Korean fltar > fltar*2 > cont bak*4 > cont middle bak*7 > pinky bak > ring bak > sonic 34-23 > tw sonic > ta > middle around > double charge 23-12 > tw sonic 23-12 > flia*3
0 y6 o- {3 l1 _) F2 F3 L
* x" Z$ K: g7 G: r3 T
, l8 C- a' o2 {* x2 u9 W1 [/ F7 w. Z' _
12ve   2 m% M, r2 r' ~2 A+ V
% R% f, R8 Q: M* n0 U
fl tar > demon's sonic 34-12 > pass n 12-23 > inverse sonic 23-13 > pass n 13-34 > demon`s sonic n 34-12 > sonic r 12-23 > half mid around 23-12 > in-out sonic r 12-34 > inverse sonic r 12-23 > pass r 23-34 >24 stall > mid bak 23-12 > shadow r 12-t1 > both hands overlapping > sonic r 12-23 > half sonic r 23-24 > pass r 24-12 > half inverse sonic r 12-13 > pass r 13-34 > demon's sonic 34-12 > pass n 12-23 > tw sonic 23-12 > iar to air
% n  |) y; `: R5 C- d( {4 O" S0 a" }0 v4 ^% y3 R% P

1 J6 z1 ]6 H$ n# `9 }9 @& K
3 b' J1 n* g$ F6 eEve) [) s- H/ l2 t; {& e5 `' u( E
  d5 L) m7 r# D9 c7 Z; v
tw sonic 23-12 > fl ia > pass r 12-23 > tw sonic 23-12 > warped sonic 12-23 > pass n 23-34 > pass n 34-23 > pass n 23-12 > tw sonic r 12-23 > pass n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > mid around 23-24 > pass r 24-34 > sonic n 34-23 > tw sonic n 23-12 > neo iar > tw sonic n 23-12 > fl ia > 2H2P > tw sonic n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > tw sonic 23-12 > pass n 12-T1 > charge r T1 > fl tar > bak fall& p8 [9 [" G* Z5 J$ j- k& p

4 v& q9 W2 L, i' d# F" r  P. t+ m0 S7 ^4 p; ^
9 s9 D- H+ I! {4 ?
meteor: ^! d1 M: z; F$ {( c0 R

* `3 @  V5 w4 vpd twist sonic n 23-12 > pass r 12-t1 > wiper r>pass n t1-12 > pd ch r ) n9 T. e% }7 b( x3 Y
12 > pass r 12-24 > wiper n > pass r 24-12 > pass n 12-23 > pd inverse sonic n 23-13 > twist sonic r 13-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-23 > sonic r 23-24 > ma n 24-23 > twist sonic r 23-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > half inverse sonic n 23-13 > pass n 13-34 > sonic clip n 34-23 > sonic clip n 23-14 > neo bak 12-t1 > double fl tar > pass n 12-23 > tw sonic n 23-12 > pass r 12-23 > ma*3 > half sonic n 23-24 > pass r 24-12 > tw sonic r 12-24 > pass n 24-12 > pass n 12-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan> fl ia*3
: l8 Z& x" A# ]( {$ U2 ^8 \/ b1 g2 \) X+ [

% c: N& B/ A, _星辰裂4 @2 @1 W2 d/ h8 P! w

+ d# ~$ s+ R5 l' p8 k4 Gpass n 12-23 > tw sonic n 23-12 > ia to air > ia to air 13 > charge r t1 > fl tar > pass r 12-23 > tw sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 >fl ia > fl ia to air > demon`s sonic n 34-12 > tw sonic r 12-23 > tw sonic r 23-34 > pass n 34-23 > half sonic n 23-13 > ia to air 13 > half inverse sonic n 23-13 > pass n 13-t1 > tipped r sonic t1-12 > tipped r sonic 12-23 > tw sonic r 23-34 > pass n 34-23 > half inverse sonic n 23-13 > balanced in skill > air > half sonic n 34-24 > pass n 24-12 >tw sonic r 12-23 > pass n 23-34 > pass n 34-23 >half sonic clip n 23-13 > pass n 13-34 > pass n 34-23 > tw sonic n 23-12 > pass n 12-t1 > fl tar > half sonic n 34-24 >ma to air 24 > neo ra n to air > pass n 34-23 > half inverse sonic n 23-13 > tw sonic r 13-34 > pass n 34-23 > devil around n > pass n 23-12 > fl ia > pass r 12-23 > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > pass r 12-t1 > cardiod n > tan > spread 123' \1 ~$ V) U1 v( u) p- Z9 _) t/ e
+ S+ e( D9 i+ ]0 ]& B# o7 q, B

+ y: n! a! }# e6 r3 r- E& M& ?clast
+ D. q' l3 w3 f) Y* d' V; L
0 ~! {% y5 P* x% |) }ex tan t2 > tw sonic 23-34 > charge n t3 > pass r t3-34 > pass n 34-23 > tw sonic n 23-12 > fl ia  > tan to air > pass n 12-23 >tw sonic n 23-12 > neo ia h > tw sonic r 12-23 > tw sonic n 23-12 > half inverse sonic clip r 12-13 > ring wiper n >figure 8 to air > half inverse sonic n 23-13 > pass n 13-34 > demon`s sonic n 34-12 > pass n 12-t1 > charge r t1 >fl tar > bak*2
3 @7 N5 l1 M  W' u. [+ g1 k- v$ w3 i; w6 _1 u& i6 Y/ ?' `
$ a7 A2 D! [: S2 {% h. \5 ^% j/ M
ssEno
; J+ A( l2 p. O' P9 a4 D, e# T+ W1 W. Z. _9 i' H
pd tw sonic 23-12 > fl ia > pass n 12-23 > half ma 23-12 > pass n 12-23 > half inverse sonic n 23-13 > pass r 13-34 > half sonic n 34-24 > half ma 24-t2 > tipped r sonic t2-t3 > tipped r sonic t3-t4 > tan t4 > fl tar > pinky spin r 1.5 > pass r 12-23 > mid bak > pass n 23-34 > ring bak > pinky spin r 1.5 > bak*2 > bak spin to air > sonic n 34-23 > sonic n 23-12 > pass r 12-23 > te sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan > ex tan to air
$ i1 J$ f2 J: x; ^$ @' Y1 C8 k) a/ i' e* c2 F/ @3 Z5 D

$ M4 J; C6 B3 V# k7 S7 ?# }$ NEaglE! r' c, V5 v+ ]$ w

7 R; B  J" j# i( \3 F0 y6 nwiper r t1 > pass r t1-12 > charge n 12 > pass n 12-23 > wiper  r t3 > pass t3-23 > pass 23-34 > ra to air > trades the hand > tw sonic n 23-12 > wiper t1 > wiper r t3 > air > trades the hand > sonic n 23-12 > pass n 12-23 > pass n 23-34 > tw sonic n 34-23 > pass n 23-12 > pass n 12-t1 > wiper h > air > trades the hand > sonic n 34-23 > tw sonic n 23-12 > pass r 12-23 > sonic n 23-12 > bak4 G' V) m1 D6 _2 z

1 Q) K+ |$ d; f
, ]  {: M1 O8 NAces.H! X& K- X" t4 }# _7 B2 Z

. |  Q  w7 j% m4 E$ K% _% Utw sonic 23-12> X-tap spin 3.0> pass12-23-34 > pass r 12-23-34 > half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 >half ma 23-12 > tw sonic 12-24 > warped sonic r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > shadow n 12-23 > mid bak > tw sonic n 23-12 > fl ia *2 > charge n 12 > pass r 12-23 > tw sonic n 23-12 >X tap > ex fl tan > shadow n 12-23 > pass r 23-34 > warped sonic r 34-23 > pass n 23-34 > pass n 34-23 >tw sonic n 23-12 > fl ia > pass r 12-23 > half ma 23-12 > ia > pass r 12-23 > pass r 23-34> half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > pass r 12-23 > tw sonic n 23-12 > tan > shadow n t1-12
/ ^- C. t" G% ^# R- Q( D7 x- E$ g  c) c  ^1 X' o3 v. e
( A( @7 ?: o# a
3+7
3 P! r2 J( l+ |( n) N. U. ]7 n1 a3 o8 `' U. z5 h) ]
thumb spin 6.0> tar > sonic n 23-12 > pass n 12-t1 > tipped r sonic t1-12 > pass n 12-t1 > fl tar spin 2.0 > neo bak 12-13 >mid bak spin 2.5 > shadow n 12-12 > X-tap spin 3.0 > thumb spin 5.5) t9 l9 v0 j8 ]% T7 z  c
: ^+ i) P$ L  Y  n

7 |0 r! q  e. E- o% rbd of snow/ D& H/ N8 }' z- @. D
http://bbs.pserhome.com/viewthread.php?tid=44621&highlight=bd6 Y* F5 f, `$ X3 [) V! U( u

8 ?  p; C9 s' f" F/ Bsupawit 2 year solo bd
% a6 }6 j: J5 _! T0:01 -- 0:12
" b5 W+ @) s% L$ ypd tw sonic bust 23-12 > pass r 12-23 > half ma 23-12 > war sonic 12-23 > tw sonic 23-12 > ia r 12-13 > pass n 13-34-23 > pd tw sonic 23-12 > pass r 12-t1-12 > pd pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic to fl index pinky around to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > pass 34-t1 > wiper r t1 > wiper n t1 > pass t1-13 > wiper r 13 > pass n 13-34 > pd pass n 34-23 > devil's around 23-23 > pd tw sonic 23-12 > pd pass r 12-t1 > shadow n t1-12 > ta to palm spin to air to spread3 to air > pd catch 12
6 A* G. l5 y- ], u7 n+ ?/ m, v5 U6 }
6 j3 Y9 s9 d+ p5 k0:13 -- 0:29
0 E* A7 A4 \( {; P+ Bpd tw sonic 23-12 > tw sonic r 12-24 > pd pass n 24-12-23 > devil around 23-23 > pd pass r 23-12 > tw sonic r 12-23 > pd pass n 23-12 > shadow n 12-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pass r 23-12 > half ia to t1 > korean fltar to bak spin to 34 > pd charge r to pinky bak > sonic 34-24 > mar > tw sonic 23-12 > bak to air to scissor spin to 12 > pass 12-t2 > charge n t2 > pass n t2-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > flia*2 to air to flia*4 > pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > tw sonic 23-12 > pass r 12-t1 > charge t1 to air to thumb spin to flta
) H# k! }$ J. A+ J! Y4 K
0 m  ^& @. O3 o, @% u! m. M, P7 p2 Y0:30 -- 0:43
  v9 y; o; t: ddemon sonic 34-12 > ex tar > bak to air to neo bak to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > sonic 34-24 > mar > pass n 23-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to fl thumb middle around > sonic r 23-24 > pd pass n 24-12-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > ex ta > ta to air to flta to air to right hand' v+ v2 p9 g$ G9 n! @1 S' j
7 {7 r7 N) u0 q3 ]1 Q% {
0:44 -- 1:00
( n- i( M: J1 |. a1 |* S. H右手开始 sonic 23-24 > mar > half in sonic 23-13 > pass n 13-34 > sonic 34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic bust 23-12 > pass r 12-23 > tw sonic r 23-34 > pd sonic 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper n t1 to left hand's 34 > pd charge n 34 > sonic 34-24 > mar > in sonic 23-13 > pass n 13-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pd wiper n t1 > pass t1-34 > pd charge n 34 > rar > demon sonic 34-12 > bak > mid bak 1.5 *4 > mid bak, T: ?  H( C; h4 R
8 D3 E5 Z% {4 E  a
1:01 -- 1:135 M' r2 v/ @- r( v5 W7 s- R( U
tw sonic 34-23 > wa sonic 23-34 > half ra 34-13 > second half sonic 13-23 > ex tar > pass n 12-23 > tw sonic 23-12 > bak to pu 12-12 > in shadow n 12 to ring tap to ra to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper t1 > pass t1-34 > neo sonic 34-t3 > charge r t3 > tah to 23 > mar > half ma 23-12 > tw sonic r 12-23 > pd devil's around 23-23 > pd tw sonic bust 23-12 > shadow still > exta
5 Q. r- C/ m" a: k  S) A. X4 V' ~5 l7 j, m
1:14 -- 1:27! V1 r% f0 z6 F8 z$ W; k7 Q
pd tw sonic 34-23-12 > pass r 12-23 > tw sonic 23-34 > pd tw sonic 34-23 > pass r 23-34 > half ra 34-23 > tw sonci r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > tw sonic 12-24 > mar > war sonic 23-34 > pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > tw sonic r 23-34 > war sonic r 34-23 > ma > tw sonic r 23-34 > ra > war sonic r 34-23 > tw sonic r 23-34 > pd flpa to air to middle tap to air to palm spin to hand around to flia > ta to right hand
& ~/ G' {# H" g, _4 s- Q5 S) h' i; j- ]5 G. l8 u& v. j2 ]& w
1:28 -- 1:40
; o. ]4 f0 V& Q& V+ [4 |tw sonic r 12-23-34 > half ra 34-23 > tw sonic 23-34 > ra > war sonic 34-23 > tw sonic r 23-34 > flpa to air to t1 > index tap to air to spread 234 to air > pd catch 12 > shadow n 12-23 > pd pass 23-12 > tw sonic r 12-23 > war sonic r 23-12 > pass r 12-t1 > charge r t1 > pass n t1-12 > mid bak 1.5 > mid bak > ring bak > pinky bak 1.5 *2 > pinky bak
7 ~" h% b8 ~% r' {% z; [! r
% G* h1 {4 o1 a! @( |" g. |8 N5 K1:41 -- 1:56
7 _% C3 W% Z& j# Lpd tw sonic 23-12 > pd pass r 12-t1 > shadow n to air to palm spin to hand around to 12 > tw sonic r 12-23 > pass r 23-34 > half ra 34-13 > pass n 13-34-23 > pd charge r 23 > pd pass r 23-34 > pass r 34-23 > rar > tw sonic 23-12 > exta to 23 > neo sonic 23-t2 > sonic r t2-23 > tw sonic r 23-34 > ra > pass r 34-23 > tw sonic r 23-34 > pass r 34-23-12 > in sonic r 12-13 > pass r 13-34 > pd pass n 34-23 > pd tw sonic 23-12 > pd pass r 12-t1 > pass t1-t2 > thumb middle around > pass r 23-12 > ia > ex ta > ta to flta to air to 12 > tw sonic 12-23 > pd tw sonic 23-12 > air ex ta, o4 v# K: i  M

& P  W+ @4 ~3 F! T
6 H3 r+ A' V# J3 \; V* F7 Sbd of dongza! _; Z: F, K/ n1 S/ I

! J, z! B# l; R2 s$ m: [7 I1 e, p' z, y  l
6 c/ n' Q* m% |9 C$ J+ {

8 {& i* l! @+ d0 K  L+ W1 q; m/ j" R
& u# `- d4 H1 t# q- w---------------------9 T3 K) Y% P7 o, U  l
: B' l1 r/ y* ?/ p+ Z( o
BD库1 i1 X( \. S/ d0 t

/ W* v3 D, \" W' j8 `- Qhttp://www.youku.com/playlist_show/id_3088661.html
8 \; X1 J, Y9 P3 I" G( c, \. o) Q
3 g: o+ `/ ?$ K0 y# |3 ?2 @8 X; s! p========
& {- ^3 D& c7 O: {; }4 Y) Q, A, b; M3 e; m. t$ y6 M" T8 J# }; j
华魂BD
: r; T( ?- w* L0 UVick(00:21-00
$ c& L% }% b( N4 h6 q: Ktwist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>ia r>pass n 13-34>pass n 34-13>neo sonic n 13-t1>sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ta n>ta r>pass n 12-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>palm down ch n 12>pass r 12-23>ma n>thumb middlearound n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass r 23-34>warped sonic r 34-23>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass n 23-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>twist sonic r 12-23>ma n>neo sonic n 23-t1>fl ta n; i, q# }# F( c2 o7 y

3 z: Q9 J4 ]: L8 {, k2 }$ m) g8 wAngelic Allure(00:40-000 j6 W' ]( u4 M5 X! Z4 d! N, @
twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>sonic r 12-23>pass r 23-12>ia n>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-24>neo sonic n 24-t1>ch r t1>fl ta r>backspin 1.5>backspin 1.5>backspin 1.5>bak 1>pass n 12-23>mid bak 23-12>shadow 2x r 12-34>palm down sonic n 34-23>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ta n>neo sonic r t1-12>ta n>fl ta r>palm down ch r 12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>sonic r 12-23>pass r 23-12>pass r 12-t1>wiper r t1>palm down pass n t1-12>ch r 12>pass r 12-t1>shadow n t1-12>bak r' E$ b' v' t5 P" h
4 V$ U( S7 x1 F+ t0 z
xshadowfire(00:59-01
& W  b; e' Y+ ~7 _: E6 zshadow n 23-34>palm down sonic n 34-23>shadow n 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>warped sonic r 23-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>pass n 12-23>twist sonic n 23-12>thumb middlearound n>pass r 23-34>warped sonic r 34-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r
+ @: Q7 Z8 w6 t1 v- {5 x
( A2 W+ n+ ?1 K+ i3 Z5 x! gIceMt(01:12-01: w! B, J6 A, R3 O/ v2 M
palm down twist sonic n 23-12>palm down ia n>bak r>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>fl ta r>mid backspin 1.5<mid backspin 1.5>mid bak 23-12>palm down twist sonic r 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>
+ M* \4 ~4 `! k7 Ntwist sonic n 23-12>pass r 12-t1>wiper r t1>thumb middlearound n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>palm spin 0.5 to 23>twist sonic n 23-12>pass r 12-23>pass r 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>fl ta n>fl ta n>fl ta n
9 j& P( h+ B4 q! X, P; n- `7 X& @# _% P8 a% i% \6 {
Eso(01:29-01
. D7 {6 l$ f9 M, W7 c) }' W+ ?- N* o. ^twist sonic n 23-12>ia r>pass n 12-23>twist sonic n 23-12>ta n>ta r>twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>shadow n t1-12>bak r
" f% |! M; i/ N9 ], j0 K% q1 ~- n' d% }
x1213(01:37-01
; w) _1 X4 ~0 pinverse sonic n 23-13>pass n 13-34>pass n 34-13>ia r 13-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>ma r>pass n 23-34>pass n 34-23>pass n 23-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>pass r 23-34>palm down pass n 34-23>ch n 23>pass r 23-34>ra n>warped sonic r 34-23>ma n>pass r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>ex ta n>bak r>air ts n t1-12>air ts n t1-12! {- i! D9 M% y+ V
) a: L" d% b0 m# ]& k  B( S5 N
DaThroat(01:50-02:08)
& H+ S% o* ~2 c5 t6 f! x" b" lta r>sonic n 34-24>neo sonic n 24-12>fl ta r>pass n 23-34>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>fl ta r>ex ta r>palm down ch r 12>shadow still r 12>palm down inverse sonic r 12-13>pass r 13-34>sonic n 34-23>twist sonic n 23-12>warped sonic n 12-23>warped sonic n 23-34>sonic n 34-24>stall 24>mid bak 24-12>r devil's shadow 12>pass n 12-23>neo bak 23>palm down twist sonic n 23-12>palm down ia n>bak r( m9 G2 }% |. F% I1 S0 w8 a

  [+ D& h/ w' v/ bToast(02:08-02$ v- y( N, l9 q
sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>shadow 2x r 12-34>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>figure 8 r t1>pass n t1-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>palm down pass r 23-34>angel sonic n 34-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>twist sonic n 34-23>pass n 23-34>pass n 34-23>neo sonic n 23-t2>sonic r t2-23>twist sonic r 23-34>palm down twist sonic n 34-23>pass r 23-t2>wiper r t2>pass n t2-23>ch r 23>wiper r 23>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>palm down ch n 23>pass r 23-t2>ch n t2>neo sonic r t2-23>twist sonic r 23-34>palm down pass n 34-23>palm down ch n 23>ex ta n>bak r>bak r3 K% b! V" S4 A  Z- T+ L9 V& y
! t. T! J, d3 w  \
edwin(02:28-02
' u( I% ^+ Z# T+ W6 W5 L, Rdemon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>bak 2>bak 2>bak 2>bak 2>bak 2>bak 2>mid bak 23-12>
4 R+ A( V' ~: v$ G7 s6 ?  qtwist sonic r 12-23>pass n 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>% n* P% O6 L. C1 ~: e# K
palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>twist sonic n 23-12>is 1.5 n>shadow n 12-23>palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ra n>half ra n 34-23>inverse sonic n 23-13>pass n 13-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r
- X. |% u2 {7 S- [
; @  f' @) e0 t# s5 WHunlanlin(02:49-03:10)
% O3 v! X: g" [% [1 c4 Kfl ta r>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-24>ma r 24-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down inverse sonic n 23-13>wiper r 13>twist sonic r 13-34>palm down pass n 34-23>palm down twist sonic n 23-12>ch r 12>pass r 12-23>ma n>ma n>pass r 23-12>ia n>ma n 23-12>inverse sonic r 12-13>pass r 13-34>ra n>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r6 A2 h1 J* M( ?# O. N
% h% ^+ \+ ^5 U) |, U& ]! K
/ j) }5 _- U( A$ ^1 u3 b" I6 g! y' F
joey(03:10-03
: ]* v- q7 t7 H/ I( [2 _* ~" Lta r>pass n 23-34>twist sonic n 34-23>ma r>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>bak 1>pass n 12-23>mid backspin 1.5>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>pass r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r
2 p8 t, \5 g+ j8 G# B4 ?7 A4 O) O/ A  ?
Deity(03:22-03: Y. A+ w& z: u
sonic n 34-24>pass n 24-12>ia r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>pass n 13-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>ma n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>ma n>pass r 23-34>ex ta n>fl thumb middlearound n>pass r 23-34>half ra n 34-23>sonic n 23-12>pass n 12-23>palm down twist sonic n 23-12>ex ta n>palm down ia n>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>inverse sonic r 12-13>pass r 13-34>half ra n 34-23>twist sonic r 23-34>pass r 34-23>twist sonic r 23-34>palm down pass n 34-13>shadow n 13-23>palm down pass n 23-12>palm down neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>neo bak 12>mid backspin 1.5>mid bak 23-12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>palm down ia n>bak r
7 c* [' d' d7 T& ]* }5 a" Q4 P9 w7 f7 w4 E
Kachira(03:43-04:09)
& x- w& Q' w" `0 `4 V& x# v1 w% yta r>ma r>twist sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>neo sonic n 13-t1>ch r t1>fl ta r>bak 1>mid backspin 1.5 23-12>r devil's shadow>pass n 12-23>mid backspin 1.5 23-12>palm down inverse sonic r 12-13>pass r 13-34>palm down sonic n 34-23>devil's sonic n 23-12>palm down ch n 12>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>palm down pass r 12-23>palm down pass r 23-34>palm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>air ta n t2-12
# X# F1 a4 I+ H# H' B9 r" H
5 L7 J' A! l% j5 YLeo(04:09-04
; \' }  A7 w! {. y$ h8 ltwist sonic n 23-12>ia r>pass n 12-23>inverse sonic n 23-13>neo sonic n 13-t1>sonic r t1-12>sonic r 12-23>ma n>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow r 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>shadow still r 12>inverse sonic r 12-13>pass r 13-34>demon's sonic n 34-12>twist sonic r 12-23>palm down twist sonic n 23-12>pass r 12-23>pass r 23-12>twist sonic r 12-23>twist sonic n 23-12>palm down ia n>bak r>bak r( ^, i2 V* D# q3 M2 C4 O- {& e# {
0 V2 D: E/ m; _) y, L# J: w' g
Pale Master(04:21-2 H$ J: d- Y' t( y. ~
demon's sonic n 34-12>palm down inverse sonic r 12-13>pass r 13-34>palm down twist sonic n 34-23>palm down pass r 23-12>palm down ia n>palm down ia n>ta n>fl ta r>palm down sonic r 12-23>pass r 23-34>palm down twist sonic n 34-23>pass r 23-12>pass r 12-23>pass r 23-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r
' E0 d9 h8 ~. M7 ]! d$ p3 z$ B! V: v9 `  I
IceMT:            bak fall h
0 m, R5 k) z7 G/ d苍白之主:      bak 1.5 fall! l7 q+ N# f. q' m# e- f
X1213:         tap>air ex ta *4
% `& S+ _6 o8 S2 E5 ygzhu.can :       inverse shadow 2.5
' y( |- e0 l2 k" kzombo:           basketball spin  1-2>pass12-234 @! P0 w: a( X5 s/ i8 M
冰龙:            thumb index spin- h  ~; V/ Z! `7 a3 F& d
nhk9:              bak 1.5 *6
! E% p/ P- H1 a( e: p. h% ~Leo:               tw sonic 23-12>flia*7! F5 P/ S8 B9 P& ?  r
hunlanlin:        tw sonic 23-12>flia*10+ ~' i0 O* j4 j# A, x; b+ z4 J7 Y

" f" P7 t/ S) B2 W
3 E5 v' v/ P9 q( W6 x& m连占三楼= =6 m: I; a1 b- r: g  }' B

; J# l; n" R, g& B. A5 B我错了各位
突然好想你,你会在哪里。

该用户从未签到

241

主题

2217

帖子

1

精华

论坛贵宾

L-in

Rank: 12Rank: 12Rank: 12

积分
5081
P币
1622
笔魂
273

星铁人

QQ
发表于 2012-1-1 16:08:24 | 显示全部楼层
本帖最后由 penlcz1024 于 2012-1-1 16:10 编辑 0 I( @* f: q8 ], `
6 W9 q7 y! \/ V; _( q
Take a sofa.' i! c( G4 y- M$ c, b0 z8 y

0 s3 r: s. j# a2 ?# h夜莺对BD深有研究啊,讲得也很到位。0 t# O8 n, `0 B/ Q; [* O

+ N6 E1 v6 c' h1 A. S2P和2H的BD格式UPSB(或者准确地说是IPSA)正在研究之中了,相信不久的将来各种combo都能被BD个大概。
: w6 s6 C. l8 U. I2 j
* ~0 w; d% Q1 D/ }不过,风格是BD不来的,还是得靠慢放。
* w8 _2 i  O0 x& _
- e/ R8 T) @- m6 yBD帝们辛苦了~
此刻睡觉,你将做梦!
此刻学习,你将圆梦!

学习时候干什么?思考!
思考时候干什么?转笔!

签到天数: 8 天

[LV.3]偶尔看看II

110

主题

1012

帖子

0

精华

论坛贵宾

Rank: 12Rank: 12Rank: 12

积分
1605
P币
709
笔魂
45

美手铁人

QQ
发表于 2012-1-1 16:12:11 | 显示全部楼层
夜莺辛苦了~ 概述的很好。

该用户从未签到

4

主题

13

帖子

0

精华

LV 1 (小透明)

Rank: 1

积分
16
P币
5
笔魂
0
QQ
发表于 2012-1-1 16:14:31 | 显示全部楼层
好啊 啊啊啊啊啊

该用户从未签到

32

主题

1764

帖子

0

精华

LV 5 (爱好者)

[MVD]Team---Dve(越转越渣了..

Rank: 6Rank: 6

积分
1057
P币
150
笔魂
34

美手铁人

QQ
发表于 2012-1-1 16:23:27 | 显示全部楼层
辛苦了

该用户从未签到

117

主题

3253

帖子

0

精华

论坛贵宾

まだまだだね

Rank: 12Rank: 12Rank: 12

积分
1993
P币
272
笔魂
104

铁人

QQ
发表于 2012-1-1 16:24:18 | 显示全部楼层
夜莺辛苦啦,工资拿去~~最近忙会考ing1 u; m( j' z$ \' _) D  ~3 n' e
T神以前貌似说过不能过于依赖BD,不然一个pser连基本的观察力都没有了
" w4 A6 z% |  F# c不过我觉得一名也要最起码会看BD,自己爱不爱写是另一码事,我觉得这个和说话与写字的关系差不多
  c$ m# F0 ?) |5 |9 s* a$ L" K- DBD可以把一些东西更好地记录,我在想一种情形,两个pser在网上聊天的时候研究一个combo,如果不用BD交流估计双方都会很困扰- -

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 16:24:57 | 显示全部楼层
本帖最后由 463947756 于 2012-1-1 16:28 编辑 2 l# O( x6 S% W2 M

8 q% n$ G1 l5 j0 }5 A) Q0 Z回复 7# DVE . q% K3 t( [3 M" h. L9 U2 Q
; H4 ^! ~! m. h
2 ~7 Z  J' e( ~
    么么哒~7 e- e9 ]2 q/ }6 x* z: i! c+ }

' I( A4 p; n% T) b6 W% d6 S5 O' M( r回复 8# yubin1994 - u: a$ d7 e5 c, }" o5 E
( A5 p, ~9 K' @, \- z
  我说乃最近都不出现啊~~
8 q" F9 [- s7 c1 }7 ^3 f, h" l( R; q  Q" y! G1 t3 C% M$ ~" ]
   求高薪

签到天数: 79 天

[LV.6]常住居民II

140

主题

6681

帖子

2

精华

LV 7 (高手)

真正的大师永远都怀着一颗学徒的心

Rank: 10Rank: 10Rank: 10

积分
2824
P币
1147
笔魂
120

首届全国赛铁人星

QQ
发表于 2012-1-1 16:57:37 | 显示全部楼层
谢谢夜鸟大人

该用户从未签到

60

主题

1231

帖子

0

精华

LV 6 (转笔者)

Revolution

Rank: 8Rank: 8

积分
2164
P币
659
笔魂
59

论坛双人赛冠军铁人

QQ
发表于 2012-1-1 17:17:27 | 显示全部楼层
本帖最后由 Zenga 于 2012-1-1 17:19 编辑 : S1 {2 }1 `5 Z: X3 H; J
( `4 u" E9 E8 b9 F
一直觉得最最普通的combo最有BD的价值,其实看BD video的一般都是新手,过了这个阶段一般都有一定的观察和学习能力,极少数人会依赖BD video
, ]- K" A: T" _( [7 t$ E3 E我觉得,BD video就是让新手combo入门和BD的学习而已& |  c( i. @- }- J  z& T# R3 t4 f
然后现在其实也不是学BD的一个好时期,BD现在在国际上还没有一个统一的写法,以至于每个组织都有自己的写法甚至是每个人都有自己的写法,而且还有很多trick的名字也是还没统一,例如水蛇转和很多双手配合等等
real luck

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 17:19:29 | 显示全部楼层
回复 11# Zenga
4 X1 t# _/ I" @
6 S# c8 u4 C3 L  S5 X1 k. S$ Y, B2 X- y6 i
    受教了~/ o8 k8 x0 q1 K; X2 J" c

8 a' p1 ?  G$ m/ v; P; Q9 u0 Q    我把bd已经当成是转笔的一个部分来看待了....0 t. g# c  Q' f% z* f/ T+ g
    【有点偏重了么】

该用户从未签到

66

主题

1392

帖子

0

精华

LV 5 (爱好者)

一个接近新手水平的弱逼

Rank: 6Rank: 6

积分
1166
P币
415
笔魂
36

首届全国赛铁人

QQ
发表于 2012-1-1 17:36:48 | 显示全部楼层
为毛我一看就记得招名啊……感觉招名什么的一定要记下来。
生涯旋转~

该用户从未签到

10

主题

350

帖子

0

精华

LV 3 (熊孩子)

YC

Rank: 4

积分
272
P币
149
笔魂
5
QQ
发表于 2012-1-1 17:58:49 | 显示全部楼层
L在有心了 渣新果断受益..

该用户从未签到

16

主题

189

帖子

0

精华

LV 2 (渣渣)

Rank: 2

积分
106
P币
22
笔魂
4
发表于 2012-1-1 18:35:51 | 显示全部楼层
还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。
( O6 r; `# g; g6 x463947756 发表于 2012-1-1 15:49
% I' T0 Q0 S% d9 E, D7 r
% a' ~& F6 s$ j4 H0 R
; Q1 M8 S. E3 I% C5 e0 `# A' u9 U7 Y
    幸好還有人懂得欣賞...
您需要登录后才可以回帖 登录 | 加入我们

本版积分规则

手机版|小黑屋|Archiver|转笔者之家 ( 粤ICP备14045432号-2 )

粤公网安备 44060602000096号

GMT+8, 2025-12-24 17:19 , Processed in 0.459462 second(s), 28 queries .

Powered by Discuz! X3.4

Copyright © 2001-2020, Tencent Cloud.

快速回复 返回顶部 返回列表