- UID
- 12
论坛贵宾
- 注册时间
- 2007-6-23
- 在线时间
- 4082 小时
- 最后登录
- 2022-2-16
该用户从未签到
论坛贵宾
eg9099
  
- 积分
- 4228
- P币
- 742
- 笔魂
- 267
   
|

楼主 |
发表于 2008-4-6 01:53:22
|
显示全部楼层
招式难度系数表
( e5 b, j5 |( U7 i; l. @. x% u
2 ^$ S: Y6 f! I. ], w1.pass & charge(10)
% l0 K1 |9 p$ V1 _% Q & j6 j6 M5 I. N0 T7 K
1.Charge Normal 1
* g! Z# \3 {1 k- {( N2.Charge Reverse 1$ a) A$ h k; y: j3 z$ k2 M7 e5 @
3.Triangle Pass Normal 1.5
( o/ A% @) G6 @: o2 E+ N) b4.Triangle Pass Reverse 1.5
1 r5 M* ^% ~- p. l+ ]. O7 r0 S* ^+ R5.Fingerpass Normal 1' n( S0 T1 [1 X2 z. |
6.Fingerpass Reverse 1( m. r5 r7 S/ P2 [8 _
7.Twisted Sonic Normal 2( }9 t9 y2 r. h' J" r
8.Twisted Sonic Reverse 21 W7 E) B3 I( W3 ^* |+ q7 R% ?
9.Warped Sonic Normal 27 ]! M6 u# z# g3 v9 n$ r
10.Warped Sonic Reverse 2( G. T- ?# L: ~7 ]) P
/ q% h$ _4 x/ S# D5 q/ m! g7 M
+ g1 I1 ]! @5 W0 g2.sonic(15)
! v2 g+ X) g; m) F
) y* `; h! W% Z( ~% ?3 b4 B9 }11.Sonic Normal 2
6 M0 m1 r8 C* o/ G" W9 Q4 H12.Sonic Reverse 2
. w! t% f& T6 |! k! H13.Inverse Sonic Normal 2.5
' n/ e2 J$ [ d4 j& n5 k0 s14.Inverse Sonic Reverse 2.5
# D2 M( N- ^" f% S6 o C15.Sonic 2x Normal 2/ o9 I" m# v0 b+ q2 Z5 j! G+ i: g
16.Sonic 2x Reverse 2
& b- n: E' `& N1 e% K17.Sonic Clip Normal 2
$ Y" ?/ m6 H; p S N18.Sonic Clip Reverse 2
( w( }9 v. l. @5 O) o/ Y19.Invisible Sonic 2$ |& o4 h% t7 I( m+ t
20.Demon Sonic Normal 2.5
) e( B3 f, b5 }) U21.Angel Sonic Normal 3
+ j6 t8 D- \ a5 g% u5 ?22.In-Out & Out-In Sonic 2.5
# ]7 U( h, w/ U" R4 Z2 V% L4 _23.Side Sonic Normal 2.5 x1 K: t. b2 q+ k N# ^
24.Side Sonic Reverse 2.5
; {$ }6 u+ Q. d, ~. v3 _% m9 y8 G25.Flush Sonic Normal 3
$ i: @" Q( d& ^5 J! `" i9 T / v1 n& r% _( J9 g8 Z
g7 W) M9 L6 X$ [0 a1 B& [' V0 T3.infinity(9)
% p1 \8 J* Q6 _4 r2 G5 |$ O % L$ D$ f5 |$ H/ r8 `& b
26.Wiper Harmonic 1
0 }, p/ T7 {, |, [3 m27.Figure 8 1' W. }# y/ i' L
28.Infinity Normal 10 E* C8 I- m' c) ]/ Y. {0 p" P" r
29.Infinity Reverse 1.5" ^1 l. e& ~0 n
30.Single Extended Infinity Normal 1
! I1 U5 w' w0 F' E31.Single Extended Infinity Reverse 2
' R/ `, N* w/ u4 _" @9 Z32.Quadruple Infinity 2.5+ e5 g2 L) x i/ n# B9 ?
33.Quadruple Extended Infinity 2.5
" U/ H7 w) Y/ R* S" d34.Index Wiper Harmonic 2.5+ G1 w' |! q/ ?" W: w" w
0 A7 S, u. o- q6 o* M$ [1 d a } X9 \# e, V' X- p. y
4.tap(8)
/ I2 B, |5 f: U; h" N % I% l8 z* q3 d$ C
35.Half Tap Normal 2
9 ]1 @8 g) B, X5 v7 |( o36.Half Tap Reverse 1.5
" \* _6 @9 S, H, f- P3 u# ~37.Full Tap Normal 2
% ^; j" u+ ]$ Y6 U3 a9 c4 y* J" L38.Full Tap Reverse 2
" O V7 [* s k: j' q1 t( k39.Back Tap Normal 1.55 h1 x9 ~, q. x n6 [7 R
40.Back Tap Reverse 1.5: g+ M" i- ]. j( l0 p; ]
41.X-tap 2. S! d2 R4 r& x4 N) B! L) w
42.Fingerless Fake Reverse 2
3 m* Z+ v1 D- D+ N; \6 r 9 K+ \: q2 b4 B- X: {' `5 j
, L) p$ g2 J" y. [
5.around(26)
0 W; e% y1 h! y
x* i$ H: p. |( b2 i) m% s43.Thumb Around Normal 19 o% F: S& v4 M* `+ g7 l5 ?' a
44.Thumb Around Reverse 1.5
! F9 V0 ]( m: U( v! f( O45.Index Around Normal 2
, x5 |% t R% S1 O7 m& ~46.Index Around Reverse 2/ n- ^! C" V1 F: u
47.Middle Around Normal 2$ n, j' h4 x: K
48.Middle Around Reverse 2" K+ b8 |$ |9 s- _8 F+ W
49.Ring Around Normal 2.5
0 k" D9 u4 F6 R! x50.Ring Around Reverse 3
$ F' |! L6 \8 P0 o+ H. {5 _7 n1 }51.Pinky Around Normal 3.5
# k7 }# U1 u: ~+ R52.Pinky Around Reverse 3.5$ y% g- [& k0 E4 q- d! i
53.Cardiod Normal 27 y4 G5 \4 ~; A- h% v- j, L l
54.Cardiod Reverse 2
1 D+ e; O9 R% R55.Korean Extended Thumb Around Normal 2.5* t& g" h$ l' C" t: d
56.Fingerless Thumb Around Normal 20 p# U; `3 F6 Z0 J5 [
57.Fingerless Thumb Around Reverse 2# M5 A7 F5 B- V8 G! r
58.Back Around 23 F2 f5 s; D6 j- m
59.Fingerless Index Around 2
# V* A8 p6 E3 `2 G5 Q5 H60.Fingerless Middle Around 2
' R* X9 `# v2 m/ F: `4 Z61.Fingerless Ring Around 30 U. L$ C( p1 R# S: ^0 b' ?+ X" v
62.Fingerless Pinky Around 3
1 D4 K1 s2 _& E: b! p3 F1 \& R5 k63.Fingerless Korean Extended Thunb Around Normal 3" I* | N. h5 \0 ?$ `
64.Hand Around 3
5 q* w+ o" Y" F. }* g65.Neophyte Back Around 2
" J P% u" b, G$ e; M66.Neophyte Index Around Normal 2) O7 n& {' G3 X6 S& z
67.Neophyte Index Around Reverse 2
% ~) X9 Y4 ~- F. L68.Side Ring Around 3.5
$ m( q9 T0 B8 G1 Q" z3 X+ W 4 p9 _' A5 b0 P' c
) \+ x* B! b8 _. _5 b# V. G; l1 M+ |
6.shadow(7)+ X) h, I) d m- h
9 X j, V% n' _! n( N6 N7 _' M1 I
69.Shadow Normal 2
! n6 c0 Y. Y T" G* }* [) y* ]70.Shadow Reverse 2
+ o8 O0 d0 Q4 s, I q+ \; }71.Devil Sonic Normal 2.5
& A8 r! C5 A2 I$ H* z& l/ s72.Devil Sonic Reverse 2.54 u5 W4 Y: X4 g# K/ F
73.Devil Around Normal 2.5& W( o8 M6 J& p/ }" L3 k4 c
74.Inverse Shadow Normal 3; J1 D0 c% Q" o; C
75.Inverse Shadow Revese 3.5
5 i# ]2 f# ^0 c, r+ A Y* X8 g
: [+ O% _8 Y+ ]8 ]
" c8 j2 d0 I* @, Y6 G# A7.spin(16)
4 S/ m* z9 T A 9 h" g, @6 ?- D4 O% \) t
76.Thumb Spin Normal 2.5
3 B. k! a" k- c9 B$ R" f+ b# z77.Thumb Spin Reverse 2.5( j9 p$ _6 X2 n& B: H3 H4 a1 j) T% l" C
78.Extended Thumb Spin 2.5
. J% j6 u; Y5 s$ p. c& q% m79.Fingerless Extended Thumb Spin 3
0 g3 F, c- D4 F0 y8 i. w4 X2 \8 m80.Fake Reverse 3.5
8 H" Q7 h: Q+ z$ w& i81.Index Spin 3.5
8 T( f/ F( f7 r! K% `0 W- s82.Fake Index Spin 4& z. _8 a( \9 ]+ ~ m7 }: z ^. M8 f
83.Basketball Spin 4.5) x! u8 w9 g" w6 C% K& @+ J
84.Basketball Spin Reverse 5
3 r$ i5 {, v, ]* m1 M' }$ g& g85.Back Spin Normal 3.5
$ k0 F1 N2 L) {; o' f" Q86.Pinky Spin 4
; o/ `& s# n! O F; M* z# ?# q87.Palm Spin Normal 3
$ G# n( K3 P9 J9 {$ r; ^88.Palm Spin Reverse 3.5! v3 S8 j% s) V) v$ k4 ~. c/ r
89.Fingerless Thumb Spin Normal 3 }& _" i/ \6 x9 L" q) N( [
90.Fingerless Thumb Spin Reverse 3
. ^1 K" e" b! y. q' P# @ R6 @% `91.Back Spin Reverse 12-34 4
0 Q J% v# [. d; y$ d+ H/ }- C ' M6 C t8 ^1 K. U s: O4 O. W
( ~" v$ H5 b) E6 B% C5 y: c$ ?9 t8.air(9)
) K! C b+ I3 B% e
! q, { o5 F3 L9 r) Y9 W92.Thumb Around To Air 3 {# _4 ?3 { G( H7 u' F$ O
93.Thumb Around Reverse To Air 3
7 m3 @2 f! o; r94.Index Around To Air 3
$ W+ X. E. Z: t( T7 ^" h95.Index Around Reverse To Air 3
# o' ]# }% d% G96.Back Spin To Air 3.5: L1 r8 T7 s3 S& Q- h, l
97.Thumb Spin To Air 3# f l) O( g2 K% u. c
98.Infinity To Air 2.5
" L9 e( b2 E" X# z$ F, ^; h99.Tap To Air 3
G- E3 Z1 a! _! h }" f100.Leigun 2
2 [1 @ x4 E, [5 B. G. R- l
1 {" \1 ~1 Y, S- t5 |: Y3 c[ 本帖最后由 EaglE 于 2008-4-6 17:27 编辑 ] |
|