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中文版* h# _! h+ L0 e0 O$ h
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1.传和运(10)0 w. X8 h: T" Y
1 h' @' C4 Z3 A+ n
1.正运 1
$ c+ k6 P1 J% |0 {2.逆运 1) {4 J; I( e$ r
3.正角传1.5
: M5 m" K5 L7 G: k+ O; u) p9 `4.逆角传 1.5
7 L4 V( s# s5 J! D D5.正指传 1
) M @& ^7 }$ `2 j. G6.逆指传 1
) M! s: S+ V. a* o- t9 f; Q" M7.正扭速 27 v9 q- ] ]% _ X
8.逆扭速 2
. ?" c2 u6 J3 a4 V. f7 l6 |# O) H9.正变速 2, m% P5 v- _$ v0 T
10.逆变速 2
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2.速(15)
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11.正速 2
" p }) G% }# B1 H T8 R12.逆速 25 E4 X/ x% P) [' c! y
13.正镜速 2.5
* m8 Z1 F% B$ x# p1 H- l. ]* Z14.逆镜速 2.5) b5 d% d/ k9 a* D: k
15.正二倍速 21 v# Y8 I, p3 Q F; F5 S
16.逆二倍速 2
f5 f( p+ u; a" `" W17.正夹速 2
0 Z% I9 ^5 w$ C0 x4 d$ ]18.逆夹速 2
7 S# F( l9 M! l19.无形速 2% Q9 }: }$ x# M0 W4 @% |" K. ~) h
20.魔鬼之速 2.5
M, E/ Y2 y9 t. a6 i: M2 N5 s21.天使之速 3
, K0 V% T T0 D, b8 q22.镜外速和外镜速 2.52 L t5 ^& w( b8 ]( @" S
23.正侧速 2.5
$ W# @; H7 L1 S24.逆侧速 2.5
& [! w% B4 S# h4 L# v25.正冲速 3+ k; n' B' _! N6 O g" j+ |
$ e! d0 i8 g, ~7 P- q
3.无(9)4 T" U4 ]6 N$ ^: E1 B/ ` Q- ?; q' ^" g
H9 Q& Z3 U8 H0 w* {9 Q" I26.谐甩 1
0 X' _6 V9 l: f! t1 d9 l27.数字8 1
& V& N* F, T' r: Z/ l- B5 r' B28.正无 1
6 @$ g2 w# I2 G- K4 e29.逆无 1.5
. M7 x# }5 s: S3 b+ q$ \* ~+ O4 s6 f$ ]30.正单延伸无 12 g& m: ?0 l" w2 J0 Z9 m2 P
31.逆单延伸无 2
/ Y3 E0 f$ f0 L5 B& ^9 I& h1 g32.双无2.5. h( `8 O- O5 Z8 {0 O; Q( p1 ?
33.延伸双无 2.5
# \0 [" h8 T0 ~ B" c) i0 y34.次谐甩 2.5
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4.拍(8)' T' L1 ^6 M& ]8 g
8 l2 q) _( H L8 I0 j2 {& n
35.正半拍 2% R' i. |0 n/ u8 A) @ e
36.逆半拍 1.5
7 Z+ d4 V8 z1 C8 s' a8 j5 b0 }37.正全拍 2! |1 R! k1 x; `' {' \. O; R
38.逆全拍 2# g6 K w! a' [$ @
39.正背拍 1.55 O7 v3 ?# j. S7 S* E& `& O
40.逆背拍 1.5
$ I0 h% p% I$ S$ v* b( v41.X拍 2
3 w, b# ]0 z; D+ Z) t2 h42.逆离假 2
3 C* m8 L3 _* ^& q+ k: Y% a3 X5 c' p; C7 s& ~" d
5.环(26)9 \; c4 T/ ^- v6 u
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43.正首环 1! {' K' J2 W! r2 V
44.逆首环 1.5
" m& X) f M# w. S5 c45.正次环 2
; M' H9 Q+ q7 E1 C46.逆次环 2 u0 T* c$ t, F0 t2 O
47.正中环 2
: ~: S( j0 W3 y9 `48.逆中环 2
5 @6 U" D7 {* L6 P8 h u49.正戒环 2.5$ U# T7 J7 Q$ k9 e1 {% f4 H
50.逆戒环 3
0 p* ~. y" d1 Z' N0 i& T- a/ W+ _ K# K51.正尾环 3.55 c, a: K: T/ `
52.逆尾环 3.5
8 y# n$ E" E# T9 u; s53.正双首环 2. u. B5 [2 D6 n6 w
54.逆双首环 2
3 G# c( H( z7 t% R55.韩式延伸正首环 2.5
; S. o5 _" N$ S& T7 U" ^2 D$ w* X) E( p56.正离首环 2
3 @$ g$ `5 L2 i5 }57.逆离首环 2
* G6 ~' r9 N9 f- p9 }58.背环 2) ]4 J z% p3 c9 a4 J$ Q2 ?8 \0 s6 M
59.离次环 2
1 ~; j) k' d2 D! {9 P0 S9 c6 K60.离中环 2- |* P2 _: r! ~
61.离戒环 3
0 x I6 E5 c* }, _0 C62.离尾环 3 o6 ]( e- f$ y J: g
63.离延伸正首环 3
! F' {$ P' y% b4 S- s, E64.手环 3
8 M, T9 O+ q4 ]9 |. E2 T3 Y2 r65.新背环 2
% y- [* m1 i: ]/ k; W66.正新次环 2! w$ F6 K$ M+ [0 j) q* }9 A
67.逆新次环 2
6 s8 j+ c* G" f- Y68.正侧戒环3.5+ R; a* G3 T* F# w# E. }* q. K
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6.影(7)
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69.正影 2: ~8 y& b& a! n
70.逆影 2
- J2 M) W4 A9 z+ t4 \- T4 P71.正撒旦之速2.5
* m) l+ F$ u7 U% c# e72.逆撒旦之速2.5
/ |* m' H N* r0 }+ \% \& H) J73.正撒旦之环2.5
* I% `. S# ~0 b! G/ A5 Q74.正镜影 32 c3 j' g, z& ^4 y
75.逆镜影 3.5! f9 r, a$ x' x* g3 e
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7.旋(16)
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) m5 b" `+ v2 A* d76.正首旋 2.5( x, e. q6 F' k+ c. k
77.正首旋 2.5
6 U: y5 K9 f7 d7 X1 z3 k9 V78.延伸正首旋 2.56 B# ?3 s* M3 O4 j5 l! P
79.离延伸正首旋 35 ]/ _, e4 e/ e7 i: C
80.逆假 3.5
! C; H7 \- `0 _/ i6 v81.次旋 3.5# k& G, I6 E9 S( I5 g) P
82.次假 4
* B' [4 `% z* S/ k! H$ W83.篮球转 4.5
7 p6 E* a ~/ S" n0 [# j) S84.逆篮球转 52 ^! J- [7 k2 \# E$ M4 p
85.正背旋 3.52 S. Z% x4 `- m
86.尾旋 4; |# S4 O5 _3 K f! E F
87.正掌旋 3
( F: W: L+ j' _) J8 T/ u88.逆掌旋 3.5+ z" O& w0 N4 L1 t% M& P
89.正离首旋 30 _/ S: K7 t8 A. v2 a
90.逆离首旋 3
* s/ b& V, n. N$ K91.逆背旋 12-34 4! L/ q6 t" o% G* K" S, i$ Z; V" J
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8.飞(9)" M6 S1 _* }' U1 c4 {
6 Q3 k) j, n5 u9 |3 v: N' g- s92.飞正首环 3" U1 R+ R2 I- b
93.飞逆首环 3
. V+ b" D$ K: W" H- E$ e94.飞正次环 30 }+ W3 k) {7 [* x& R" j
95.飞逆次环 3% i$ m: ^+ n; t: u( V' z
96.飞背旋 3.5
; a. p6 p) g# |97.飞首旋 3
# H" j3 }; w3 I0 o' a98.飞无 2.5
4 d) _; E! O, r! d! x( t99.飞拍 36 G* \4 }9 a0 h }# X
100.双手传 2
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原版
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5 g/ k( W# W' o0 o! ]5 |1.pass & charge(10)) f8 _1 r3 u* l! p* Q r
: Z& T c/ x$ M S4 W, [1.Charge Normal 1
5 _0 p6 L/ e$ z2.Charge Reverse 1
6 l# A/ m, k+ U% d9 l3.Triangle Pass Normal 1.5
# Y- E @+ r$ `) m4.Triangle Pass Reverse 1.5
% {9 F( l( J* S' x- Z( q2 x5.Fingerpass Normal 1
- z7 |; M6 }9 }, k6.Fingerpass Reverse 1
, E" p h/ ~- {2 s6 S# b7.Twisted Sonic Normal 2- P, P% W5 c5 W2 A) D/ \8 P0 ]7 B. r* t
8.Twisted Sonic Reverse 27 V2 F8 \/ N/ A5 L- H
9.Warped Sonic Normal 2. I3 _" I% @* M' F; H* p# W
10.Warped Sonic Reverse 2
5 Y/ q9 |9 ~/ c) F* w6 d
1 M! q7 S$ h+ A1 k: x2.sonic(15)
1 I0 U4 I5 o+ W& H/ Z1 ~) D. v- e: S+ J3 j- o
11.Sonic Normal 2
) @$ P. K% Z0 P9 z$ j9 |8 m1 ?12.Sonic Reverse 2# y0 x6 V& b+ q& y, Y: `
13.Inverse Sonic Normal 2.5
/ g& e2 v# S& |/ i14.Inverse Sonic Reverse 2.5
s3 F4 c6 t M# T: [" f/ h5 W15.Sonic 2x Normal 2
; \/ R8 |: J" I3 f9 t16.Sonic 2x Reverse 2
1 w4 b4 B% {1 D( o; w. u17.Sonic Clip Normal 2- N T9 _ y7 ~4 X( z. b8 q
18.Sonic Clip Reverse 2
0 c/ d3 a- c$ a A/ G' G19.Invisible Sonic 2
2 |5 G; f# D0 v# r( h3 {& O) H6 b20.Demon Sonic Normal 2.5
, I' f& d: P B2 W: y21.Angel Sonic Normal 3% b2 k% T. f. `9 U) k
22.In-Out & Out-In Sonic 2.5
; |! F# E) ]& R- F1 H6 x) z1 B/ z9 w23.Side Sonic Normal 2.5
! q6 c* A' u( b6 G! h- I6 |# r24.Side Sonic Reverse 2.5
. M$ M+ G, O0 z5 s& }25.Flush Sonic Normal 3
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! F! C3 Z7 t2 r8 x3.infinity(9)
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" k+ C! \, }* V! I9 O, @, a+ n7 {26.Wiper Harmonic 1
2 T; Z$ d+ U- Q/ y \27.Figure 8 1
* e4 u) F- Q) c/ n' O, R28.Infinity Normal 1
6 ~+ C$ e. f; X4 x29.Infinity Reverse 1.5% t, z; _# h0 C6 z' \
30.Single Extended Infinity Normal 1
6 t. W- S$ N( ]3 R2 x/ h1 H( s0 v31.Single Extended Infinity Reverse 2
" {8 z3 [4 K, p( k; o% p- a32.Quadruple Infinity 2.5
$ r& M( l* j f0 E6 G33.Quadruple Extended Infinity 2.5
- M _: }( b3 m0 F9 l+ c# s34.Index Wiper Harmonic 2.5
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4.tap(8)
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35.Half Tap Normal 2
( G( ]" p+ b& r" f36.Half Tap Reverse 1.5. u5 s3 e8 j, F% L. }
37.Full Tap Normal 29 P( f. p9 g( z- K
38.Full Tap Reverse 2: B* t& \0 R8 `* I# _) J: y! Z
39.Back Tap Normal 1.56 w+ n7 j9 S! S
40.Back Tap Reverse 1.5
4 b7 T4 s9 ~* L5 K41.X-tap 2
* V+ e" I) y# G: ^! s" ~42.Fingerless Fake Reverse 2/ R! n3 @8 ]1 I! _ [: B
, l) A3 c' G4 x& A' L- a
5.around(26)
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43.Thumb Around Normal 17 e0 K. Y% Z: v% B8 @7 o7 _. W) D
44.Thumb Around Reverse 1.5
u5 d8 ^( ^* K. \45.Index Around Normal 2
: ]- H. Z* Q2 r" u9 q46.Index Around Reverse 2
1 S( ^/ c; E0 w7 L" P7 [$ @1 a. w47.Middle Around Normal 24 D h, R F' U9 S
48.Middle Around Reverse 2
$ Z/ \; f, j1 p8 P49.Ring Around Normal 2.50 w. I* u# x; l( \ c( |7 ]+ w, [# G
50.Ring Around Reverse 3* l0 C1 T, p; a" e! k7 \
51.Pinky Around Normal 3.5; k7 C; U. C. P% ~' T( W
52.Pinky Around Reverse 3.5( W& L3 A+ Z6 X. ^! s* ?3 g
53.Cardiod Normal 24 E( H2 u. W9 @/ |1 f* y
54.Cardiod Reverse 24 S3 _2 i! H- }& b; j
55.Korean Extended Thumb Around Normal 2.5" ` D8 x+ Y0 a3 T* r
56.Fingerless Thumb Around Normal 2; y: @1 T# ^5 r- `. d: i* a- o, Y
57.Fingerless Thumb Around Reverse 24 t3 c# w2 @$ {/ o
58.Back Around 2& |5 R ?, U5 H# Q1 _
59.Fingerless Index Around 25 X% u+ p9 X9 \/ E8 S2 p; H2 f
60.Fingerless Middle Around 2 B1 N5 n% \, G: |+ _9 _
61.Fingerless Ring Around 36 m" e4 F! W4 e, x
62.Fingerless Pinky Around 3
. g! n1 W+ ~! u# e63.Fingerless Korean Extended Thunb Around Normal 3# |; O2 k4 ?' T% S9 {" y
64.Hand Around 34 W. l4 Z2 r% F& p" \7 @$ v. T8 v
65.Neophyte Back Around 2
4 e5 o5 F! [" d- }1 X2 ~66.Neophyte Index Around Normal 2
* C: U6 @9 j: s4 R) k s67.Neophyte Index Around Reverse 2
8 ^' L, T6 T/ R6 b/ @2 c% c" u' s% V68.Side Ring Around 3.5
5 {1 v! K2 N' p" |$ l% v; e" O% l5 m/ N3 R; l
6.shadow(7)
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69.Shadow Normal 20 w* k. r8 m3 s' j% E$ X% f
70.Shadow Reverse 24 i) {' l; @9 ]2 j3 l$ z; _
71.Devil Sonic Normal 2.5
+ m; R) j! x, U4 m! G72.Devil Sonic Reverse 2.5, C6 G0 ?& d0 X6 S1 i
73.Devil Around Normal 2.5# _+ A+ P% l4 C& ?# k
74.Inverse Shadow Normal 3
3 D. _2 W/ C( c \* L75.Inverse Shadow Revese 3.5
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, d7 b8 }. |+ |; Q% o7.spin(16)
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$ E6 Z( W+ E) J2 I K6 w0 H76.Thumb Spin Normal 2.5
5 W( Z) [1 S3 a1 `! U9 z0 T) ?2 @77.Thumb Spin Reverse 2.5
4 @/ F2 Y; }+ ^) B' t& D8 y78.Extended Thumb Spin 2.5
* r# ^) F. C3 |- q& {1 y$ ^. u79.Fingerless Extended Thumb Spin 3" w1 C. k9 ?, _! ^: t
80.Fake Reverse 3.5
# f4 ?0 X/ r8 r8 G9 ^81.Index Spin 3.5
$ E% t+ h" W K6 G: O( b: r# u82.Fake Index Spin 4* `# c8 O- B' ^) D( `+ ~" k' h
83.Basketball Spin 4.5
7 a" p( X+ A' v84.Basketball Spin Reverse 5# x7 c" D* I9 z! A+ U
85.Back Spin Normal 3.5: A+ F7 ~ f% b& \& ?. }
86.Pinky Spin 4
! V# r4 o3 Q. x+ Q* g+ d87.Palm Spin Normal 3
4 T% { u$ V |' p88.Palm Spin Reverse 3.54 p9 m: K/ a* x6 q0 X+ }1 A
89.Fingerless Thumb Spin Normal 3
. U4 q a' U: k- w" C1 T0 V0 z. y+ X90.Fingerless Thumb Spin Reverse 3& {. ?& j, c. a0 L) X: H
91.Back Spin Reverse 12-34 4
8 [* H2 z7 U) l# i
9 @' S3 J& n3 W; W# C1 d# Q8.air(9); f: K( ~/ i2 n! r2 Z
- C; g0 E' x2 ]" R. K! s0 n92.Thumb Around To Air 3
& r; E- u2 ?# ~( K! m93.Thumb Around Reverse To Air 39 f) f2 e8 I: Y8 b( _5 z7 g
94.Index Around To Air 3
) ^9 r1 o+ A5 P" L7 K2 \$ o95.Index Around Reverse To Air 3/ b, `5 ~% m: R* I7 {: w! X* ~
96.Back Spin To Air 3.5* `- l( {: J1 `! [' D
97.Thumb Spin To Air 3
5 h% F M1 A' q) L" P0 Y( z98.Infinity To Air 2.57 Z2 j( w0 |, h8 Z. V2 Y0 A
99.Tap To Air 3' p0 h- [" o1 b, G/ }2 @: V
100.Leigun 2$ P7 h* n5 }4 U( S* V0 L
7 ~# }3 H) f- Y& P常用招" s! y" I5 w& U- ]: H
4 a4 s; p0 f. ^' ?$ ?$ u0 |
back around fall 降背环
( e# v/ m7 y% d9 Oback around rise 升背环) |+ e; {8 E& G# N' a R. a/ w
Thumb around harmonic 谐首环
+ O' j% {" L3 W8 R kCont back around 续背环- |9 q% e" y+ y5 a6 T; J
Cont fingerless index around 续离次环
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给大家一个参考 有意见的提出来 我会改的7 f" o5 t- M% B& Q k/ C( @# t# u
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[ 本帖最后由 黑博基尼 于 2009-2-22 18:36 编辑 ] |
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