- UID
- 12
论坛贵宾
- 注册时间
- 2007-6-23
- 在线时间
- 4082 小时
- 最后登录
- 2022-2-16
该用户从未签到
论坛贵宾
eg9099
  
- 积分
- 4228
- P币
- 742
- 笔魂
- 267
   
|

楼主 |
发表于 2008-4-6 01:53:22
|
显示全部楼层
招式难度系数表1 I1 h9 b- y2 w% d0 ? b5 I; A
; j4 I- f! v8 g' `% e0 K$ }: P
1.pass & charge(10)
( D J7 V6 c: p, M: ?
6 j! V' [8 ]7 [7 v" L1.Charge Normal 1
" D+ Q3 ^% W3 I! B2.Charge Reverse 1! h. f' ?, Z$ D
3.Triangle Pass Normal 1.5/ f2 Z6 ` w D' b) G! Q& R, N
4.Triangle Pass Reverse 1.5
, j9 H/ t: c! Z1 U1 {2 b: \5.Fingerpass Normal 1
9 J3 l* P4 R* ^, D" @1 Q( h9 T6.Fingerpass Reverse 1
- ]4 E- J2 f. L, i$ Z0 o0 }7.Twisted Sonic Normal 2
3 H& P$ P" }8 C& t% u8.Twisted Sonic Reverse 2
3 l8 Q+ M# ]8 P( u/ R/ ]5 F9.Warped Sonic Normal 2
' e* q: o$ p, m* h9 q- I10.Warped Sonic Reverse 24 t9 ^6 c2 V( {8 ]& Z1 Z, _4 q
& g# {4 O8 }1 y7 m% s( a! U, f , m- @; m& d2 k0 {
2.sonic(15)
0 F% n: p! h$ a1 {- j4 x - d' i% I! F! c; r& q- E
11.Sonic Normal 2$ F5 D4 B2 N5 j V3 p1 x# o
12.Sonic Reverse 2
7 l& Q& r# O0 Y) C7 \4 p( F# n- p13.Inverse Sonic Normal 2.5
( W; c0 [6 ?1 s. M6 l# d14.Inverse Sonic Reverse 2.51 D' E1 N, H$ L' K/ ]' ?
15.Sonic 2x Normal 2; v& f1 C* G5 q% f4 ]
16.Sonic 2x Reverse 2
; V' |8 r! `1 J0 k* |" d) l# O17.Sonic Clip Normal 2
4 Y# f- U0 C: a, c6 l" g18.Sonic Clip Reverse 2
5 @% K; H4 L/ J$ u19.Invisible Sonic 27 I8 A- k' K+ m, o/ }- z
20.Demon Sonic Normal 2.5
; v% K& a4 h5 N9 X s- G0 Y21.Angel Sonic Normal 31 @4 E& v. U3 b# Z1 _
22.In-Out & Out-In Sonic 2.5. ^3 X" W, w# ^
23.Side Sonic Normal 2.5
- [' _ s- c7 a5 O/ K7 u6 y! P24.Side Sonic Reverse 2.5
8 z' K8 g( S2 u P' P25.Flush Sonic Normal 3
9 p2 d! U+ p. U2 y : U& o1 u4 a# m% x M
2 d# ~4 B0 Z8 ]5 c: D3 N9 l3.infinity(9)
% e5 {0 ~1 K2 k; P* T1 Q 1 V1 A5 o$ E( S/ V0 P" `: z+ `3 ]; c
26.Wiper Harmonic 12 Q7 I& x. q/ I# M& t8 H
27.Figure 8 1
& ]! V5 n( f9 e3 \; R' N8 C28.Infinity Normal 16 D& X( h0 R2 H( t* A$ Q
29.Infinity Reverse 1.5 \4 h1 J* \ z" g6 v2 h
30.Single Extended Infinity Normal 1( d% c; X$ d8 M0 e" m
31.Single Extended Infinity Reverse 2
4 W6 H- N: [7 \8 x32.Quadruple Infinity 2.5
" u/ S5 F* b J33.Quadruple Extended Infinity 2.58 }0 e' z4 ] G9 ^+ A8 a! ~
34.Index Wiper Harmonic 2.50 L3 {# H' e$ s5 v2 U( ^6 ~ X: O9 k
4 @) X1 g" u" l% X4 g1 o
9 j2 ^* E& I6 Q8 G; k+ V4 ^
4.tap(8)5 m$ k3 b8 {# u; {$ K5 p
6 r. n) f, h! ]4 }' a' w8 ]" P
35.Half Tap Normal 2" n N+ @5 A2 [; I+ _
36.Half Tap Reverse 1.5
8 O, y8 I1 h( m37.Full Tap Normal 2
\; V, `: ]' X5 L E% a' C! h38.Full Tap Reverse 2
& X' x9 ?% q/ I9 S7 W39.Back Tap Normal 1.5
& G/ D4 M( v9 I5 U. F* C40.Back Tap Reverse 1.5
- ^: n/ z: `0 ~" J! c41.X-tap 2# l/ H" A& e6 }! }& W( }. s4 r
42.Fingerless Fake Reverse 2
$ l/ R. w9 r0 |7 H ( N# o- v. |2 u3 z6 ], s) W
8 M- ~, a# h% R, j- R( P5.around(26)* x, u$ e- k: w
, B, Z7 b% V( I* K. J) }
43.Thumb Around Normal 1
7 \2 W2 Y! O' R6 X% q3 P: `0 \44.Thumb Around Reverse 1.5
' Y4 L# V4 w4 n( P, `% i, y45.Index Around Normal 2
2 y8 O/ X# f: x, R% q46.Index Around Reverse 25 B& W' F+ p' h; Z P
47.Middle Around Normal 23 v/ k* t- T1 K2 R! ]9 ~2 u4 F
48.Middle Around Reverse 2
$ E/ j! {: r5 |$ ~$ |49.Ring Around Normal 2.5 a5 {4 e0 X! j) P+ N
50.Ring Around Reverse 3% l( @/ X! D; G
51.Pinky Around Normal 3.5
5 N& N8 p- E& m( n52.Pinky Around Reverse 3.5
4 W+ y7 R) z$ n3 G0 @4 U53.Cardiod Normal 25 K. P7 w8 k' X% e v
54.Cardiod Reverse 2
1 m8 B( P1 A- ^3 j55.Korean Extended Thumb Around Normal 2.5
" R' X8 Z7 O- u% a9 m* F" \56.Fingerless Thumb Around Normal 2/ b$ u! v; r/ M, f$ r& B
57.Fingerless Thumb Around Reverse 2
! E+ U0 g* Y+ y& l) W" a7 G58.Back Around 2
. E# ]' U5 S! T# k59.Fingerless Index Around 2* I+ h$ B# ~0 ?- s' V' V. y$ x
60.Fingerless Middle Around 2
y" S, n5 Y( g" E3 X7 |61.Fingerless Ring Around 3
! t! f$ x: [$ X% s5 z62.Fingerless Pinky Around 36 Q9 Q8 h8 I/ t$ s! }1 _
63.Fingerless Korean Extended Thunb Around Normal 3& ^ B! y/ Z' U$ }: W3 B
64.Hand Around 3% c- R' [( y$ ~: J4 O7 u5 Z
65.Neophyte Back Around 2
+ H0 L0 J7 i# s% w% f6 i66.Neophyte Index Around Normal 2
1 x1 \% j3 k* {67.Neophyte Index Around Reverse 24 [) \3 I/ F: { j$ D# h
68.Side Ring Around 3.5 {. d* T1 o6 [' }! p' q/ ^
$ H! p$ L& f1 W1 G
! @( E$ V. M( i% D6.shadow(7)! }1 C1 P2 ]- Q9 L+ ?: d9 g
' K G0 S% @7 i0 [. ?8 J; e/ G
69.Shadow Normal 2
2 N( J2 t. ~: C5 G" Y: ?70.Shadow Reverse 2
0 y& ?5 }" I+ I2 o- |% f71.Devil Sonic Normal 2.5; h3 ~% `5 M; q( s2 y: O3 H+ }
72.Devil Sonic Reverse 2.5% w- F; C3 s, J j
73.Devil Around Normal 2.5- l0 e: {, J' K9 ~1 S
74.Inverse Shadow Normal 3
) f8 h4 O# ?1 S1 x% `75.Inverse Shadow Revese 3.5
' _7 Y) C8 \# J2 ^7 S9 W0 Z% o
S. X$ U! {' B8 z/ z5 g
# m! ~% r5 ?# P0 m' I# x; B: a7.spin(16)3 n2 k. X/ |, e1 c. y
1 i. X3 P& X9 N# I/ T76.Thumb Spin Normal 2.5, w) {" q! u0 }" |, q1 A+ W
77.Thumb Spin Reverse 2.5/ R9 R# |, @2 o7 x% h! G) p2 j
78.Extended Thumb Spin 2.5
) f) j, }7 R5 }/ M H( N! u79.Fingerless Extended Thumb Spin 3! }. Z9 B: N; u, M% X
80.Fake Reverse 3.53 |" M1 d# I6 b5 y
81.Index Spin 3.5, W/ P# Z3 k0 D7 a0 c2 s- L4 x
82.Fake Index Spin 4
P# U- B5 z9 X5 d4 a83.Basketball Spin 4.5
/ w+ A) W1 j! p3 A" g7 Q+ u) I84.Basketball Spin Reverse 5
% S, d& ~2 e# K# l& `85.Back Spin Normal 3.5
( Z$ H- i( A) B6 m: a; R86.Pinky Spin 4 k7 r3 `" I7 G
87.Palm Spin Normal 3% s! u* ^* G# M( o* p# G
88.Palm Spin Reverse 3.5+ c# m* O' o6 g8 A7 F
89.Fingerless Thumb Spin Normal 3
" Y* V. V r/ B8 ?2 z. _90.Fingerless Thumb Spin Reverse 37 p. a" {7 v' K, p3 p" m
91.Back Spin Reverse 12-34 4
0 P! k5 k* _: y8 _, Q
! A5 I& ~4 H) B' t: h! i* b$ W2 r 5 u1 C" w3 Y, J9 f
8.air(9)/ a+ o' l) ]6 T2 t
0 A! r! d% p+ R8 P6 C& b6 o7 r `92.Thumb Around To Air 33 Y; l+ j4 j; ` S6 c
93.Thumb Around Reverse To Air 3. w; C, [& S- A# F
94.Index Around To Air 3
; b0 @+ i9 h4 ?95.Index Around Reverse To Air 3
9 z/ k9 {! A( N; f I: \) f96.Back Spin To Air 3.5
0 j1 {! U9 d: F4 N4 o' S0 b97.Thumb Spin To Air 3
# P8 Q- M2 T, _( V98.Infinity To Air 2.5. @: s, R0 g3 B2 a0 C5 a1 I
99.Tap To Air 35 E: O+ o9 B- Q9 J- O
100.Leigun 25 V4 P, A6 c+ w# m" |/ [
8 A8 }* b) T6 a, O7 ?6 K
[ 本帖最后由 EaglE 于 2008-4-6 17:27 编辑 ] |
|