- UID
- 7986
论坛贵宾
- 注册时间
- 2008-3-30
- 在线时间
- 1712 小时
- 最后登录
- 2016-3-14
签到天数: 1 天 [LV.1]初来乍到
论坛贵宾
蹭吃蹭喝技术又渣的懒人。
  
- 积分
- 1029
- P币
- 67
- 笔魂
- 62
 
|
发表于 2011-2-6 21:32:21
|
显示全部楼层
我只给你贴个难度系数表。当然这个表格只是参考而已。容易程度因人而异。5 D( X" u6 \% |) l( q+ \
招式难度系数表8 [- w! _7 K$ ^" j0 A* n; x
) S( R2 W l4 a {2 p ?8 b& O
1.pass & charge(10)
# d$ @1 ^/ J& J9 u9 l D( H. t: [1 |& _* L
1.Charge Normal 1
" l- O( L' `! x" v! N% y9 V2.Charge Reverse 1
w! F% e' s1 ~, \$ P3 K8 `6 l+ }3.Triangle Pass Normal 1.5
% I. p$ k; x1 |; t% k! ^3 W$ |2 @4.Triangle Pass Reverse 1.5
9 E& ~% M7 |2 x4 G7 T+ N5.Fingerpass Normal 1
* C! C; ?( k0 v0 \$ }7 T6.Fingerpass Reverse 1+ ~3 \/ ~% s+ ^: ^ r7 e
7.Twisted Sonic Normal 2
" G- e& e p: v4 t5 U9 o( Q9 n8.Twisted Sonic Reverse 2
" g' ~# o$ D, z' N5 W& A; _9.Warped Sonic Normal 2
5 Y( u9 n) f" `9 {0 u7 m10.Warped Sonic Reverse 2% `2 [6 {: x! ?& R# c( B
& H. a/ h# R }: u1 w
+ @% w& |9 s. ]" s2 K
2.sonic(15)
) ~) p! G2 f3 z) O7 s
, ? [8 H, Q; [& Y3 n11.Sonic Normal 2
4 r9 ^1 N9 l3 |4 h( p! u# k- H12.Sonic Reverse 2; c1 u( Y& K( o7 K( \1 J, O) C
13.Inverse Sonic Normal 2.5' S! |' H) x' z& ^) w
14.Inverse Sonic Reverse 2.5 S+ |9 ?" J( L5 O# o
15.Sonic 2x Normal 2- c% m( p! }- P: \: v4 `8 S. m! U
16.Sonic 2x Reverse 2+ I4 ^& T, I/ h& N# ~ K5 F
17.Sonic Clip Normal 2
6 [* T2 y. {. d$ D3 j$ y5 O3 J& A8 R18.Sonic Clip Reverse 2
% b- O0 S+ f' ~1 _: m' _! D. S19.Invisible Sonic 2
1 A" X9 o U/ L8 H' E1 y _/ m0 o20.Demon Sonic Normal 2.5! @, n! D8 T. u; V- a/ b+ m
21.Angel Sonic Normal 3
# G9 x) T# A; l. q& Q; S9 C22.In-Out & Out-In Sonic 2.5
s2 g! W+ P! i23.Side Sonic Normal 2.5
7 c$ X1 T' O% P, v3 ^/ I24.Side Sonic Reverse 2.53 _; [5 @0 G7 L% _! X" q' w
25.Flush Sonic Normal 3; U5 I! c- z$ V
$ V; P( ^0 l) |* C e% ^/ _ C4 V) @5 E/ }# w. K
3.infinity(9)9 }% h3 l: l- W! P
; }; a& g# l8 i$ c& y- @. L( p
26.Wiper Harmonic 1" E9 g* G* p6 r2 g0 l4 L3 I: N1 }
27.Figure 8 1
/ o+ X( G9 H4 T0 c! @28.Infinity Normal 1
# S% p2 J! k+ z) S29.Infinity Reverse 1.5
$ R: K6 C0 f# H: @1 O" c+ h8 _30.Single Extended Infinity Normal 1
3 O/ S$ ^* V0 Y+ Y2 @31.Single Extended Infinity Reverse 2& H* x4 u5 C e: w# B8 s$ c
32.Quadruple Infinity 2.5
4 n6 z& G8 z' Z" r% ^33.Quadruple Extended Infinity 2.5
# X" @2 a/ y1 `4 A4 S34.Index Wiper Harmonic 2.5
( Y' o1 h/ T* a5 o9 f$ S0 s" U2 E1 w9 I. P4 C2 z: N o
( F+ m# y- k& a4.tap(8). |2 B2 L; z& u
# l6 J3 X* E& f; U
35.Half Tap Normal 2
1 m2 n* |$ Y' G0 n* G36.Half Tap Reverse 1.5" e: R$ O" |# S0 }- _4 k# P
37.Full Tap Normal 2
. q* I+ i2 ~! c [$ p5 a5 j3 k38.Full Tap Reverse 2
- ^- Q3 ~( f7 l; k) {; i* x39.Back Tap Normal 1.56 i1 f) L: e$ W/ E% M6 o L
40.Back Tap Reverse 1.5
8 Z& Z' x7 D% K8 r" A* V7 ^41.X-tap 25 k. [% U$ r' J% h
42.Fingerless Fake Reverse 29 h* T; P0 S7 ?5 N* R% `+ y
+ \ D2 u' l9 ?$ u) b; s4 J& g7 L( F) J2 n3 l q
5.around(26)
2 l) _$ z; Y' J8 H1 p; B
; g/ }: W( Z3 `( y3 o43.Thumb Around Normal 1
& P0 U1 j% A% }% J Z44.Thumb Around Reverse 1.5
+ m; A$ y# Q7 H+ {0 v45.Index Around Normal 2
* p$ \7 G( n1 E: t, Z) Y; `8 v46.Index Around Reverse 2
; Q* ^% `) t5 |4 ^* W) B# S8 X47.Middle Around Normal 2
1 `& m! |. R$ f3 I9 z48.Middle Around Reverse 28 F" ?- y8 B3 Z
49.Ring Around Normal 2.5
# y9 Y2 K0 T2 l0 L5 ^- d- f& k# }50.Ring Around Reverse 3
' B( c# f( G7 z: v+ F; F/ _9 d* |" u51.Pinky Around Normal 3.5
3 O% f! E! m; t" o) ]% T52.Pinky Around Reverse 3.59 c. M2 N0 c3 U
53.Cardiod Normal 2
8 v* j. C4 L) r1 e4 _) ~! z54.Cardiod Reverse 2+ s$ P4 \& n& h* c8 s
55.Korean Extended Thumb Around Normal 2.5
! u( d( G# y+ [! E1 @56.Fingerless Thumb Around Normal 26 j& p) N4 i5 e4 N; f, A
57.Fingerless Thumb Around Reverse 2
+ b% d- A2 Z- O9 S58.Back Around 2. y4 {% u. }, k5 n
59.Fingerless Index Around 2( e% J9 j1 q! t# S
60.Fingerless Middle Around 2( `- v1 u6 I% P, o3 n% ^% o: S
61.Fingerless Ring Around 3, r7 `7 G: [3 m
62.Fingerless Pinky Around 3' p1 [) ^7 ?( v/ P; p) x: }0 d/ j
63.Fingerless Korean Extended Thunb Around Normal 3
. R2 f) U* `8 A; W% F3 j( h$ u64.Hand Around 3
6 |3 i* k+ ^% b, w* g! ?65.Neophyte Back Around 2
# [: p2 Q0 K# Z5 X66.Neophyte Index Around Normal 2
. l( u+ o( t$ y! Z0 A67.Neophyte Index Around Reverse 28 B6 L1 U" E6 a
68.Side Ring Around 3.5+ a' l6 S% I2 e" K# e
- F; j8 s) s& H) C0 m
7 q( y, k3 C% T
6.shadow(7)- x% `6 F* U/ F5 f( e
: o, d$ y1 ]( `# g, s2 j; U69.Shadow Normal 2
% R* ?2 C% Y9 f/ R! n+ e9 s70.Shadow Reverse 2% D7 F# Q3 P& x7 f) Z( a! Q
71.Devil Sonic Normal 2.5
! c. Y5 K3 m% F5 n* Z7 s72.Devil Sonic Reverse 2.5. s! m# s; T( l2 {( s5 K& Y6 k
73.Devil Around Normal 2.5$ p7 V2 [% d% @1 d4 a( I
74.Inverse Shadow Normal 3
# ?9 d$ f% Z% l# [- Z75.Inverse Shadow Revese 3.5
: }: s1 y7 L: f1 x. m
" w; D. T( G2 u( J
e+ X, k& W g- b2 }- s: E! E7.spin(16). w# f2 f) T2 x. I* [! h! r. T
2 m6 k& X6 {* _# C4 G% ]76.Thumb Spin Normal 2.5/ n5 q9 k4 W# y$ \: ~: E
77.Thumb Spin Reverse 2.5 m8 B1 ]! ?8 s9 l' b
78.Extended Thumb Spin 2.5# R- c4 H! c* W+ V: W
79.Fingerless Extended Thumb Spin 3
% Z% H* Z& c! X) _" r$ m1 a; |80.Fake Reverse 3.5
7 a/ W5 A$ s9 U/ [8 s81.Index Spin 3.5
3 E( q* W: O. M) H& i6 g. i82.Fake Index Spin 4
3 W0 g& p) y* g/ l3 N3 m3 g4 _' r83.Basketball Spin 4.5
) n, G7 s" `: }84.Basketball Spin Reverse 5
5 ^% E, w8 F+ Y85.Back Spin Normal 3.57 V1 ? O8 M7 j9 b
86.Pinky Spin 4( G$ s. K( w Z
87.Palm Spin Normal 3. ?- k9 e: p; Q- m6 t
88.Palm Spin Reverse 3.5
5 F7 h# ] U3 F) f6 L89.Fingerless Thumb Spin Normal 3
2 U; ~' g/ `5 R. g/ X1 l; y' K9 F90.Fingerless Thumb Spin Reverse 3+ j( L5 @% }2 F
91.Back Spin Reverse 12-34 4
2 ^( e, R' X3 G* a: E+ e8 ]! Q, ]/ f' o) O' p$ p1 [; D5 @
* Z t) q( r% J2 e+ H! k
8.air(9)2 j4 B9 q9 q4 e; Y: `+ w+ w
* @6 H- r* D4 h( u2 A. M92.Thumb Around To Air 37 r( @2 Q' `+ K+ p$ g
93.Thumb Around Reverse To Air 34 n1 g5 H' E* ^1 B& R/ L
94.Index Around To Air 3. }/ T* h8 Y, s' y5 F* _, K* K& O
95.Index Around Reverse To Air 3) ^- u+ p% P* W5 G0 R
96.Back Spin To Air 3.50 M1 E# ]& |, P: R( v5 J2 H
97.Thumb Spin To Air 3
5 \3 G& |4 L1 N3 |2 j98.Infinity To Air 2.5* O9 l3 c: m% H& j' `
99.Tap To Air 3
2 |9 ?5 l$ y+ T- @% Z# p0 }' w100.Leigun 2 |
|