转笔者之家

 找回密码
 加入我们

QQ登录

只需一步,快速开始

扫一扫,访问微社区

查看: 4159|回复: 29

BREAKDOWN 概述

  [复制链接]

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
发表于 2012-1-1 15:49:16 | 显示全部楼层 |阅读模式

快点注册登录,一起玩更精彩!

您需要 登录 才可以下载或查看,没有帐号?加入我们

x
本帖最后由 乔治P 于 2012-1-5 15:33 编辑
% z. @- t5 j: i; ]* c! `* x
, z: ]0 v& y. B+ A8 d) m: ?1L Breakdown的种种知识0 o6 @9 H# y. l5 Z1 T4 ^& p' i5 `
) u1 f- g. e2 }( a! `9 \
2L 基础术语和命名法则
: T; S9 E+ N4 `0 Q) u3 E; e0 P4 u9 G" z
3L 论坛的BD作品
5 e/ B' M- W9 S+ A0 C
- k1 |, V' P- Z" w! W8 b1 |6 ~: |$ J+ G3 \: A3 z' |

0 d+ y2 ~1 G. e  F8 K: h) [6 o- b  B. d
2 X* ~, g. S: \
BREAKDOWN 概述
8 ~  f: y! P$ f9 T1 a! H& W, ]7 u$ j
一、bd(breakdown)的现状: L% v7 g! ~2 g# l, }# Q) V$ v' o4 ~
  现在的bd属于一种新手们不太有兴趣的东西,我遇见好多人曾说【会转就可以了,学什么术语啊】之类的言辞。我想说说自己对此的看法,首先我觉得bd是转笔里面很重要的一项基本功,假设在网络上遇见了其他的pser而双方需要很精确的说明某招的话,拥有好的bd基本功会方便很多。6 F# o5 \3 s3 i0 z
, r2 w9 W0 w. w% B! ~$ H
当然也有很多对bd感兴趣并且想要学习bd的pser,这是我觉得很值得鼓励的一件事情,但是(一遇见但是就立马转折….)好多人在面对bd看似庞大的词汇量面前望而却步,从而不敢去接触bd,我觉得这应该是前辈们在积攒术语的过程中给人留下的假象。大可不必担心。
, e/ D( B8 o! j! J, o; A
* U1 ?9 U2 w' u7 u+ F( P8 K总之我眼中的bd界现在是处于一个极度低迷的状态。# w8 u) \% ?4 D; ^

8 R7 C. @. n1 E6 c
6 {6 a' r- {/ {6 s二、如何去学习bd ?
* }7 _- G% |/ r4 j1 R9 c+ ^, I
" J7 F; o$ J8 }( r. p1 w6 G/ }) A# P  在面对如此之巨大而且拗口的词汇面前我们要怎么去学习bd?或者说是怎么去找到一个学习bd的开端?. |- r4 R7 y/ z. d2 K2 _; H

. W* ?/ p$ C# X" N  答案并不难,四个字,日积月累。
' C' t6 A9 I. \6 @, c) D) K& D
# y( @9 h4 D7 Q: {  新手如果想要学习bd而又刚好看到这篇文章的话大可不必惊慌,从今天开始,每学习一个trick就牢牢记住它的名字,不必深究名字的来源和结构,命名规律,仅仅是机械的记忆就好。在记忆到一定程度后自然会明白它的命名法则,也就是说学习bd其实就是一个自我的积累和思考过程,而关于具体的命名的法则的入门,我会在下文写出。
6 @, O& z% ]4 b9 m5 f* T, m% U0 N; }4 A
  至于高手们,或者是有一定转笔技术却又没有读写bd能力的高手们如何去学习呢?就是掌握自己会的招式的名字。其实和新手一样,只不过二者一个拥有更多时间去自然而然的记忆,一个需要自我的努力了。/ ]% j+ x8 m% O3 M$ E" e4 o
0 H% |) o9 q" P0 o9 p

$ p' B/ F/ n- P三、bd的基础能力,阅读
* }3 \! H; u, z5 }/ A  }/ k1 W8 C2 Q0 Z/ A5 A. I
  学习bd我觉得很重要的就是学会去阅读别人的作品。这并不需要精通bd,只是有相应的基础就好。在阅读并且理解bd的过程中也能很好的提升自己的bd能力,有些不懂的trick或者是linkage对照视频和bd参照就能明白很多,我当初就是用这种办法掌握了bd的书写能力。
! O9 a4 y$ T5 I% o4 `# y5 n! b$ v. ~. w
  而且学会阅读bd也能够在一定程度上提升自己对于结构的理解。例如kin所做的华魂1(Chinese Spirit I)的bd。据我所知,想要学习华魂1的combo,要么就是自己慢放,要么就是根据视频和这一份很珍贵的bd资料双线进行,而后者的效果显然比前者要好得多。6 f' e/ a0 i4 a- }; ]0 ~) c

5 U0 O" G" A7 X7 _5 x  还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。
- A& w4 y. I8 A. q# W: K+ c! C  P2 @; v$ i. P) h3 L/ K4 J
  当然这并不是不鼓励做bdvideo~希望此段不要被误解。
& B6 F' U% c! o5 e1 j, o- A: O" d% o  H4 f7 {) @! c
) b$ c. \" R0 h  q# m) Q, E
四、bd的制作8 G4 b, {7 Z, n8 i% u' N+ S

+ o/ {) r+ q: J7 I& }8 j  终于到重头戏了~
; h0 ^' o, h# y0 M) s2 g5 }, l# A( E# ^" N/ e4 v: q
Bd制作是bd能力的体现,对于bd的制作呢,我认为有以下的要点。
; \7 C/ R" {6 k+ L
' _% R+ j: p& D& R首先说BD文本+ W4 U: X; S8 ~9 C& X+ ?! W  r
①         运用术语要准确,因为现在好多术语并未统一,所以出现了不少的误区,一招多名的事情常有发生。【例,punnew与peem’s trick与cont flta to palm spin。】
! {) z1 D4 G2 `( Q$ H修正 by P:绕拇指的PEEM trick标准名称叫palm spin,绕食指的叫punnew,绕中指,无名指,小拇指的PEEM本人都没有去命名,所以我们之前叫的所谓“thumb punnew,index punnew”等等都是错误的。而且还知道punnew,punkan之类的PEEM自创招都是泰文的音译。PEEM透露,“pun”的意思是around,“kan”是手臂,所谓“punkan”便是另一种arm around的说法了,也就是绕手臂转。“new”是手指的意思,punnew直译应该是手指的around,但至于为什么index的PEEM trick叫punnew,PEEM也没做过多的解释。)' h) q& l1 T9 ]* F% y! `
②        注意简繁得当。好比说菜名的问题【宫保鸡丁(GongBaoJiDing)Stir-friedDicedChickenwithchiliandpeanuts】就是个类似于楼上punnew的例子。宫保鸡丁 = punnew是个特有名词,而cont flta to palm spin 就类似于Stir-friedDicedChickenwithchiliandpeanuts。是写出了trick的做法。但是punnew又不只是thumb的trick,其余四指皆可应用。而peem’s trick相对就显得局限性很多。此类的问题还有例如moonwlk sonic,pseudo sonic,punkan,ayatori’s trick等等等等很多,有待各位pser积累考察了。  D" o/ b! }8 k3 ~: C( |
③        注意手掌变化,pupdps之类的变化一般体现在bd的trick描述上面,并不单独拿出来说,而就一份好的bd来说,读者能够轻易的看懂手掌的变化。0 I) w# P4 R& Q0 {8 k3 i/ t
④        随性而为。其实bd并没有想象中那么严格,有些招看不懂可以直接描述,简而言之就是只要读者能够读懂,能够脑补,那么这就是一份成功的bd。做bd不仅仅要求精确,更重要的是bd的【交流】作用,此点希望各位pser牢记。
& w/ e2 w; |( O, H9 ?/ n1 S. d( J3 J+ Z! P# |0 @' x: _  l4 O
: a- k6 w7 m3 p# }% N/ L
接着说说bdvideo3 d$ ^! Y/ ]# s2 r4 X5 i. a
①        一就是上面四点一定要做到。/ A) H2 a3 _( V! k0 C" B
②        选片要有特殊性,太简单的片子没必要做。* G9 V, i4 ^$ r. h/ \
③        注意字幕的选择,不要遮挡视频中pser的动作。4 o4 W* Y  g5 K+ u& g
④        时间要精确,绝对不能字幕视频两路走。' K# w3 o3 _  ~  g8 T% P* I! C
⑤        耐心。, i' ^! c9 T: y5 q& z
⑥        保证视频的质量,让观众能够看懂。* X: z0 b- Q7 a. O" K% w6 x
6 a4 C/ F2 `! m- s  z- m0 O
嘛~3 X6 R7 q3 Y' N0 x0 M3 F
以上就是我对于bd现状以及bd学习入门之类的叙述。
* k7 j: F$ A' a* F7 S' p希望能够派上用场。
. ?3 y8 r+ o/ d( ?+ O% b2 N/ r* y
, U; Q. P! @! A+ A8 c0 ^  r- h- c                                                                    夜莺
- ~. I" H# N/ b5 S* ]& C                                                               2012.1.1新年贺礼

评分

参与人数 1 +20 笔魂 +10 收起 理由
yubin1994 + 20 + 10 =3=

查看全部评分

突然好想你,你会在哪里。

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 15:49:26 | 显示全部楼层

术语和命名法则入门

本帖最后由 463947756 于 2012-1-1 16:10 编辑 0 m. F7 W, ]3 O% a! l

7 h) h9 E( ~$ [【星大的术语帖子】' _6 [* ?5 K  R. h
http://bbs.pserhome.com/viewthre ... hlight=%CA%F5%D3%EF
4 n0 J6 l9 }& J
+ B& y. }- X8 R7 q【我的个人总结】8 ^) \& W4 |9 n1 T) g  R4 Y. V3 S
& e4 _& E8 o3 q
好吧,首先我们要知道的一些基本名词2 A. K, T9 G, k0 }& E
) D; l; ]# [' t2 ]
Around:绕,翻译过来就是绕,我想不用过多解释,就是在某个部分绕圈圈。
% \! t. G7 k3 d" F. H( k3 N  X
# y( h; q4 ^9 E) _- oFingerpass:finger就是手指头,pass就是传递,我还多说什么?fingerpass就是手指头之间传来传去。% E0 I$ b- b& F* u6 P

. G# s1 w2 ?# A& `( O! B% CSonic&charge:打过游戏机没?刺猬索尼克知道不?sonic就是它,此招无法用言语表达,看视频去吧。另:sonic有超音速的意思,表示此招灰常快速。至于charge,就是索尼克加速前奔跑的过程,意为蓄力神马的。总之记住,charge之后才能sonic。
! B' O% Y& ^9 f% W
4 T- J) j  q- e/ eShadow:阴影,名字不错哈。就是让笔在手背上旋转。原理类似sonic。旋转之后会形成一个盘子一样的形状,想象一下就知道这样会遮光形成阴影,故名。
5 K2 W( s+ q( R6 C+ n! h: s2 E7 E! S% e! Q- V
Infinity:无限。为毛叫无限呢?因为这个招可以无限做,所以叫无限。言语描述不能。自己视频。
" d7 w) Z- S9 Y/ ?
/ b8 N- \) @# S3 P% d" o( X2 lTap:tap就是敲,拍神马的。顾名思义,这招就是敲出来的。
' \7 v* h2 ^( G0 Z! e( _6 R3 `: b2 [& ^& X: x: C! W8 W
以上都懂了?好吧我们介绍后缀。0 s$ T8 b& y8 N+ C

! _" y( `6 D# c$ T' C) k( H# B嘛是后缀?8 q0 q2 x( F+ M# k8 i
4 j9 k* n5 L+ B8 P
后缀就是修饰词。前缀更复杂一些,所以先讲后缀。新人们准备笔记。括号内为简记。; f! U9 D# s( J$ i9 V) ]1 P3 D% y
9 D% e/ k2 i8 {3 P: Y& E
Normal(n):正向,打过游戏的都知道normal这一选项吧,正常。意为正转。9 J! |+ Y. b) G4 y! q$ n0 m

& s1 w% V# H" z; ~* q. |& Y% IReverse(r):别记意思了,就是反转,跟上面相反。8 V6 `4 W! P* r- Z0 _3 `
( [- j3 ^( g. Z* Q3 N; Y7 ?$ e
Harmonic(h):介个用的少…harmonic就是和弦,啥意思?就是一正一反,normal + reverse 。懂?3 [+ l+ I, o  _" |' T$ Y- O9 Y  P

5 a, W) D3 w7 V; k+ C. L( @指位:
  ]$ W+ K7 b( C0 j- G! `" C. UThumb(t):大拇指。Index(1)(I):食指。Middle(2)(M):中指。  R* Y0 l0 K( X3 ?
Ring(3)(R):无名指。Pinky(4)(P):小指。4 K% s5 I9 C& u* R+ Y# z
现在你应该能看懂神马12-23,23-34,23-t1了。这就是指位。
2 s: {# x# v. E$ J, I. C: _
' p9 n: ]0 n9 B2 d/ px.x:圈数,1.0一圈。1.5一圈半。10.0十圈。不解释。+ H- P/ h1 q, T5 y: h0 G4 m1 r9 x

; i2 W3 s4 |/ r# F% W# n2 kN *:so,这是另一个概念,别跟上一个混淆,N * 就是单招跨越了N个手指。这应该是Around系专用的啊。+ }1 y7 d5 T- N
1 m% _6 c9 j0 d7 j
Rise:升,就是从小拇指转啊转转到大拇指。介个叫升。
! h5 D% d& [- h9 ^& LFall:降,从大拇指转啊转啊转到小拇指,介个叫降。+ Y4 D' P/ v0 {* J" k/ e
8 P  L7 ]; l% ]8 r* j+ I1 t( V
Bust:你可以把它想成一个延伸,就是某招之后加一个around,当然,是末指位的around,这就叫做bust。例如:sonic bust。
) E& Y* x6 e8 `9 g7 z  e' M- @+ h
接下来应该就是前缀了,最破烦的时刻到了。
) h7 c0 ]6 ]* L8 N" O  J& Y% p. a6 z; l
Palm up(pu):手心朝上。很不常用的修饰。
0 b( C8 M2 J- n: A7 T, q) M3 L, v2 F, y/ `  @+ T8 r
Palm down(pd):手心朝下。
& j1 ^1 I6 w  K! d& C6 X" t3 {# ~. ~
Fingerless(fl):说白了就是甩,不用手指用手腕。" i% O5 G! f* a  E/ ~6 b0 [
% B7 X! h6 O& c% ?6 _+ i$ A3 o
Continous(cont):就是把一个招式连着一遍又一遍一遍又一遍不厌其烦的一直做。这个后面常见几点几的修饰。
3 J3 b0 e- G5 @( Q/ l. P" V
( j# p3 i  `0 b& E* B0 K/ y3 m) YExtended(ex):延伸,就是一个招啊,原本很简单,加上extended,延伸了一下之后就变难了,其实也不一定啊,总之记住,ex的总比原来的漂漂。& @! h9 N9 N% l! o1 A. E7 U  _6 }9 Z

+ ~$ y( Y; D- r7 F1 Y! kInverse(in):就是把手背的招式挪到手心用,一般需要pu状态。5 V% L  t: H/ }! B: B6 p1 [3 z
8 d" W3 O4 w" J+ k9 S7 l
Neophyte(neo):新手学招学错了,结果自创新招,那么这招前面就要加neo咯~& ]8 j2 }7 ^0 s! J2 e1 B, ~
. P+ Q7 ?! q9 A. B3 d! L/ L
Half:就是一招做一半。
0 d# J! J% n, O% A9 ~6 b+ [# d2 x- q4 i; ?$ R$ u3 d' X" d* D
Full:就是把这招做全了。
2 C% {/ }/ ~% F: s3 s, ?  a8 d" Y) i0 g' ^' }
Quadruple:一个招做四倍的。
6 `" }  O/ A3 r- C: {* |+ h: z9 A% ?9 |; q
Triple:三倍。* ~8 |- \! ?! |+ O) ~8 V. g5 n

7 @; r4 w# q! zDouble:两倍。; H$ a" W9 w, g( I1 n, Y
1 ], l* ?) ]4 D0 U% C
Single:不变。" v- [5 c  q2 x  q6 c

" P, D( |% N. }0 f" u5 g其余的
: t4 ^6 B" m% m* z) Z% W6 P! |: [! G; n
Air:抛起再接住就叫做air,前期做不到,后期自然通。
# C2 B# e( |9 F! i% G7 E8 q; n* q7 H
7 A5 m1 @8 }2 o1 PSpin:在一个地方不停地转啊转,常见用几点几修饰,表示圈数。
6 q  A- n9 I% B% V9 {7 c& P+ L2 O: L8 V- X- t
其余的像是warped(变形的),twisted(扭曲的),devils(恶魔的),demons(魔鬼的),angels(天使的),clip(来回),pesudo(伪)…等等都是特定招式采用,大家不必特意去记。% b9 i; G9 m# d. n4 [& v0 l

' p4 o+ u; X* R. l! [# y+ b=====
6 q, ]: p, T6 v" [- @6 K0 U" G, z% o5 K: j6 d* y
术语的学习就是理解含义。
突然好想你,你会在哪里。

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 15:49:40 | 显示全部楼层

一些BD作品

本帖最后由 463947756 于 2012-1-1 16:16 编辑
# L" F+ h+ ^6 F7 Y/ t# [$ G! y8 S9 v, O: d' ]
=======我的======2 |9 v! k' X4 A& x7 S2 \
. N6 o* M9 N$ [0 h2 T+ L1 r
bd of seven
$ ^+ @3 l5 R- U* U0 [
- v& g7 Y7 x9 ?7 h3 ^3 a" W8 Y' B* Q8 x2 n) k8 M  m
bd of toro
0 ^0 H# J/ r& f2 K+ l6 w9 O! A  e6 p. y4 W) d, U

/ U1 O3 j8 O# _7 @/ y; |bd of seven II+ h7 H0 e! Z! U& T  M

9 N3 }" _6 n3 i% Q1 w  E8 Y: ktar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia# y2 W1 J7 K3 q  A  e
# U) ~2 ~% \1 M# y0 e2 R
bd of kuzu
# O; O0 C- O% I" r) F# a- P% X- b; M! x2 u6 g" K' C1 p
tar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall8 f! c6 a8 {+ L9 ]

: z/ ^/ h! {, C% ^, L# r9 X1 Wspinning party III 部分 bd
  f1 D2 u+ e+ c【seven】8 T) z* {+ I6 P1 m; b
tar t1-23>cn 23>half cr 23 >pass n 23-34>pd pass n 34-23>invsonic n 23-13>wiper 13>pass r 13-t1>pass r t1-34>thumb middle around 2* 34-23>pass r 23-34>half ra 2* 34-13>pd half cn 13>half bak to catch 12>pd wiper t3 into 23>pd pass r 23-34>pinky bak>pu pass n 34-23>pu sonic n 23-12>invshadow still>extar 12-34>seven's invshadow 34-23>half bak 23-12>ayatori's trick to air>flia+ v& V/ z+ Z8 k6 `+ d- Z; B

$ m! G. J/ Q) V8 {# o. y【toro】6 ?$ _7 O; D  E9 u9 q* d
tar>neo sonic n 23-t2>tipped sonic t2-t3>pd pass r t3-t2>pass r 23-34>half ra 34-23>pd shadow n 23-12>pas r 12-23>pu sonic n 23-12>neo bak 12-12>t3 catch>half ma 23-12>pass n 12-t3>pass r t3-24>war sonic r 24-t2>tipped sonic t2-t3>pd pass r t3 13>pass r 13-t1>tipped sonic t2-t3>pd pass r t3-13>pass r 13-t1>tipped sonic t2-t3>half ma t3-13>pass n 13-34>half rar 34-23>sonic r 23-24>cr 24>half rar 24-13>inv sonic r 13-23>shadow r 23-23>pd tw sonic n 23-12 to scissor spin 0.5 into 23>flexta
$ H& P8 W; ?$ o( M" Z2 a) C; Z, c7 k" m4 P# {3 _
【.noir】" ^. W1 n* M) h+ A( z8 E& @
thumb-middle around>pd tw sonic 23-12>pass r 12-t1>wiper t1>cn t1 to extan>tah>sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>pd tw sonic 23-12>pass r 12-t1>wiper t1>pass n t1-12>pass r 12-23>pass r 23-12>exta>shadow still 12>flia
& c" Q, `" ?  k( M7 I, ~, T8 L$ O9 F; U/ k
【02】5 m, ]% D8 ?1 K4 [. i4 w/ S
pd pass r12-23>pass r 23-34>demon sonic 34-12>pass r 12-t1>cn t1>shadow n t1-12>pd pass r 12-23>insonic 23-13>pass n 13-34>pd demon sonic 34-12>pass r 12-23>sonic n 23-12>neo sonic 12-t1>kfltar>neobak 12-12>midbak 1.5>half midbak 23-12>bak1>pass n 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>pd demon sonic 34-12>pass r 12-t1>cn t1>pass t1 12>flia into 23>pass r 23-34>half ra 34-13>neosonic 13-t1>pd pass r t1-12>shadow 12-23>ta>pass r t1 12>ta>flta>flta
! ?$ R% F- S) k. m- M" k
- g. r; P" t; V1 C1 k9 u) t& P【RiAsON】
7 o. N7 E- {& c7 L6 kfltar>neo sonic 23-t1>wiper t1>pd palm catch>pinky bak>panns 34-12>catch t2>fake bak 12-12>pu catch to palm spin 0.5 into 12>tw sonic r 12-23>pd tw sonic n 23-12>pass r 12-23>pass r 23-34>half ra 34-13>ia 13-12>tw sonic r 12-23>pd sonic n23-12>flia>neo bak 12-34>shadow n 34-23>flma>flia>t spin 1.5. m+ T# J( u& b! m0 a. I8 [: ^- P

$ g5 \. _' W" \5 X2 D6 y【337】5 `! n! i' V( I* J
pd tw sonic n 23-12>pass r 12-t1 >sonic r t1-12>neo sonic n 12-t1>fltar into 23>pass n 23-34>pass r 34-23>pass n 23-t2>tipped sonic t2-t3>pass r t3-34>demon sonic n 34-12>neo sonic n 12-t1>fltar into 23>power pass n 23-34-t3>pass n t3-12>pd cr 12>pd sonic r 12-23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>neo sonic n 23-t1>fltar into 23>mid bak 1.5>mid bak5 W4 j  g6 X& |+ K) K7 C. q

8 K& w0 n" D# q2 s/ a7 S【kuzu】  l% N& g9 Z! g% u2 j5 p8 R) R! p
tar>sonic n 23-12>bak 1.5>neobak 12-12>half mid bak 23-12>sonic r 12-23>pd tw sonic n 23-12 to scissor's spin 0.5 into 12>sonic r 12-23>thumb-middle around >pass r 23-34 >half ra 34-23>pesudo sonic n 23-23>mar>pass n 23-34>rar>demon sonic 34-12>neo sonic n 12-t1>kfltar>neobakfall7 L( g4 x3 C: q
) i4 |: P# c" v. A- t1 i
! Z0 `0 N6 u5 u

3 r1 }3 U- ?6 t======大神们的========
. v# S# B" O1 C) @, m6 \) e/ q# {5 d8 `/ u/ t
Yukino作品
7 n5 Q9 E1 R+ z6 Z0 c4 y: A/ y
2 n% V2 y5 t2 k" ~& Psonic34-23>charge r 23-34>charge n34-23>tw sonic 23-12>charge nt1-t2>charge r 12-t1>sonic nt1-t2>t2-12-24>tw sonic n24-12>tw sonic r 12-24>24aoroun-23>tw sonic 23-12>neo sonic 12-t1>korean fltart1-23>tw sonic 23-12>charge  r 12-23>tw sonic r 23-34>flpa-34>tw sonic 34-23>neo sonic 23-t2>charge n/r t2-23>tan-t1>charge nt1-12>tw sonic r12-23>tw sonic 23-12>12-t1-12>ex tan*2
" u) ^* m! w- A# K: k% `* i: w7 R. w$ d  v% w+ f$ m' q
tw sonic n34-23>charge r23-34>pass n34-23>tw sonic n23-12>charge nt1-t2-23>double charge r23-34>pass n34-23>tw sonic bust>tw somic r12-24>tw sonic r24-12>tw sonic r12-23>ma n23-24>tw sonic r24-12>tw sonic r12-23>pass r23-34>war sonic r34-23>tw sonic r23-34>pass n34-23>tw sonic n23-tan to palm spin?-handaroundt1>charge nt1-12>tw sonic r12-23>pass n23-34>pass n34-23>tw sonic23-12>neo sonic12-t1>korean fltart1-12>pass n12-234>bakaround234-34-34>charge n34-23>in sonic23-12>in sonic r12-13>pass r13-34>pinky bak34-34>demonsonic34-12>charge nt2-23>tw sonic r23-34>pinky around34-34?>pass n34-23>tw sonic bust23-12>ex tan12 to 34>tw sonic n34-23>charge r23-34>pinky bak
; z% M, Z& v( P; k6 O8 _) C9 \/ v1 e$ ]& U! F3 ^, Q  i8 G# y8 T
korean fltar>in sonic r12-13>pass r 13-34>pinky bak>sonic 34-24>half ma r24-12>in sonic r12-13>pass r 13-34>sonic 34-23>0 E4 l( _) i( c
# C: [$ _( E! J6 M; h# W9 V
! P- i  m/ _9 }4 j
tar>pass n12-23>tw sonic 23-12>neo sonic 12-t1>charge r t1>pass r t1-12>tw sonic r12-23>sonic 23-13>tw sonic r13-34>doule charge r 34>pass n 34-23>tw sonic bust*2>pass r 12-23>sonic r 23-24>warped sonic r 24-12>tw sonic r 12-23>tw sonic bust>ta>fltar>charge r 12>pass r 12-23>tw sonic r 23-24>charge r 34>pass n 34-23>sonic 23-12>charge r 12>pass r 12-23>sonic r 23-24>warped sonic 24-12>tw sonic r 12-23>tw sonic bust*4$ y7 c7 ]. }  Z/ W$ v9 A8 e

2 T) E& c7 ?( A3 ~palm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex tan>bak r>air ta n t2-12% X% O$ Y4 x0 P. X3 g5 S
# w3 G0 r+ f& D6 S3 B
tar to 23>sonic 23-12>charge r 12-23>tw sonic r 23-34>charge r 34-23>tw sonic 23-12>inf rt1-12>charge r12-23>bak23-23>pass n23-t2>sonic t2-t3>sonic r 24-23>tw sonic r24-12>tw sonic r 12-23>tw sonic 23-12>extan12-12x2>fliax2
. E0 I( `% h9 X+ N5 s
8 F  P+ q* Y" Wsonic34-24>24around-13>pass n 13-34>flra34-23>inf t2-34>flpa34-34>inf t3-34>tant3>tan-12>tw sonic r12-23>half ma23-t2>charge nt2-t3>t3-13>around 13-13>pass n 13-34>tw sonic 34-23>charge n t2-23>sonic r 23-24>tw sonic 24-12 to fltan>fltan to 12
) Q2 ^5 k) _/ e3 q, }$ J! y: D; |9 d- w9 ], j+ }8 v: b; X2 q6 ]& C
tw sonic 23-12>charge(sonic?)n t1-t2>t2-23>sonic 23-12>charge n t2-24>pass n 24-12>pass r t1-12>tw sonic r 12-23>pass n 23-34>pa34-23>tw sonic 23-12>charge n t1-12>tw sonic r12-23>tw sonic n 23-12>exta -flia*2
$ N! B# h! R8 A8 \5 \1 J" _3 x
  P0 G4 L* G4 @1 U7 d# ?toro v3 2分40秒
- }3 Q$ s$ t7 X+ mtw sonic 23-12>charge n t1-t2>air-t2>charge t2-23>tw sonic 23-12>charge t1
7 S- B0 b/ h- X. U" Q! q-t2-23>sonic 23-24>charge t2-t3-34>demon sonic 34-12>neo sonic 12-t1>sonic t1-t2-12>tw sonic r 12-23>pass?charge?23-12>pass r 12-23>around 23-12>tw sonic 12-23>tw sonic 23-12>neo sonic 12-t1>korean fltar-12>bak to air spin>pass n12-23>tw sonic 23-12>eatan*2" @% r. n+ {3 w' o0 ]) L
' p" `- q, [& v2 w7 {8 c1 K$ H
郁斌的20combo
: j1 X! R. {/ y; `; n+ A: Y# q
8 ?, t- a3 }# J# i4 ~& M# K+ I! @. m" c
PSH 3rd
6 }# a  d, a) a8 t+ Y' TDee
4 G7 Y/ S( F4 u7 _" @# p4 ~' U. q+ M
tw sonic 23-12 > tw sonic r 12-23 > tw sonic r 23-34 > sonic n 34-23 > pass r 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > warped sonic r 23-12 > tw sonic r 12-23 > pass n 23-12 > shadow n 12-23 > pass n 23-12 > pass r 12-23 > half ma > pass n 12-T1 > charge r > fl ta r > bak > pass n 12-23 > mid bak*4 > pass r 12-23 > tw sonic 23-34 > pass n 34-23 > tw sonic 23-12 > fl ia > pass r 12-23 > half ma 23-12 > pass 12-T1 > charge r > fl tar > bak spin to air > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia*3 > fl ia spin to air& i$ h" T8 x8 O- z8 s

' ?$ z: m4 Q; U6 A- B3 d
2 ?" i7 j' G# B( iiceMt
9 E9 t! j! V& ~7 {  T1 `- k
6 B  R7 j; w* Q$ V3 K7 R# d2 _. }; Q) O9 z3 y  O3 i3 \
tan to air > shadow 12-34 > tw sonic 23-12> flia > pass r 12-23 > tw sonic 23-12 > pass 12-T1 > fl tar > pass 13-T1 > fl tar > inverse sonic r 12-23 > shadow r 23-12 > bak > mid bak 1.5*3 > pass n 23-34 > ring bak > pass n 23-34> pinky bak > shadow rise > charge r T1*2 > fl tar to palm spin*2> fl tar> inverse sonic r 12-13 > pass n 13-34> shadow n 34-12 > pass n 12-23 > pass n 23-34 > pass n 34-23 > tw sonic n 23-12 > fl ia > wiper harmonic T2 > tan to air
8 i( ]8 C/ u- Z, m) Y
) U+ ]9 m) p1 b- V6 z, f
: _0 `9 b2 \9 h- y" ~& F9 zmooncake5874
5 Q% K5 T, O9 G- c( S* o1 Y0 d5 V' a( M0 [- T- A' i
wiper n T3 > sonic n 23-12 > wiper n T3 > pass n 23-34 >sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23 > sonic 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > single ex inf n > figure 8 > wiper n T1 > pass n T1-12 > wiper n 12-23 > wiper n T3 > sonic n 23-12 > wiper n T1 > ring ar to air> fl tar > pass 12-23 > pass 23-34 > sonic n 34-23 >sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > wiper n T3 >sonic n 23-12 > wiper n T3 > pass n 34-23 > tw sonic n 23-12 > tan to air > sonic n 34-23 > sonic n 23-12 > pass n 12-23 > pass n 23-34 > sonic n 34-23> pass n 23-12 > tan T3 > tw sonic 23-12* S. d+ D) F0 f* r( z

" ^+ u: s7 {3 v2 K
% V4 D7 T1 k2 gYaula
; C7 ]! X9 s/ d, M# b
) l6 T9 d* [( E/ xShadow Normal to Air 12-23>Sonic Normal 23-12>Neophyte Sonic Normal 12-T1>Korean Fingerless Thumb Around Reverse>Sonic Clip Normal 23-13>Fingerpass Normal 13-34>Spread 5>Korean Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal to Air>Fingerpass Reverse>Twisted Sonic Reverse 23-34>Fingerpass Normal 34-23>Twisted Sonic Normal 23-12>Charge Reverse T1>Fingerless Thumb Around Reverse>Twisted Sonic Normal 23-12>Inverse Shadow Normal Spin 2.5
) M% F1 p+ Q% N
- g) u9 ]/ r3 n/ l! o( S7 m3 D& p1 t# W+ e# g
3Shine9 U* L9 }% U9 X: l% U" d3 @" d
7 e$ r$ A- \  {" a
double charge 23-12 > neo sonic 13 > Korean fltar > fltar*2 > cont bak*4 > cont middle bak*7 > pinky bak > ring bak > sonic 34-23 > tw sonic > ta > middle around > double charge 23-12 > tw sonic 23-12 > flia*3- w( i7 Q3 e. a$ ?* q

) I$ V; j' G8 W
" |! V' p5 i& d4 _, m$ g7 E9 x$ A3 S) e8 ]/ `# W
12ve     x) a; a, K$ R8 o4 ?

) h% `5 ?& C  T: H  k) U- R- \fl tar > demon's sonic 34-12 > pass n 12-23 > inverse sonic 23-13 > pass n 13-34 > demon`s sonic n 34-12 > sonic r 12-23 > half mid around 23-12 > in-out sonic r 12-34 > inverse sonic r 12-23 > pass r 23-34 >24 stall > mid bak 23-12 > shadow r 12-t1 > both hands overlapping > sonic r 12-23 > half sonic r 23-24 > pass r 24-12 > half inverse sonic r 12-13 > pass r 13-34 > demon's sonic 34-12 > pass n 12-23 > tw sonic 23-12 > iar to air + i" _' ^9 P$ `5 C
) B' Q" ?7 K4 }4 T
# N% b/ X4 X+ T2 K6 M. |

$ y3 j$ E! r/ t4 r5 u4 {* [Eve+ @8 Q1 B9 |+ }4 k

* w6 E% F% E5 q+ s( r+ itw sonic 23-12 > fl ia > pass r 12-23 > tw sonic 23-12 > warped sonic 12-23 > pass n 23-34 > pass n 34-23 > pass n 23-12 > tw sonic r 12-23 > pass n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > mid around 23-24 > pass r 24-34 > sonic n 34-23 > tw sonic n 23-12 > neo iar > tw sonic n 23-12 > fl ia > 2H2P > tw sonic n 23-12 > half inverse sonic r 12-13 > pass r 13-34 > sonic n 34-23 > tw sonic 23-12 > pass n 12-T1 > charge r T1 > fl tar > bak fall
; }$ h" x6 Z) n
6 g0 ?' C5 ^$ z( I
  O% W6 m/ o# n/ F- E5 p* Y; \0 ~0 H8 U, W
meteor
, ^- _! F! k3 q$ n' U9 v' `
& h; o. t2 X. {% S" j5 X1 Zpd twist sonic n 23-12 > pass r 12-t1 > wiper r>pass n t1-12 > pd ch r 8 c- Y; |7 D. J% y* {
12 > pass r 12-24 > wiper n > pass r 24-12 > pass n 12-23 > pd inverse sonic n 23-13 > twist sonic r 13-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-23 > sonic r 23-24 > ma n 24-23 > twist sonic r 23-34 > pd pass n 34-23 > pd twist sonic n 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > half inverse sonic n 23-13 > pass n 13-34 > sonic clip n 34-23 > sonic clip n 23-14 > neo bak 12-t1 > double fl tar > pass n 12-23 > tw sonic n 23-12 > pass r 12-23 > ma*3 > half sonic n 23-24 > pass r 24-12 > tw sonic r 12-24 > pass n 24-12 > pass n 12-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan> fl ia*3
  X( W+ D1 G& i- ]/ H7 \; F0 R; C8 V' o0 T- V, F4 J. H# f* Z9 q
# H* |2 n: d1 A7 ~8 n. Q0 ]0 ^
星辰裂
9 v. z8 P( e8 |! \5 F( B; g/ k- p& H; |
pass n 12-23 > tw sonic n 23-12 > ia to air > ia to air 13 > charge r t1 > fl tar > pass r 12-23 > tw sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 >fl ia > fl ia to air > demon`s sonic n 34-12 > tw sonic r 12-23 > tw sonic r 23-34 > pass n 34-23 > half sonic n 23-13 > ia to air 13 > half inverse sonic n 23-13 > pass n 13-t1 > tipped r sonic t1-12 > tipped r sonic 12-23 > tw sonic r 23-34 > pass n 34-23 > half inverse sonic n 23-13 > balanced in skill > air > half sonic n 34-24 > pass n 24-12 >tw sonic r 12-23 > pass n 23-34 > pass n 34-23 >half sonic clip n 23-13 > pass n 13-34 > pass n 34-23 > tw sonic n 23-12 > pass n 12-t1 > fl tar > half sonic n 34-24 >ma to air 24 > neo ra n to air > pass n 34-23 > half inverse sonic n 23-13 > tw sonic r 13-34 > pass n 34-23 > devil around n > pass n 23-12 > fl ia > pass r 12-23 > tw sonic r 23-34 > pass n 34-23 > tw sonic n 23-12 > pass r 12-t1 > cardiod n > tan > spread 123. A+ l7 L% H* ^: q) b1 ~7 `
8 q( Q) J& t4 R. ?/ `" N1 Y

7 x0 M! P& _4 k: Xclast
0 C. F; T, Z* [4 S( r3 T$ x7 j, V# r. D. R: P
ex tan t2 > tw sonic 23-34 > charge n t3 > pass r t3-34 > pass n 34-23 > tw sonic n 23-12 > fl ia  > tan to air > pass n 12-23 >tw sonic n 23-12 > neo ia h > tw sonic r 12-23 > tw sonic n 23-12 > half inverse sonic clip r 12-13 > ring wiper n >figure 8 to air > half inverse sonic n 23-13 > pass n 13-34 > demon`s sonic n 34-12 > pass n 12-t1 > charge r t1 >fl tar > bak*2' e8 l' }, R: P. C! }, W! K& n  ^. n* A+ C

4 l' t( M2 \  O
) x, A% q0 o0 X# Z4 TssEno9 w" Q& l( ?6 K

. s6 ?) \7 Y7 q7 e( e, S" wpd tw sonic 23-12 > fl ia > pass n 12-23 > half ma 23-12 > pass n 12-23 > half inverse sonic n 23-13 > pass r 13-34 > half sonic n 34-24 > half ma 24-t2 > tipped r sonic t2-t3 > tipped r sonic t3-t4 > tan t4 > fl tar > pinky spin r 1.5 > pass r 12-23 > mid bak > pass n 23-34 > ring bak > pinky spin r 1.5 > bak*2 > bak spin to air > sonic n 34-23 > sonic n 23-12 > pass r 12-23 > te sonic r 23-34 > sonic n 34-23 > tw sonic n 23-12 > pass r 12-t1 > ex tan > ex tan to air
. [# o1 N9 J2 G7 K/ m1 M$ q
- n. ?% }$ S+ R
! l, C# y( o6 S! T; QEaglE' f/ N7 |/ `. w  Q  ]/ x5 S
1 o/ F3 r5 \- {& n1 s7 C
wiper r t1 > pass r t1-12 > charge n 12 > pass n 12-23 > wiper  r t3 > pass t3-23 > pass 23-34 > ra to air > trades the hand > tw sonic n 23-12 > wiper t1 > wiper r t3 > air > trades the hand > sonic n 23-12 > pass n 12-23 > pass n 23-34 > tw sonic n 34-23 > pass n 23-12 > pass n 12-t1 > wiper h > air > trades the hand > sonic n 34-23 > tw sonic n 23-12 > pass r 12-23 > sonic n 23-12 > bak7 u! v: L; |6 d1 B, z3 t

/ i# L7 x( V) x* `& m5 W% K  i, h( m2 B% ^; L: r2 ~1 D7 V' d
Aces.H
2 Y% O! _0 V" Z: J6 \3 Y4 z
# L+ L! F$ c  ?  O% }tw sonic 23-12> X-tap spin 3.0> pass12-23-34 > pass r 12-23-34 > half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 >half ma 23-12 > tw sonic 12-24 > warped sonic r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > shadow n 12-23 > mid bak > tw sonic n 23-12 > fl ia *2 > charge n 12 > pass r 12-23 > tw sonic n 23-12 >X tap > ex fl tan > shadow n 12-23 > pass r 23-34 > warped sonic r 34-23 > pass n 23-34 > pass n 34-23 >tw sonic n 23-12 > fl ia > pass r 12-23 > half ma 23-12 > ia > pass r 12-23 > pass r 23-34> half warped sonic r 34-24 > pass r 24-12 > tw sonic r 12-23 > tw sonic n 23-12 > pass r 12-23 > tw sonic n 23-12 > tan > shadow n t1-12
- E' j0 f- ^5 s/ }$ e# b' h1 x" {  a) @

( e1 r: T# n& V9 A; P3 H8 p& _3+7
, k. O+ i) o, H/ `$ u
/ e3 Z7 _9 i; H8 k* b; I  T9 Ethumb spin 6.0> tar > sonic n 23-12 > pass n 12-t1 > tipped r sonic t1-12 > pass n 12-t1 > fl tar spin 2.0 > neo bak 12-13 >mid bak spin 2.5 > shadow n 12-12 > X-tap spin 3.0 > thumb spin 5.51 n/ [& z  E9 g4 ]- h

* J% \- k; S8 _$ o# R& M( _
" e$ {5 p8 v" U3 q: f( ebd of snow% M  {- N( {6 H2 X" @$ j3 H6 j. ^
http://bbs.pserhome.com/viewthread.php?tid=44621&highlight=bd( H1 {, b4 T8 M/ W8 o
. L: t4 v- s' j# G
supawit 2 year solo bd
# U" t; G* b$ ]5 b* y, k0:01 -- 0:12
3 L4 [& b3 G' `/ B: c- opd tw sonic bust 23-12 > pass r 12-23 > half ma 23-12 > war sonic 12-23 > tw sonic 23-12 > ia r 12-13 > pass n 13-34-23 > pd tw sonic 23-12 > pass r 12-t1-12 > pd pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic to fl index pinky around to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > pass 34-t1 > wiper r t1 > wiper n t1 > pass t1-13 > wiper r 13 > pass n 13-34 > pd pass n 34-23 > devil's around 23-23 > pd tw sonic 23-12 > pd pass r 12-t1 > shadow n t1-12 > ta to palm spin to air to spread3 to air > pd catch 12
9 v+ M$ t/ q8 [
  Q$ J& N( M  b( |% Q4 F0:13 -- 0:294 h: v" a9 M) U" s6 E. o$ h4 s
pd tw sonic 23-12 > tw sonic r 12-24 > pd pass n 24-12-23 > devil around 23-23 > pd pass r 23-12 > tw sonic r 12-23 > pd pass n 23-12 > shadow n 12-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pass r 23-12 > half ia to t1 > korean fltar to bak spin to 34 > pd charge r to pinky bak > sonic 34-24 > mar > tw sonic 23-12 > bak to air to scissor spin to 12 > pass 12-t2 > charge n t2 > pass n t2-23 > tw sonic r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > flia*2 to air to flia*4 > pass r 12-23 > tw sonic r 23-34 > pd pass n 34-23 > tw sonic 23-12 > pass r 12-t1 > charge t1 to air to thumb spin to flta
. {) Z: x0 F# ^" a- J
# F. d1 @8 |6 M6 R* A( ]% G+ b0:30 -- 0:43
: W9 I. x- p" ldemon sonic 34-12 > ex tar > bak to air to neo bak to 34 > pass n 34-23 > pd pass r 23-34 > pinky bak > sonic 34-24 > mar > pass n 23-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to fl thumb middle around > sonic r 23-24 > pd pass n 24-12-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > ex ta > ta to air to flta to air to right hand
2 F- A3 R/ I. ~* Z
8 ^  m2 d9 n" x* y! `0:44 -- 1:00* x2 J$ u: V6 [1 O
右手开始 sonic 23-24 > mar > half in sonic 23-13 > pass n 13-34 > sonic 34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic bust 23-12 > pass r 12-23 > tw sonic r 23-34 > pd sonic 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper n t1 to left hand's 34 > pd charge n 34 > sonic 34-24 > mar > in sonic 23-13 > pass n 13-34-23 > pd tw sonic 23-12 > tw sonic r 12-23 > pd tw sonic to fl index pinky around to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pd wiper n t1 > pass t1-34 > pd charge n 34 > rar > demon sonic 34-12 > bak > mid bak 1.5 *4 > mid bak" B, o! U" [- G' n9 c$ H1 }8 A7 Y
/ w: r8 e& [& I5 `
1:01 -- 1:13* }) R2 C& t( o( k
tw sonic 34-23 > wa sonic 23-34 > half ra 34-13 > second half sonic 13-23 > ex tar > pass n 12-23 > tw sonic 23-12 > bak to pu 12-12 > in shadow n 12 to ring tap to ra to 34 > pd pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > wiper t1 > pass t1-34 > neo sonic 34-t3 > charge r t3 > tah to 23 > mar > half ma 23-12 > tw sonic r 12-23 > pd devil's around 23-23 > pd tw sonic bust 23-12 > shadow still > exta: P( {8 P! b* O: E4 x8 q

9 x) I' B9 ^1 m& h  K( \" X1:14 -- 1:27
# j5 U3 i) n- Z/ O1 T: c) Ypd tw sonic 34-23-12 > pass r 12-23 > tw sonic 23-34 > pd tw sonic 34-23 > pass r 23-34 > half ra 34-23 > tw sonci r 23-34 > pd pass n 34-23 > pd tw sonic 23-12 > tw sonic 12-24 > mar > war sonic 23-34 > pass n 34-23 > pd tw sonic 23-12 > pass r 12-t1 > shadow n t1-12 > pass r 12-23 > tw sonic r 23-34 > war sonic r 34-23 > ma > tw sonic r 23-34 > ra > war sonic r 34-23 > tw sonic r 23-34 > pd flpa to air to middle tap to air to palm spin to hand around to flia > ta to right hand
0 x: `7 N- L2 p5 m4 O& z% u  k7 Q' T; T# i5 p6 h' V) i
1:28 -- 1:40
3 }2 F( L2 ]5 d0 xtw sonic r 12-23-34 > half ra 34-23 > tw sonic 23-34 > ra > war sonic 34-23 > tw sonic r 23-34 > flpa to air to t1 > index tap to air to spread 234 to air > pd catch 12 > shadow n 12-23 > pd pass 23-12 > tw sonic r 12-23 > war sonic r 23-12 > pass r 12-t1 > charge r t1 > pass n t1-12 > mid bak 1.5 > mid bak > ring bak > pinky bak 1.5 *2 > pinky bak$ G! C7 [( K0 r; |6 }6 L

- _* n% X! v7 p& D$ g1:41 -- 1:56
; D/ e; |  }: [6 b) N( n! Ypd tw sonic 23-12 > pd pass r 12-t1 > shadow n to air to palm spin to hand around to 12 > tw sonic r 12-23 > pass r 23-34 > half ra 34-13 > pass n 13-34-23 > pd charge r 23 > pd pass r 23-34 > pass r 34-23 > rar > tw sonic 23-12 > exta to 23 > neo sonic 23-t2 > sonic r t2-23 > tw sonic r 23-34 > ra > pass r 34-23 > tw sonic r 23-34 > pass r 34-23-12 > in sonic r 12-13 > pass r 13-34 > pd pass n 34-23 > pd tw sonic 23-12 > pd pass r 12-t1 > pass t1-t2 > thumb middle around > pass r 23-12 > ia > ex ta > ta to flta to air to 12 > tw sonic 12-23 > pd tw sonic 23-12 > air ex ta
: `2 C) n* ?& R$ p: Q% I* T: `. ~; R- E4 O# F# ]# h* J
( \1 n7 R0 k9 {
bd of dongza
* d+ S% [5 \+ |/ c+ G* ?; p- Y( c% Q3 V0 y  \/ H, U
3 V- N5 f! i6 R+ N( r3 {  H
% W7 \0 ^4 \( K' k9 P" d

  L# `' b5 Q3 O% H# e0 F9 n' ~4 J5 b: [7 ~9 Q/ C  Z6 a
---------------------/ i0 V8 B: r1 H0 P

# }4 z0 `% u3 u* ZBD库8 l' a+ P/ I: ~$ a  J: A% G
/ T: r0 Q' x$ r) c9 g+ ~4 r7 t: c
http://www.youku.com/playlist_show/id_3088661.html
; l; O5 P1 l$ ^) @! V$ L2 _  g9 K3 r. i$ L0 f
========5 Z! b8 H) x- a5 H: B8 z: e

/ f8 _; h$ G/ _- ]8 s  Q, H$ P华魂BD
0 K4 j  L1 L* j/ z" @Vick(00:21-000 i, S2 }% v7 }) Z
twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>ia r>pass n 13-34>pass n 34-13>neo sonic n 13-t1>sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ta n>ta r>pass n 12-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>palm down ch n 12>pass r 12-23>ma n>thumb middlearound n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass r 23-34>warped sonic r 34-23>sonic r 23-24>pass r 24-12>twist sonic r 12-23>pass n 23-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>twist sonic r 12-23>ma n>neo sonic n 23-t1>fl ta n
/ U. y' [1 V, B0 V9 g2 H
( {3 C" {# l. JAngelic Allure(00:40-00/ u3 k/ B9 ~6 ]6 H2 ]
twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>sonic r 12-23>pass r 23-12>ia n>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-24>neo sonic n 24-t1>ch r t1>fl ta r>backspin 1.5>backspin 1.5>backspin 1.5>bak 1>pass n 12-23>mid bak 23-12>shadow 2x r 12-34>palm down sonic n 34-23>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ta n>neo sonic r t1-12>ta n>fl ta r>palm down ch r 12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>sonic r 12-23>pass r 23-12>pass r 12-t1>wiper r t1>palm down pass n t1-12>ch r 12>pass r 12-t1>shadow n t1-12>bak r7 q+ n+ _1 c& N

/ @. M" s$ j: K. G  qxshadowfire(00:59-01+ b6 M! l% Y- C# y
shadow n 23-34>palm down sonic n 34-23>shadow n 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>warped sonic r 23-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>pass n 12-23>twist sonic n 23-12>thumb middlearound n>pass r 23-34>warped sonic r 34-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r
4 W" r) N7 `* G1 M' |7 U, d: [* h' L7 M2 B5 p. L
IceMt(01:12-011 x6 z$ `% c$ @) p* f
palm down twist sonic n 23-12>palm down ia n>bak r>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>fl ta r>mid backspin 1.5<mid backspin 1.5>mid bak 23-12>palm down twist sonic r 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>
, k1 a) i' o$ vtwist sonic n 23-12>pass r 12-t1>wiper r t1>thumb middlearound n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>palm spin 0.5 to 23>twist sonic n 23-12>pass r 12-23>pass r 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>wiper r t1>ta n>fl ta n>fl ta n>fl ta n/ N6 y. _& X. `" D& {
" F8 [  K. S+ n; ~  M: G0 Z* E
Eso(01:29-01
2 P, q2 S! t7 r2 g4 L* q1 {twist sonic n 23-12>ia r>pass n 12-23>twist sonic n 23-12>ta n>ta r>twist sonic n 23-12>pass r 12-t1>ch n t1>shadow n t1-12>pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>pass r 12-t1>shadow n t1-12>bak r( F) g4 L; h9 ?9 \# w8 j

7 l6 l$ S+ D; m- Nx1213(01:37-01
7 {8 J$ q) O; x! Q4 Rinverse sonic n 23-13>pass n 13-34>pass n 34-13>ia r 13-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>pass n 34-23>ma r>pass n 23-34>pass n 34-23>pass n 23-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>pass r 23-34>palm down pass n 34-23>ch n 23>pass r 23-34>ra n>warped sonic r 34-23>ma n>pass r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>ex ta n>bak r>air ts n t1-12>air ts n t1-128 Z8 f& Y! q, Z
1 D! v6 k5 Q  F4 Q' m
DaThroat(01:50-02:08)
6 D4 k" Y* v. b; F6 j1 X" qta r>sonic n 34-24>neo sonic n 24-12>fl ta r>pass n 23-34>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>fl ta r>ex ta r>palm down ch r 12>shadow still r 12>palm down inverse sonic r 12-13>pass r 13-34>sonic n 34-23>twist sonic n 23-12>warped sonic n 12-23>warped sonic n 23-34>sonic n 34-24>stall 24>mid bak 24-12>r devil's shadow 12>pass n 12-23>neo bak 23>palm down twist sonic n 23-12>palm down ia n>bak r
" B. @5 J: s& F! l' B% `; o" |& V. [& [/ ^7 G2 B7 U
Toast(02:08-02
: o9 t; W* I  x5 Csonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>shadow 2x r 12-34>sonic n 34-23>palm down twist sonic n 23-12>pass r 12-t1>figure 8 r t1>pass n t1-12>palm down pass r 12-23>pass n 23-34>ring bak 34-23>palm down pass r 23-34>angel sonic n 34-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>twist sonic n 34-23>pass n 23-34>pass n 34-23>neo sonic n 23-t2>sonic r t2-23>twist sonic r 23-34>palm down twist sonic n 34-23>pass r 23-t2>wiper r t2>pass n t2-23>ch r 23>wiper r 23>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>inverse sonic r 23-34>palm down pass n 34-23>>pass r 23-t2>wiper r t2>pass n t2-23>inverse sonic r 23-34>palm down pass n 34-23>palm down ch n 23>pass r 23-t2>ch n t2>neo sonic r t2-23>twist sonic r 23-34>palm down pass n 34-23>palm down ch n 23>ex ta n>bak r>bak r
  m: n; w% @0 e* S
! F* ]0 r. Q* A# _) p$ D0 Xedwin(02:28-02) y) g2 o4 Y  N& E
demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>bak 2>bak 2>bak 2>bak 2>bak 2>bak 2>mid bak 23-12>( g) j5 {! ^4 }# d  V" a/ \  ^; v
twist sonic r 12-23>pass n 23-34>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow n 12-23>& m. M  Z9 c/ C/ \. R$ W1 x( S" f4 E
palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>twist sonic n 23-12>pass n 12-23>pass n 23-34>pass n 34-23>twist sonic n 23-12>is 1.5 n>shadow n 12-23>palm down twist sonic n 23-12>pass r 12-t1>neo sonic r t1-12>twist sonic r 12-23>ma n>pass r 23-12>twist sonic r 12-23>pass r 23-34>ra n>half ra n 34-23>inverse sonic n 23-13>pass n 13-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>pass n 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r
2 O, E! X9 E, H* L7 E7 a+ M" C
, P# K; ^( M2 k. `& e: Q2 KHunlanlin(02:49-03:10)
8 D+ d7 H' {% C- }1 ffl ta r>fl ta r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-24>ma r 24-23>twist sonic n 23-12>palm down pass r 12-23>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>palm down inverse sonic n 23-13>wiper r 13>twist sonic r 13-34>palm down pass n 34-23>palm down twist sonic n 23-12>ch r 12>pass r 12-23>ma n>ma n>pass r 23-12>ia n>ma n 23-12>inverse sonic r 12-13>pass r 13-34>ra n>sonic n 34-24>pass n 24-12>neo sonic n 12-t1>ch r t1>fl ta r>neo bak 12>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>mid backspin 1.5>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r5 r4 M3 C% e0 M7 b) E" S- b

( O! @+ d/ B$ t1 j) Z+ f: C: j1 c6 j; s
joey(03:10-03
: [' a; F# B3 c; d* V. L; [ta r>pass n 23-34>twist sonic n 34-23>ma r>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>bak 1>pass n 12-23>mid backspin 1.5>devil's around n 23>palm down twist sonic n 23-12>palm down ia n>pass r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>bak r% I' a5 d; X4 f0 q; h4 ], r( n2 W

6 r8 h# {8 `$ h6 XDeity(03:22-03
: Q  y+ A- L7 B% U& c) L2 }" J5 K  D; Lsonic n 34-24>pass n 24-12>ia r>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>pass n 13-34>palm down pass n 34-23>palm down sonic n 23-12>pass r 12-23>ma n>sonic r 23-24>pass r 24-12>twist sonic r 12-23>ma n>pass r 23-34>ex ta n>fl thumb middlearound n>pass r 23-34>half ra n 34-23>sonic n 23-12>pass n 12-23>palm down twist sonic n 23-12>ex ta n>palm down ia n>pass r 12-23>half ma n 23-12>pass n 12-23>twist sonic n 23-12>neo sonic n 12-t1>sonic r t1-12>inverse sonic r 12-13>pass r 13-34>half ra n 34-23>twist sonic r 23-34>pass r 34-23>twist sonic r 23-34>palm down pass n 34-13>shadow n 13-23>palm down pass n 23-12>palm down neo sonic n 12-t1>ch r t1>fl ta r>ex ta r>neo bak 12>mid backspin 1.5>mid bak 23-12>shadow still r 12>twist sonic r 12-23>palm down twist sonic n 23-12>palm down ia n>bak r6 R( h, S) o3 J8 x

) `9 @2 |2 v# \" |3 G: [6 RKachira(03:43-04:09)
. V. T. @8 H5 b) I8 Ita r>ma r>twist sonic n 23-12>pass n 12-23>inverse sonic n 23-13>pass n 13-34>sonic n 34-23>inverse sonic n 23-13>neo sonic n 13-t1>ch r t1>fl ta r>bak 1>mid backspin 1.5 23-12>r devil's shadow>pass n 12-23>mid backspin 1.5 23-12>palm down inverse sonic r 12-13>pass r 13-34>palm down sonic n 34-23>devil's sonic n 23-12>palm down ch n 12>pass r 12-23>twist sonic n 23-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>palm down pass r 12-23>palm down pass r 23-34>palm down demon's sonic n 34-12>twist sonic r 12-23>pass r 23-34>ra n>demon's sonic n 34-12>twist sonic r 12-23>ma n>ma n>pass r 23-12>ia n>twist sonic r 12-23>pass r 23-12>pass r 12-23>ma n>pass r 23-34>ra n>sonic n 34-23>palm down twist sonic n 23-12>twist sonic r 12-23>pass r 23-12>pass r 12-23>pass r 23-34>pass r 34-23>pass r 23-12>twist sonic r 12-23>palm down twist sonic n 23-12>ex ta n>bak r>air ta n t2-12) H" |( N: j: l
4 M: t% ^1 z& \+ `
Leo(04:09-04
& a1 ]# \1 a! S7 d  Itwist sonic n 23-12>ia r>pass n 12-23>inverse sonic n 23-13>neo sonic n 13-t1>sonic r t1-12>sonic r 12-23>ma n>twist sonic r 23-34>palm down pass n 34-23>palm down twist sonic n 23-12>palm down ia n>shadow r 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>mid bak 23-12>shadow still r 12>inverse sonic r 12-13>pass r 13-34>demon's sonic n 34-12>twist sonic r 12-23>palm down twist sonic n 23-12>pass r 12-23>pass r 23-12>twist sonic r 12-23>twist sonic n 23-12>palm down ia n>bak r>bak r
, W! u% J% H. o" f+ y$ ?. n
% X# h( ^. v, q7 L3 S/ g/ DPale Master(04:21-! ^  i2 z: G) \( p
demon's sonic n 34-12>palm down inverse sonic r 12-13>pass r 13-34>palm down twist sonic n 34-23>palm down pass r 23-12>palm down ia n>palm down ia n>ta n>fl ta r>palm down sonic r 12-23>pass r 23-34>palm down twist sonic n 34-23>pass r 23-12>pass r 12-23>pass r 23-34>demon's sonic n 34-12>neo sonic n 12-t1>ch r t1>fl ta r>bak 1>pass n 12-23>bak 2>pass n 23-34>bak 3>bak 4>palm down sonic n 34-23>palm down twist sonic n 23-12>palm down ia n>bak r>bak r
/ @0 e$ r; O6 a* y2 S) v8 ?& l2 x& G. H- C6 Y( \, K
IceMT:            bak fall h( K! x  u$ |. w6 f9 q# k: ]0 S( p
苍白之主:      bak 1.5 fall% Z5 P! ^9 a1 ~: X( Q) [9 \
X1213:         tap>air ex ta *47 `* ^/ c. p. \) K  G6 d) I" @
gzhu.can :       inverse shadow 2.5
+ r- [& D% H! C/ Z. b/ ozombo:           basketball spin  1-2>pass12-23
" n5 s) R- B' R# [: n5 J0 \冰龙:            thumb index spin- ?8 Z/ ?& r) e2 W
nhk9:              bak 1.5 *6/ n+ ~" R! p9 V/ a% l2 H2 J3 D
Leo:               tw sonic 23-12>flia*71 L2 n: v5 ]' G
hunlanlin:        tw sonic 23-12>flia*102 f8 B' U) T/ o  e# Z1 ?

9 ^* o! p" Q' r" Z+ s2 ?- H2 g# ?; b. s2 m, n
连占三楼= =
' X( Z; a* w0 V5 M' W) P/ c& }
我错了各位
突然好想你,你会在哪里。

该用户从未签到

241

主题

2217

帖子

1

精华

论坛贵宾

L-in

Rank: 12Rank: 12Rank: 12

积分
5081
P币
1622
笔魂
273

星铁人

QQ
发表于 2012-1-1 16:08:24 | 显示全部楼层
本帖最后由 penlcz1024 于 2012-1-1 16:10 编辑
' Q/ A; p. t; N3 e5 y: Z$ y9 `% G9 K9 U8 D1 r- P' q8 p' U5 n
Take a sofa.
/ Y2 G" ?( N5 r, y' ^
- v7 E" Q( z( [+ i0 h夜莺对BD深有研究啊,讲得也很到位。
5 q" D6 A& H* Q0 z' H
; B$ t! j/ [6 f6 n+ O0 ^2P和2H的BD格式UPSB(或者准确地说是IPSA)正在研究之中了,相信不久的将来各种combo都能被BD个大概。
/ u  a8 S( `% E; S/ H, c
5 M: |- Y0 H* i8 g不过,风格是BD不来的,还是得靠慢放。  b, n4 `* _4 T2 _+ \1 v! B3 I5 g

6 [' f! s+ d8 U: p8 u! ~% I& BBD帝们辛苦了~
此刻睡觉,你将做梦!
此刻学习,你将圆梦!

学习时候干什么?思考!
思考时候干什么?转笔!

签到天数: 8 天

[LV.3]偶尔看看II

110

主题

1012

帖子

0

精华

论坛贵宾

Rank: 12Rank: 12Rank: 12

积分
1605
P币
709
笔魂
45

美手铁人

QQ
发表于 2012-1-1 16:12:11 | 显示全部楼层
夜莺辛苦了~ 概述的很好。

该用户从未签到

4

主题

13

帖子

0

精华

LV 1 (小透明)

Rank: 1

积分
16
P币
5
笔魂
0
QQ
发表于 2012-1-1 16:14:31 | 显示全部楼层
好啊 啊啊啊啊啊

该用户从未签到

32

主题

1764

帖子

0

精华

LV 5 (爱好者)

[MVD]Team---Dve(越转越渣了..

Rank: 6Rank: 6

积分
1057
P币
150
笔魂
34

美手铁人

QQ
发表于 2012-1-1 16:23:27 | 显示全部楼层
辛苦了

该用户从未签到

117

主题

3253

帖子

0

精华

论坛贵宾

まだまだだね

Rank: 12Rank: 12Rank: 12

积分
1993
P币
272
笔魂
104

铁人

QQ
发表于 2012-1-1 16:24:18 | 显示全部楼层
夜莺辛苦啦,工资拿去~~最近忙会考ing
. K) [! d% x) u9 @9 S, s5 b# BT神以前貌似说过不能过于依赖BD,不然一个pser连基本的观察力都没有了
+ ~7 z# G; J& N% s, j不过我觉得一名也要最起码会看BD,自己爱不爱写是另一码事,我觉得这个和说话与写字的关系差不多
- T3 r6 m+ I- q6 O/ nBD可以把一些东西更好地记录,我在想一种情形,两个pser在网上聊天的时候研究一个combo,如果不用BD交流估计双方都会很困扰- -

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 16:24:57 | 显示全部楼层
本帖最后由 463947756 于 2012-1-1 16:28 编辑
3 W5 P$ o, H) W) D  q& ?% _5 [% G/ j% l/ }' p
回复 7# DVE
/ i) f! ?5 {) S5 ]" _9 {8 O
) F( X" u3 F7 P1 ?
7 D+ x$ A" K9 q% c! B0 v' }    么么哒~
) _1 }6 S+ g! U4 X5 F9 U$ i9 d
9 e0 y7 \' q9 A2 T4 M! X# B& T回复 8# yubin1994 3 T9 p# K1 |2 [1 D$ T7 V$ i' Q

  u: T  X* D7 b' ~  我说乃最近都不出现啊~~
9 o. X: x/ A3 N# x' K8 C2 B6 y9 F. w. K# w2 D# I
   求高薪

签到天数: 79 天

[LV.6]常住居民II

140

主题

6681

帖子

2

精华

LV 7 (高手)

真正的大师永远都怀着一颗学徒的心

Rank: 10Rank: 10Rank: 10

积分
2824
P币
1147
笔魂
120

首届全国赛铁人星

QQ
发表于 2012-1-1 16:57:37 | 显示全部楼层
谢谢夜鸟大人

该用户从未签到

60

主题

1231

帖子

0

精华

LV 6 (转笔者)

Revolution

Rank: 8Rank: 8

积分
2164
P币
659
笔魂
59

论坛双人赛冠军铁人

QQ
发表于 2012-1-1 17:17:27 | 显示全部楼层
本帖最后由 Zenga 于 2012-1-1 17:19 编辑 * ^( B4 W# N: ~8 \" C8 R% `8 `

8 f) c7 s! R# p8 `' |/ Z2 ~一直觉得最最普通的combo最有BD的价值,其实看BD video的一般都是新手,过了这个阶段一般都有一定的观察和学习能力,极少数人会依赖BD video
2 |" G) q7 ?9 L  d' E! J5 {我觉得,BD video就是让新手combo入门和BD的学习而已. U) `7 Z/ M4 t1 h8 P1 f- C
然后现在其实也不是学BD的一个好时期,BD现在在国际上还没有一个统一的写法,以至于每个组织都有自己的写法甚至是每个人都有自己的写法,而且还有很多trick的名字也是还没统一,例如水蛇转和很多双手配合等等
real luck

签到天数: 1 天

[LV.1]初来乍到

109

主题

1413

帖子

0

精华

LV 7 (高手)

鹤形

Rank: 10Rank: 10Rank: 10

积分
2975
P币
469
笔魂
227

星铁人power

QQ
 楼主| 发表于 2012-1-1 17:19:29 | 显示全部楼层
回复 11# Zenga & m) L2 Q2 M( R0 R7 t
1 R2 B4 k0 q7 `3 e- O! {
5 x- R+ S3 C( j5 D) H- i
    受教了~1 N4 r. P) _, h3 q' L' N
8 ~0 t$ i* [2 w9 J. B
    我把bd已经当成是转笔的一个部分来看待了....2 A. y2 W3 k8 K
    【有点偏重了么】

该用户从未签到

66

主题

1392

帖子

0

精华

LV 5 (爱好者)

一个接近新手水平的弱逼

Rank: 6Rank: 6

积分
1166
P币
415
笔魂
36

首届全国赛铁人

QQ
发表于 2012-1-1 17:36:48 | 显示全部楼层
为毛我一看就记得招名啊……感觉招名什么的一定要记下来。
生涯旋转~

该用户从未签到

10

主题

350

帖子

0

精华

LV 3 (熊孩子)

YC

Rank: 4

积分
272
P币
149
笔魂
5
QQ
发表于 2012-1-1 17:58:49 | 显示全部楼层
L在有心了 渣新果断受益..

该用户从未签到

16

主题

189

帖子

0

精华

LV 2 (渣渣)

Rank: 2

积分
106
P币
22
笔魂
4
发表于 2012-1-1 18:35:51 | 显示全部楼层
还有一个误区我想要重申一下,bd ≠ bd video。我们没有理由去批判一位pser为什么不把bd放在视频里再加上四分之一速让我们看得更清楚。要知道制作bd的工作量是非常之大的,要屡次看慢放,记录招式。对于画质不好手速又快的片子来说,记录基本上就是眼睛受罪。对于一些指位不明朗的,跑屏的,有遮挡的部分还要自己去猜测,或者是根据笔的运行手的动作之类的做出推断。遇到RiAsON或者是Zasso,Baaron,Firefox,Freeman,Pyralux等等之类的pser更是有一种欲哭无泪的感觉……在做好bd之后再作为字幕导入视频更累。所以希望大家能够理解那些并不把bd做成字幕的pser们。
9 ~! j# a3 [1 E463947756 发表于 2012-1-1 15:49
" y9 Y* B/ N1 m# H8 N

' I8 N7 w& P0 }% E/ T+ g2 e/ q1 J  @$ ^$ ]' b2 i" n8 {" F
    幸好還有人懂得欣賞...
您需要登录后才可以回帖 登录 | 加入我们

本版积分规则

手机版|小黑屋|Archiver|转笔者之家 ( 粤ICP备14045432号-2 )

粤公网安备 44060602000096号

GMT+8, 2024-5-24 18:07 , Processed in 0.097471 second(s), 26 queries .

Powered by Discuz! X3.4

Copyright © 2001-2020, Tencent Cloud.

快速回复 返回顶部 返回列表