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BREAKDOWN 概述

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发表于 2012-1-1 15:49:16 | 显示全部楼层 |阅读模式

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本帖最后由 乔治P 于 2012-1-5 15:33 编辑
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2 b3 M0 E8 j0 `1L Breakdown的种种知识
: R0 R! r/ Z, W* B' j4 C5 E# A# W/ j. i. k8 H  R
2L 基础术语和命名法则
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9 o. C; q- j5 G, C1 Q2 L$ ]3L 论坛的BD作品8 A; @; P7 I* y

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# m7 K) v; U* nBREAKDOWN 概述
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一、bd(breakdown)的现状" E6 r7 k1 B5 w: q$ N* U0 v8 B
  现在的bd属于一种新手们不太有兴趣的东西,我遇见好多人曾说【会转就可以了,学什么术语啊】之类的言辞。我想说说自己对此的看法,首先我觉得bd是转笔里面很重要的一项基本功,假设在网络上遇见了其他的pser而双方需要很精确的说明某招的话,拥有好的bd基本功会方便很多。2 S; i3 q( r7 F: X8 e" a& n* Z
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当然也有很多对bd感兴趣并且想要学习bd的pser,这是我觉得很值得鼓励的一件事情,但是(一遇见但是就立马转折….)好多人在面对bd看似庞大的词汇量面前望而却步,从而不敢去接触bd,我觉得这应该是前辈们在积攒术语的过程中给人留下的假象。大可不必担心。& m* U4 ^8 g) M! e) M" f5 g  M

& f0 L: w- M: n7 O! ]! k) \- d总之我眼中的bd界现在是处于一个极度低迷的状态。
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二、如何去学习bd ?$ o6 g# c$ a$ q3 f7 ]; T' ~# i
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  在面对如此之巨大而且拗口的词汇面前我们要怎么去学习bd?或者说是怎么去找到一个学习bd的开端?
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5 L) Q' d# K9 a) f. t. A! v  答案并不难,四个字,日积月累。4 t) ]7 B7 ~4 _% W! m

* I* f+ k, x) M4 S: s  Y3 [5 i' W' u+ `  新手如果想要学习bd而又刚好看到这篇文章的话大可不必惊慌,从今天开始,每学习一个trick就牢牢记住它的名字,不必深究名字的来源和结构,命名规律,仅仅是机械的记忆就好。在记忆到一定程度后自然会明白它的命名法则,也就是说学习bd其实就是一个自我的积累和思考过程,而关于具体的命名的法则的入门,我会在下文写出。
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) e8 u* m: I; b' S  至于高手们,或者是有一定转笔技术却又没有读写bd能力的高手们如何去学习呢?就是掌握自己会的招式的名字。其实和新手一样,只不过二者一个拥有更多时间去自然而然的记忆,一个需要自我的努力了。, S1 Z. e. {* ]# i9 ^/ m+ ^7 c
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* c$ ]. ~: e5 J. {( v三、bd的基础能力,阅读% A7 H1 Y8 H( f1 _
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  学习bd我觉得很重要的就是学会去阅读别人的作品。这并不需要精通bd,只是有相应的基础就好。在阅读并且理解bd的过程中也能很好的提升自己的bd能力,有些不懂的trick或者是linkage对照视频和bd参照就能明白很多,我当初就是用这种办法掌握了bd的书写能力。2 D' F: v# Q: S( N3 }3 e
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  而且学会阅读bd也能够在一定程度上提升自己对于结构的理解。例如kin所做的华魂1(Chinese Spirit I)的bd。据我所知,想要学习华魂1的combo,要么就是自己慢放,要么就是根据视频和这一份很珍贵的bd资料双线进行,而后者的效果显然比前者要好得多。0 }, ^  L8 C9 T3 l2 B5 h) s* E0 \
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  还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。6 C# r0 x  r+ x5 N

# Z! _" J- M5 i. P" o  当然这并不是不鼓励做bdvideo~希望此段不要被误解。
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8 z; n& b6 l9 E6 {四、bd的制作
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, h1 y( C9 Z- A6 i( E$ G8 Q  终于到重头戏了~
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$ h" c; Q% [% w9 ^" g$ m Bd制作是bd能力的体现,对于bd的制作呢,我认为有以下的要点。
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/ I/ h5 D, C. e7 i7 ~首先说BD文本* N) h# @  S: l# Q' y. J
①         运用术语要准确,因为现在好多术语并未统一,所以出现了不少的误区,一招多名的事情常有发生。【例,punnew与peem’s trick与cont flta to palm spin。】2 y4 p' v1 _- ^
修正 by P:绕拇指的PEEM trick标准名称叫palm spin,绕食指的叫punnew,绕中指,无名指,小拇指的PEEM本人都没有去命名,所以我们之前叫的所谓“thumb punnew,index punnew”等等都是错误的。而且还知道punnew,punkan之类的PEEM自创招都是泰文的音译。PEEM透露,“pun”的意思是around,“kan”是手臂,所谓“punkan”便是另一种arm around的说法了,也就是绕手臂转。“new”是手指的意思,punnew直译应该是手指的around,但至于为什么index的PEEM trick叫punnew,PEEM也没做过多的解释。)
/ z( i) x! \2 u5 |3 d1 L* h3 U②        注意简繁得当。好比说菜名的问题【宫保鸡丁(GongBaoJiDing)Stir-friedDicedChickenwithchiliandpeanuts】就是个类似于楼上punnew的例子。宫保鸡丁 = punnew是个特有名词,而cont flta to palm spin 就类似于Stir-friedDicedChickenwithchiliandpeanuts。是写出了trick的做法。但是punnew又不只是thumb的trick,其余四指皆可应用。而peem’s trick相对就显得局限性很多。此类的问题还有例如moonwlk sonic,pseudo sonic,punkan,ayatori’s trick等等等等很多,有待各位pser积累考察了。+ A- |4 Z9 h0 s' ^$ B5 Z7 I
③        注意手掌变化,pupdps之类的变化一般体现在bd的trick描述上面,并不单独拿出来说,而就一份好的bd来说,读者能够轻易的看懂手掌的变化。
1 o# j- Q5 d% Y- m④        随性而为。其实bd并没有想象中那么严格,有些招看不懂可以直接描述,简而言之就是只要读者能够读懂,能够脑补,那么这就是一份成功的bd。做bd不仅仅要求精确,更重要的是bd的【交流】作用,此点希望各位pser牢记。
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接着说说bdvideo
! i! b/ X0 x4 d! n, s$ H1 k. N①        一就是上面四点一定要做到。+ O( r- j' X5 }4 D
②        选片要有特殊性,太简单的片子没必要做。& \: ?) ]: V' b, d
③        注意字幕的选择,不要遮挡视频中pser的动作。
; H" }0 p6 Z' t④        时间要精确,绝对不能字幕视频两路走。9 s% x* p" x; _3 _/ o. j
⑤        耐心。$ N3 e4 y4 z% q; ~# Z' p3 F/ S1 l
⑥        保证视频的质量,让观众能够看懂。3 \- x# U6 F/ R; g+ T* ~
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嘛~
  v* q, V/ o, I% o5 W以上就是我对于bd现状以及bd学习入门之类的叙述。
& ~) H& O# o2 K) z5 I希望能够派上用场。4 G, `# ]! J: y7 S, ^7 q" A' h3 X

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& Z8 q! s0 M* F8 I6 v4 u# {; r, e                                                               2012.1.1新年贺礼

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 楼主| 发表于 2012-1-1 15:49:26 | 显示全部楼层

术语和命名法则入门

本帖最后由 463947756 于 2012-1-1 16:10 编辑 ) K' a: ]) {, G4 u( x) k3 k
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【星大的术语帖子】# M+ y; g9 ~+ s6 O. b5 y; e
http://bbs.pserhome.com/viewthre ... hlight=%CA%F5%D3%EF( p  C, a" q  `. J

9 B% R9 F) K# s% i! A5 K【我的个人总结】
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好吧,首先我们要知道的一些基本名词+ i1 t9 l: {) Z; Q' Q( x

: f( ^) `9 \# u$ s' d! V& [, fAround:绕,翻译过来就是绕,我想不用过多解释,就是在某个部分绕圈圈。
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Fingerpass:finger就是手指头,pass就是传递,我还多说什么?fingerpass就是手指头之间传来传去。2 Z: D& L' H5 S/ k

. r& ?' H- O, |( r. k) {Sonic&charge:打过游戏机没?刺猬索尼克知道不?sonic就是它,此招无法用言语表达,看视频去吧。另:sonic有超音速的意思,表示此招灰常快速。至于charge,就是索尼克加速前奔跑的过程,意为蓄力神马的。总之记住,charge之后才能sonic。
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1 l* Z/ A3 o+ L4 N4 bShadow:阴影,名字不错哈。就是让笔在手背上旋转。原理类似sonic。旋转之后会形成一个盘子一样的形状,想象一下就知道这样会遮光形成阴影,故名。
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Infinity:无限。为毛叫无限呢?因为这个招可以无限做,所以叫无限。言语描述不能。自己视频。
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4 g# ~7 S9 I8 o( ]+ K( I2 KTap:tap就是敲,拍神马的。顾名思义,这招就是敲出来的。
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以上都懂了?好吧我们介绍后缀。
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0 \6 O7 {3 D* I6 Q2 ^* C嘛是后缀?# M7 \1 i$ o% n7 g
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后缀就是修饰词。前缀更复杂一些,所以先讲后缀。新人们准备笔记。括号内为简记。
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Normal(n):正向,打过游戏的都知道normal这一选项吧,正常。意为正转。
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2 M! U! X  U  H6 l  F- FReverse(r):别记意思了,就是反转,跟上面相反。
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% P+ R* r+ B0 ]8 ~, THarmonic(h):介个用的少…harmonic就是和弦,啥意思?就是一正一反,normal + reverse 。懂?0 V/ F* e" a3 J: f

) U5 L+ ]5 ~, E5 n2 u指位:
* ]1 g4 g$ I1 M6 d0 m& u2 J8 `+ K# lThumb(t):大拇指。Index(1)(I):食指。Middle(2)(M):中指。
4 I2 B+ h  t2 h5 M4 l/ NRing(3)(R):无名指。Pinky(4)(P):小指。
+ n" d1 h0 X1 z- S* z' n现在你应该能看懂神马12-23,23-34,23-t1了。这就是指位。
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x.x:圈数,1.0一圈。1.5一圈半。10.0十圈。不解释。5 S6 u, h4 z: v3 F

. A6 a9 D5 N" U& tN *:so,这是另一个概念,别跟上一个混淆,N * 就是单招跨越了N个手指。这应该是Around系专用的啊。
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Rise:升,就是从小拇指转啊转转到大拇指。介个叫升。
" d" o3 `' x/ ~' kFall:降,从大拇指转啊转啊转到小拇指,介个叫降。  r2 f8 L/ @, H

: F  G6 A7 c; U( nBust:你可以把它想成一个延伸,就是某招之后加一个around,当然,是末指位的around,这就叫做bust。例如:sonic bust。
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: A% q/ _7 X  t接下来应该就是前缀了,最破烦的时刻到了。" r# i" V/ N! R" n. L& l) B
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Palm up(pu):手心朝上。很不常用的修饰。2 s6 x7 t! {, y4 V& C8 u

9 g+ R' `+ |" S- [9 NPalm down(pd):手心朝下。8 m3 s" O" |% A
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Fingerless(fl):说白了就是甩,不用手指用手腕。
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( {8 r+ a5 r, f/ D, LContinous(cont):就是把一个招式连着一遍又一遍一遍又一遍不厌其烦的一直做。这个后面常见几点几的修饰。
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1 {& b9 A1 r: ^; S2 @; iExtended(ex):延伸,就是一个招啊,原本很简单,加上extended,延伸了一下之后就变难了,其实也不一定啊,总之记住,ex的总比原来的漂漂。
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8 u0 l- U8 ~0 N* X; q) H! J. }Inverse(in):就是把手背的招式挪到手心用,一般需要pu状态。  l  A% y  c3 u1 k; t3 T, \
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Neophyte(neo):新手学招学错了,结果自创新招,那么这招前面就要加neo咯~
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Half:就是一招做一半。/ ~! i2 X5 q+ ]+ y# ~6 g

. D1 H1 @* N* D+ _3 ]( A4 xFull:就是把这招做全了。6 }' g0 c3 s7 @

+ I! h  Y! }1 u" v7 ^: MQuadruple:一个招做四倍的。
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Triple:三倍。& P/ G/ x1 s# q% B
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Double:两倍。# _, ^8 ~$ y/ V

+ |& C, X$ t; c! D  ]" eSingle:不变。4 V: r1 \# ?3 T' f8 `. {1 {& h6 H. A

' r3 u9 n4 g" i2 X) G其余的
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+ O* G* m, t0 S( JAir:抛起再接住就叫做air,前期做不到,后期自然通。
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1 b5 w" C: a  O! _1 z1 wSpin:在一个地方不停地转啊转,常见用几点几修饰,表示圈数。* s% K, q$ D- ?) ?, W* `
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其余的像是warped(变形的),twisted(扭曲的),devils(恶魔的),demons(魔鬼的),angels(天使的),clip(来回),pesudo(伪)…等等都是特定招式采用,大家不必特意去记。
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5 d; X5 i7 t% Q" k+ L. ?; i
术语的学习就是理解含义。
突然好想你,你会在哪里。

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 楼主| 发表于 2012-1-1 15:49:40 | 显示全部楼层

一些BD作品

本帖最后由 463947756 于 2012-1-1 16:16 编辑 0 [: s6 ^/ Z8 {) g4 D' |% l5 z

2 |: V# z3 j/ z- t5 B3 l; }) C=======我的======4 ~) N7 ?4 V8 y; z( [

) T0 b- {- L: y" D. O* vbd of seven
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: s! P5 x( {8 x5 s. W1 `bd of toro
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bd of seven II! g, J: u4 n; m3 h7 ?: @3 {7 v" e
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tar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia
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0 j7 n/ [4 Q: |3 sbd of kuzu
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tar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall6 Y  e7 o" r& p( h" {$ M" y
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spinning party III 部分 bd
8 B* u; r9 D' @【seven】
2 p% d. n! x) o( @3 E9 `2 C) c  g& z% gtar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia
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【toro】
. v6 n$ K+ N' D( Ptar>neo sonic n 23-t2>tipped sonic t2-t3>pd pass r t3-t2>pass r 23-34>half ra 34-23>pd shadow n 23-12>pas r 12-23>pu sonic n 23-12>neo bak 12-12>t3 catch>half ma 23-12>pass n 12-t3>pass r t3-24>war sonic r 24-t2>tipped sonic t2-t3>pd pass r t3 13>pass r 13-t1>tipped sonic t2-t3>pd pass r t3-13>pass r 13-t1>tipped sonic t2-t3>half ma t3-13>pass n 13-34>half rar 34-23>sonic r 23-24>cr 24>half rar 24-13>inv sonic r 13-23>shadow r 23-23>pd tw sonic n 23-12 to scissor spin 0.5 into 23>flexta
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; |/ S8 D7 ]8 ?【.noir】
# Z8 e4 ?: B& r& i0 ]* D. pthumb-middle around>pd tw sonic 23-12>pass r 12-t1>wiper t1>cn t1 to extan>tah>sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>pd tw sonic 23-12>pass r 12-t1>wiper t1>pass n t1-12>pass r 12-23>pass r 23-12>exta>shadow still 12>flia8 H$ n6 o6 c+ m, b$ m/ }
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pd pass r12-23>pass r 23-34>demon sonic 34-12>pass r 12-t1>cn t1>shadow n t1-12>pd pass r 12-23>insonic 23-13>pass n 13-34>pd demon sonic 34-12>pass r 12-23>sonic n 23-12>neo sonic 12-t1>kfltar>neobak 12-12>midbak 1.5>half midbak 23-12>bak1>pass n 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>pd demon sonic 34-12>pass r 12-t1>cn t1>pass t1 12>flia into 23>pass r 23-34>half ra 34-13>neosonic 13-t1>pd pass r t1-12>shadow 12-23>ta>pass r t1 12>ta>flta>flta
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7 D2 y5 e- ?' K$ t% @* p【RiAsON】
+ h, W5 h, w1 Z# V: Qfltar>neo sonic 23-t1>wiper t1>pd palm catch>pinky bak>panns 34-12>catch t2>fake bak 12-12>pu catch to palm spin 0.5 into 12>tw sonic r 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>half ra 34-13>ia 13-12>tw sonic r 12-23>pd sonic n23-12>flia>neo bak 12-34>shadow n 34-23>flma>flia>t spin 1.54 u/ N) D5 R9 m

& s2 I# Y. D7 K$ @【337】+ \# A* Z# `6 t; u; Y1 ]8 q
pd tw sonic n 23-12>pass r 12-t1 >sonic r t1-12>neo sonic n 12-t1>fltar into 23>pass n 23-34>pass r 34-23>pass n 23-t2>tipped sonic t2-t3>pass r t3-34>demon sonic n 34-12>neo sonic n 12-t1>fltar into 23>power pass n 23-34-t3>pass n t3-12>pd cr 12>pd sonic r 12-23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>mid bak 1.5>mid bak- r& ^7 C; t" q- D5 \* {& P- ^

4 }% \+ \/ D) u【kuzu】& D7 C7 Y, r0 N+ ^  r- @! O
tar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall. w; [1 Y$ L8 h8 h# a2 A
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======大神们的========
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1 Y1 y4 W5 u* A" u# b$ AYukino作品
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7 |! t5 T( l& m& r& r" ?$ ~5 ?sonic34-23>charge r 23-34>charge n34-23>tw sonic 23-12>charge nt1-t2>charge r 12-t1>sonic nt1-t2>t2-12-24>tw sonic n24-12>tw sonic r 12-24>24aoroun-23>tw sonic 23-12>neo sonic 12-t1>korean fltart1-23>tw sonic 23-12>charge  r 12-23>tw sonic r 23-34>flpa-34>tw sonic 34-23>neo sonic 23-t2>charge n/r t2-23>tan-t1>charge nt1-12>tw sonic r12-23>tw sonic 23-12>12-t1-12>ex tan*2, R! A5 j( M# f. p6 W) W2 b- T

1 m! g% u6 `4 X) X3 l0 ]$ w: ]tw sonic n34-23>charge r23-34>pass n34-23>tw sonic n23-12>charge nt1-t2-23>double charge r23-34>pass n34-23>tw sonic bust>tw somic r12-24>tw sonic r24-12>tw sonic r12-23>ma n23-24>tw sonic r24-12>tw sonic r12-23>pass r23-34>war sonic r34-23>tw sonic r23-34>pass n34-23>tw sonic n23-tan to palm spin?-handaroundt1>charge nt1-12>tw sonic r12-23>pass n23-34>pass n34-23>tw sonic23-12>neo sonic12-t1>korean fltart1-12>pass n12-234>bakaround234-34-34>charge n34-23>in sonic23-12>in sonic r12-13>pass r13-34>pinky bak34-34>demonsonic34-12>charge nt2-23>tw sonic r23-34>pinky around34-34?>pass n34-23>tw sonic bust23-12>ex tan12 to 34>tw sonic n34-23>charge r23-34>pinky bak
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% {5 `- `" |, ?- Z+ |( B, fkorean fltar>in sonic r12-13>pass r 13-34>pinky bak>sonic 34-24>half ma r24-12>in sonic r12-13>pass r 13-34>sonic 34-23>
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  n, F5 X- r$ G  H% P& Vtar>pass n12-23>tw sonic 23-12>neo sonic 12-t1>charge r t1>pass r t1-12>tw sonic r12-23>sonic 23-13>tw sonic r13-34>doule charge r 34>pass n 34-23>tw sonic bust*2>pass r 12-23>sonic r 23-24>warped sonic r 24-12>tw sonic r 12-23>tw sonic bust>ta>fltar>charge r 12>pass r 12-23>tw sonic r 23-24>charge r 34>pass n 34-23>sonic 23-12>charge r 12>pass r 12-23>sonic r 23-24>warped sonic 24-12>tw sonic r 12-23>tw sonic bust*4
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palm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex tan>bak r>air ta n t2-12: _" p( F- k0 z6 M/ c1 u

; s; s) l/ J! w( p5 [5 ?tar to 23>sonic 23-12>charge r 12-23>tw sonic r 23-34>charge r 34-23>tw sonic 23-12>inf rt1-12>charge r12-23>bak23-23>pass n23-t2>sonic t2-t3>sonic r 24-23>tw sonic r24-12>tw sonic r 12-23>tw sonic 23-12>extan12-12x2>fliax24 z$ x* O" m! }$ ]! L

( m; W/ I4 @$ K7 fsonic34-24>24around-13>pass n 13-34>flra34-23>inf t2-34>flpa34-34>inf t3-34>tant3>tan-12>tw sonic r12-23>half ma23-t2>charge nt2-t3>t3-13>around 13-13>pass n 13-34>tw sonic 34-23>charge n t2-23>sonic r 23-24>tw sonic 24-12 to fltan>fltan to 129 ~8 h. I6 F1 K" O- q8 j7 v

) K2 p! K2 W2 W) r7 Jtw sonic 23-12>charge(sonic?)n t1-t2>t2-23>sonic 23-12>charge n t2-24>pass n 24-12>pass r t1-12>tw sonic r 12-23>pass n 23-34>pa34-23>tw sonic 23-12>charge n t1-12>tw sonic r12-23>tw sonic n 23-12>exta -flia*2
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5 \  }( \3 s* k. C4 D  gtoro v3 2分40秒
' Q8 B- n, w$ `# L& Vtw sonic 23-12>charge n t1-t2>air-t2>charge t2-23>tw sonic 23-12>charge t1
# J9 F7 I5 u! ~( `; j! I. E- [+ B1 t-t2-23>sonic 23-24>charge t2-t3-34>demon sonic 34-12>neo sonic 12-t1>sonic t1-t2-12>tw sonic r 12-23>pass?charge?23-12>pass r 12-23>around 23-12>tw sonic 12-23>tw sonic 23-12>neo sonic 12-t1>korean fltar-12>bak to air spin>pass n12-23>tw sonic 23-12>eatan*2
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) X; j+ a, X7 W9 R' m6 a+ M9 q0 C郁斌的20combo
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tw sonic 23-12 > tw sonic r 12-23 > tw sonic r 23-34 > sonic n 34-23 > pass r 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > warped sonic r 23-12 > tw sonic r 12-23 > pass n 23-12 > shadow n 12-23 > pass n 23-12 > pass r 12-23 > half ma > pass n 12-T1 > charge r > fl ta r > bak > pass n 12-23 > mid bak*4 > pass r 12-23 > tw sonic 23-34 > pass n 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > half ma 23-12 > pass 12-T1 > charge r > fl tar > bak spin to air > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia*3 > fl ia spin to air
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8 P, |3 M. B/ v: O9 j+ Ptan to air > shadow 12-34 > tw sonic 23-12> flia > pass r 12-23 > tw sonic 23-12 > pass 12-T1 > fl tar > pass 13-T1 > fl tar > inverse sonic r 12-23 > shadow r 23-12 > bak > mid bak 1.5*3 > pass n 23-34 > ring bak > pass n 23-34> pinky bak > shadow rise > charge r T1*2 > fl tar to palm spin*2> fl tar> inverse sonic r 12-13 > pass n 13-34> shadow n 34-12 > pass n 12-23 > pass n 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia > wiper harmonic T2 > tan to air- L1 [+ w" J7 _. e2 P
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mooncake5874, O$ U0 `- m4 h4 h

) |6 O* E  m9 z" L3 pwiper n T3 > sonic n 23-12 > wiper n T3 > pass n 23-34 >sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23 > sonic 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > single ex inf n > figure 8 > wiper n T1 > pass n T1-12 > wiper n 12-23 > wiper n T3 > sonic n 23-12 > wiper n T1 > ring ar to air> fl tar > pass 12-23 > pass 23-34 > sonic n 34-23 >sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > wiper n T3 >sonic n 23-12 > wiper n T3 > pass n 34-23 > tw sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23> pass n 23-12 > tan T3 > tw sonic 23-12" ~- v( l  f5 u" I
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Yaula
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' S0 j7 b( Y2 {) bShadow Normal to Air 12-23>Sonic Normal 23-12>Neophyte Sonic Normal 12-T1>Korean Fingerless Thumb Around Reverse>Sonic Clip Normal 23-13>Fingerpass Normal 13-34>Spread 5>Korean Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal to Air>Fingerpass Reverse>Twisted Sonic Reverse 23-34>Fingerpass Normal 34-23>Twisted Sonic Normal 23-12>Charge Reverse T1>Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal Spin 2.5
% Q4 X9 f# q) [$ b4 d- s3 e! s: V" m4 W' ]

5 ?# C2 b' `0 I( G' e3Shine
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double charge 23-12 > neo sonic 13 > Korean fltar > fltar*2 > cont bak*4 > cont middle bak*7 > pinky bak > ring bak > sonic 34-23 > tw sonic > ta > middle around > double charge 23-12 > tw sonic 23-12 > flia*3
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fl tar > demon's sonic 34-12 > pass n 12-23 > inverse sonic 23-13 > pass n 13-34 > demon`s sonic n 34-12 > sonic r 12-23 > half mid around 23-12 > in-out sonic r 12-34 > inverse sonic r 12-23 > pass r 23-34 >24 stall > mid bak 23-12 > shadow r 12-t1 > both hands overlapping > sonic r 12-23 > half sonic r 23-24 > pass r 24-12 > half inverse sonic r 12-13 > pass r 13-34 > demon's sonic 34-12 > pass n 12-23 > tw sonic 23-12 > iar to air
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Eve
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tw sonic 23-12 > fl ia > pass r 12-23 > tw sonic 23-12 > warped sonic 12-23 > pass n 23-34 > pass n 34-23 > pass n 23-12 > tw sonic r 12-23 > pass n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > mid around 23-24 > pass r 24-34 > sonic n 34-23 > tw sonic n 23-12 > neo iar > tw sonic n 23-12 > fl ia > 2H2P > tw sonic n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > tw sonic 23-12 > pass n 12-T1 > charge r T1 > fl tar > bak fall; ]2 q) B$ u# B
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meteor
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' ]# j0 M7 F0 {5 A8 M% _pd twist sonic n 23-12 > pass r 12-t1 > wiper r>pass n t1-12 > pd ch r : b) Y( R. v( d* j2 n
12 > pass r 12-24 > wiper n > pass r 24-12 > pass n 12-23 > pd inverse sonic n 23-13 > twist sonic r 13-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-23 > sonic r 23-24 > ma n 24-23 > twist sonic r 23-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > half inverse sonic n 23-13 > pass n 13-34 > sonic clip n 34-23 > sonic clip n 23-14 > neo bak 12-t1 > double fl tar > pass n 12-23 > tw sonic n 23-12 > pass r 12-23 > ma*3 > half sonic n 23-24 > pass r 24-12 > tw sonic r 12-24 > pass n 24-12 > pass n 12-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan> fl ia*3
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星辰裂
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! p1 d- M( q  X5 E6 O# L1 }' G- N4 w$ `pass n 12-23 > tw sonic n 23-12 > ia to air > ia to air 13 > charge r t1 > fl tar > pass r 12-23 > tw sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 >fl ia > fl ia to air > demon`s sonic n 34-12 > tw sonic r 12-23 > tw sonic r 23-34 > pass n 34-23 > half sonic n 23-13 > ia to air 13 > half inverse sonic n 23-13 > pass n 13-t1 > tipped r sonic t1-12 > tipped r sonic 12-23 > tw sonic r 23-34 > pass n 34-23 > half inverse sonic n 23-13 > balanced in skill > air > half sonic n 34-24 > pass n 24-12 >tw sonic r 12-23 > pass n 23-34 > pass n 34-23 >half sonic clip n 23-13 > pass n 13-34 > pass n 34-23 > tw sonic n 23-12 > pass n 12-t1 > fl tar > half sonic n 34-24 >ma to air 24 > neo ra n to air > pass n 34-23 > half inverse sonic n 23-13 > tw sonic r 13-34 > pass n 34-23 > devil around n > pass n 23-12 > fl ia > pass r 12-23 > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > pass r 12-t1 > cardiod n > tan > spread 1233 X: j* I# i/ n3 Y: T
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clast) b2 E; T9 y7 n0 y# G5 A* N: y
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ex tan t2 > tw sonic 23-34 > charge n t3 > pass r t3-34 > pass n 34-23 > tw sonic n 23-12 > fl ia  > tan to air > pass n 12-23 >tw sonic n 23-12 > neo ia h > tw sonic r 12-23 > tw sonic n 23-12 > half inverse sonic clip r 12-13 > ring wiper n >figure 8 to air > half inverse sonic n 23-13 > pass n 13-34 > demon`s sonic n 34-12 > pass n 12-t1 > charge r t1 >fl tar > bak*29 P+ B' u9 v+ ^  T" w5 B6 R
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ssEno
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  i8 U, V' L) b2 K, xpd tw sonic 23-12 > fl ia > pass n 12-23 > half ma 23-12 > pass n 12-23 > half inverse sonic n 23-13 > pass r 13-34 > half sonic n 34-24 > half ma 24-t2 > tipped r sonic t2-t3 > tipped r sonic t3-t4 > tan t4 > fl tar > pinky spin r 1.5 > pass r 12-23 > mid bak > pass n 23-34 > ring bak > pinky spin r 1.5 > bak*2 > bak spin to air > sonic n 34-23 > sonic n 23-12 > pass r 12-23 > te sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan > ex tan to air : u$ |  A- v. d' V6 R

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wiper r t1 > pass r t1-12 > charge n 12 > pass n 12-23 > wiper  r t3 > pass t3-23 > pass 23-34 > ra to air > trades the hand > tw sonic n 23-12 > wiper t1 > wiper r t3 > air > trades the hand > sonic n 23-12 > pass n 12-23 > pass n 23-34 > tw sonic n 34-23 > pass n 23-12 > pass n 12-t1 > wiper h > air > trades the hand > sonic n 34-23 > tw sonic n 23-12 > pass r 12-23 > sonic n 23-12 > bak
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tw sonic 23-12> X-tap spin 3.0> pass12-23-34 > pass r 12-23-34 > half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 >half ma 23-12 > tw sonic 12-24 > warped sonic r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > shadow n 12-23 > mid bak > tw sonic n 23-12 > fl ia *2 > charge n 12 > pass r 12-23 > tw sonic n 23-12 >X tap > ex fl tan > shadow n 12-23 > pass r 23-34 > warped sonic r 34-23 > pass n 23-34 > pass n 34-23 >tw sonic n 23-12 > fl ia > pass r 12-23 > half ma 23-12 > ia > pass r 12-23 > pass r 23-34> half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > pass r 12-23 > tw sonic n 23-12 > tan > shadow n t1-12. r( p$ W; w5 N9 N

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) A: d/ Z0 h2 b* Q* u# Vthumb spin 6.0> tar > sonic n 23-12 > pass n 12-t1 > tipped r sonic t1-12 > pass n 12-t1 > fl tar spin 2.0 > neo bak 12-13 >mid bak spin 2.5 > shadow n 12-12 > X-tap spin 3.0 > thumb spin 5.55 b  @( h; L( g! c5 u# `
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bd of snow
0 R+ j: w. d8 y2 V& Yhttp://bbs.pserhome.com/viewthread.php?tid=44621&highlight=bd
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pd tw sonic bust 23-12 > pass r 12-23 > half ma 23-12 > war sonic 12-23 > tw sonic 23-12 > ia r 12-13 > pass n 13-34-23 > pd tw sonic 23-12 > pass r 12-t1-12 > pd pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic to fl index pinky around to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > pass 34-t1 > wiper r t1 > wiper n t1 > pass t1-13 > wiper r 13 > pass n 13-34 > pd pass n 34-23 > devil's around 23-23 > pd tw sonic 23-12 > pd pass r 12-t1 > shadow n t1-12 > ta to palm spin to air to spread3 to air > pd catch 128 g* B+ Z0 v- Y1 H4 x; ?1 v

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pd tw sonic 23-12 > tw sonic r 12-24 > pd pass n 24-12-23 > devil around 23-23 > pd pass r 23-12 > tw sonic r 12-23 > pd pass n 23-12 > shadow n 12-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pass r 23-12 > half ia to t1 > korean fltar to bak spin to 34 > pd charge r to pinky bak > sonic 34-24 > mar > tw sonic 23-12 > bak to air to scissor spin to 12 > pass 12-t2 > charge n t2 > pass n t2-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > flia*2 to air to flia*4 > pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > tw sonic 23-12 > pass r 12-t1 > charge t1 to air to thumb spin to flta) B) I& v% {6 g% n

* ~* {* m% d/ F( [7 V0 ~- X0:30 -- 0:43
# i6 N( j% Z" |% S7 s# G$ sdemon sonic 34-12 > ex tar > bak to air to neo bak to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > sonic 34-24 > mar > pass n 23-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to fl thumb middle around > sonic r 23-24 > pd pass n 24-12-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > ex ta > ta to air to flta to air to right hand
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0:44 -- 1:00. t8 o& W7 h' I, W. J
右手开始 sonic 23-24 > mar > half in sonic 23-13 > pass n 13-34 > sonic 34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic bust 23-12 > pass r 12-23 > tw sonic r 23-34 > pd sonic 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper n t1 to left hand's 34 > pd charge n 34 > sonic 34-24 > mar > in sonic 23-13 > pass n 13-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pd wiper n t1 > pass t1-34 > pd charge n 34 > rar > demon sonic 34-12 > bak > mid bak 1.5 *4 > mid bak
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; s, k9 D! x7 _0 atw sonic 34-23 > wa sonic 23-34 > half ra 34-13 > second half sonic 13-23 > ex tar > pass n 12-23 > tw sonic 23-12 > bak to pu 12-12 > in shadow n 12 to ring tap to ra to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper t1 > pass t1-34 > neo sonic 34-t3 > charge r t3 > tah to 23 > mar > half ma 23-12 > tw sonic r 12-23 > pd devil's around 23-23 > pd tw sonic bust 23-12 > shadow still > exta
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( X0 g  H( q  P2 _1:14 -- 1:27. u0 x1 D. J, q
pd tw sonic 34-23-12 > pass r 12-23 > tw sonic 23-34 > pd tw sonic 34-23 > pass r 23-34 > half ra 34-23 > tw sonci r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > tw sonic 12-24 > mar > war sonic 23-34 > pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > tw sonic r 23-34 > war sonic r 34-23 > ma > tw sonic r 23-34 > ra > war sonic r 34-23 > tw sonic r 23-34 > pd flpa to air to middle tap to air to palm spin to hand around to flia > ta to right hand# g  z! ]1 u  C$ T7 R' ^) j. |, G

. k) g0 b1 q6 z& ^& u9 P+ h. m1:28 -- 1:40* \. I2 J7 M9 `+ d! O$ e/ K; I* D4 @
tw sonic r 12-23-34 > half ra 34-23 > tw sonic 23-34 > ra > war sonic 34-23 > tw sonic r 23-34 > flpa to air to t1 > index tap to air to spread 234 to air > pd catch 12 > shadow n 12-23 > pd pass 23-12 > tw sonic r 12-23 > war sonic r 23-12 > pass r 12-t1 > charge r t1 > pass n t1-12 > mid bak 1.5 > mid bak > ring bak > pinky bak 1.5 *2 > pinky bak
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# R2 q' c# u/ u3 K$ m2 C3 c% [6 }; v1 U1:41 -- 1:56
' G' H" }5 z+ z0 C! r& F( ypd tw sonic 23-12 > pd pass r 12-t1 > shadow n to air to palm spin to hand around to 12 > tw sonic r 12-23 > pass r 23-34 > half ra 34-13 > pass n 13-34-23 > pd charge r 23 > pd pass r 23-34 > pass r 34-23 > rar > tw sonic 23-12 > exta to 23 > neo sonic 23-t2 > sonic r t2-23 > tw sonic r 23-34 > ra > pass r 34-23 > tw sonic r 23-34 > pass r 34-23-12 > in sonic r 12-13 > pass r 13-34 > pd pass n 34-23 > pd tw sonic 23-12 > pd pass r 12-t1 > pass t1-t2 > thumb middle around > pass r 23-12 > ia > ex ta > ta to flta to air to 12 > tw sonic 12-23 > pd tw sonic 23-12 > air ex ta
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bd of dongza
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6 l  c( a( Q/ L6 xBD库
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华魂BD5 @: R5 @; r; R7 J. {' V
Vick(00:21-007 v, A4 h3 m2 V4 [
twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>ia r>pass n 13-34>pass n 34-13>neo sonic n 13-t1>sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ta n>ta r>pass n 12-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>palm down ch n 12>pass r 12-23>ma n>thumb middlearound n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass r 23-34>warped sonic r 34-23>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass n 23-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>twist sonic r 12-23>ma n>neo sonic n 23-t1>fl ta n
1 j2 k. W8 Z. k0 j8 I! C1 s9 Q" c" Y+ g* ]1 P$ T+ ?1 o  Y8 R
Angelic Allure(00:40-005 \1 [1 T5 M7 G8 V
twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>sonic r 12-23>pass r 23-12>ia n>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-24>neo sonic n 24-t1>ch r t1>fl ta r>backspin 1.5>backspin 1.5>backspin 1.5>bak 1>pass n 12-23>mid bak 23-12>shadow 2x r 12-34>palm down sonic n 34-23>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ta n>neo sonic r t1-12>ta n>fl ta r>palm down ch r 12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>sonic r 12-23>pass r 23-12>pass r 12-t1>wiper r t1>palm down pass n t1-12>ch r 12>pass r 12-t1>shadow n t1-12>bak r( G% h9 m9 Z. v

* [6 u- [! V: v6 H. v2 E% pxshadowfire(00:59-01
2 K6 `3 A* f- H! d8 U; P) y$ b$ dshadow n 23-34>palm down sonic n 34-23>shadow n 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>warped sonic r 23-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>pass n 12-23>twist sonic n 23-12>thumb middlearound n>pass r 23-34>warped sonic r 34-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r
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+ K$ h- M" @6 K& |% U( f- h$ DIceMt(01:12-011 h7 Q5 H. m- p3 q& B7 k/ o
palm down twist sonic n 23-12>palm down ia n>bak r>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>fl ta r>mid backspin 1.5<mid backspin 1.5>mid bak 23-12>palm down twist sonic r 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>+ I* h5 y  n3 c4 k& ]; j
twist sonic n 23-12>pass r 12-t1>wiper r t1>thumb middlearound n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>palm spin 0.5 to 23>twist sonic n 23-12>pass r 12-23>pass r 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>fl ta n>fl ta n>fl ta n" {3 E5 L9 Z) |# A0 T/ ]2 E

" Z, v: E7 N" {, E& I# DEso(01:29-01" y2 @1 Y6 S9 \+ n/ P/ r
twist sonic n 23-12>ia r>pass n 12-23>twist sonic n 23-12>ta n>ta r>twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>shadow n t1-12>bak r
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x1213(01:37-01
; V4 o: B* r0 l5 @, Xinverse sonic n 23-13>pass n 13-34>pass n 34-13>ia r 13-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>ma r>pass n 23-34>pass n 34-23>pass n 23-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>pass r 23-34>palm down pass n 34-23>ch n 23>pass r 23-34>ra n>warped sonic r 34-23>ma n>pass r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>ex ta n>bak r>air ts n t1-12>air ts n t1-12
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0 a. W9 I# h% NDaThroat(01:50-02:08)
5 A+ t6 N$ A; q2 K* V9 Vta r>sonic n 34-24>neo sonic n 24-12>fl ta r>pass n 23-34>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>fl ta r>ex ta r>palm down ch r 12>shadow still r 12>palm down inverse sonic r 12-13>pass r 13-34>sonic n 34-23>twist sonic n 23-12>warped sonic n 12-23>warped sonic n 23-34>sonic n 34-24>stall 24>mid bak 24-12>r devil's shadow 12>pass n 12-23>neo bak 23>palm down twist sonic n 23-12>palm down ia n>bak r
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$ Y8 ~) d3 j( h% @7 g; Z3 Y7 o0 \Toast(02:08-02* @6 c3 W) |& s# p/ \
sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>shadow 2x r 12-34>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>figure 8 r t1>pass n t1-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>palm down pass r 23-34>angel sonic n 34-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>twist sonic n 34-23>pass n 23-34>pass n 34-23>neo sonic n 23-t2>sonic r t2-23>twist sonic r 23-34>palm down twist sonic n 34-23>pass r 23-t2>wiper r t2>pass n t2-23>ch r 23>wiper r 23>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>palm down ch n 23>pass r 23-t2>ch n t2>neo sonic r t2-23>twist sonic r 23-34>palm down pass n 34-23>palm down ch n 23>ex ta n>bak r>bak r8 Q2 ?( D. S0 W: X% M
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edwin(02:28-02* }9 F2 D" x, {' H9 M: ^
demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>bak 2>bak 2>bak 2>bak 2>bak 2>bak 2>mid bak 23-12>
# B/ F6 [6 o) `! c# }8 r# gtwist sonic r 12-23>pass n 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>) M( c9 i+ W5 `5 X; i1 y
palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>twist sonic n 23-12>is 1.5 n>shadow n 12-23>palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ra n>half ra n 34-23>inverse sonic n 23-13>pass n 13-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r
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$ A! B2 f+ ?( v1 j' kHunlanlin(02:49-03:10)
% l" n9 U/ ^; i4 vfl ta r>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-24>ma r 24-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down inverse sonic n 23-13>wiper r 13>twist sonic r 13-34>palm down pass n 34-23>palm down twist sonic n 23-12>ch r 12>pass r 12-23>ma n>ma n>pass r 23-12>ia n>ma n 23-12>inverse sonic r 12-13>pass r 13-34>ra n>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r: C4 n1 B9 B7 m, ^* E

# [& n; F6 O8 a
7 T/ X6 I* z8 Z3 l# C8 Y% tjoey(03:10-03# A+ U" Q+ h0 t
ta r>pass n 23-34>twist sonic n 34-23>ma r>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>bak 1>pass n 12-23>mid backspin 1.5>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>pass r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r
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Deity(03:22-03
9 f$ r3 B: Y  N* o, ~5 {sonic n 34-24>pass n 24-12>ia r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>pass n 13-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>ma n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>ma n>pass r 23-34>ex ta n>fl thumb middlearound n>pass r 23-34>half ra n 34-23>sonic n 23-12>pass n 12-23>palm down twist sonic n 23-12>ex ta n>palm down ia n>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>inverse sonic r 12-13>pass r 13-34>half ra n 34-23>twist sonic r 23-34>pass r 34-23>twist sonic r 23-34>palm down pass n 34-13>shadow n 13-23>palm down pass n 23-12>palm down neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>neo bak 12>mid backspin 1.5>mid bak 23-12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>palm down ia n>bak r4 x) S) J: U  l/ o) C; D
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Kachira(03:43-04:09)( b+ R2 V' u6 H! `+ e% P" U7 a
ta r>ma r>twist sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>neo sonic n 13-t1>ch r t1>fl ta r>bak 1>mid backspin 1.5 23-12>r devil's shadow>pass n 12-23>mid backspin 1.5 23-12>palm down inverse sonic r 12-13>pass r 13-34>palm down sonic n 34-23>devil's sonic n 23-12>palm down ch n 12>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>palm down pass r 12-23>palm down pass r 23-34>palm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>air ta n t2-12+ k9 o6 n3 n% m3 W9 ^- b$ G. [7 @

, ~; {* _/ m6 B8 X: ^Leo(04:09-04  _0 R7 T  {8 P) Z( b
twist sonic n 23-12>ia r>pass n 12-23>inverse sonic n 23-13>neo sonic n 13-t1>sonic r t1-12>sonic r 12-23>ma n>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow r 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>shadow still r 12>inverse sonic r 12-13>pass r 13-34>demon's sonic n 34-12>twist sonic r 12-23>palm down twist sonic n 23-12>pass r 12-23>pass r 23-12>twist sonic r 12-23>twist sonic n 23-12>palm down ia n>bak r>bak r6 X0 H! E9 V7 h: J% {. {7 h$ s

6 `  |+ M$ o. `2 SPale Master(04:21-* M5 S3 V) R: o/ e. u  {7 {
demon's sonic n 34-12>palm down inverse sonic r 12-13>pass r 13-34>palm down twist sonic n 34-23>palm down pass r 23-12>palm down ia n>palm down ia n>ta n>fl ta r>palm down sonic r 12-23>pass r 23-34>palm down twist sonic n 34-23>pass r 23-12>pass r 12-23>pass r 23-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r0 i" d2 ]- Q. X  `, Y
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IceMT:            bak fall h9 @1 y- S8 {9 @  n% ]6 }
苍白之主:      bak 1.5 fall$ s! f/ W3 o0 s7 y+ Y
X1213:         tap>air ex ta *4
4 ]: B$ s' |& W3 ogzhu.can :       inverse shadow 2.5
. A2 N0 ^" D* I0 V% A( Yzombo:           basketball spin  1-2>pass12-233 P, G; z$ g  \5 O/ K; @
冰龙:            thumb index spin
: i3 I; N1 }4 ]: y6 {nhk9:              bak 1.5 *67 v1 P0 U- V3 r' {; z" S0 e8 c! ^
Leo:               tw sonic 23-12>flia*7
" e" V% ~* I* P) l, y; U) Phunlanlin:        tw sonic 23-12>flia*10
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& ?. X) L2 R0 m! n) A连占三楼= =
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5 _4 R0 d' G, u# f- }2 Q& _7 `我错了各位
突然好想你,你会在哪里。

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发表于 2012-1-1 16:08:24 | 显示全部楼层
本帖最后由 penlcz1024 于 2012-1-1 16:10 编辑
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# T( h: B+ V: P3 W( R: _& j& vTake a sofa.
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夜莺对BD深有研究啊,讲得也很到位。
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: \& {/ F+ t7 e4 h1 q, F5 T2P和2H的BD格式UPSB(或者准确地说是IPSA)正在研究之中了,相信不久的将来各种combo都能被BD个大概。
8 k. |* e$ O$ D- L' w% u9 L& n$ n! J. m) M
不过,风格是BD不来的,还是得靠慢放。1 [1 P2 ?, Q9 o

) {# c! T, r: \1 f) r6 ?0 p5 B. VBD帝们辛苦了~
此刻睡觉,你将做梦!
此刻学习,你将圆梦!

学习时候干什么?思考!
思考时候干什么?转笔!

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美手铁人

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发表于 2012-1-1 16:12:11 | 显示全部楼层
夜莺辛苦了~ 概述的很好。

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发表于 2012-1-1 16:14:31 | 显示全部楼层
好啊 啊啊啊啊啊

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[MVD]Team---Dve(越转越渣了..

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美手铁人

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发表于 2012-1-1 16:23:27 | 显示全部楼层
辛苦了

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まだまだだね

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铁人

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发表于 2012-1-1 16:24:18 | 显示全部楼层
夜莺辛苦啦,工资拿去~~最近忙会考ing* c" _  m/ f  _4 P' _
T神以前貌似说过不能过于依赖BD,不然一个pser连基本的观察力都没有了  S# |2 \& t% j  u
不过我觉得一名也要最起码会看BD,自己爱不爱写是另一码事,我觉得这个和说话与写字的关系差不多- Z* Q9 b) c# @# u8 n2 A8 F# z+ f
BD可以把一些东西更好地记录,我在想一种情形,两个pser在网上聊天的时候研究一个combo,如果不用BD交流估计双方都会很困扰- -

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星铁人power

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 楼主| 发表于 2012-1-1 16:24:57 | 显示全部楼层
本帖最后由 463947756 于 2012-1-1 16:28 编辑
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    么么哒~
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7 v( A* j' {0 `, r$ y- P9 R, K回复 8# yubin1994 3 I" [/ [' m* P' `5 e
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  我说乃最近都不出现啊~~
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' m: t; x: g% l7 k; k" ]   求高薪

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[LV.6]常住居民II

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真正的大师永远都怀着一颗学徒的心

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首届全国赛铁人星

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发表于 2012-1-1 16:57:37 | 显示全部楼层
谢谢夜鸟大人

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Revolution

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论坛双人赛冠军铁人

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发表于 2012-1-1 17:17:27 | 显示全部楼层
本帖最后由 Zenga 于 2012-1-1 17:19 编辑
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  s& t. I- [( [! ?7 K4 N一直觉得最最普通的combo最有BD的价值,其实看BD video的一般都是新手,过了这个阶段一般都有一定的观察和学习能力,极少数人会依赖BD video
9 _2 _3 s: V/ a/ P9 v我觉得,BD video就是让新手combo入门和BD的学习而已4 P& T- J  O0 X3 q; d
然后现在其实也不是学BD的一个好时期,BD现在在国际上还没有一个统一的写法,以至于每个组织都有自己的写法甚至是每个人都有自己的写法,而且还有很多trick的名字也是还没统一,例如水蛇转和很多双手配合等等
real luck

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星铁人power

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 楼主| 发表于 2012-1-1 17:19:29 | 显示全部楼层
回复 11# Zenga
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    我把bd已经当成是转笔的一个部分来看待了....+ {7 V0 E3 p+ N( L
    【有点偏重了么】

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一个接近新手水平的弱逼

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发表于 2012-1-1 17:36:48 | 显示全部楼层
为毛我一看就记得招名啊……感觉招名什么的一定要记下来。
生涯旋转~

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YC

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发表于 2012-1-1 17:58:49 | 显示全部楼层
L在有心了 渣新果断受益..

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发表于 2012-1-1 18:35:51 | 显示全部楼层
还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。
0 n7 W2 J1 o6 {- |/ p463947756 发表于 2012-1-1 15:49

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    幸好還有人懂得欣賞...
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