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BREAKDOWN 概述

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发表于 2012-1-1 15:49:16 | 显示全部楼层 |阅读模式

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本帖最后由 乔治P 于 2012-1-5 15:33 编辑
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1L Breakdown的种种知识
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2L 基础术语和命名法则) x3 @0 T2 J$ f7 O6 u( s3 k

1 w' Y) l. b7 J/ |- a/ e3L 论坛的BD作品+ `7 H# S  H2 W2 R: L
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BREAKDOWN 概述5 e; ]+ H2 e- s( C

# F2 o- m  v  @一、bd(breakdown)的现状
  i$ R/ F. |4 {8 z2 z  现在的bd属于一种新手们不太有兴趣的东西,我遇见好多人曾说【会转就可以了,学什么术语啊】之类的言辞。我想说说自己对此的看法,首先我觉得bd是转笔里面很重要的一项基本功,假设在网络上遇见了其他的pser而双方需要很精确的说明某招的话,拥有好的bd基本功会方便很多。
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3 o+ s% t! l0 Y6 ^: k当然也有很多对bd感兴趣并且想要学习bd的pser,这是我觉得很值得鼓励的一件事情,但是(一遇见但是就立马转折….)好多人在面对bd看似庞大的词汇量面前望而却步,从而不敢去接触bd,我觉得这应该是前辈们在积攒术语的过程中给人留下的假象。大可不必担心。. V' _$ {* y2 T1 C; L
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总之我眼中的bd界现在是处于一个极度低迷的状态。7 U! i; x9 W1 w" g( r% R2 g

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' o2 ^% ]. w2 R1 g3 S二、如何去学习bd ?; ~( q4 W  Q" M6 g* E, [
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  在面对如此之巨大而且拗口的词汇面前我们要怎么去学习bd?或者说是怎么去找到一个学习bd的开端?/ B% R5 u2 {9 }: H) f2 ?
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  答案并不难,四个字,日积月累。/ T$ j2 B- Z/ X
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  新手如果想要学习bd而又刚好看到这篇文章的话大可不必惊慌,从今天开始,每学习一个trick就牢牢记住它的名字,不必深究名字的来源和结构,命名规律,仅仅是机械的记忆就好。在记忆到一定程度后自然会明白它的命名法则,也就是说学习bd其实就是一个自我的积累和思考过程,而关于具体的命名的法则的入门,我会在下文写出。( w( l6 z$ h/ V5 _1 f% D

4 n$ \  v* b8 G4 D! g  W/ @  至于高手们,或者是有一定转笔技术却又没有读写bd能力的高手们如何去学习呢?就是掌握自己会的招式的名字。其实和新手一样,只不过二者一个拥有更多时间去自然而然的记忆,一个需要自我的努力了。0 W! Z5 e1 E) c% R" P
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三、bd的基础能力,阅读
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  学习bd我觉得很重要的就是学会去阅读别人的作品。这并不需要精通bd,只是有相应的基础就好。在阅读并且理解bd的过程中也能很好的提升自己的bd能力,有些不懂的trick或者是linkage对照视频和bd参照就能明白很多,我当初就是用这种办法掌握了bd的书写能力。
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  而且学会阅读bd也能够在一定程度上提升自己对于结构的理解。例如kin所做的华魂1(Chinese Spirit I)的bd。据我所知,想要学习华魂1的combo,要么就是自己慢放,要么就是根据视频和这一份很珍贵的bd资料双线进行,而后者的效果显然比前者要好得多。
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- x- R* z8 G6 X0 q5 E; Y9 Z  还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。
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  当然这并不是不鼓励做bdvideo~希望此段不要被误解。
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2 ^2 n0 ?: J1 B四、bd的制作# I) j: R/ R9 W9 L) i& }# @
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  终于到重头戏了~
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9 e2 }' P* L' g Bd制作是bd能力的体现,对于bd的制作呢,我认为有以下的要点。; v& I' Y  ?. L: S

5 E& y) ?, ^4 @% m/ o7 M( j首先说BD文本
2 C: E  b; s4 ?) L' d; N①         运用术语要准确,因为现在好多术语并未统一,所以出现了不少的误区,一招多名的事情常有发生。【例,punnew与peem’s trick与cont flta to palm spin。】
3 O7 G: L. X* n; L% z0 b修正 by P:绕拇指的PEEM trick标准名称叫palm spin,绕食指的叫punnew,绕中指,无名指,小拇指的PEEM本人都没有去命名,所以我们之前叫的所谓“thumb punnew,index punnew”等等都是错误的。而且还知道punnew,punkan之类的PEEM自创招都是泰文的音译。PEEM透露,“pun”的意思是around,“kan”是手臂,所谓“punkan”便是另一种arm around的说法了,也就是绕手臂转。“new”是手指的意思,punnew直译应该是手指的around,但至于为什么index的PEEM trick叫punnew,PEEM也没做过多的解释。)
$ V7 [$ C* E) _6 C! C②        注意简繁得当。好比说菜名的问题【宫保鸡丁(GongBaoJiDing)Stir-friedDicedChickenwithchiliandpeanuts】就是个类似于楼上punnew的例子。宫保鸡丁 = punnew是个特有名词,而cont flta to palm spin 就类似于Stir-friedDicedChickenwithchiliandpeanuts。是写出了trick的做法。但是punnew又不只是thumb的trick,其余四指皆可应用。而peem’s trick相对就显得局限性很多。此类的问题还有例如moonwlk sonic,pseudo sonic,punkan,ayatori’s trick等等等等很多,有待各位pser积累考察了。4 i: f8 U% b! G9 U$ ^! D
③        注意手掌变化,pupdps之类的变化一般体现在bd的trick描述上面,并不单独拿出来说,而就一份好的bd来说,读者能够轻易的看懂手掌的变化。& O1 U9 z& s% S0 F
④        随性而为。其实bd并没有想象中那么严格,有些招看不懂可以直接描述,简而言之就是只要读者能够读懂,能够脑补,那么这就是一份成功的bd。做bd不仅仅要求精确,更重要的是bd的【交流】作用,此点希望各位pser牢记。
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接着说说bdvideo
% E( Y% c; n0 R5 m4 t6 @% G9 h①        一就是上面四点一定要做到。/ a9 a8 W" [/ w5 D
②        选片要有特殊性,太简单的片子没必要做。
  @* J4 Q: l" A: K③        注意字幕的选择,不要遮挡视频中pser的动作。8 T4 B  ]! _( w# Z, H0 s
④        时间要精确,绝对不能字幕视频两路走。
8 I- @% F4 ^0 Z7 ?* \& g$ n⑤        耐心。# l' k' A- z* z* o( e$ F" O& Y
⑥        保证视频的质量,让观众能够看懂。0 n# c' }6 t$ v2 X

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以上就是我对于bd现状以及bd学习入门之类的叙述。
! O& S' J) p8 ?- d希望能够派上用场。' j# f0 X! M% r) _" O! ~. r, ?3 U
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 楼主| 发表于 2012-1-1 15:49:26 | 显示全部楼层

术语和命名法则入门

本帖最后由 463947756 于 2012-1-1 16:10 编辑 ! X; B0 T7 M! }7 x1 |

; i/ }' p6 u0 F( N3 I& f. e【星大的术语帖子】" ]/ t1 q+ c& t" U; Q
http://bbs.pserhome.com/viewthre ... hlight=%CA%F5%D3%EF: N$ v+ L( b6 d  d: V
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【我的个人总结】. C8 l9 v( k* b/ G2 u

9 P1 b8 ~' o: |好吧,首先我们要知道的一些基本名词
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Around:绕,翻译过来就是绕,我想不用过多解释,就是在某个部分绕圈圈。5 |: ~3 \  e0 @; d2 i3 G7 o& D

4 I- @" z& Y" M# f7 JFingerpass:finger就是手指头,pass就是传递,我还多说什么?fingerpass就是手指头之间传来传去。7 x% T& g+ q) x  d7 `8 C: a

2 Z0 ?1 W/ q! \% D9 ^Sonic&charge:打过游戏机没?刺猬索尼克知道不?sonic就是它,此招无法用言语表达,看视频去吧。另:sonic有超音速的意思,表示此招灰常快速。至于charge,就是索尼克加速前奔跑的过程,意为蓄力神马的。总之记住,charge之后才能sonic。- n5 {7 U0 H$ ?1 C1 \

) P, G, h! [2 H! AShadow:阴影,名字不错哈。就是让笔在手背上旋转。原理类似sonic。旋转之后会形成一个盘子一样的形状,想象一下就知道这样会遮光形成阴影,故名。" W+ o* q, W7 @7 f; g$ q
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Infinity:无限。为毛叫无限呢?因为这个招可以无限做,所以叫无限。言语描述不能。自己视频。; N/ Y) i0 {- B/ }  ?

6 q  I6 u6 }# s# gTap:tap就是敲,拍神马的。顾名思义,这招就是敲出来的。- }  u* _, d4 _3 m; x! |/ _; F8 |

. l  a* _7 G: z0 E3 D以上都懂了?好吧我们介绍后缀。
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嘛是后缀?* c. t# ~6 U) ^& i1 \. g" V4 V6 d

4 u+ X; S  \5 a# f/ m$ o( _) L/ Q后缀就是修饰词。前缀更复杂一些,所以先讲后缀。新人们准备笔记。括号内为简记。4 @5 k) I# Z0 I' n+ g1 q% ?4 G
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Normal(n):正向,打过游戏的都知道normal这一选项吧,正常。意为正转。
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Reverse(r):别记意思了,就是反转,跟上面相反。
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! L& p+ P. ?, L. y( E9 E. RHarmonic(h):介个用的少…harmonic就是和弦,啥意思?就是一正一反,normal + reverse 。懂?
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指位:9 v! v* L  e: d
Thumb(t):大拇指。Index(1)(I):食指。Middle(2)(M):中指。; K" _, W: ^# J
Ring(3)(R):无名指。Pinky(4)(P):小指。$ Z! y; F: y. l+ V) `
现在你应该能看懂神马12-23,23-34,23-t1了。这就是指位。$ u. Q5 x% X9 B8 `. G' z
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x.x:圈数,1.0一圈。1.5一圈半。10.0十圈。不解释。
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4 T' L( h9 Y+ T$ [N *:so,这是另一个概念,别跟上一个混淆,N * 就是单招跨越了N个手指。这应该是Around系专用的啊。4 U* i  x5 i" o5 E0 b' B+ }
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Rise:升,就是从小拇指转啊转转到大拇指。介个叫升。
8 k- v9 l- c$ w( U. k& k! P& QFall:降,从大拇指转啊转啊转到小拇指,介个叫降。! v+ y1 I; E$ @* w

/ f  |5 A/ H2 H8 V2 U, l  rBust:你可以把它想成一个延伸,就是某招之后加一个around,当然,是末指位的around,这就叫做bust。例如:sonic bust。0 o6 L" ]) D6 z; c, f4 Q

0 i. |6 v$ R5 n: T$ g接下来应该就是前缀了,最破烦的时刻到了。* x) q7 D* I) _1 i( X8 e2 v
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Palm up(pu):手心朝上。很不常用的修饰。
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Palm down(pd):手心朝下。
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/ Q3 `  ~" |8 Q* T/ DFingerless(fl):说白了就是甩,不用手指用手腕。$ E1 z2 _" n  O
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Continous(cont):就是把一个招式连着一遍又一遍一遍又一遍不厌其烦的一直做。这个后面常见几点几的修饰。
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3 q* a( v1 ~" h3 u/ n; PExtended(ex):延伸,就是一个招啊,原本很简单,加上extended,延伸了一下之后就变难了,其实也不一定啊,总之记住,ex的总比原来的漂漂。6 E8 c& R# F: o: k
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Inverse(in):就是把手背的招式挪到手心用,一般需要pu状态。
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! }, W6 Y: H+ m% A" ENeophyte(neo):新手学招学错了,结果自创新招,那么这招前面就要加neo咯~
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Half:就是一招做一半。8 ^4 h; ~$ W* ?# m' R
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Full:就是把这招做全了。
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Quadruple:一个招做四倍的。" s$ f) n4 U3 S0 B* H! E
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Triple:三倍。
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Double:两倍。
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/ U# |) ?9 P) _! U" B0 Y7 zSingle:不变。/ ^7 c& D, N1 k- @

7 S' o' w1 x* L, i3 u其余的: o4 ?# @9 Q7 F2 s+ g% r1 j8 ?8 E7 m( o

. @9 _9 q/ J7 |( eAir:抛起再接住就叫做air,前期做不到,后期自然通。) H( p- s. F3 N% G1 P4 H5 K% b0 Q

" |/ m3 _3 P& q% n7 uSpin:在一个地方不停地转啊转,常见用几点几修饰,表示圈数。$ Z- r1 }: e; `7 w
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其余的像是warped(变形的),twisted(扭曲的),devils(恶魔的),demons(魔鬼的),angels(天使的),clip(来回),pesudo(伪)…等等都是特定招式采用,大家不必特意去记。; E" G. j# k/ \; u* ]3 w9 d7 ?
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=====
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术语的学习就是理解含义。
突然好想你,你会在哪里。

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 楼主| 发表于 2012-1-1 15:49:40 | 显示全部楼层

一些BD作品

本帖最后由 463947756 于 2012-1-1 16:16 编辑
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=======我的======+ R6 d" C" s  Y7 E" K

0 _$ p/ _; N: y+ J4 j% @bd of seven* s6 |' m. G! A) l/ @
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  S. J, W3 C; X$ E$ S! D8 Ebd of toro
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2 D& \  O" A% Z  R0 {* v$ }/ ytar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia* I1 {# p* T# e  b+ f8 Y* `

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' Y: O1 y2 k. Dtar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall
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spinning party III 部分 bd$ z" [5 N: v$ O+ {8 j2 z. I
【seven】7 g6 _& v% I# H. A
tar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia7 Y" `& [+ ]. [: @

" @8 o0 \2 s$ E) [% n; Z& F* j! A【toro】
) w# U* t1 |" ~9 y# a+ Xtar>neo sonic n 23-t2>tipped sonic t2-t3>pd pass r t3-t2>pass r 23-34>half ra 34-23>pd shadow n 23-12>pas r 12-23>pu sonic n 23-12>neo bak 12-12>t3 catch>half ma 23-12>pass n 12-t3>pass r t3-24>war sonic r 24-t2>tipped sonic t2-t3>pd pass r t3 13>pass r 13-t1>tipped sonic t2-t3>pd pass r t3-13>pass r 13-t1>tipped sonic t2-t3>half ma t3-13>pass n 13-34>half rar 34-23>sonic r 23-24>cr 24>half rar 24-13>inv sonic r 13-23>shadow r 23-23>pd tw sonic n 23-12 to scissor spin 0.5 into 23>flexta
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thumb-middle around>pd tw sonic 23-12>pass r 12-t1>wiper t1>cn t1 to extan>tah>sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>pd tw sonic 23-12>pass r 12-t1>wiper t1>pass n t1-12>pass r 12-23>pass r 23-12>exta>shadow still 12>flia) N9 z& R+ F* D

% l' P+ F/ h: s; l$ h$ f0 j【02】
0 {9 H$ [, M4 b! U. qpd pass r12-23>pass r 23-34>demon sonic 34-12>pass r 12-t1>cn t1>shadow n t1-12>pd pass r 12-23>insonic 23-13>pass n 13-34>pd demon sonic 34-12>pass r 12-23>sonic n 23-12>neo sonic 12-t1>kfltar>neobak 12-12>midbak 1.5>half midbak 23-12>bak1>pass n 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>pd demon sonic 34-12>pass r 12-t1>cn t1>pass t1 12>flia into 23>pass r 23-34>half ra 34-13>neosonic 13-t1>pd pass r t1-12>shadow 12-23>ta>pass r t1 12>ta>flta>flta4 f% y6 {; ]) e

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+ j" Z1 U( i! f9 Nfltar>neo sonic 23-t1>wiper t1>pd palm catch>pinky bak>panns 34-12>catch t2>fake bak 12-12>pu catch to palm spin 0.5 into 12>tw sonic r 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>half ra 34-13>ia 13-12>tw sonic r 12-23>pd sonic n23-12>flia>neo bak 12-34>shadow n 34-23>flma>flia>t spin 1.5
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【337】
8 |0 d  X% M* U% _) [9 @4 L7 i. t3 Bpd tw sonic n 23-12>pass r 12-t1 >sonic r t1-12>neo sonic n 12-t1>fltar into 23>pass n 23-34>pass r 34-23>pass n 23-t2>tipped sonic t2-t3>pass r t3-34>demon sonic n 34-12>neo sonic n 12-t1>fltar into 23>power pass n 23-34-t3>pass n t3-12>pd cr 12>pd sonic r 12-23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>mid bak 1.5>mid bak3 |' F7 ~5 b/ J- g" {
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【kuzu】
& L! v/ R% Q. Q' n8 @tar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall( D3 Z) e* I7 ]% Y

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- ?( J" V8 `3 O# A======大神们的========
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Yukino作品  A8 h6 @0 a5 K1 t7 d+ M( W" L
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sonic34-23>charge r 23-34>charge n34-23>tw sonic 23-12>charge nt1-t2>charge r 12-t1>sonic nt1-t2>t2-12-24>tw sonic n24-12>tw sonic r 12-24>24aoroun-23>tw sonic 23-12>neo sonic 12-t1>korean fltart1-23>tw sonic 23-12>charge  r 12-23>tw sonic r 23-34>flpa-34>tw sonic 34-23>neo sonic 23-t2>charge n/r t2-23>tan-t1>charge nt1-12>tw sonic r12-23>tw sonic 23-12>12-t1-12>ex tan*2
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4 X  A$ X! D" t# p9 Wtw sonic n34-23>charge r23-34>pass n34-23>tw sonic n23-12>charge nt1-t2-23>double charge r23-34>pass n34-23>tw sonic bust>tw somic r12-24>tw sonic r24-12>tw sonic r12-23>ma n23-24>tw sonic r24-12>tw sonic r12-23>pass r23-34>war sonic r34-23>tw sonic r23-34>pass n34-23>tw sonic n23-tan to palm spin?-handaroundt1>charge nt1-12>tw sonic r12-23>pass n23-34>pass n34-23>tw sonic23-12>neo sonic12-t1>korean fltart1-12>pass n12-234>bakaround234-34-34>charge n34-23>in sonic23-12>in sonic r12-13>pass r13-34>pinky bak34-34>demonsonic34-12>charge nt2-23>tw sonic r23-34>pinky around34-34?>pass n34-23>tw sonic bust23-12>ex tan12 to 34>tw sonic n34-23>charge r23-34>pinky bak
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korean fltar>in sonic r12-13>pass r 13-34>pinky bak>sonic 34-24>half ma r24-12>in sonic r12-13>pass r 13-34>sonic 34-23>+ c, c# X, |: R* [) {. m" U" W2 W

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tar>pass n12-23>tw sonic 23-12>neo sonic 12-t1>charge r t1>pass r t1-12>tw sonic r12-23>sonic 23-13>tw sonic r13-34>doule charge r 34>pass n 34-23>tw sonic bust*2>pass r 12-23>sonic r 23-24>warped sonic r 24-12>tw sonic r 12-23>tw sonic bust>ta>fltar>charge r 12>pass r 12-23>tw sonic r 23-24>charge r 34>pass n 34-23>sonic 23-12>charge r 12>pass r 12-23>sonic r 23-24>warped sonic 24-12>tw sonic r 12-23>tw sonic bust*47 u0 E( @9 u* i" R9 o6 R$ l
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palm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex tan>bak r>air ta n t2-12* Q; Y+ g! Q* i/ u! r# @, A
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tar to 23>sonic 23-12>charge r 12-23>tw sonic r 23-34>charge r 34-23>tw sonic 23-12>inf rt1-12>charge r12-23>bak23-23>pass n23-t2>sonic t2-t3>sonic r 24-23>tw sonic r24-12>tw sonic r 12-23>tw sonic 23-12>extan12-12x2>fliax2
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sonic34-24>24around-13>pass n 13-34>flra34-23>inf t2-34>flpa34-34>inf t3-34>tant3>tan-12>tw sonic r12-23>half ma23-t2>charge nt2-t3>t3-13>around 13-13>pass n 13-34>tw sonic 34-23>charge n t2-23>sonic r 23-24>tw sonic 24-12 to fltan>fltan to 12
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  V, _) d: t6 i5 v, u1 Btw sonic 23-12>charge(sonic?)n t1-t2>t2-23>sonic 23-12>charge n t2-24>pass n 24-12>pass r t1-12>tw sonic r 12-23>pass n 23-34>pa34-23>tw sonic 23-12>charge n t1-12>tw sonic r12-23>tw sonic n 23-12>exta -flia*2
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5 E5 N0 u5 U. A& ltw sonic 23-12>charge n t1-t2>air-t2>charge t2-23>tw sonic 23-12>charge t1 & h3 a6 g' n) @
-t2-23>sonic 23-24>charge t2-t3-34>demon sonic 34-12>neo sonic 12-t1>sonic t1-t2-12>tw sonic r 12-23>pass?charge?23-12>pass r 12-23>around 23-12>tw sonic 12-23>tw sonic 23-12>neo sonic 12-t1>korean fltar-12>bak to air spin>pass n12-23>tw sonic 23-12>eatan*2
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郁斌的20combo$ |/ E7 _! {" |( U4 y, d
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PSH 3rd
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tw sonic 23-12 > tw sonic r 12-23 > tw sonic r 23-34 > sonic n 34-23 > pass r 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > warped sonic r 23-12 > tw sonic r 12-23 > pass n 23-12 > shadow n 12-23 > pass n 23-12 > pass r 12-23 > half ma > pass n 12-T1 > charge r > fl ta r > bak > pass n 12-23 > mid bak*4 > pass r 12-23 > tw sonic 23-34 > pass n 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > half ma 23-12 > pass 12-T1 > charge r > fl tar > bak spin to air > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia*3 > fl ia spin to air
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# U  C& K" Y: m$ o% Q/ I- b& R: _tan to air > shadow 12-34 > tw sonic 23-12> flia > pass r 12-23 > tw sonic 23-12 > pass 12-T1 > fl tar > pass 13-T1 > fl tar > inverse sonic r 12-23 > shadow r 23-12 > bak > mid bak 1.5*3 > pass n 23-34 > ring bak > pass n 23-34> pinky bak > shadow rise > charge r T1*2 > fl tar to palm spin*2> fl tar> inverse sonic r 12-13 > pass n 13-34> shadow n 34-12 > pass n 12-23 > pass n 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia > wiper harmonic T2 > tan to air
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mooncake5874+ t3 s6 c' `' A. B4 H4 e

! i+ }  l  S' e) s( b6 p! r+ dwiper n T3 > sonic n 23-12 > wiper n T3 > pass n 23-34 >sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23 > sonic 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > single ex inf n > figure 8 > wiper n T1 > pass n T1-12 > wiper n 12-23 > wiper n T3 > sonic n 23-12 > wiper n T1 > ring ar to air> fl tar > pass 12-23 > pass 23-34 > sonic n 34-23 >sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > wiper n T3 >sonic n 23-12 > wiper n T3 > pass n 34-23 > tw sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23> pass n 23-12 > tan T3 > tw sonic 23-12; Y% A% z# I" a
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Shadow Normal to Air 12-23>Sonic Normal 23-12>Neophyte Sonic Normal 12-T1>Korean Fingerless Thumb Around Reverse>Sonic Clip Normal 23-13>Fingerpass Normal 13-34>Spread 5>Korean Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal to Air>Fingerpass Reverse>Twisted Sonic Reverse 23-34>Fingerpass Normal 34-23>Twisted Sonic Normal 23-12>Charge Reverse T1>Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal Spin 2.5
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double charge 23-12 > neo sonic 13 > Korean fltar > fltar*2 > cont bak*4 > cont middle bak*7 > pinky bak > ring bak > sonic 34-23 > tw sonic > ta > middle around > double charge 23-12 > tw sonic 23-12 > flia*3
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12ve   
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: D1 l( ^0 o* x* E0 Hfl tar > demon's sonic 34-12 > pass n 12-23 > inverse sonic 23-13 > pass n 13-34 > demon`s sonic n 34-12 > sonic r 12-23 > half mid around 23-12 > in-out sonic r 12-34 > inverse sonic r 12-23 > pass r 23-34 >24 stall > mid bak 23-12 > shadow r 12-t1 > both hands overlapping > sonic r 12-23 > half sonic r 23-24 > pass r 24-12 > half inverse sonic r 12-13 > pass r 13-34 > demon's sonic 34-12 > pass n 12-23 > tw sonic 23-12 > iar to air 6 ]: p9 q, G  ^# }2 b; ~1 A* Y2 y

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Eve
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+ Q+ \$ q2 z4 f8 Utw sonic 23-12 > fl ia > pass r 12-23 > tw sonic 23-12 > warped sonic 12-23 > pass n 23-34 > pass n 34-23 > pass n 23-12 > tw sonic r 12-23 > pass n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > mid around 23-24 > pass r 24-34 > sonic n 34-23 > tw sonic n 23-12 > neo iar > tw sonic n 23-12 > fl ia > 2H2P > tw sonic n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > tw sonic 23-12 > pass n 12-T1 > charge r T1 > fl tar > bak fall- L% g" J# S3 g

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meteor' h1 V% V& F8 J8 B

: k* T, b% v: L( Qpd twist sonic n 23-12 > pass r 12-t1 > wiper r>pass n t1-12 > pd ch r
" F: e7 g  T; C& D+ n) e$ M12 > pass r 12-24 > wiper n > pass r 24-12 > pass n 12-23 > pd inverse sonic n 23-13 > twist sonic r 13-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-23 > sonic r 23-24 > ma n 24-23 > twist sonic r 23-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > half inverse sonic n 23-13 > pass n 13-34 > sonic clip n 34-23 > sonic clip n 23-14 > neo bak 12-t1 > double fl tar > pass n 12-23 > tw sonic n 23-12 > pass r 12-23 > ma*3 > half sonic n 23-24 > pass r 24-12 > tw sonic r 12-24 > pass n 24-12 > pass n 12-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan> fl ia*3
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pass n 12-23 > tw sonic n 23-12 > ia to air > ia to air 13 > charge r t1 > fl tar > pass r 12-23 > tw sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 >fl ia > fl ia to air > demon`s sonic n 34-12 > tw sonic r 12-23 > tw sonic r 23-34 > pass n 34-23 > half sonic n 23-13 > ia to air 13 > half inverse sonic n 23-13 > pass n 13-t1 > tipped r sonic t1-12 > tipped r sonic 12-23 > tw sonic r 23-34 > pass n 34-23 > half inverse sonic n 23-13 > balanced in skill > air > half sonic n 34-24 > pass n 24-12 >tw sonic r 12-23 > pass n 23-34 > pass n 34-23 >half sonic clip n 23-13 > pass n 13-34 > pass n 34-23 > tw sonic n 23-12 > pass n 12-t1 > fl tar > half sonic n 34-24 >ma to air 24 > neo ra n to air > pass n 34-23 > half inverse sonic n 23-13 > tw sonic r 13-34 > pass n 34-23 > devil around n > pass n 23-12 > fl ia > pass r 12-23 > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > pass r 12-t1 > cardiod n > tan > spread 123" d: g. W7 l  E+ X8 \
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ex tan t2 > tw sonic 23-34 > charge n t3 > pass r t3-34 > pass n 34-23 > tw sonic n 23-12 > fl ia  > tan to air > pass n 12-23 >tw sonic n 23-12 > neo ia h > tw sonic r 12-23 > tw sonic n 23-12 > half inverse sonic clip r 12-13 > ring wiper n >figure 8 to air > half inverse sonic n 23-13 > pass n 13-34 > demon`s sonic n 34-12 > pass n 12-t1 > charge r t1 >fl tar > bak*2" t/ q  [, [& X8 O$ @; Z; w- J
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pd tw sonic 23-12 > fl ia > pass n 12-23 > half ma 23-12 > pass n 12-23 > half inverse sonic n 23-13 > pass r 13-34 > half sonic n 34-24 > half ma 24-t2 > tipped r sonic t2-t3 > tipped r sonic t3-t4 > tan t4 > fl tar > pinky spin r 1.5 > pass r 12-23 > mid bak > pass n 23-34 > ring bak > pinky spin r 1.5 > bak*2 > bak spin to air > sonic n 34-23 > sonic n 23-12 > pass r 12-23 > te sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan > ex tan to air
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wiper r t1 > pass r t1-12 > charge n 12 > pass n 12-23 > wiper  r t3 > pass t3-23 > pass 23-34 > ra to air > trades the hand > tw sonic n 23-12 > wiper t1 > wiper r t3 > air > trades the hand > sonic n 23-12 > pass n 12-23 > pass n 23-34 > tw sonic n 34-23 > pass n 23-12 > pass n 12-t1 > wiper h > air > trades the hand > sonic n 34-23 > tw sonic n 23-12 > pass r 12-23 > sonic n 23-12 > bak- v# n0 @% Q  C& ?) `1 ^2 M

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Aces.H8 N# C. K  ?6 f

3 c( y# l" k4 H& Ftw sonic 23-12> X-tap spin 3.0> pass12-23-34 > pass r 12-23-34 > half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 >half ma 23-12 > tw sonic 12-24 > warped sonic r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > shadow n 12-23 > mid bak > tw sonic n 23-12 > fl ia *2 > charge n 12 > pass r 12-23 > tw sonic n 23-12 >X tap > ex fl tan > shadow n 12-23 > pass r 23-34 > warped sonic r 34-23 > pass n 23-34 > pass n 34-23 >tw sonic n 23-12 > fl ia > pass r 12-23 > half ma 23-12 > ia > pass r 12-23 > pass r 23-34> half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > pass r 12-23 > tw sonic n 23-12 > tan > shadow n t1-12# _8 L2 G4 ?, U; A) G/ |
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thumb spin 6.0> tar > sonic n 23-12 > pass n 12-t1 > tipped r sonic t1-12 > pass n 12-t1 > fl tar spin 2.0 > neo bak 12-13 >mid bak spin 2.5 > shadow n 12-12 > X-tap spin 3.0 > thumb spin 5.5
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http://bbs.pserhome.com/viewthread.php?tid=44621&highlight=bd9 `) Y+ f$ ^1 x0 y1 t9 x( l& s

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pd tw sonic bust 23-12 > pass r 12-23 > half ma 23-12 > war sonic 12-23 > tw sonic 23-12 > ia r 12-13 > pass n 13-34-23 > pd tw sonic 23-12 > pass r 12-t1-12 > pd pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic to fl index pinky around to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > pass 34-t1 > wiper r t1 > wiper n t1 > pass t1-13 > wiper r 13 > pass n 13-34 > pd pass n 34-23 > devil's around 23-23 > pd tw sonic 23-12 > pd pass r 12-t1 > shadow n t1-12 > ta to palm spin to air to spread3 to air > pd catch 12
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pd tw sonic 23-12 > tw sonic r 12-24 > pd pass n 24-12-23 > devil around 23-23 > pd pass r 23-12 > tw sonic r 12-23 > pd pass n 23-12 > shadow n 12-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pass r 23-12 > half ia to t1 > korean fltar to bak spin to 34 > pd charge r to pinky bak > sonic 34-24 > mar > tw sonic 23-12 > bak to air to scissor spin to 12 > pass 12-t2 > charge n t2 > pass n t2-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > flia*2 to air to flia*4 > pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > tw sonic 23-12 > pass r 12-t1 > charge t1 to air to thumb spin to flta& A* f& C* e& d( t1 L$ V

8 A6 s- q' o. S  O% s* e0:30 -- 0:43
; F+ M3 m0 z, [; P2 Mdemon sonic 34-12 > ex tar > bak to air to neo bak to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > sonic 34-24 > mar > pass n 23-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to fl thumb middle around > sonic r 23-24 > pd pass n 24-12-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > ex ta > ta to air to flta to air to right hand
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0:44 -- 1:00
3 L  C3 O9 @  U4 p0 i右手开始 sonic 23-24 > mar > half in sonic 23-13 > pass n 13-34 > sonic 34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic bust 23-12 > pass r 12-23 > tw sonic r 23-34 > pd sonic 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper n t1 to left hand's 34 > pd charge n 34 > sonic 34-24 > mar > in sonic 23-13 > pass n 13-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pd wiper n t1 > pass t1-34 > pd charge n 34 > rar > demon sonic 34-12 > bak > mid bak 1.5 *4 > mid bak9 C% d' u3 d3 q6 a, p! X
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1:01 -- 1:13" Y# G2 q4 h7 M. L8 H
tw sonic 34-23 > wa sonic 23-34 > half ra 34-13 > second half sonic 13-23 > ex tar > pass n 12-23 > tw sonic 23-12 > bak to pu 12-12 > in shadow n 12 to ring tap to ra to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper t1 > pass t1-34 > neo sonic 34-t3 > charge r t3 > tah to 23 > mar > half ma 23-12 > tw sonic r 12-23 > pd devil's around 23-23 > pd tw sonic bust 23-12 > shadow still > exta8 \5 @- m; {' v5 ]- k; m; o

# h; ^/ k) E! ?8 T7 b- q" C1:14 -- 1:27- c( d0 i5 ?* J0 t6 E  r
pd tw sonic 34-23-12 > pass r 12-23 > tw sonic 23-34 > pd tw sonic 34-23 > pass r 23-34 > half ra 34-23 > tw sonci r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > tw sonic 12-24 > mar > war sonic 23-34 > pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > tw sonic r 23-34 > war sonic r 34-23 > ma > tw sonic r 23-34 > ra > war sonic r 34-23 > tw sonic r 23-34 > pd flpa to air to middle tap to air to palm spin to hand around to flia > ta to right hand
" C7 B6 j) E5 X% C- {2 [& M3 Z6 ?* K. [) Y
1:28 -- 1:40/ e8 U" G% [  E8 _) p" J
tw sonic r 12-23-34 > half ra 34-23 > tw sonic 23-34 > ra > war sonic 34-23 > tw sonic r 23-34 > flpa to air to t1 > index tap to air to spread 234 to air > pd catch 12 > shadow n 12-23 > pd pass 23-12 > tw sonic r 12-23 > war sonic r 23-12 > pass r 12-t1 > charge r t1 > pass n t1-12 > mid bak 1.5 > mid bak > ring bak > pinky bak 1.5 *2 > pinky bak$ o- \# w2 O% W9 `% K: |$ {8 _
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1:41 -- 1:56
! c( e$ S1 T+ E9 ^3 X- t( [pd tw sonic 23-12 > pd pass r 12-t1 > shadow n to air to palm spin to hand around to 12 > tw sonic r 12-23 > pass r 23-34 > half ra 34-13 > pass n 13-34-23 > pd charge r 23 > pd pass r 23-34 > pass r 34-23 > rar > tw sonic 23-12 > exta to 23 > neo sonic 23-t2 > sonic r t2-23 > tw sonic r 23-34 > ra > pass r 34-23 > tw sonic r 23-34 > pass r 34-23-12 > in sonic r 12-13 > pass r 13-34 > pd pass n 34-23 > pd tw sonic 23-12 > pd pass r 12-t1 > pass t1-t2 > thumb middle around > pass r 23-12 > ia > ex ta > ta to flta to air to 12 > tw sonic 12-23 > pd tw sonic 23-12 > air ex ta: n, S- [# V$ s; F3 d+ x2 h

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bd of dongza
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BD库
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3 w- [' ]& i. a3 b3 Y- c4 i- phttp://www.youku.com/playlist_show/id_3088661.html
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华魂BD
5 b4 Z' X* J6 k# |4 c+ Q" t/ }Vick(00:21-00+ [& c9 G6 ^3 R9 _* C0 H0 g- u
twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>ia r>pass n 13-34>pass n 34-13>neo sonic n 13-t1>sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ta n>ta r>pass n 12-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>palm down ch n 12>pass r 12-23>ma n>thumb middlearound n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass r 23-34>warped sonic r 34-23>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass n 23-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>twist sonic r 12-23>ma n>neo sonic n 23-t1>fl ta n! U& F& R, Z$ Z0 ?+ R- _2 l- `
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Angelic Allure(00:40-00) a) B" @* `* ^9 O' _  Q; [0 v
twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>sonic r 12-23>pass r 23-12>ia n>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-24>neo sonic n 24-t1>ch r t1>fl ta r>backspin 1.5>backspin 1.5>backspin 1.5>bak 1>pass n 12-23>mid bak 23-12>shadow 2x r 12-34>palm down sonic n 34-23>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ta n>neo sonic r t1-12>ta n>fl ta r>palm down ch r 12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>sonic r 12-23>pass r 23-12>pass r 12-t1>wiper r t1>palm down pass n t1-12>ch r 12>pass r 12-t1>shadow n t1-12>bak r. A5 X" F6 x5 Y! R% ]( N/ N

7 h8 f8 ]' q1 S# B, Jxshadowfire(00:59-01
& T. X0 ^( O2 G8 \% Kshadow n 23-34>palm down sonic n 34-23>shadow n 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>warped sonic r 23-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>pass n 12-23>twist sonic n 23-12>thumb middlearound n>pass r 23-34>warped sonic r 34-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r+ z) b* a9 J0 L9 \; f

4 L0 g: L, w% Z4 G  XIceMt(01:12-01
: o8 d: ~' `2 a0 K& y+ v8 E# bpalm down twist sonic n 23-12>palm down ia n>bak r>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>fl ta r>mid backspin 1.5<mid backspin 1.5>mid bak 23-12>palm down twist sonic r 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>
! q9 W* Z6 n6 ?twist sonic n 23-12>pass r 12-t1>wiper r t1>thumb middlearound n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>palm spin 0.5 to 23>twist sonic n 23-12>pass r 12-23>pass r 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>fl ta n>fl ta n>fl ta n4 Q& c% R- H+ _" G( ]. |( o9 W; c# p
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Eso(01:29-011 ^0 M# K0 ]: L/ k# f8 ~1 E. w
twist sonic n 23-12>ia r>pass n 12-23>twist sonic n 23-12>ta n>ta r>twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>shadow n t1-12>bak r7 p/ j5 L! N# L2 D: A
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x1213(01:37-01
' L" t# T' f2 O3 uinverse sonic n 23-13>pass n 13-34>pass n 34-13>ia r 13-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>ma r>pass n 23-34>pass n 34-23>pass n 23-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>pass r 23-34>palm down pass n 34-23>ch n 23>pass r 23-34>ra n>warped sonic r 34-23>ma n>pass r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>ex ta n>bak r>air ts n t1-12>air ts n t1-12
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DaThroat(01:50-02:08). a; L9 _& x/ C% \
ta r>sonic n 34-24>neo sonic n 24-12>fl ta r>pass n 23-34>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>fl ta r>ex ta r>palm down ch r 12>shadow still r 12>palm down inverse sonic r 12-13>pass r 13-34>sonic n 34-23>twist sonic n 23-12>warped sonic n 12-23>warped sonic n 23-34>sonic n 34-24>stall 24>mid bak 24-12>r devil's shadow 12>pass n 12-23>neo bak 23>palm down twist sonic n 23-12>palm down ia n>bak r' g: D. u# O/ d
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Toast(02:08-02
7 D1 N! l. S  e+ msonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>shadow 2x r 12-34>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>figure 8 r t1>pass n t1-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>palm down pass r 23-34>angel sonic n 34-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>twist sonic n 34-23>pass n 23-34>pass n 34-23>neo sonic n 23-t2>sonic r t2-23>twist sonic r 23-34>palm down twist sonic n 34-23>pass r 23-t2>wiper r t2>pass n t2-23>ch r 23>wiper r 23>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>palm down ch n 23>pass r 23-t2>ch n t2>neo sonic r t2-23>twist sonic r 23-34>palm down pass n 34-23>palm down ch n 23>ex ta n>bak r>bak r/ g7 j8 q8 I! c0 l

% b: I4 b+ ^0 [4 P5 [edwin(02:28-02# w4 B2 Z5 u+ U$ C+ q" @
demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>bak 2>bak 2>bak 2>bak 2>bak 2>bak 2>mid bak 23-12>
$ w1 K  A' b$ F+ ~- V  stwist sonic r 12-23>pass n 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>/ V/ i0 z# m  T
palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>twist sonic n 23-12>is 1.5 n>shadow n 12-23>palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ra n>half ra n 34-23>inverse sonic n 23-13>pass n 13-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r( u! _/ t& B/ n' y. U7 D
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Hunlanlin(02:49-03:10)
! x' O5 B6 m6 J: }( b6 Q6 _. |fl ta r>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-24>ma r 24-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down inverse sonic n 23-13>wiper r 13>twist sonic r 13-34>palm down pass n 34-23>palm down twist sonic n 23-12>ch r 12>pass r 12-23>ma n>ma n>pass r 23-12>ia n>ma n 23-12>inverse sonic r 12-13>pass r 13-34>ra n>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r& Q5 H# I* a6 ]5 |
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joey(03:10-03! S( `* V& k1 ~1 a5 P7 Q& f! C# d
ta r>pass n 23-34>twist sonic n 34-23>ma r>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>bak 1>pass n 12-23>mid backspin 1.5>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>pass r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r
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' \( w  s  i" C2 F( f  [' [Deity(03:22-03
3 N3 v3 u( z  y$ ^8 D6 n& R* b4 Nsonic n 34-24>pass n 24-12>ia r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>pass n 13-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>ma n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>ma n>pass r 23-34>ex ta n>fl thumb middlearound n>pass r 23-34>half ra n 34-23>sonic n 23-12>pass n 12-23>palm down twist sonic n 23-12>ex ta n>palm down ia n>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>inverse sonic r 12-13>pass r 13-34>half ra n 34-23>twist sonic r 23-34>pass r 34-23>twist sonic r 23-34>palm down pass n 34-13>shadow n 13-23>palm down pass n 23-12>palm down neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>neo bak 12>mid backspin 1.5>mid bak 23-12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>palm down ia n>bak r& z3 {' b8 l9 K7 G5 l2 r' a

" q1 r& V) `' R3 h- \Kachira(03:43-04:09)
, y  Z+ d/ e6 g7 ^! R- vta r>ma r>twist sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>neo sonic n 13-t1>ch r t1>fl ta r>bak 1>mid backspin 1.5 23-12>r devil's shadow>pass n 12-23>mid backspin 1.5 23-12>palm down inverse sonic r 12-13>pass r 13-34>palm down sonic n 34-23>devil's sonic n 23-12>palm down ch n 12>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>palm down pass r 12-23>palm down pass r 23-34>palm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>air ta n t2-12
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, X$ l, J  I; m! H% nLeo(04:09-04" h3 n  D* ?3 o9 g2 B  d* Q) j% ^: T
twist sonic n 23-12>ia r>pass n 12-23>inverse sonic n 23-13>neo sonic n 13-t1>sonic r t1-12>sonic r 12-23>ma n>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow r 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>shadow still r 12>inverse sonic r 12-13>pass r 13-34>demon's sonic n 34-12>twist sonic r 12-23>palm down twist sonic n 23-12>pass r 12-23>pass r 23-12>twist sonic r 12-23>twist sonic n 23-12>palm down ia n>bak r>bak r: |/ l) p' v  v" Y4 E
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Pale Master(04:21-
% [( _( J3 v" S' zdemon's sonic n 34-12>palm down inverse sonic r 12-13>pass r 13-34>palm down twist sonic n 34-23>palm down pass r 23-12>palm down ia n>palm down ia n>ta n>fl ta r>palm down sonic r 12-23>pass r 23-34>palm down twist sonic n 34-23>pass r 23-12>pass r 12-23>pass r 23-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r
+ q$ P& R* a' E! u
! F/ e& L& J' o) s. V) _9 s% sIceMT:            bak fall h! f! p0 o/ _5 C* ^, S3 j
苍白之主:      bak 1.5 fall8 y2 T; z4 ?1 M9 J
X1213:         tap>air ex ta *4
9 x: i* w5 j  cgzhu.can :       inverse shadow 2.5
3 L$ W' V  W4 `% kzombo:           basketball spin  1-2>pass12-23- L4 d; W$ y. L8 X& `" ]6 s! g
冰龙:            thumb index spin
( _- k6 A- Z1 vnhk9:              bak 1.5 *6
! Y; D$ c( B' sLeo:               tw sonic 23-12>flia*7# V+ U& F( I' E0 {; a$ \/ I# h% c
hunlanlin:        tw sonic 23-12>flia*10
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连占三楼= =/ s7 s* t# F$ ]
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我错了各位
突然好想你,你会在哪里。

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L-in

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发表于 2012-1-1 16:08:24 | 显示全部楼层
本帖最后由 penlcz1024 于 2012-1-1 16:10 编辑 + P( U$ h1 l) e
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Take a sofa.0 d# a" Z9 z# q: r9 K

, M. h) U* ]; L7 u7 P夜莺对BD深有研究啊,讲得也很到位。
/ b) V' U5 b' n! q# m3 b
- l3 W+ H6 J* s  }' v7 t2P和2H的BD格式UPSB(或者准确地说是IPSA)正在研究之中了,相信不久的将来各种combo都能被BD个大概。
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* c5 f" s" K3 ~* a( U, P不过,风格是BD不来的,还是得靠慢放。& w  s* G4 q+ Q# e
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BD帝们辛苦了~
此刻睡觉,你将做梦!
此刻学习,你将圆梦!

学习时候干什么?思考!
思考时候干什么?转笔!

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[LV.3]偶尔看看II

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发表于 2012-1-1 16:12:11 | 显示全部楼层
夜莺辛苦了~ 概述的很好。

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发表于 2012-1-1 16:14:31 | 显示全部楼层
好啊 啊啊啊啊啊

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[MVD]Team---Dve(越转越渣了..

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发表于 2012-1-1 16:23:27 | 显示全部楼层
辛苦了

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まだまだだね

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发表于 2012-1-1 16:24:18 | 显示全部楼层
夜莺辛苦啦,工资拿去~~最近忙会考ing
+ ?9 \' ^5 q, u3 V" `7 [T神以前貌似说过不能过于依赖BD,不然一个pser连基本的观察力都没有了' t: ?5 R7 H+ ~% X
不过我觉得一名也要最起码会看BD,自己爱不爱写是另一码事,我觉得这个和说话与写字的关系差不多9 g3 K) V9 C# C, `3 K1 R# ?
BD可以把一些东西更好地记录,我在想一种情形,两个pser在网上聊天的时候研究一个combo,如果不用BD交流估计双方都会很困扰- -

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鹤形

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 楼主| 发表于 2012-1-1 16:24:57 | 显示全部楼层
本帖最后由 463947756 于 2012-1-1 16:28 编辑 2 m' i; E( K7 _6 v" V

/ q0 Y6 m$ \. |0 t/ B4 v4 O+ Q" V回复 7# DVE
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    么么哒~
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回复 8# yubin1994
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! G# W# ~( L$ w& g) u  我说乃最近都不出现啊~~" i& e$ q* F3 G( G

9 s+ T1 Z1 n" s" U8 i/ P   求高薪

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真正的大师永远都怀着一颗学徒的心

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发表于 2012-1-1 16:57:37 | 显示全部楼层
谢谢夜鸟大人

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Revolution

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发表于 2012-1-1 17:17:27 | 显示全部楼层
本帖最后由 Zenga 于 2012-1-1 17:19 编辑 2 k' s( T4 y& U; D3 f

8 i  R3 X* x# l+ A2 K一直觉得最最普通的combo最有BD的价值,其实看BD video的一般都是新手,过了这个阶段一般都有一定的观察和学习能力,极少数人会依赖BD video
0 e' O  }& D( H( R我觉得,BD video就是让新手combo入门和BD的学习而已: a5 b5 `0 ]3 Z. m" |
然后现在其实也不是学BD的一个好时期,BD现在在国际上还没有一个统一的写法,以至于每个组织都有自己的写法甚至是每个人都有自己的写法,而且还有很多trick的名字也是还没统一,例如水蛇转和很多双手配合等等
real luck

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鹤形

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 楼主| 发表于 2012-1-1 17:19:29 | 显示全部楼层
回复 11# Zenga ( ^. {$ H# l5 A: P2 U. g
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& e6 R0 W* C9 l% Y! w    受教了~0 n$ v, y0 }( W0 n6 m
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    我把bd已经当成是转笔的一个部分来看待了....
7 w" z- _, @% R- \8 o    【有点偏重了么】

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一个接近新手水平的弱逼

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发表于 2012-1-1 17:36:48 | 显示全部楼层
为毛我一看就记得招名啊……感觉招名什么的一定要记下来。
生涯旋转~

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YC

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发表于 2012-1-1 17:58:49 | 显示全部楼层
L在有心了 渣新果断受益..

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发表于 2012-1-1 18:35:51 | 显示全部楼层
还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。8 e* @' L- Q; P- r; c4 u. B  x
463947756 发表于 2012-1-1 15:49

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! e6 k! \1 M( T1 Q    幸好還有人懂得欣賞...
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