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楼主 |
发表于 2008-4-6 01:53:22
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招式难度系数表
2 ^ ^' f' a# w8 ?* b9 S' t& z2 M" t! o o ?: O. {7 Q
1.pass & charge(10) X' l( {3 {# e9 }1 |
4 r( h. H, Y# b/ n
1.Charge Normal 1
7 T5 s/ Y/ }3 _" K3 z/ K2.Charge Reverse 1
# W, Y: J! [# p# y$ q' U3.Triangle Pass Normal 1.58 l3 W4 b D9 b1 K4 ]0 B
4.Triangle Pass Reverse 1.5. b' b/ X: j7 x! F
5.Fingerpass Normal 1
6 i, Y% p8 ^1 I$ w6.Fingerpass Reverse 16 M& Y' p" r9 Q& T3 j8 V) r! o
7.Twisted Sonic Normal 2
5 P _/ D& y& B% C, [2 r8.Twisted Sonic Reverse 2
/ q; I6 t0 h2 v: v9.Warped Sonic Normal 2
, k% Y" Z% z- A# {10.Warped Sonic Reverse 2 W6 a" d- _' ~! ^* r
5 o$ a2 y3 _3 ?' V6 O
" K: s# _+ U, c( T2 N1 T2.sonic(15)
$ _" z/ y; j) y# y! h: _ 7 |& |6 p- m: u6 c( z: G, g
11.Sonic Normal 2: _9 D7 S [) r& E8 c i
12.Sonic Reverse 26 o" ~1 a" ~7 ]6 Q! x2 L
13.Inverse Sonic Normal 2.5
+ u! n* [1 w6 O3 L7 h14.Inverse Sonic Reverse 2.53 ]+ H8 C) M Z! K2 f
15.Sonic 2x Normal 2
( k# A2 z/ V. t+ Z7 l$ x: v16.Sonic 2x Reverse 2
- [% w6 X4 X U/ C/ v% u/ O4 w8 c17.Sonic Clip Normal 21 R3 B, O+ F5 }
18.Sonic Clip Reverse 2
, f& ?/ j- C5 p4 t0 g" M9 V+ p19.Invisible Sonic 2
8 g) j0 F% L$ T# C. u H20.Demon Sonic Normal 2.53 s: Y0 f' I$ S* ?
21.Angel Sonic Normal 3) F+ Z0 a3 P1 P2 Z
22.In-Out & Out-In Sonic 2.5
% ?3 o2 w6 t; R23.Side Sonic Normal 2.5
5 Q( J! N% g) f/ r8 o8 j2 l$ h24.Side Sonic Reverse 2.53 M2 ~: r' }+ s& L
25.Flush Sonic Normal 3- P* D$ |! E A. N
f0 m6 T+ k% H0 p' |6 I3 A' N # [- A3 w0 n2 _' o- \
3.infinity(9)) `7 Q3 K! a1 g- s O+ _
# A e5 P; @, _1 ]26.Wiper Harmonic 1( N3 I& G9 J3 t: r; F
27.Figure 8 1
" C" ~ i6 e4 ]3 j( [28.Infinity Normal 17 \/ H( O0 {' _! I
29.Infinity Reverse 1.5
1 V4 ^" i7 o" R1 G. D8 p/ @4 J' u30.Single Extended Infinity Normal 1" Y* z7 Z1 ` r) B! L" m9 M
31.Single Extended Infinity Reverse 24 i: r& V9 L/ V% A
32.Quadruple Infinity 2.5! h+ A: L5 q3 L* c
33.Quadruple Extended Infinity 2.53 {5 e* b" |. D' R5 F
34.Index Wiper Harmonic 2.5
, M- J( d- ^: N3 F9 A1 }0 B* {
: E5 `6 [# ~' v, d9 q# J
$ u: S4 Q9 v6 Y0 G2 \4.tap(8)8 }- I1 ?. S0 s$ W' e* E& V6 x9 R% ~
2 K& b" C F. ^' D/ @. E T35.Half Tap Normal 2
* e4 ~: W) g' h' D4 o. S36.Half Tap Reverse 1.5
1 ?" _3 x7 P. p2 {/ {6 \37.Full Tap Normal 2, R, u- E) E; o H3 a6 s5 s
38.Full Tap Reverse 25 F' w: T4 j) x
39.Back Tap Normal 1.53 v4 R; W$ I+ j& _
40.Back Tap Reverse 1.5
2 u l' |' A. `1 ?41.X-tap 2* o) I+ {3 n$ r) }2 C( N' c7 b% I0 \
42.Fingerless Fake Reverse 20 m: X' P; U, w# E! [& Q S
4 _' `0 u4 y2 F/ j: E8 j
. h1 Q% @: n- W
5.around(26)" {' o" x K$ H
/ c" w8 M; b O! A43.Thumb Around Normal 1
. e( @4 e$ t; R# F44.Thumb Around Reverse 1.5
: V6 V: v1 o; T, K# L ?* K45.Index Around Normal 2" k6 O! L( I( f+ X: \
46.Index Around Reverse 2
: z& ]% T1 A7 ^3 u' [* j, i* e47.Middle Around Normal 2
# X+ ^% ^- U5 _3 s8 f48.Middle Around Reverse 2
4 Y2 @. ^8 E3 g* s49.Ring Around Normal 2.5
8 P7 ^' I6 K6 V: M. n50.Ring Around Reverse 3
. R* J5 ^ l6 Y6 l3 I51.Pinky Around Normal 3.5
- D( }7 H' g0 M: U8 O8 I52.Pinky Around Reverse 3.5
; q4 d5 y. \ d1 z2 [% {53.Cardiod Normal 2
# ]( g2 m3 S4 ^' J54.Cardiod Reverse 25 _- \/ r3 Q6 T1 ?
55.Korean Extended Thumb Around Normal 2.5
c1 x" {5 W* x( Q56.Fingerless Thumb Around Normal 2
: u+ P) u+ c2 w& q9 ~0 q57.Fingerless Thumb Around Reverse 27 u. P( U, g$ X
58.Back Around 26 |# W H7 g; C: u
59.Fingerless Index Around 2
# x' N- u! X& p! G" H2 ?* R/ J60.Fingerless Middle Around 2- g, J+ _. ^! b& I* _$ i
61.Fingerless Ring Around 3
# d9 D) x! N1 p/ W6 I62.Fingerless Pinky Around 38 ?* _# A: w# O0 X
63.Fingerless Korean Extended Thunb Around Normal 3
4 n, L4 `2 t" V64.Hand Around 38 y' C9 f/ z. R* N% ]9 v
65.Neophyte Back Around 2
: n6 ^* d& l. R66.Neophyte Index Around Normal 2
+ ]) ^' t/ F' w: P7 P4 h4 r67.Neophyte Index Around Reverse 20 ? b. c$ e: Z; }
68.Side Ring Around 3.5
( {8 n- h+ p& q6 H4 m) Y
2 z( O$ N) p1 n o" n" H 1 j J3 r- y6 }# H2 i* w
6.shadow(7)3 n1 K# j% I8 G9 ?! V2 Y0 _- f* P
- a3 @+ _* o2 y& J. Q69.Shadow Normal 2
1 M9 v, M: e. ]( o- t70.Shadow Reverse 2
! l% ?& {/ o1 v6 J8 ]9 o( Q71.Devil Sonic Normal 2.5
u6 e3 A3 G; ?$ o* r" @2 F& i72.Devil Sonic Reverse 2.5( L' b& i: m+ j8 J
73.Devil Around Normal 2.5
, ]8 v' @8 i3 G$ @: a/ Q5 ^! }7 [74.Inverse Shadow Normal 3/ a4 i7 U1 M) D, O8 F* \' {
75.Inverse Shadow Revese 3.52 n1 ~. E% n* ^6 B' k/ ]( v, ~
! f+ t `, _7 A+ X& X7 S5 J$ @
: m8 k# n3 k3 w+ ~0 g1 G7.spin(16). S. N9 J$ ~, ^) \
6 h$ u7 @9 D O. I- x: n
76.Thumb Spin Normal 2.5, b/ R3 n$ B6 J7 R- p. b4 Z" F$ B
77.Thumb Spin Reverse 2.5
. h9 e- T$ Y4 t+ j78.Extended Thumb Spin 2.53 `" U6 {: |; S5 f: }9 q
79.Fingerless Extended Thumb Spin 3 Q7 I/ M r, d( Z8 f5 Z& ^
80.Fake Reverse 3.5. Q% ~4 C. S& P$ I2 g$ S, G
81.Index Spin 3.5( Q) b4 w2 P( m" k: L
82.Fake Index Spin 4
$ L- _- @' c# A8 S7 ]3 D) c' f83.Basketball Spin 4.5
' U/ a3 M" _. G# @+ N8 z84.Basketball Spin Reverse 52 x$ E- F8 r/ f1 l7 r" c
85.Back Spin Normal 3.5
) k3 j0 W3 \, a e! S2 J7 z86.Pinky Spin 4
' U3 {2 y/ z3 K) g8 ^5 |) d7 e( w87.Palm Spin Normal 31 e0 [" R3 l5 x& r7 b
88.Palm Spin Reverse 3.5
8 Z! s: z! `" ^2 S0 P' o89.Fingerless Thumb Spin Normal 34 P; b! Y S* K! t# W
90.Fingerless Thumb Spin Reverse 3
- K1 Q# h: a# r& C: I+ v91.Back Spin Reverse 12-34 4, @4 O" m( b3 S
/ x- s: j9 K$ u3 j* G3 O2 E, u
3 I3 E' M( a1 a% F8.air(9)
9 L: s+ [ G- Z
3 K# _/ A0 Z# o* z92.Thumb Around To Air 38 r, T+ Q G+ ]! L* y Q* | L
93.Thumb Around Reverse To Air 32 s, m" q# |) { F$ |# }$ _
94.Index Around To Air 3
) D- h& e: S/ p: K9 P95.Index Around Reverse To Air 30 G/ M& G- p/ P" p. f
96.Back Spin To Air 3.5
, l8 O+ H% b( c" K" H9 q97.Thumb Spin To Air 3
. x: S" {- {; C98.Infinity To Air 2.52 o p* A( C+ b. K$ T5 H' x
99.Tap To Air 3' }8 c+ l6 g5 V3 L4 g# R5 p
100.Leigun 2# Y; O' X8 j, T$ O2 K, y& v b
8 X9 g; ?4 T$ @; X[ 本帖最后由 EaglE 于 2008-4-6 17:27 编辑 ] |
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