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楼主 |
发表于 2008-4-6 01:53:22
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招式难度系数表
( V' K6 ?+ Z, ^4 q7 c+ ^$ [+ z* Q' ~1 C6 n; M
1.pass & charge(10)
$ b, y' p5 K2 @% Z) U
, [3 C, Y% }" ^1.Charge Normal 1
" H, ~* c" ]/ I' z* s+ L$ y2 Q2.Charge Reverse 1
. q- b, ^9 v; i, b, h3.Triangle Pass Normal 1.58 T( R/ U! D# J- X& h) t4 b2 q8 L3 \
4.Triangle Pass Reverse 1.5# l( D- k8 R! C( R! K
5.Fingerpass Normal 1
% q; _: A Y0 E2 e6.Fingerpass Reverse 1: h7 a; q6 m/ H
7.Twisted Sonic Normal 2* w9 u- p |4 |4 g# |* F" W/ _
8.Twisted Sonic Reverse 2
0 A* ]6 ]; R ^0 X# ~6 v& `- t9 K9.Warped Sonic Normal 21 T/ ]; Q" h9 {$ t, A
10.Warped Sonic Reverse 2
0 g0 [( P R! T: P0 |7 \
, R6 G) q4 G6 i: d5 S& F# R, x
2 l& c5 k" y+ x7 c3 d. n2.sonic(15)0 C/ \; M9 L2 V8 v- r# K# b" Q4 B
U- P+ J% S0 ~. Z9 Z! x11.Sonic Normal 2
: `0 B$ w, U Y3 a2 f0 Z- E2 C12.Sonic Reverse 2; L( Y; X* Z: A
13.Inverse Sonic Normal 2.5* A2 K t3 b" Z
14.Inverse Sonic Reverse 2.5
$ _( S: w, H- `" t15.Sonic 2x Normal 2
7 r9 b8 Q) u$ w; Z8 `- k! n: M2 P( _16.Sonic 2x Reverse 25 n) `: F0 a% d' U
17.Sonic Clip Normal 2
) X) N& ?2 `" ~* N3 S; g5 l: d" Y18.Sonic Clip Reverse 2
, ^0 D3 J* r- f0 }9 O% z8 X19.Invisible Sonic 2
* M5 f* C2 K( t q1 ]20.Demon Sonic Normal 2.5
* X4 H" t3 A: ]7 ~- V3 P6 k# A) e21.Angel Sonic Normal 37 ]# h |0 C/ ?5 }/ t8 t
22.In-Out & Out-In Sonic 2.5
6 ^# i. Z7 T$ V' M! L1 h& k. V23.Side Sonic Normal 2.5. ]' O) C2 A# j1 \1 X
24.Side Sonic Reverse 2.5
" P# B, s @; l9 {25.Flush Sonic Normal 3
% Z8 g' S9 n/ Q: e3 H $ P) ?2 H! z" t: S3 b) E9 _
" E3 V% M) W) ]% _2 r1 v1 L3.infinity(9)
4 f9 h7 f( t3 g. B& f$ s
2 L: o( R" r# m* s. C7 {26.Wiper Harmonic 1 q9 `. ?; V0 O; Q; A3 Z% |( q
27.Figure 8 1
7 `# P. ^9 @7 Q28.Infinity Normal 1
" z$ q0 C+ }5 {' e* P& R29.Infinity Reverse 1.5
" @) [5 N- p9 t1 C) D- _8 P30.Single Extended Infinity Normal 1
1 {) T- P8 R% B# r& ?31.Single Extended Infinity Reverse 20 o: x( G9 e- s! M
32.Quadruple Infinity 2.5
: w7 k- X; e. D* H4 X2 r/ I# f33.Quadruple Extended Infinity 2.5
( h9 k9 k. n0 }( X r7 H3 l34.Index Wiper Harmonic 2.5' q( M- B0 B/ m6 ^% r
y( @5 l X$ @ e2 N! P! S + `. f1 T9 p8 B+ L
4.tap(8)4 M$ E7 k" R0 V+ P+ e/ s: o# M
" F$ E1 g- [ M; j
35.Half Tap Normal 2$ o3 Z* e6 s: G; U8 ]. u$ h
36.Half Tap Reverse 1.5
P5 {8 C8 l5 K37.Full Tap Normal 2; x5 {% R5 R! @( _# |. W5 h
38.Full Tap Reverse 2
: G1 Z! J0 o' a0 s5 [39.Back Tap Normal 1.5
- @+ ^; T6 N7 ]8 ^! n' z) I40.Back Tap Reverse 1.5
T( ~% Z! s1 d" B41.X-tap 2) v* F" B* u. S( y
42.Fingerless Fake Reverse 2
. c( `% N% q' S9 Z
1 X8 l. ?0 G0 u# ~ 2 V! y8 U7 Y: S- _
5.around(26)
- n5 L, S' [' s# g / W- v- y$ @" e! `
43.Thumb Around Normal 1
' _! t8 D; h0 _8 x% N# d! @44.Thumb Around Reverse 1.52 `3 ^) C% s& K4 e+ y! p
45.Index Around Normal 2
' ^6 q* E- X. j8 v' k3 E9 W1 [46.Index Around Reverse 2& ]; ?" @# y$ ?% T3 F
47.Middle Around Normal 2
- M+ N; j* T0 S0 A) G48.Middle Around Reverse 2 e, v- J' a: U" a
49.Ring Around Normal 2.5
4 j/ Q4 f: R/ }$ L50.Ring Around Reverse 3& ?5 d5 a: g& g7 a+ P0 M
51.Pinky Around Normal 3.53 P# c/ J C5 l
52.Pinky Around Reverse 3.5
3 _4 X- o4 d s. Q, O$ O8 M' a53.Cardiod Normal 2
; M6 A1 P* ^- p. [+ H) `54.Cardiod Reverse 2- I1 X3 G% V8 O" f. y
55.Korean Extended Thumb Around Normal 2.5
- V L3 g4 F/ d; [% N1 f56.Fingerless Thumb Around Normal 2# U& m9 T4 G& g m
57.Fingerless Thumb Around Reverse 2
! M3 l+ B* C9 y7 n {58.Back Around 2+ f& `7 E, w1 d) v6 \, T! h/ h
59.Fingerless Index Around 2
" W' |3 _/ s" g1 r3 z& R60.Fingerless Middle Around 25 A4 Y# R3 R3 d* V( `
61.Fingerless Ring Around 3
- n' }. R( g6 I. E/ h62.Fingerless Pinky Around 3" C: m! b q1 W
63.Fingerless Korean Extended Thunb Around Normal 3
& h3 `, ^5 ^3 z" L+ D. ~64.Hand Around 3
1 d7 U8 ^4 F2 H T( E65.Neophyte Back Around 2- q; g2 {3 j2 \% n
66.Neophyte Index Around Normal 2- v$ v7 D5 G s0 ]6 M) p
67.Neophyte Index Around Reverse 2" ~" l' l+ n2 z
68.Side Ring Around 3.5
! k* p0 Z! g7 @/ f0 D + B5 ?' U. B: g" Q& U& n
$ c4 N3 z+ y& E6.shadow(7)
; ?9 {6 u5 d$ S" ^9 i, m5 Z* q ; I: e2 N9 [+ J) k* w9 K
69.Shadow Normal 2
$ A" B6 m) f8 ~ L U* ^0 V70.Shadow Reverse 2
' c6 I* S! f, t71.Devil Sonic Normal 2.5
$ |" U- W2 \& F+ u3 M72.Devil Sonic Reverse 2.5
( u/ j1 Y2 | ]% m& H73.Devil Around Normal 2.5
& [$ |: `& x$ a0 r$ }74.Inverse Shadow Normal 3
& d, L% P+ }* O( A3 J75.Inverse Shadow Revese 3.5
. p0 n) ~" H6 b' k$ { " y' ?5 O5 m6 }/ r9 z1 D$ H
) k5 y2 A6 `6 U( N
7.spin(16)
; d! v8 i8 i: N+ _7 u( n . Z" h4 E0 t8 x$ C) Y6 u
76.Thumb Spin Normal 2.5
' I& N$ L }# P# i3 x" v77.Thumb Spin Reverse 2.5
E' U7 _ m7 j3 q+ _+ Q78.Extended Thumb Spin 2.56 r6 d( u0 I9 q% y7 h; D0 f
79.Fingerless Extended Thumb Spin 3
) I8 x6 T' l9 k0 i80.Fake Reverse 3.5
8 a) r3 y1 x- ~3 B81.Index Spin 3.5
( H2 Q. {0 j* p$ g$ i* `1 j- Y82.Fake Index Spin 4
0 f4 p3 `6 n- K3 b83.Basketball Spin 4.5# S4 r; S$ c- _% ?1 O5 F
84.Basketball Spin Reverse 5
$ P( l' h# Z$ ]9 ^. t85.Back Spin Normal 3.56 ~& v( E" N$ c" X* Z: }/ U: q
86.Pinky Spin 47 p. H4 w1 g7 z' E# y
87.Palm Spin Normal 3
2 u0 E2 F1 S7 O+ q88.Palm Spin Reverse 3.5
" I* a3 Z! r% x6 x* `- c89.Fingerless Thumb Spin Normal 3
2 H) a$ r. B1 t" p; ^90.Fingerless Thumb Spin Reverse 3
6 i- J1 x9 C0 s, l. `91.Back Spin Reverse 12-34 46 \% {8 ]7 b& ]4 ?4 V/ X
8 O' h# ]- Y; a
7 F" c% J% \: s% J# a
8.air(9)
/ a% {, w* U' T3 |! t% ^1 ~
@3 j9 i- t4 k9 O92.Thumb Around To Air 3! |( y; ^5 y' g8 p
93.Thumb Around Reverse To Air 3
* |# U* ~' R1 K$ J4 q$ R! A94.Index Around To Air 33 X* R. S/ d* @7 f5 L
95.Index Around Reverse To Air 3- g4 p! r1 I9 H5 U# R
96.Back Spin To Air 3.5
& x3 M5 A; @' S' t4 J97.Thumb Spin To Air 3
; Q3 J/ N+ d/ |. Z+ ^% x% u98.Infinity To Air 2.5( H1 D$ l2 p% h- e1 }5 y
99.Tap To Air 3
0 [2 X1 s r& O$ T100.Leigun 2
0 J& s) {0 b1 M7 o8 V- S
3 H: U* Y7 u5 @! f[ 本帖最后由 EaglE 于 2008-4-6 17:27 编辑 ] |
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